Doctor_Jackstraw wrote...
They destroyed soverign AFTER soverign's shields went down. With shields up they couldnt defeat soverign. Shepard defeats saren and the mindshock shuts down soverign's systems, including thier shields. this is super simple. You sabotaged the enemy and killed them when thier defenses were down. it wasnt something that would work against every reaper.
Also you COMPLETELY missed the part where Destroyers are tiny compared to soverign class reapers. You killed some destroyers, but those arent true reapers, they're lesser fleets. They even explain the difference between these classificatiosn of reapers in the ending.
What is your definition of "conventional victory"? My definition is a war of tactics and exploiting the weaknesses of your enemy to attain victory. It sounds like you think "conventional victory" is to put your arms to your sides and run at the enemy screaming and whoever is still standing after the collision is the winner. Yes, if you're an idiot and you attack the strongest defense of the enemy, you loose. I'd like to think that a tactician would know that's a really bad way to fight an enemy.
Now, why did Sovereign build an aramada of offensive robot ships for a blitz surprise attack of the fleet defending the citadel if his kinetic barriers are all powerful and omnipotent? You might think it's because you needed to take over the galaxy, but the only reason he was headed there was to open the gateway to deep space for the Reapers to show up. Because it wasn't. In fact, Saren said that if it tried to assault a surprised defensive, unfortified, unsupported at that time, fleet, it would be shredded to pieces. Powerful, does not mean all powerful. If I thought they couldn't be beaten, I never would have played 1 or 2 multiple times. I'd have just acknowledged it as a basic shooter for nihilists and never bother with it again.
You coincidentally forgot that because either you didn't play Mass Effect 1 or you want the Reapers to be this god-like, powerful enemy that you can't win against so you'd have have to deal with by being it's "bottom" and make an arbitrary decision presented to you that has no merit or logic. That's what you like. I don't. It's as simple as that. I like the older games. This one was crap and it ended like crap IMHO. And slapping me in the face with an insulting clip basically saying "you fail" is in no way appreciated and I don't have to be thankful for it, and a negative response to it is justified.
The point of the game was to tell a story, not give the audience blowjobs. Defeating the collectors was about on par with defeating a single soverign class reaper for shepard. A threat isnt a threat if its diminished by escalating power scales. This isnt DBZ. Making all the reapers stupid and weak would have made everything that came before it pointless. Its really crummy storytelling to make an enemy weaker just so they can be defeatable by conventional means. Do you know how real wars work? You can shoot a person but you cant shoot a tank, you can blow up a tank with a grenade but a grenade wont blow up an entire country. thats what nuclear weapons are for, and thats why the crucible looks like an atomic bomb. Tanks and Infantry cant beat an air strike, guy. Thats the entire point of the reapers since the first game. Y'know, the game that started the story and established the fiction? It would have been childish and stupid. "entitlement"has never been in stronger quotes than it is right now.
ONE SHIP destroyed the Collectors. Without loosing a single crew member. ONE SHIP. If that's equal to ONE Soverign class Reaper, how do you think they're omnipotent?
The problem isn't "we don't want to dumb them down", the problem is in MAKING THEM UNDEFEATABLE in a story whose major theme is about OVERCOMING adversity. That's a plot device that was added in the last game. I know this is hard for you to understand because I insulted your Reaper "god", but conventional victory is not like "Braveheart" where a bunch of people in paint and swords run at each other for until their infront of the next guy and tries to kill the other guy. It's tactics. What are the tactics provided? Surprise assault, unified front, controlling escape, studied weaknesses, condensed unlimited resources, advanced technology that with insider information from converted enemy forces plus confiscated enemy technologies provided by the enemy. That's enough for any victory. Plus, there's more to conventional victory than that, your limited understanding or imagination notwithstnding, it is possible. You don't want it to be possibile because you're a nihilist. That's fine. The audience of the previous games wasn't a requirement. So you're limiting your fanbase to those that like to loose. And you get a negative reaction. What about this equasion do you not understand?
Now it's obvious you like the game. The It's FOR you. The purpose of a story is to entertain. It didn't. It also insulted its audience... Charlie Sheen tried that last year in Detroit.... a looooooot of people hated it.
Now you may be frustrated and call people "entitled". I in turn can call you a shill. Neither is correct. I'm not saying that they have to make the change to fix what I don't like about it. I just don't like it. I'm declaring I didn't like it, I don't appreciate being insulted and I'm stating why I'm not buying their products anymore. If they do, change it, my opinion will change. That's not entitled. That's consumerism. It's the basis of the relationship between developer and player. You [I can't confirm, but am fairly certain] are not in any way associated with the production of the game, your just the target audience of who this was for. Nihilists and fatalists. And that's fine that you don't believe in overcoming impossible odds or that the will of man can "win". In fact you probably wished that there was no way that you could leave the suicide mission in 2 without leaving people behind. It's fine that you do. The theme shifted for the ending and response is not positive. It's as simple as that.
Modifié par thefallen2far, 28 juin 2012 - 08:20 .