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Why are we slapped in the face for choosing refuse?


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#426
Father_Jerusalem

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Funkdrspot wrote...

wantedman dan wrote...

Funkdrspot wrote...

wantedman dan wrote...

Funkdrspot wrote...

LOL the only option that forces that on people is the one you're arguing FOR! REFUSE!


You do realize the point of this thread, no? Or have you not managed to stumble your way to the OP yet?


Maybe you should display competent reading comrehension and realize that you stepped into a convo between me and someone else about the DOWNSIDES to control/destroy/synth.

He was arguing FOR refuse via his principles, saying that the other options were akin to slavery. 

Then you countered about the husks, not knowing you were burying the 'refuse' option even more.


And maybe you should understand that this thread is about the travesty that is the current Refusal option.

Are you really that fucking stupid as to believe that I inherently enjoyed the Refusal ending? No, you're not, because you also argued that I wanted a Disney ending.

So, stop the nonsense, quit acting like a petulant, hormonal adolescent trapped in his mother's basement, and get back down to Realville for a second.


Wants the nonsense stopped
Then throws tantrum, calls names

You wanted a Disney ending. In leu of that, you wanted a conventional ending.  You got one, but it wasn't the end you wanted so you're pouting now.

You're pouting so damn hard you're not even arguing the point anymore, you're just arguing about me. It's flattering that you think i'm a teen and you call me sweat pea but i'm not a fruitcup like you. I'm a grown ass man, so save the e-tough guy routine.




Please, don't resort to his level with the personal attacks. It's only going to serve to get you into trouble.

#427
wantedman dan

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Funkdrspot wrote..

Wants the nonsense stopped
Then throws tantrum, calls names

You wanted a Disney ending. In leu of that, you wanted a conventional ending.  You got one, but it wasn't the end you wanted so you're pouting now.

You're pouting so damn hard you're not even arguing the point anymore, you're just arguing about me. It's flattering that you think i'm a teen and you call me sweat pea but i'm not a fruitcup like you. I'm a grown ass man, so save the e-tough guy routine.


I think that's funny, the fact that you're demanding I save the e-tough guy routine considering you've done nothing but bludgeon your way through this thread, demeaning everyone who dares dissent with your famed opinion. Yeah, you're a grown ass man with ego problems, buttercup. The stack must be short, otherwise you wouldn't spend nights compensating.

You've failed to understand what I've wanted, my motivations for such, and my arguments since you made your e-presence well known on this thread. Why should I do anything other than mock you as I've been doing for the past hour?

Modifié par wantedman dan, 29 juin 2012 - 07:58 .


#428
Bomma72

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Funkdrspot wrote...

Bomma72 wrote...

OK one more post. Synthesis looks like a totalitarian state to me, like living in North Korea (everyone happy happy fake smile for the camera). Plus you have to take away the whole galaxy's free will without there consent ,disgusting.

Control turns Shepard into a Reaper, and his speech at the end sounds like he is basically going to micro-manage them to the point of Slavery, and destroy is basically the Munich Agreement you sell out your allies for peace, except you kill them so it is even worse.

Therefor I pick refuse and then win or lose we are not slavesEvil ore whatever you want to call it. When I picked it by the way I didn't know what would happen thought we would still fight even if it is to the death. By the way I was right too, because (if you believe what the star brat says and he didn't lie to you before) both control and destroy the cycle just continues in the future. And if you can deal with synthesis then more power to you because to me it is the worst of them all. Only with refuse does the cycle end for good and you are not a corrupted.


Wait, so in control, you're worried about the reapers being micro-managed?!?!

R O F L.

