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Why are we slapped in the face for choosing refuse?


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#301
wantedman dan

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Ryzaki wrote...

Ugh yes that speech was awesome. But then Starbrat does his SO BE IT. Crap and Shep just slumps over like a chump.

Uh...HELLO? STARBRAT'S THE REAPER BRAIN! HAVE EVERYONE OPEN FIRE ON THE CITADEL!

Even if you don't win doing that it'll at least damage them! It might not completely destroy the Citadel but open fire should damage it. (Or hell even if it doesn't at least try! )


EXACTLY. Lol.

Some people wonder why people like you and I think it's nothing more than a big middle finger, and it is wholly explained by the  "Shep slumps in defeat" scene.

Inexplicable.

#302
Geneaux486

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wantedman dan wrote...
Some people wonder why people like you and I think it's nothing more than a big middle finger, and it is wholly explained by the  "Shep slumps in defeat" scene.

Inexplicable.



It's not a middle finger.  People wanted the chance to reject, so Bioware put that in.  The result logically follows what we know about the Reapers and the state of the battle at that point, it results in an inevitable loss of the cycle.

#303
Ryzaki

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Geneaux486 wrote...
It was for the Protheans, but Javik knew after reading Shepard's physiology that they had heard the Prothean's warnings, hence his response.


There's little to no reasons for the Beacons to be for the Protheans. They're fully aware of what they're up against.

I told you specifically that when the time came to get back to the discussion I'd start responding again, remember?  If you want to keep acting like a breying jackass, be my guest, but it isn't really going to affect me.  If I see something that's worth responding to I'm going to respond to it.  Feel free to ignore me if you still want to.


A breying jackass? Cute. How's that moral superiority feel bucko? 

#304
Bomma72

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wantedman dan wrote...

Ryzaki wrote...

Same. Perfectly described how I feel.


What a damn shame it is, though, that the ONLY ending in which Shepard is in character, we ultimately critically fail the mission.

After seeing that ending, I calmly put away my Mass Effect series and vowed never to play it again.


Sorry I don't see it that way at all, they succeeded in the next cycle.  Even if they used the catalyst which is debatable they never even fought the Reapers Stargazer say it herself.  So they had to use it in a different way.  I believe this is because they improved or prepared or whatever and then distroyed the Reapers before they got a chance to attack.  So they won.  I really don't give a SH*t what Waters or any other writer says they thought the original endings were good. 

#305
AtreiyaN7

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It's not a slap in the face. You chose to fight an unwinnable war that will get everyone in this Cycle killed because you're selfish, oops, I mean "principled."

There's no one left alive from our Cycle, so what do you expect to see? Do you want a slideshow showing that the Reapers turning Garrus into a Marauder? Maybe see Kaidan/Ashley get turned into a husk? Watch Samara's other daughter get turned into a Banshee too? What, exactly, is there supposed to be for you to look at if everyone's dead or enslaved?

While I enjoy horror movies on occasion, I'm not really sure why you'd want to see all the horrible ways in which all the characters who are ostensibly your friends die. Yeah, they did you a really huge disservice there by not showing all of that. *sarcasm* As I understand it, the next Cycle learns from the information you leave behind, so they get to win even though you got our entire race killed. There's your bright side! Take solace it in - or don't.

#306
Geneaux486

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Ryzaki wrote...
There's little to no reasons for the Beacons to be for the Protheans. They're fully aware of what they're up against



Vigil specifically tells you that's what the beacons are for, that the message was sent out from the scientists to any potential survivors to give them hope.  I'm not making it up, that's literally what's stated in the game.  You seem to be debating with stated in-game facts an awful lot here.

Modifié par Geneaux486, 29 juin 2012 - 05:52 .


#307
wantedman dan

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Bomma72 wrote...

wantedman dan wrote...

Ryzaki wrote...

Same. Perfectly described how I feel.


What a damn shame it is, though, that the ONLY ending in which Shepard is in character, we ultimately critically fail the mission.

After seeing that ending, I calmly put away my Mass Effect series and vowed never to play it again.


Sorry I don't see it that way at all, they succeeded in the next cycle.  Even if they used the catalyst which is debatable they never even fought the Reapers Stargazer say it herself.  So they had to use it in a different way.  I believe this is because they improved or prepared or whatever and then distroyed the Reapers before they got a chance to attack.  So they won.  I really don't give a SH*t what Waters or any other writer says they thought the original endings were good. 


You're certainly entitled to that opinion, no matter how misinformed I believe it is.

