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Why are we slapped in the face for choosing refuse?


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#501
teh DRUMPf!!

teh DRUMPf!!
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Because you did something monumentally idiotic.


And it serves you right.

#502
Hanabii

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This ending is what we asked for in a way.

You said: "My Shepard would have NEVER taken those 3 options. He'd have basically told Star Brat to go to hell!"
They said: "Very well, we'll show you how that would turn out."
You said: "Image IPB

As the author of the story they had the right to do that. There was no way ANYONE was going to conventionally win against the reapers. Better numbers, better ships, indoctrinating people over time exposed so even the best soldiers become theirs.

REFUSAL is the Weak ending where Shepard chose a moral stand instead of making a hard choice. Sword fleet was out of strength, shield gave everything it had and was defending it. You had no ships left. The ENTIRE ground battle was a ploy to get you in there.

The ONLY reason people think destroy is worse then refusal is because Star Child pointed it out. Basically it's Destroy the reaper and the Geth and EDI die versus REFUSE and the whole universe dies.

I theorize that the reapers wanted you to end the cycle. But that's another thread.

#503
JA Shepard

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They just wanted you to know that sometimes the price you pay for staying true to your beliefs is being left helpless and all alone in the dark while your world collapses around you.

Now just hold on that feeling for the next, say, three or four months. I bet that would suck, wouldn't it?

#504
DamagedThoughts

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Of course Refusal is the best ending and the only one that makes a lick of sense when roleplaying Shepard.   Look at the 3 color options without the Bioware blinders on:

1.)  Control - Mindrape the entire Reaper civilization into absolute obedience to one mortal, with a side-order of implied mass slavery.

2.) Synthesis - Forcibly alter the most basic building blocks of all life in the galaxy, permanently interfering in the destiny and evolution of every living thing in roughly 100,000 lightyears; genetic rape or eugenics gone mad to suit your tastes.

3.) Destroy - Admittedly, you do kill off the murderous Reapers, but with the entire Geth civilization and your personal friend EDI as collateral damage.  Congragulations, you are now possibly the greatest murderer in organic history; certainly you hold that title for this cycle.


Keep in mind, the only reason you know about these three choices is because your enemy claims to have been unwittingly altered by the Cruible interfacing with the station.  You have no means of determining the truth of any of the starkid's statements and the fact that it has not immediately ordered a cease-fire/retreat by his forces to relieve you of time pressure indicates he has no regrets about the ongoing slaughter occurring around you.  You have no reason to believe this little space-Hitler and no way to verify any of its proclamations besides the fact that you are bleeding out all over the deck while speaking with an opponent known for brainwashing victims.  Rejecting anything coming out of space-Hitler's mouth is the only sane, safe, sensible choice unless you bring meta-game knowledge into play, which just means you wanted the prettiest cutscene ending.

#505
Brovikk Rasputin

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HYR 2.0 wrote...

Because you did something monumentally idiotic.


And it serves you right.

Exactly. the key to defeating the Reapers is right there in front of you. Apparently, a lot of people on here value their morals a lot more than all life in the galaxy. 

Modifié par Brovikk Rasputin, 02 juillet 2012 - 02:37 .


#506
N-Seven

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DamagedThoughts wrote...

 
Of course Refusal is the best ending and the only one that makes a lick of sense when roleplaying Shepard.   Look at the 3 color options without the Bioware blinders on:

1.)  Control - Mindrape the entire Reaper civilization into absolute obedience to one mortal, with a side-order of implied mass slavery.

2.) Synthesis - Forcibly alter the most basic building blocks of all life in the galaxy, permanently interfering in the destiny and evolution of every living thing in roughly 100,000 lightyears; genetic rape or eugenics gone mad to suit your tastes.

3.) Destroy - Admittedly, you do kill off the murderous Reapers, but with the entire Geth civilization and your personal friend EDI as collateral damage.  Congragulations, you are now possibly the greatest murderer in organic history; certainly you hold that title for this cycle.


Keep in mind, the only reason you know about these three choices is because your enemy claims to have been unwittingly altered by the Cruible interfacing with the station.  You have no means of determining the truth of any of the starkid's statements and the fact that it has not immediately ordered a cease-fire/retreat by his forces to relieve you of time pressure indicates he has no regrets about the ongoing slaughter occurring around you.  You have no reason to believe this little space-Hitler and no way to verify any of its proclamations besides the fact that you are bleeding out all over the deck while speaking with an opponent known for brainwashing victims.  Rejecting anything coming out of space-Hitler's mouth is the only sane, safe, sensible choice unless you bring meta-game knowledge into play, which just means you wanted the prettiest cutscene ending.


Disagree entirely about it being the 'safe, sane, sensible' choice.  The reality of the situation, no meta-gaming required, is that the allied forces are getting decimated.  The Reaper forces clearly have the upper hand and without something drastic happening, you will lose this war and all your friends, your LI, and all advanced life in the galaxy will be sludgified.   Not to mention this gruesome cycle continues, dooming countless more trillions.  No meta-gaming required; this is the scenario at this point in time using available knowledge.

Anderson dies beside you.  Hackett says the Crucible isn't working; it's not firing.  You have no idea what to do.  You don't know how to turn it on, you don't know how to activate the controls, you don't even have the strength to touch them (and they end up not being the controls anyways) and you pass out.

At this point, the Reapers have basically won.  Business as usual, another cycle, ho hum, we can do this forever, this solution works and is awesome!  

When all seems lost, a being intervenes by raising you up to a higher level and stirring you back to consciousness.   'Hey, I'm slaughtering your friends right now and destroying whats left of your forces.   I could have left you down there and just finished up, but I was thinking if you press one of these three buttons we can change things  up for once.' 

Sure, he could be lying and has a history of indoctrination, etc.  But considering your opponent is holding all the best cards, and could have already won already without you?  There's reason to believe it may be telling the truth...because right now it doesn't look like there are great reasons for it to be lying.   Victory is already at hand for the Reapers.  Considering the dire situation and the possible gains, believing in the Catalyst is a pretty good gamble to take.   No meta-gaming necessary, really.

Modifié par N-Seven, 02 juillet 2012 - 02:58 .