So lets get this right. You would rather have +9 races, +100 billion people die b/c your enemy might get micromanaged too much if they lose?!?!? L O L

Now lets move to Destroy.
Again, you'd rather have +9 races, INCLUDING the Geth, +100 billion people die instead of JUST the Geth? The Geth die REGARDLESS!!!!!!! At least their death isn't in vain this way!
Just in case you cant comprehend:
Refuse=Geth die, everyone else dies           Destroy=Geth die, everyone else wins

Wow, you'd be an absolute HORRIBLE General. You'd lose a war b/c you'd be too scared to lose some infantrymen. How does the US win WWII if we don't storm the beach first? How do you storm the beach if you don't have SOME losses? The Geth are those losses in Destroy.


Ahhh, not the Reapers being micomanaged the universe and all the people Sheapard is "protecting"  (controlling really).  Isn't it obvious that he is basically going to become his own form of Catalyst  by the end of his speech?  This is just what the Star Brat said would happen.

As far as losses I picked the option that practically guaranteed there would be losses.  You don't really understand the choices do you.  (Refuse is not surrender watch it again)

Like I said I see the destroy ending like giving up the jews to germany so I could win the war, F-that that is too much to give up, I choose to fight and keep my soul and the soul of all who fight with me.  Finally when I made that choice I didn't know the outcome, but it doesn't matter because it is the right choice anyway.

Modifié par Bomma72, 29 juin 2012 - 08:05 .


#429
zyntifox

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Bomma72 wrote...

OK one more post. Synthesis looks like a totalitarian state to me, like living in North Korea (everyone happy happy fake smile for the camera). Plus you have to take away the whole galaxy's free will without there consent ,disgusting.

Control turns Shepard into a Reaper, and his speech at the end sounds like he is basically going to micro-manage them to the point of Slavery, and destroy is basically the Munich Agreement you sell out your allies for peace, except you kill them so it is even worse.

Therefor I pick refuse and then win or lose we are not slavesEvil ore whatever you want to call it. When I picked it by the way I didn't know what would happen thought we would still fight even if it is to the death. By the way I was right too, because (if you believe what the star brat says and he didn't lie to you before) both control and destroy the cycle just continues in the future. And if you can deal with synthesis then more power to you because to me it is the worst of them all. Only with refuse does the cycle end for good and you are not a corrupted.


Well said. I can't see myself picking any ending except the reject ending without metagaming. And i think it's perfectly fine that you in the end cannot beat the reapers conventionally despite your EMS. What is sad is that Bioware clearly did not give the same treatment, in terms of cinematic and story telling, to the reject ending as the others.

#430
Doctor_Jackstraw

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Ryzaki wrote...

...

*slowly facepalms*

There was no superweapon.

How...I just...what. Did you even play ME1?

I'm done. I'm going to bed.




Wow you're dumb.  I dont mean that as an attack I mean you are litterally acting dumb about this.

Anderson was talking about possibilities.  this was a narrative device, it wasnt a narrative ELEMENT.  can you look at something figuratively rather than litterally???  (are you dummy?)

Yes it ended up being about the beacon and the conduit, but thats after the fact.  Maybe you just didnt explore all of the dialogue in the game?  Hint: Theres only about 5 times in the game you really get to talk to anderson and in 3 of those he'll reference the idea of there being a prothean superweapon capable of massive devastation on a galactic scale.  He doesnt say "You should go find the crucible" he's talking about what he thinks the macguffin of the story might be.  In turn this introduces the concept of a super weapon into the fiction.  its what we in the bizz like to call "setup".  i'm super convinced you might not actually be able to understand what i'm saying on the level i'm talking about, though.

Modifié par Doctor_Jackstraw, 29 juin 2012 - 08:00 .


#431
wantedman dan

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Doctor_Jackstraw wrote...

wantedman dan wrote...

Ryzaki wrote...

...

*slowly facepalms*

There was no superweapon.

How...I just...what. Did you even play ME1?

I'm done. I'm going to bed.


Good night. :lol:


Wow you're dumb.

Anderson was talking about possibilities.  this was a narrative device, it wasnt a narrative ELEMENT.  can you look at something figuratively rather than litterally???  (are you dummy?)

