Useless means dropping biotic death and destruction on the whole map? Right? The vanguard is very difficult to play effectively but the adept is a freaking wreaking machine on Gold.sartt wrote...
Drell = UselessBiotic_Warlock wrote...
Drell Vanguard.
classes that nobody plays
#101
Posté 28 juin 2012 - 12:55
#102
Posté 28 juin 2012 - 01:05
Shotgun geth infil
Drell adept
MQE
Asari adept
Krogan vanguard (w reegar)
Human sentinel
The grenade gear really propels classes like the drell adept and MQE onto this list.
#103
Posté 28 juin 2012 - 01:06
I also rarely see any engineers but Geth or Male Quarian Engineers. They aren't as rare as the HI, but still pretty uncommon.
Adept wise... The base Human Adept is kinda rare, I dunno why on Bronze, there's a crap load of mooks you can snare with Singularity...
Soldier Wise, well, the Turian Soldier is probably the rarest. Not as sturdy as the "Melee" soldiers, but lacks the mobility of the Human Soldier. And doesn't have a proper grenade. People seem to be in love with those things lately.
Sentinel wise, the Human Sentinel is by far the rarest, and the only other "proper" Sentinel is the Turian one, though I do see him a decent amount. Really, when specced right, the cooldown of your Throw and Warp is barely affected, giving the Human Sentinel some increased durability, and when specced for detonations, it's a beautiful class.
Vanguard wise, yeah, the Drell Vanguards are definitely rare, though they're not bad if you use 'em right, and don't rush 'em, expecting another novaguard.
That's from my play experience, which is strictly Bronze. You'd figure I'd see all Race/class combos a lot, considering this is the "fun" difficulty.
#104
Posté 28 juin 2012 - 01:07
#105
Posté 28 juin 2012 - 01:13
RecoonHoodie wrote...
Just to note that i haven't read all pages, but will give MY opinion on the classes than nobody plays. The only class that i haven't seen enough in public gold games is the salaraian enginner . Seriously, why nobody use him? Decoy is such cool and helpful ability, along with Energy Drain. Get Talon/Paladin/GPS/Carnifex and hold the line!
My guess is that it is due to decoy use not actually giving the player any points.It is useful to the whole team,hell it even saves people from death at times but yet no points get rewarded for using it.This game is too kill centric to the point that support abilities such as shield regeneration and decoy use do not get any recognition.
Why invest all that skill points into something that does not give you more pew pew and thefore more points?People end up choosing SI instead since it has TC.
Modifié par Lividliver, 28 juin 2012 - 01:14 .
#106
Posté 28 juin 2012 - 01:13
#107
Posté 28 juin 2012 - 08:03
#108
Posté 07 juillet 2012 - 09:27
#109
Posté 07 juillet 2012 - 10:01
sartt wrote...
Drell = UselessBiotic_Warlock wrote...
Drell Vanguard.
Harder to play than an infiltrator? Of course.
Useless? Nope, even the Vanguard, which is my main.
The combo cluster / pull / charge is way more effective than people tend to think.
And as said precedently, why tank when the enemies can't hit you?
Being too fast for the enemies is so damn satisfying.
Anyway, that's indeed the class I see the less in game, and when I see it, he unfortunately tends to die a bit too much, and then ragequit at the 3rd wave, what a shame to waste such a potential like that.
Modifié par Aethyl, 07 juillet 2012 - 10:01 .
#110
Posté 07 juillet 2012 - 10:01
KS: quite rare as well and never play as one.
Everything else I have seen or i play as one every so often.
#111
Posté 07 juillet 2012 - 10:55
RedAugust wrote...
While I am here, any tips for batarian soldier OR sentinel? I really want to be one and I want to know if blade armor is any good
While a lot of people will tell you to spec out of Blade Armor, I always spec it fully (Melee increase, Shield Regen increse - the melee returned does't seem to work quite often, and Power Use). Turn it on at the beggining of the match and enjoy the extra melee damage and a little damage reduction (plus the awesome looks of it).
