v TricKy v wrote...
Exactly thisCutlass Jack wrote...
Funkdrspot wrote...
You can say that, selfishly, because you don't represent anything but yourself. Have a family and real friends and then say that you would watch your family die before your eyes just to stay principled, then i'll believe you.
You're throwing an awful lot of blind trust that those buttons do exactly what the thing responsible for the reapers says they'll do. Reminds me of some well known psychological studies involving button pushing.
Rejecting the options presented and trying to make a new one isn't the slightest bit selfish. Doesn't mean it will be any more successful though.
The problem is everyone who talks about how silly refuse is, is actually acting on outside knowledge.
You, as player, know that shooting the tube will destroy the reapers but Shepard doesnt. For all he know shooting the tube would destroy everything EXCEPT the Reapers. Or the Control and Synthesis choices could just be cool looking ways to suicide.
Refusal is actually the most viable option if you see it from that point of view. Every other choices is only viable if you trust the star child and you use your player knowledge. I mean Shepard didnt trust Saren, he didnt trust the Illusive Man, so why he should trust the star child? The Child did NOTHING to earn your trust, he is actually responsible for all the killing. If he halted the Reapers while you talk to him, than you could justify it somehow but the way it is currently in-game, no way.
Ok. I'll bite.
You can refuse and KNOW you're going to die.
Or you can make a choice. Worst comes to worst, the reapers win.
The catalyst doesn't make these choices available to you, YOU DO through building the crucible. The catalyst simply tells you what's what.





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