Yes it ended up being about the beacon and the conduit, but thats after the fact.  Maybe you just didnt explore all of the dialogue in the game?  Hint: Theres only about 5 times in the game you really get to talk to anderson and in 3 of those he'll reference the idea of there being a prothean superweapon capable of massive devastation on a galactic scale.  He doesnt say "You should go find the crucible" he's talking about what he thinks the macguffin of the story might be.  In turn this introduces the concept of a super weapon into the fiction.  its what we in the bizz like to call "setup".  i'm super convinced you're just too dumb to understand what i'm saying on the level i'm talking about, though.


Try quoting the right person, next time.

#432
Funkdrspot

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wantedman dan wrote...

Funkdrspot wrote..

Wants the nonsense stopped
Then throws tantrum, calls names

You wanted a Disney ending. In leu of that, you wanted a conventional ending.  You got one, but it wasn't the end you wanted so you're pouting now.

You're pouting so damn hard you're not even arguing the point anymore, you're just arguing about me. It's flattering that you think i'm a teen and you call me sweat pea but i'm not a fruitcup like you. I'm a grown ass man, so save the e-tough guy routine.


I think that's funny, the fact that you're demanding I save the e-tough guy routine considering you've done nothing but bludgeon your way through this thread, demeaning everyone who dares dissent with your famed opinion. Yeah, you're a grown ass man with ego problems, buttercup. The stack must be short, otherwise you wouldn't spend nights compensating.

You've failed to understand what I've wanted, my motivations for such, and my arguments since you made your e-presence well known on this thread. Why should I do anything other than mock you as I've been doing for the past hour?


So i'll take this as you conceeding the debate to me.

Moving on...

#433
Doctor_Jackstraw

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wantedman dan wrote...

Doctor_Jackstraw wrote...

wantedman dan wrote...

Ryzaki wrote...

...

*slowly facepalms*

There was no superweapon.

How...I just...what. Did you even play ME1?

I'm done. I'm going to bed.


Good night. :lol:


Wow you're dumb.

Anderson was talking about possibilities.  this was a narrative device, it wasnt a narrative ELEMENT.  can you look at something figuratively rather than litterally???  (are you dummy?)

Yes it ended up being about the beacon and the conduit, but thats after the fact.  Maybe you just didnt explore all of the dialogue in the game?  Hint: Theres only about 5 times in the game you really get to talk to anderson and in 3 of those he'll reference the idea of there being a prothean superweapon capable of massive devastation on a galactic scale.  He doesnt say "You should go find the crucible" he's talking about what he thinks the macguffin of the story might be.  In turn this introduces the concept of a super weapon into the fiction.  its what we in the bizz like to call "setup".  i'm super convinced you're just too dumb to understand what i'm saying on the level i'm talking about, though.


Try quoting the right person, next time.


Yeah sorry duder.  I edited my post when I realised what I slipped up on.  (its late)

#434
Bomma72

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Bomma72 wrote...

Funkdrspot wrote...

Bomma72 wrote...

OK one more post. Synthesis looks like a totalitarian state to me, like living in North Korea (everyone happy happy fake smile for the camera). Plus you have to take away the whole galaxy's free will without there consent ,disgusting.

Control turns Shepard into a Reaper, and his speech at the end sounds like he is basically going to micro-manage them to the point of Slavery, and destroy is basically the Munich Agreement you sell out your allies for peace, except you kill them so it is even worse.

Therefor I pick refuse and then win or lose we are not slavesEvil ore whatever you want to call it. When I picked it by the way I didn't know what would happen thought we would still fight even if it is to the death. By the way I was right too, because (if you believe what the star brat says and he didn't lie to you before) both control and destroy the cycle just continues in the future. And if you can deal with synthesis then more power to you because to me it is the worst of them all. Only with refuse does the cycle end for good and you are not a corrupted.


Wait, so in control, you're worried about the reapers being micro-managed?!?!

R O F L.