The Soldier is good in any situation, thanks to Ballistic Blades (I go Radius, Range and Explosion). Great to stagger Phantoms before I punch their head off. I only put the first 3 levels into Inferno Grenade (never was a big fan of it). I always go power damage in the forth evolution of the first passive skillset, and extra headshot damage in the 5th one.
As for the other passive skillset:Melee, Melee and Health. Add a weapon with a melee enhancer and after a few shots a BB and a heavly melee any Phantom is dead (I only play gold).
I also really like the Sentinel, but you need some Biotic Primer teammates for it to really shine. Blade Armour and Health and Melee I spec the same way as the Solider. For Shockwave go Damage and then Biotic Explosions. 3 levels in the Net (too slow, but works up close pretty well even against Phantoms with undamaged Barriers).
For the remainig passive skillset I go the same as with the solider, but since 6 points are left I put it into spare ammo and damage, since this guy works pretty well with the Harrier due to his extra ammo capacity.
Hope it helps, and happy Phantom busting!
For
Modifié par Kill3rKev666, 07 juillet 2012 - 10:57 .
#112
Posté 07 juillet 2012 - 11:46
- For most people, given that the female QI has sabotage versus cryo blast and is an uncommon, I rarely see the HI unless people are just starting out.
Drell anything
- Two problems. The fragility of the character takes a lot of effort to compensate for and a lot of people were turned off by the Reave bug...
#113
Posté 07 juillet 2012 - 11:50
Bleachrude wrote...
Human Infiltrator
- For most people, given that the female QI has sabotage versus cryo blast and is an uncommon, I rarely see the HI unless people are just starting out.
Drell anything
- Two problems. The fragility of the character takes a lot of effort to compensate for and a lot of people were turned off by the Reave bug...
I actually play HI in Gold games quite frequently, second favorite Infiltrator after Geth Hunter. I spec for Sticks and TC though and ignore Cryo Blast.
#114
Posté 07 juillet 2012 - 11:52
I rarely see human classes in our games though, especially human infiltrator. Even in public games, I've only ever seen HI on Bronze.
Modifié par Karsciyin, 07 juillet 2012 - 11:52 .
#115
Posté 07 juillet 2012 - 11:53
Karsciyin wrote...
I play Drell Vanguard and both of the Turians... I just generally play with friends. Also fQE, but not fQI.
I rarely see human classes in our games though, especially human infiltrator. Even in public games, I've only ever seen HI on Bronze.
You'll probably start seeing more Human Soldiers, since it seems people have finally realized it doesn't suck.
#116
Posté 07 juillet 2012 - 11:55
#117
Posté 07 juillet 2012 - 11:59
Adept- Human, sadly. Warp -> SW makes them a very potent CQC aoe biotic; they're just flimsy, outclassed by Drell and the Justicar, and SW isn't always a reliable detonator.
Soldier- Batarian or Vorcha, which is too bad cause they are great classes.. even if the Vorcha Sentinel is better than the Soldier. The Batarian is a CQC stagger/aoe monster and the Vorcha is a great shock trooper and light dmg soaker.
Engineer- Salarian. Outside farm matches, dun see these guys and their decoys much, as handy as they can be. As weaker as the female Quarian is, more people play her cause of the 'qt grrlgamer' and 'jiggly bumbum' factor.
Sentinel- Vorcha, again as good as the class may be. I'd say Batarian but oddly enough I've seen a couple more than I'd expect on gold; guess people want to prove something.
Infiltrator- Human; their non-TC powers kinda suck, so they are easily outclassed by the other races. Female Quarian has the same thing as the engineer going for her (I know, sexism ftw).
Vanguard- Human or Drell. A shame for the HV, cause he's one of the best classes (yes, better tank than KV, endless invuln frames and mobility > more shields, plus way more aoe potential) when hosting and when played competently- but ofc finding a good HV in Gold randoms is rarer than finding a black diamond. For the Drell.. well, there's good reason for that.
Modifié par FlowCytometry, 07 juillet 2012 - 12:05 .