You'll note I said "we critically fail the mission," denoting us. Y'know, Humans, Asari, Turians, Shepard. Not some future dope who's willing to subject the galaxy to some ridiculous fate based off of a bunch of nonsensical options.

#308
Geneaux486

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wantedman dan wrote...
You'll note I said "we critically fail the mission," denoting us. Y'know, Humans, Asari, Turians, Shepard. Not some future dope who's willing to subject the galaxy to some ridiculous fate based off of a bunch of nonsensical options.


It is a critical failure to refuse to activate one's own weapon when that was the plan from the start.  Refusal was exactly what it was supposed to be. 

#309
Bomma72

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Don't really care much if you think it is misinformed. Sorry.

#310
Ryzaki

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wantedman dan wrote...
EXACTLY. Lol.

Some people wonder why people like you and I think it's nothing more than a big middle finger, and it is wholly explained by the  "Shep slumps in defeat" scene.

Inexplicable.


Honestly it could've easily have been one of the most moving endings in BW games but nope. They wanted to be petty. *sighs*

The sad thing is this would've been the dark sacrifice, loses leading to very pyrrhic victory ending they were trying to shove down our throats with the original ending...without the tripeness and idiocy. But nope.

#311
Geneaux486

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Bomma72 wrote...

Don't really care much if you think it is misinformed. Sorry.


You're not misinformed anyway.  The complaints about the Refusal ending are based on headcanon, nothing more.

#312
wantedman dan

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Ryzaki wrote...

wantedman dan wrote...
EXACTLY. Lol.

Some people wonder why people like you and I think it's nothing more than a big middle finger, and it is wholly explained by the  "Shep slumps in defeat" scene.

Inexplicable.


Honestly it could've easily have been one of the most moving endings in BW games but nope. They wanted to be petty. *sighs*

The sad thing is this would've been the dark sacrifice, loses leading to very pyrrhic victory ending they were trying to shove down our throats with the original ending...without the tripeness and idiocy. But nope.


I agree. It's truly, truly a shame.

So many good things could have been borne out of Mass Effect 3. But, we see where that went. 

#313
Ryzaki

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Geneaux486 wrote...

Vigil specifically tells you that's what the beacons are for, that the message was sent out from the scientists to any potential survivors to give them hope.  I'm not making it up, that's literally what's stated in the game.  You seem to be debating with stated in-game facts an awful lot here.


Only in game fact I debated was that nice attempt to be cute though. Yes I was wrong on that front it was for Protheans. Doesn't excuse the fact that Javik should (since he constantly goes on and on about primitives and his weird reading of Shep's psyhiology) know that the beacons aren't in a understandable format. Only reason Shep understood it was loads of guesswork and pretty pictures.

#314
wantedman dan

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Bomma72 wrote...

Don't really care much if you think it is misinformed. Sorry.


Brilliant defense mechanism you have there.

#315
Geneaux486

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Only in game fact I debated was that nice attempt to be cute though.


You've been saying repeatedly that the Crucible options are from the enemy when they're not. 



Yes I was wrong on that front it was for Protheans. Doesn't excuse the fact that Javik should (since he constantly goes on and on about primitives and his weird reading of Shep's psyhiology) know that the beacons aren't in a understandable format. Only reason Shep understood it was loads of guesswork and pretty pictures.


And Javik knew that Shepard understood it because he read it in Shepard's physiology, so what's your point?




Brilliant defense mechanism you have there.

Jerkoff.

EDIT:  And this is rich, Dan actually sent me a message about how he was blocking me and that I shouldn't message him.  It'll hurt for a while, but I think I'll be able to move on, dude XD

Modifié par Geneaux486, 29 juin 2012 - 05:58 .


#316
Ryzaki

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wantedman dan wrote...
I agree. It's truly, truly a shame.

So many good things could have been borne out of Mass Effect 3. But, we see where that went. 


The fact that they saved most of the sunshine and roses for Synthesis though. :sick: I mean...ugh.

That scene with the husk going :o after the synthesis wave stopped him from eating that poor dude's face made me laugh my ass off though. xD 

And ugh what a mess. Could've easily have been GOTY. But all that autodialogue, way too linear game (and it's not even linear in the slightly hidden way ME1 and ME2 were) too much forced characterization of Shep even when it stomps all over previous characterization and just bleh.

#317
wantedman dan

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Ryzaki wrote...

wantedman dan wrote...
I agree. It's truly, truly a shame.

So many good things could have been borne out of Mass Effect 3. But, we see where that went. 