So lets get this right. You would rather have +9 races, +100 billion people die b/c your enemy might get micromanaged too much if they lose?!?!? L O L

Now lets move to Destroy.
Again, you'd rather have +9 races, INCLUDING the Geth, +100 billion people die instead of JUST the Geth? The Geth die REGARDLESS!!!!!!! At least their death isn't in vain this way!
Just in case you cant comprehend:
Refuse=Geth die, everyone else dies           Destroy=Geth die, everyone else wins

Wow, you'd be an absolute HORRIBLE General. You'd lose a war b/c you'd be too scared to lose some infantrymen. How does the US win WWII if we don't storm the beach first? How do you storm the beach if you don't have SOME losses? The Geth are those losses in Destroy.


Ahhh, not the Reapers being micomanaged the universe and all the people Sheapard is "protecting"  (controlling really).  Isn't it obvious that he is basically going to become his own form of Catalyst  by the end of his speech?  This is just what the Star Brat said would happen.

As far a losses I picked the option that practically guaranteed there would be losses.  You don't really understand the choices do you.  (Refuse is not surrender watch it again)

Like I said I see the destroy ending like giving up the jews to germany so I could win the war, F-that that is too much to give up, I choose to fight and keep my soul and the soul of all who fight with me.  Finally when I made that choice I didn't know the outcome, but it doesn't matter because it is the right choice anyway.


And it didn't have a d*mn thing to do with my ego, I would pick it again and I now know I would lose.   Sheesh.

#435
wantedman dan

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Funkdrspot wrote...

So i'll take this as you conceeding the debate to me.

Moving on...


Of course you would.

Anything to serve that fragile ego of yours there, dear.

#436
Rhiens VI

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TheMerchantMan wrote...

I immediately found the Refusal Ending satisfactory. The nature of his final lines in rejecting the catalyst solution, and of course the catalyst's sudden switch to evil harbinger voice was just perfect. Even though I lost I was enraptured with the ending. It was exactly how I wanted my game to end (if it was to end badly), I knew victory wouldn't be possible simply because I knew Bioware wasn't going to be so easy, but I liked the bittersweet element.


So you liked that ending because your Shepard was looking good. Even though he horribly failed his mission.

Hmm...

Modifié par Rhiens VI, 29 juin 2012 - 08:08 .


#437
Bomma72

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Rhiens VI wrote...

I immediately found the Refusal Ending satisfactory. The nature of his final lines in rejecting the catalyst solution, and of course the catalyst's sudden switch to evil harbinger voice was just perfect. Even though I lost I was enraptured with the ending. It was exactly how I wanted my game to end (if it was to end badly), I knew victory wouldn't be possible simply because I knew Bioware wasn't going to be so easy, but I liked the bittersweet element.


So you liked that ending because your Shepard was looking good. Even though he horribly failed his mission.

Hmm...




Aw forget it, you are not even trying.  GN,

#438
wantedman dan

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Funkdrspot wrote...

i'm not a fruitcup like you. 


As for this line, why don't you come out and say it?

You're a bigot, aren't you?

#439
Ryzaki

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Doctor_Jackstraw wrote...
Wow you're dumb.  I dont mean that as an attack I mean you are litterally acting dumb about this.

Anderson was talking about possibilities.  this was a narrative device, it wasnt a narrative ELEMENT.  can you look at something figuratively rather than litterally???  (are you dummy?)

Yes it ended up being about the beacon and the conduit, but thats after the fact.  Maybe you just didnt explore all of the dialogue in the game?  Hint: Theres only about 5 times in the game you really get to talk to anderson and in 3 of those he'll reference the idea of there being a prothean superweapon capable of massive devastation on a galactic scale.  He doesnt say "You should go find the crucible" he's talking about what he thinks the macguffin of the story might be.  In turn this introduces the concept of a super weapon into the fiction.  its what we in the bizz like to call "setup".  i'm super convinced you might not actually be able to understand what i'm saying on the level i'm talking about, though.


Okay let me point out your blatant dummyness then.

A. Anderson only mentions a superweapon when no one knows what's Saren's after. This is a narrative device commonly known as misdirection.

