Lord Rosario wrote...
Ashen Earth wrote...
audicdm wrote...
Ashen Earth wrote...
I've used an Engineer sniper setup before (GE with Widow X, and operative package V) and while it was nice to be able to strip the barrier/shield from anything and kill it in one shot, I can pretty much do that with a Saber, or Paladin. Much less weight, and a headshot is still a one shot kill.
And the problem with taking duration over damage and then using a single shot rifle is that regardless of which you choose it's always going to take 2 shots to kill a shielded enemy because of the shield gate. The point of using a single shot rifle like the Widow or Javelin should be to kill bosses quickly, for which damage is obviously the better choice. Honestly, I'd want as much damage as possible with this most recent nerf, the removal of boss weak points, and the HM nerf.
The "utility" of an 11 second nerfed TC means nothing when it comes to boss killing, which should be the point of using a single shot rifle. If you're using a Javelin to hunt Centurions, you're doing it wrong.
I'm saying that taking duration still gives 1.4 (base cloak damage) * 1.25 (addl sniper damage) = 1.75 damage + passive damage which is much more than any Engineer build that is still completely Gold viable for mobs and bosses without that damage boost.
The difference between a Human/Salarian/Geth Engineer, and a non-Salarian Infiltrator is that an Engineer can use Overload, or Energy Drain to immediately remove shields/stagger the enemy, and then one shot kill. On most enemies, a cloaked infiltrator using a Widow, or Javelin will overkill it by a large margin, but it will still take 2 shots if it has shields. The only time the rank 4 damage bonus really makes a difference, is when you're shooting something that you wouldn't OHK anyway, or something without shields. (so bosses) Most engineers could kill a shielded mob faster than a non-Salarian infiltrator with a single shot rifle (which makes no sense, btw because infiltrators are supposed to be sniper specialists)
A Duration specced Javelin/Widow infiltrator can kill bosses faster than an Engineer, and will kill regular enemies just as quickly as a damage specced infiltrator, but skipping the damage portion of TC, therefore reducing your ability to kill bosses quickly and then equipping a heavy rifle that's only really useful against bosses completely defeats the purpose.
unless you're playing silver/bronze where the shield gate is not 100%
You forgot the Geth Infiltrator and the Quarian male.. One can use proxy mine to quickly strip shields [on more than one enemy also debuffing them] and the other can chuck a grenade to drop a group's shields. So I suppose only human infiltrators and quarian female infiltrators fit your bill.
Also, did you know that the infiltrator's damage bonus includes any power too?
Sadly, GI can't strip full shields with one Proxy. Maybe it can strip some Cerberus shields (and also one shot Assault Troopers, huh) when fully specced into power damage with Mental Focuser V and Power Amp IV but I haven't tested it yet. And even if it's possible it's not a viable option really
QMI can strip shields only with Shields damage bonus evo on Arc Nades. Which is fine though. But SI is truly the only Infiltrator with ability to strip shields easily, even with TC specced into Duration (it would require you to give up some weapon damage though).
UPD: Yup, FQI is good against non Geth mooks as well.
Modifié par xabkish, 28 juin 2012 - 02:59 .





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