The fact that they saved most of the sunshine and roses for Synthesis though. :sick: I mean...ugh.

That scene with the husk going :o after the synthesis wave stopped him from eating that poor dude's face made me laugh my ass off though. xD 

And ugh what a mess. Could've easily have been GOTY. But all that autodialogue, way too linear game (and it's not even linear in the slightly hidden way ME1 and ME2 were) too much forced characterization of Shep even when it stomps all over previous characterization and just bleh.


I saw the Synthesis ending on Youtube.

The baby krogan's glowing green eyes are terrifying.

#318
Ryzaki

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Geneaux486 wrote...
You've been saying repeatedly that the Crucible options are from the enemy when they're not.


You miss the fact that the Catalyst is the only reason the Crucible works? You miss the fact that if you reject his options he TURNS OFF the Crucible? Or that he lead Shep up there in the first place? So yeah. The only reason Shep can pick those options is because the Catalyst allows it. That's the most barf worthy piece of all.

And Javik knew that Shepard understood it because he read it in Shepard's physiology, so what's your point?


Wrong. Shep didn't understand it when he first recieved it. Not completely. You get this from ME1. It takes Liara telling him what the Reapers are (pretty much) and for Shepard to get the Cipher for Shepard to fully understand the message.

Modifié par Ryzaki, 29 juin 2012 - 06:02 .


#319
Geneaux486

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Ryzaki wrote...

You miss the fact that the Catalyst is the only reason the Crucible works? You miss the fact that if you reject his options he TURNS OFF the Crucible? Or that he lead Shep up there in the first place? So yeah. The only reason Shep can pick those options is because the Catalyst allows it.


 
And you miss the fact that the Catalyst specifically tells you it can't activate the Crucible.  Yes, it cooperates, but the options presented by the weapon the Reapers had nothing to do with are not the options of the Reapers.  The Catalyst also points out that they were incapable of doing Synthesis, so clearly the option isn't coming from them.


Wrong. Shep didn't understand it when he first recieved it. Not completely. You get this from ME1. It takes Liara telling him what the Reapers are for Shepard to fully understand the message.


Okay, that contradicts what I said how?  Javik still knew that Shepard, at some point, aquired the meaning of the messages.  You're splitting hairs in places where it doesn't even make sense to split hairs. 

Modifié par Geneaux486, 29 juin 2012 - 06:03 .


#320
Bomma72

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twitter.com/GambleMike/status/217770232138301440

Here is the tweet in question.  You notice he doesn't say how they use it.  Star Gazer says they never fought a war, so it is very plausable that they used the Crusible to defeat the reapers in a different way then the 3 choices.  The Catalyst said that the weapon was crude in Sheppards Cycle.  Liara said it didn't work and the need to improve and learn for the past.  The rest is up to your own interpretation.  By the way just because Gamble said it doesn't mean it is Cannon. 

Oh and by the wy the Catalyst said that distroy and Control endings would lead to the Cycle repeating and I don't believe he is lying, and to me this is more Cannon as the game specifically implies that. 

Modifié par Bomma72, 29 juin 2012 - 06:06 .


#321
Ryzaki

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Geneaux486 wrote..
 [/i] And you miss the fact that the Catalyst specifically tells you it can't activate the Crucible.  Yes, it cooperates, but the options presented by the weapon the Reapers had nothing to do with are not the options of the Reapers.  The Catalyst also points out that they were incapable of doing Synthesis, so clearly the option isn't coming from them.


The catalyst is capable of turning it off. Therefore it can be believed he turned it on.

Yes he's the one letting you use it! Without him the Crucible doesn't work. If Shep refuses RGB he huffs turns off the Crucible and stomps off.

As for Synthesis. I'm pretty sure he said he attempted it it just didn't work because organics weren't ready.


Okay, that contradicts what I said how?  Javik still knew that Shepard, at some point, aquired the meaning of the messages.  You're splitting hairs in places where it doesn't even make sense.


Fine whatever. Shepard clearly understood the warning.

Modifié par Ryzaki, 29 juin 2012 - 06:07 .


#322
Ryzaki

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wantedman dan wrote...

Ryzaki wrote...

wantedman dan wrote...
I agree. It's truly, truly a shame.

So many good things could have been borne out of Mass Effect 3. But, we see where that went. 


The fact that they saved most of the sunshine and roses for Synthesis though. :sick: I mean...ugh.