B. Anderson drops this once you know what the Beacon contains. The misdirection is no longer necessary after the plot reveal. Those 3 times? ALL BEFORE YOU KNOW WHAT THE BEACON IS REFERRING TO. (Hell I even think he stops mentioning it once Shep leaves the Citadel for the first time since the first thing you can do is pick up Liara and realize that's not what Saren's after).

C. It's shown clearly in ME1 that Saren was after the information in the Beacon. This is shown CONSTANTLY throughout the game. You'd have to be blind, deaf and dumb not to understand this. Saren isn't interested in some superweapon. Sovereign isn't interested in some superweapon. They're interested in getting to the Citadel so they can use their massive damage backstab. Anderson doesn't have this knowledge. All Anderson knows is Saren's anti humanity and really wants this beacon and tried to completely destroy a human settlement to get it. OVER COURSE he assumes it's a superweapon! And of course he assumes it's Prothean since most of the mess starts over a PROTHEAN BEACON. Anderon's assumptions are REASONABLE. It also serves as a good misdirection for the player.

The superweapon was a red herring for Anderson and the player for a time. That's it. It was to build suspense. You know that magical plot thingy writers use? You don't learn about the Reapers until either Noveria *I don't know why I said Feros (which again doesn't have to be immediately) or when you pick up Liara. Virmire sets it in stone that Saren's "weapons" weren't weapons at all.

As for setups. Even if it was one (which I highly doubt it is. It's set up in ME2 LOTSB) it's never mentioned again and Anderson doesn't connect it and the Crucible leading to *le gasp* it most likely not being the same thing!

Modifié par Ryzaki, 29 juin 2012 - 08:23 .


#440
Joccaren

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Doctor_Jackstraw wrote...
also you're being petty.  we cant beat a fleet of hundreds of thousands of ships the size of an entire state.  mass effect 2 just got abunch of "dummies" into the series who dont understand what the story was about.  me2 kinda sucked narratively and it set up some poor expectations for the following game by making people think it was a game about kicking the reapers butts as hard as possible.

Umm... no.
For one, we have our own fleets of hundreds of thousands of ships [You are severely overestimating the size of a Reaper BTW. Sovereign was 2Km long. That is hardly a state.]. We have similar weaponry to the Reapers [Thanix], and we have not lost the Citadel - which throughout ME1 was made to be the king piece in the fight against the Reapers.
The game was not, however about kicking the Reapers butts. The goal was, in the words of David Anderson ME1 to "Drive them back into Darkspace". The attraction of the ME series, however, was not in the idea that you had to lose or use a poor literary device to win. No. It was the idea that your choices mattered, and had consequences. A conventional victory should have been possible if you managed to unite the entire galaxy under a single banner, and not f*** up too much.
Should it have been ME2 easy? No. The suicide mission was way to easy to get through. Consider instead, however, a similar concept where losing even 1 of your squad members would result in Shepard dying, and where whether they survived was determined not only by their loyalty and what job you assigned them, but also by whether you had saved or killed the Council in ME1, whether you had saved Wrex or not, whether you had Samara or Morinth - where each choice could lose you the entire base if you made it wrong. 3 games worth of choices adding up to one final event, and if you got it perfect [Or within a certain leway of perfect], you could pull it off.


If you played ME1 you'd know that that game set up the idea of the crucible and the reapers being unbeatable.  throughout the game anderson is constantly talking about how they might find a prothean weapon capable of devastating power or that saren would find it.  this was setup for the crucible.  ME2 should have been the story of cerberus and the search for the crucible rather than being the weird "make this game as appealing as possible" thing that it became.

Hardly.
It sets up the idea of the Conduit, and it sets up the idea that the Reapers need the Citadel as a key piece of their plan for Galactic annihilation. The closest it comes to establishing a superweapon, or hinting at one, is the Klendagon Rift. It sets the Reapers up as a force that is extremely powerful and godlike, but that you now stand a chance against if you act now, and prepare for their attack.