#118
Posté 07 juillet 2012 - 12:04
FlowCytometry wrote...
Rarest by class from my experience in gold randoms:
Adept- Human, sadly. Warp -> SW makes them a very potent CQC aoe biotic; they're just flimsy, outclassed by Drell and the Justicar, and SW isn't always a reliable detonator.
Soldier- Batarian or Vorcha, which is too bad cause they are great classes.. even if the Vorcha Sentinel is better than the Soldier. The Batarian is a CQC stagger/aoe monster and the Vorcha is a great shock trooper and light dmg soaker.
Engineer- Salarian. Outside farm matches, dun see these guys and their decoys much, as handy as they can be. As weaker as the female Quarian is, more people play her cause of the 'qt grrlgamer' and 'jiggly bumbum' factor.
Sentinel- Vorcha, again as good as the class may be. I'd say Batarian but oddly enough I've seen a couple more than I'd expect on gold; guess people want to prove something.
Infiltrator- Human- dur. Female Quarian has the same thing as the engineer going for her (I know, sexism ftw).
Vanguard- Human or Drell. A shame for the HV, cause he's one of the best classes (yes, better tank than KV, endless invuln frames and mobility > more shields, plus way more aoe potential) when hosting and when played competently. For the Drell.. well, there's good reason for that.
I was crying so hard from the laughter man. Oh Goddess that line was hilarious. Watching DVs enter Gold rooms means I'm gonna have a lot of fun time on my hands. Good laughs.
It's a shame about the HV Novaguards, and I will admit the good ones are a rarity in Gold games. The Invuln Frames and Nova-cancelling makes them absolutely amazing when used correctly (and assuming you are the host of the room). Great against Phantoms as well.
#119
Posté 07 juillet 2012 - 12:14
Modifié par FlowCytometry, 07 juillet 2012 - 12:15 .
#120
Posté 07 juillet 2012 - 12:16
FlowCytometry wrote...
I admit I had to try out the DV just for lulz. After trial and error I ended up just sticking a Harrier on him and spamming grenades. It was alright.. but it was mostly the gun and grenade gear doing the work. Pull was pretty much just to strip guardian shields and make phantoms lap dance while you bulletstorm them. I tried to do a pull+cluster BE build.. didn't work well; pull just sends things flying too high/randomly, and it doesn't apply on enough enemies.
Harriers make everything better... okay, DVs are the exception.
#121
Posté 07 juillet 2012 - 12:16
I play: Humans and Turian rarely.
I see: Human, Batarian and Vorcha.
Rare: Turian.
URare: Krogan
Adepts:
I play: Humans, Phoenix, Justicar, and normal asari adept rarely.
I see: phoenix, justicars, asari.
Rare: Drell
Urare: Humans (have yet to encounter one in months besides me when I play as one)
Engineers:
I play: Geth-1, Salarian, Humans.
I see: Male Quarians, Geth-fake, Humans.
Rare: Female Quarians, Salarian.
Sentinel:
I play: Vorcha, Krogan and Turian.
I see: Vorcha, Krogan
Rare: Turians
Urare: Batarians and humans (have months without seeing humans, and had months without seeing batarians until last event)
Infiltrators:
I play: Geth-0, Salarian, Human, male quarian on rare occasions.
I see: Geth, male Quarians, salarians.
Rare: humans, female Quarians
Vanguards:
I play: novaguard, phoenix
I see: novaguards, phoenix, kroguard, asari.
Rare: vanguards in general as they usually host to run away of the glitch.
Urare: Drellguard (as rare as vanguards are, the drell is even more rare).
#122
Posté 07 juillet 2012 - 12:22
classic Human Adepts,Turian Soldiers,Drell Vanguard,Batarian Sentinel,Salarian Engineers
I still see plenty of Turian Sentinels (or it could just be how often I play them myself)
#123
Posté 07 juillet 2012 - 12:44
#124
Posté 07 juillet 2012 - 12:55
#125
Posté 07 juillet 2012 - 01:00





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