That scene with the husk going :o after the synthesis wave stopped him from eating that poor dude's face made me laugh my ass off though. xD 

And ugh what a mess. Could've easily have been GOTY. But all that autodialogue, way too linear game (and it's not even linear in the slightly hidden way ME1 and ME2 were) too much forced characterization of Shep even when it stomps all over previous characterization and just bleh.


I saw the Synthesis ending on Youtube.

The baby krogan's glowing green eyes are terrifying.


I don't see why they'd even need to reproduce in Synthesis. Isn't one of the only good parts about being synthetic immortality as long as you can repair your parts? I just...:?

And reproduction + Immortality = VERY BAD

Especially since Krogan breed like damn rabbits.

#323
Galbrant

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AtreiyaN7 wrote...

It's not a slap in the face. You chose to fight an unwinnable war that will get everyone in this Cycle killed because you're selfish, oops, I mean "principled."

There's no one left alive from our Cycle, so what do you expect to see? Do you want a slideshow showing that the Reapers turning Garrus into a Marauder? Maybe see Kaidan/Ashley get turned into a husk? Watch Samara's other daughter get turned into a Banshee too? What, exactly, is there supposed to be for you to look at if everyone's dead or enslaved?

While I enjoy horror movies on occasion, I'm not really sure why you'd want to see all the horrible ways in which all the characters who are ostensibly your friends die. Yeah, they did you a really huge disservice there by not showing all of that. *sarcasm* As I understand it, the next Cycle learns from the information you leave behind, so they get to win even though you got our entire race killed. There's your bright side! Take solace it in - or don't.


I respectivly disagree. For starters these choices are been given by our defacto leader of the Reapers, I have no reason to believe a word from my enemy without any valid proof. Shepard has shown time and time again he could do the impossible. Why should it be any different this time around? Because the writers were asinine  enough to use a silly Deus Ex Machina plot line? I doubt even Captain Kirk would even take up on the God Child offer.  

"I don't believe in no-win scenarios. " ~ Captain James T. Kirk 

Besides The Protheans stop the Citidel from being use as a  giant Mass Relay  and retained their ability to travel through space. They lost because they are one species one empire, and one set of strategies.  Now in this cycle we have the help of entire differen't species and cultures and mulitple different strategies. It seems we have enough tactics, and strategies to keep the reapers from forming an effective counter measure.  Who knows? With the Genious minds of the  Geth, Salarians, Asari, Quarian, Humans, and Turians we could develop a way to resist indoctrination. I'm pretty sure the Geth of a general idea of how indoctrination works from being apart of the Old Machines. If not then maybe the Leviathan of dis may provide something. 

You are welcome to continue to think my refusal is a selfish request... but at least I kept my humanity.

#324
Geneaux486

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Yes he's the one letting you use it! Without him the Crucible doesn't work.

As for Synthesis. I'm pretty sure he said he attempted it it just didn't work because organics weren't ready.


That and the fact that they couldn't get Synthesis right. Also, the Catalyst cuts power to the Crucible. All that means is that the Catalyst is capable of cutting the power. Can't activate the thing, didn't build the thing, ergo the solutions still are not the Catalyst's solutions.



Fine whatever. Shepard clearly understood the warning.


Yes, the warning that was meant for other Protheans.


I don't see why they'd even need to reproduce in Synthesis. Isn't one of the only good parts about being synthetic immortality as long as you can repair your parts?


Synthesis basically strengthens DNA with synthetic tissue and grants a deeper understanding of the hearts and minds of others.  It doesn't make anyone immortal, EDI herself clarifies this.  They're also not cyborgs.  Genetics are stronger, but as for individuals, look at Joker's limp.  His brittle bones are still brittle, Krogans are still Krogans, turians are still turians, etc.

Modifié par Geneaux486, 29 juin 2012 - 06:10 .


#325
Ryzaki

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I don't recall him saying they couldn't get it right. Merely that organics weren't ready.

...as for the cutting the power arguement. That's splitting hairs as you'd say. If he's capable of cutting the power in refuse, he's capable of cutting the power in every single ending and making the Crucible unusable. He's letting Shepard use it.

Yeah I was wrong. The warning was for other Protheans. That only makes chances of the next cycle getting it right and defeating the Reapers conventionally stronger.

As for Synthesis I recall EDI saying they were working on immoratlity. As for the rest. I don't see turians as turians in the Synthesis ending. I don't know WTF they are but after they're DNA's been modified and they got synthetic whatever they're not the original species anymore.

Modifié par Ryzaki, 29 juin 2012 - 06:13 .