Mass Effect isnt about becoming the most powerful badass in the galaxy.  Its about finding any chance you can to defeat the reapers.  thats what the crucible is, a last ditch effort.  The end of ME1 was shepard leaving on the normandy to find some way to send the reapers back into dark space.  It was setting up the crucible plot.  ME2's problem was that after the EA buyout they were pressured into making a super appealing game to the masses where you make a big badass team to do a mission where you kill the baddest badguys who dont actually matter to the ultimate story in any way at all.  ME2 was much more rushed than 3 was.  ME3 was just the initial ME2 (prothean weapon) concept fused with the initial ME3 concept (reaper war).

I'm sick of the implications that I am getting from the post that "Finding a way to stop" an enemy is to find a magic bullet/deus ex machina or other poor literary device so that you can win. That's Hollywood's style.
Preparing to stop the Reapers /= finding a massive superweapon. Being entirely honest, the odds of finding a superweapon capable of defeating the Reapers in the ruins of a race who died to the Reapers is less that that of winning the Lottery. Unless Shepard had watched too many kids shows and thought that exploring the galaxy looking for a superweapon that probably didn't even exist was a good idea, its far more likely he flew off in ME1 to prepare the galaxy to fight the Reapers.
ME2 dropped the ball here definitely - it shut down any idea that the galaxy had been preparing beyond the Thanix guns. Without Preperation, the Reapers would either die to a magic bullet/Deus Ex Machina - ala Crucible - or be defeated unconvincingly by more conventional means. This, if anywhere, is where the whole Crucible line started. A means to stop the enemy they realised they had not prepared for.
Defeating the Reapers conventionally doesn't mean you're "The most powerful badass in the game", it means you united an entire galaxy, did what no-one else could do, overcame racism, xenophobia, technophobia, grudges 1000 years or more old, revived a race from the dead and bought the full might of the Galaxy against the greatest threat it had ever seen.
Note how even in the refuse ending the Reapers are defeated by the next cycle. Liara states the Crucible did not work, so they probably didn't build and use that. More likely, they actually defeated the Reapers conventionally.

#441
v TricKy v

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Funkdrspot wrote...

v TricKy v wrote...

Cutlass Jack wrote...

Funkdrspot wrote...

You can say that, selfishly, because you don't represent anything but yourself. Have a family and real friends and then say that you would watch your family die before your eyes just to stay principled, then i'll believe you.


You're throwing an awful lot of blind trust that those buttons do exactly what the thing responsible for the reapers says they'll do. Reminds me of some well known psychological studies involving button pushing.

Rejecting the options presented and trying to make a new one isn't the slightest bit selfish. Doesn't mean it will be any more successful though.

Exactly this
The problem is everyone who talks about how silly refuse is, is actually acting on outside knowledge.
You, as player, know that shooting the tube will destroy the reapers but Shepard doesnt. For all he know shooting the tube would destroy everything EXCEPT the Reapers. Or the Control and Synthesis choices could just be cool looking ways to suicide.
Refusal is actually the most viable option if you see it from that point of view. Every other choices is only viable if you trust the star child and you use your player knowledge. I mean Shepard didnt trust Saren, he didnt trust the Illusive Man, so why he should trust the star child? The Child did NOTHING to earn your trust, he is actually responsible for all the killing. If he halted the Reapers while you talk to him, than you could justify it somehow but the way it is currently in-game, no way.


Ok. I'll bite.

You can refuse and KNOW you're going to die.

Or you can make a choice. Worst comes to worst, the reapers win.

The catalyst doesn't make these choices available to you, YOU DO through building the crucible. The catalyst simply tells you what's what.

