Ending aside - What irritated you most about ME3?
#76
Posté 28 juin 2012 - 11:22
#77
Posté 28 juin 2012 - 11:23
The face import not working on a lot of ME1 faces.
Stiff and glitchy animations ... in my first play through I had a possessed Chakwas during an entire conversation, and characters vanish in an entire conversation.
The entire crucible plot... Deus Ex Plot device....
How most of the game are auto dialogue and I do make miss entire dialogues for taping the a button by accident.
Side quests... the majority of side quests in this game is fetch quests.... And you don't even need to go to the citidel to get the quests... its the same boring routine after every priority mission. Go to new open zones scan everything to 100% and turn in what you can at the citidal.
War assets: We do not see most of them put to good use.
EDIT: I forgot the sheer laziness with the Tali photo really photoshop a photo you found on the internet?. After watching all the endings I am not suprised.
Those are my beef with the game other than the substandard endings.
Modifié par Galbrant, 28 juin 2012 - 11:33 .
#78
Posté 28 juin 2012 - 11:25
#79
Posté 28 juin 2012 - 11:29
#80
Posté 28 juin 2012 - 12:24
All the auto dialogue
To many little bugs, no polish
The quest
Jack wont re-join my team (all ME2 characters actually, but I want my crazy sad emo girl back, c'mon she's an extranet troll I would really like to team up with her and do some trolling).
We never really get to see hour war assets in action
#81
Posté 28 juin 2012 - 12:27
#82
Posté 28 juin 2012 - 12:37
#83
Posté 28 juin 2012 - 12:38
Chrysantemum wrote...
The journal was a bit vexing, concerning the side-quests.
Sure, I get that the items for the side-quests would be a bit out of the way in the N7 missions, but they should be larger than a pixel imo.
No interaction with Harbinger. After all that build-up in ME2, I expected him to be more to say.
The beginning was overly rushed. It's a shame the trial was scrapped.
a trial would have been great, especially if you did the arrival dlc
#84
Posté 28 juin 2012 - 12:41
#85
Posté 28 juin 2012 - 12:41
Also the fact that some of the mission-essential figures on the Citadel aren't highlighted even when you have the object required for completion. Sometimes having an object doesn't even cause the quest to appear in your journal (the Blue Rose of the Citadel quest comes to mind). It's busted beyond belief.
#86
Posté 28 juin 2012 - 12:42
I could be here all day really.
#87
Guest_simfamUP_*
Posté 28 juin 2012 - 12:53
Guest_simfamUP_*
#88
Posté 28 juin 2012 - 12:54
#89
Posté 28 juin 2012 - 12:57
Journal was replaced with something completly useless.
#90
Posté 28 juin 2012 - 01:06
The focus on Earth annoyed me as well to be honest.Zaire Taylor wrote...
The focus on Earth. I wanted to build alliances to fight the Reapers. I don't care if Earth is blown up or not. But the whole narrative was that Shepard was doing all this for Earth and humanity. I liked ME1 where it wasn't human-centric. ME2 and 3 were.
My Shepard wasn't even from Earth and yet I can't recall a single moment where she was worried about Mindoir, the world she was from.
#91
Posté 28 juin 2012 - 01:30
-Space Empire Cerberus
-Auto-dialogue
-Lack of roleplaying options
-Lack of elcor, volus and hanar
-Not seeing war assets do anything
-broken journal
-reapers chasing you on a minimap
-buying fuel
-fetch quests instead of immersive side quests like in ME1 (Helena Blake rules)
-no exploration via Mako or Crapperhead
-lazy graphics - all of the characters have double in game. And why is everyone fit in the game? No fat people policy or what?
-lazy background - the refugees on the Citadel look like the happiest, healthiest bunch ever, not like victims of a galaxy-wide war to extermination.
-focus on earth and humanity - felt like i was working for Cerberus and not for the Citadel - you know, the whole bloody SPECTRE thing.
-no love for ME2 characters - I didn't like any of them bar Mordin, but I still wanted to see them and interact with them.
-no love for the Virmire Survivor - the dialogue options are few and far
-too much Liara - she was literally forced down our throats so much that I went from not caring about her to hating her.
-fembot EDI
-Allers
-the slideshow in EC - the person who made that Zaeed slide should be fired. Seriously.
-plotholes, plotholes, plotholes - had more plotholes than Prometheus.
-Kasumi getting her jiggy on with her DEAD boyfriend and not even a 3 second clip of your LI reunion.
-post-mission briefings with Anderson and Hackett.
-damage inconsistencies - killing a Destroyer with the help of a fleet and later on with MANPADs in London.
-****y NPCs - I'd get it if it was ME1 and you're an upstart, but you're THE Shepard in this one and you still get random ppl getting uppity with you.
I'm actually sure the list could go on and on....
#92
Posté 28 juin 2012 - 01:33
-no Harby
-no final boss fight
-TIM not being a challenge.
-Kai Leng the whiny assassin.
-in 10 minutes they managed to destroy the incomprehensible monstrosity of Reapers.
#93
Posté 01 juillet 2012 - 05:47
#94
Posté 01 juillet 2012 - 05:54
Modifié par TsaiMeLemoni, 01 juillet 2012 - 05:54 .
#95
Posté 01 juillet 2012 - 06:01
Also, yeah the Journal kind of sucked quad this time around.
Modifié par leonia42, 01 juillet 2012 - 06:02 .
#96
Posté 01 juillet 2012 - 06:01
When it doesn't, I will b**** about them all.
When you are dealing with a game series having a dissatisfying ending, then I will remember every single tiny thing that irritated me about the whole journey.
I think it is to retroactively justify the substandard experience in my own head, but I think it works for most people. We can overlook the small things..
For ME3 however:
The Journal
Auto-Dialogue
The Journal
Kaidan/Ashley
The Journal
Really really lazily done, eavesdrop acquired side quests
The Journal
EMS
The Journal
EMS
The Journal
and EMS.
Then there was some character actions that annoy me, but some people annoy me with how they think and what they say and I can't control that either, so it's no big.
Modifié par Aylyese, 01 juillet 2012 - 06:01 .
#97
Posté 01 juillet 2012 - 06:03
Galbrant wrote...
I like to add the handle of Jacob's relationship to Femsheps was a major slap in the face for those who romanced him.
It was a slap in the face even to those who didn't romance him.
#98
Posté 01 juillet 2012 - 06:07
Cthulhu42 wrote...
Auto-dialogue, Cerbederp, lots of choices not mattering, linear mission order, Crucible.
edit: And Diana Allers
Modifié par Jade8aby88, 01 juillet 2012 - 06:07 .
#99
Posté 01 juillet 2012 - 06:17
The journal
The hide and seek questing (never found the heat stablizers)
The lack of planet exploration (still want to see elcor homeworld)
ME2 squad mates were limited.
Bad writing (Ashley, "Man do I ever") she quotes poetry for God's sake can't she be eloquent?)
Diana Allers
It was a cover based shooter instead of action RPG.
No real side missions. (N7 & ME2 squadmate missions was the closest you got)
Citadel missions (hated having to retread the damn map over and over.
#100
Posté 01 juillet 2012 - 06:20





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