Everyone knows they will die. That is the normal way of life.
Shepard also knows that it took centuries to wipe out the protheans and a few still survived. They even made the biggest trap of the reapers useless without any resources at all. Who says this cycle couldnt do something similar. We have Asari and Krogans who get thousand years old without needing Cyro technology. The end fight costs the reapers also quite a few ships and they cant rebuild there losses easily, even one Capital ship less is a victory

#442
dragonflight288

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*skips a bunch of pages and sees people calling other people childish and egocentric*

....the endings were good. The questions were answered. Personal opinion of the quality is entirely dependent on the individual.

#443
Kyazain

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Father_Jerusalem wrote...

Kyazain wrote...

Velocithon wrote...

I want to know why the Catalyst says "So be it" in such a deep, menacing voice and then right after says "the cycle continues" in his usual voice.

I have no idea what that was.


I wondered that, too. It almost felt personal (as a gamer). I wonder if Casey and Mac recorded that line. . .:bandit:


Because he's giving you the chance to end the cycle once and for all, because he knows that the solution is flawed but HE cannot change it, all he can do is allow YOU to change it.

Then you shoot him in the face.

I'd be a little upset if I was him, wouldn't you?


I never meant the actual character. I meant the line felt personal from Bioware. Hence, when I made the joke about Casey and Mac.

And I should note, I wasn't completely serious about the line either. Sometimes I forget that using "tongue-and-cheek" doesn't translate very well online.

#444
Funkdrspot

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Bomma72 wrote...


Ahhh, not the Reapers being micomanaged the universe and all the people Sheapard is "protecting"  (controlling really).  Isn't it obvious that he is basically going to become his own form of Catalyst  by the end of his speech?  This is just what the Star Brat said would happen.


That's a massively large assumption. Of epic proportions.

I wrote this in another thread:

2 problems with your argument.

1, its based on a fallacy that a
possibilty (power corrupts) is as certain as the fact (+9 races and +100
billion dead).

2, power corrupts MORTAL minds. Shepard has shown to be
above coruption and no longer has the normal concerns of a mortal
individual. and before you point me to the catalyst, remember that the
core of a person is determined by their personality and that is
determined by their life experiences. Shep had those BEFORE becomming
the catalyst, the catalyst did not. The catalyst let his prime objective
mold who he was, Shep is letting who he is mold his prime objective


Bomma72 wrote...
As far a losses I picked the option that practically guaranteed there would be losses.  You don't really understand the choices do you.  (Refuse is not surrender watch it again)


You're not really responsible though. You're deferring responsibility to the catalyst. You're trying to claim the moral high ground as you pass on options that would have save more people than would have died.

Refuse is certain defeat. It's a choice where you KNOW the outcome is 100% total defeat.



Bomma72 wrote...
Like I said I see the destroy ending like giving up the jews to germany so I could win the war, F-that that is too much to give up, I choose to fight and keep my soul and the soul of all who fight with me.  Finally when I made that choice I didn't know the outcome, but it doesn't matter because it is the right choice anyway.


That would be analogous IF:

1. The Germans had super advanced tech and had been killing races for 1 billion years without defeat

2. The Germans were going to kill EVERYONE on planet earth and do it again every 50k yrs

3. The Jews were 100% fighters ( no women/children/elderly ) like the geth

4. everyone WILL die if you don't use it.




The reality is you're not able to make the hard decision. Cold hard calculus. 1 Billion die here so 10 Billion there can live. And yea, you can claim the high ground again but you did EXACTLY this by pulling the fleets of the Turians, Salarians, Krogan, Quarians, Asari and Geht from their respective homeworlds for a frontal assault for you to take back earth. So you can force others into sacrificing for the greater good...but when it's your turn you claim moral superiority...

#445
Bomma72

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Dude you are way to in to this game.

#446
Funkdrspot

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wantedman dan wrote...

Funkdrspot wrote...

i'm not a fruitcup like you. 


As for this line, why don't you come out and say it?

You're a bigot, aren't you?

LoL. You goad me by calling me sweat pea, buttercup and dear then try to claim innocence. Nice spin tactic.

#447
Funkdrspot

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Bomma72 wrote...

Dude you are way to in to this game.


If you look between the lines, i'm not arguing the game, I'm arguing the real-world principles behind it, which has always been the point of this game and this ending from day 1.

#448
Funkdrspot

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Anyways Bomma72, I take back any negative things I said about you. You came to debate the point, not throw mud.

I gotta hurry to bed, I think i messed up getting booty from the wifey b/c i took too long with you guys.

#449
Doctor_Jackstraw

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*not gonna bother trimming through quotes because its alot of work* When shepard flies off at the end of ME1 its implied that the council is ready to work towards preparing for the reapers or that humanity will prepare for them in the absense of the council (depending on which of the two endings you get) Shepard leaves to look for some way to stop them. (Pretty sure the paragon dialogue is exactly that) The concept of the armies of the galaxy NEEDING rallying was only introduced in the SECOND game because it ignored the implications that the end of the first game SHOULD have had. the coverup thing they used in 2 was really stupid and a case of ****ty writing so they could keep the story of 2 simple and easy to work with, and it bit them in the ass when it was time to make 3.


Also yes i know it was a misdirect thats what the litteral use of the language is thats what anderson was conveying in the story. You just proved you arent actually listening to what I'm actually talking about by "author's words" and what i mean by "litteral use versus figurative staging" Theres plenty of setup for ME2 to have been about finding some way to stop the reapers. it was never going to be about building an army until ME2 RETCONNED it.

ME2 ruined ME3 and in turn ruined ME1. :(


Also if we're going to start comparing thanix to reaper fire, bear in mind that the reapers have a much higher sustained rate of fire than us, and greater shields.  it takes several dreadnoughts and sustained fire to take one soverign class reaper down, but one reaper can destroy a dreadnought.

Check this out:  (quoted from ME wiki)

  • As of 2183 (ME1), the turians had 37 dreadnoughts, the asari had 21, the salarians had 16, and the Alliance had 6 with another under construction
  • As of 2185 (ME2), the dreadnought count was 39 turian, 20 asari, 16 salarian, and 8 human
  • By 2186 (ME3), humans construct a ninth dreadnought, and the volus have built a single dreadnought of their own.


that means that with every fleet allied together we only have at max 85 dreadnoughts in all our fleets, plus the destiny ascension depending on your choice in ME1.  This is ignoring the fact that throughout the game the fleets do actually lose a few dreadnoughts.  One thousand reapers would be enough to overpower 85 dreadnoughts with thanix cannons, and theres far more than a thousand reapers in the battle.  most Smaller ships cant put a dent in reaper ships above a destroyer class, if that.

Theres alot in the codex about how combat actually works in space and how it relates to naval combat and I think thats some of the most fascinating stuff in the game.  knowledge of this is why even with the best strategies we still stand no chance at defeating the reapers.  we'd be lucky to destroy 50 sovereign class ships before losing so much of our powerful ships and fleets that we'd totally ****in lose.  The entire point of allying the fleets is to liberate earth, and that eventually becomes "We cant really do that so we're going to try to use the fleets to take back the citadel and use it on the crucible to hopefully end the war because we're out of options"


superior technology always beats out anything else.  The native americans outnumbered the colonists in the american midwest but we had cannons and guns so we were able to kill far more of them than they could us.  Abunch of humans going into a rainforest can kill a truckload of endangered animals because guns and superior intelligence are better than claws and agility.  The reapers are better tactitians than us because they have nothing to lose.  they dont need anything to survive OR fight, a single reaper is stronger than a single dreadnought, and theres way more of them than our best ships.  If you pay attention the fleet battle of me3 just throws abunch of occulus and fighters at eachother so there could be more shooting going on because a fighter class ship is practically useless against reapers.  it was actually kind of a silly scene tbh.

Modifié par Doctor_Jackstraw, 29 juin 2012 - 09:16 .


#450
Bomma72

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You know people play the game in character right. Like I have 3 Shepard's who will all pick different endings. Also I don't agree with any of your premiss so you can't judge my principles off of it.