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Please make Assault Rifles viable on Gold difficulty


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#1
Iacov

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Dear Devs,

I love Assault Rifles.
Especially (besides the Revenant and the Harrier) the Phaeston and the Mattock - I could kiss the designer who gave them their look!
But on Gold they are absolutely useless...even the gorgeous Revenant would be useless if not the sheer amount of bullets per clip

I don't know if this viability should come from damage buffs...or from a sensible change of game mechanics

But please, Bioware, give us soldiers the feeling back to be an actual soldier and not a sniper

whoever thinks too, that ARs in general (not only the Phaeston and the Mattock) should be made more viable for gold should feel free to post

and of course a discussion is very welcome

cheers!

#2
aletto

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i favor the idea of giving shields and barriers a negative damage reduction opposing to armor, each bullet will receive extra x damage.
rapid fire weapons (like most AR) would be much more efficient against shields.
Of course, they do need a little buff (Geth pulse rifle, I'm looking at you!)

Modifié par aletto, 28 juin 2012 - 10:32 .


#3
xcrunr1647

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Human Soldier. Harrier. Empty magazine into enemy, pop AR, repeat. Profit.

#4
Holy-Hamster

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 If you have the harrier already, I'm not sure why this thread exists.....


:blink:

#5
sclera

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Harrier, mattock, revenant, falcon, all perfectly usable on gold.

Assault rifles generally are worse than the other gun types though, I'll give you that.

#6
SinerAthin

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I think that in order to balance Assault Rifles for Gold, we have to make some fundamental changes as well.

Personally, my way of balancing Assault Rifles would be:

Vastly increase damage per bullet(it's a BIG RIFLE, not a tiny peashooter)
Vastly increase ROF(Yes, more damage, but if you don't want out you'll waste your clip instantly)
Vastly increase recoil(You don't expect to fire accurately at long ranges with full auto, do you?)

Increase reload time.(so no wasting bullets)

Introduce 2-3 different firing modes per rifle (1 shot, 3 shot and full auto), switchable with the press of a button.


Mainly the idea is that I wanted to make Assault Rifles more like an ace of all, masters of none weapon.
If you can't decide whether or not to go with a Shotgun or Sniper Rifle, you go with an Assault Rifle.

I would also make all Assault Rifles heavier than pistols, to counter their increased power.
(if you want the increased firepower, you will have to be willing to sacrifice Cooldowns)

It will have a good accuracy and can be dangerous on full auto, but it doesn't have quite the same power per shot as a Sniper Rifle, and even though you can kill most stuff pretty fast with full auto in Close Combat, you'll be screwed if you miss.(hard to aim with the increased recoil and ROF after all)

Modifié par SinerAthin, 28 juin 2012 - 10:32 .


#7
aletto

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sclera wrote...

Harrier, mattock, revenant, falcon, all perfectly usable on gold.

Assault rifles generally are worse than the other gun types though, I'll give you that.


the harrier is ONE viable assault rifle. Most of them are just... crap. Besides, the two really good ARs, the saber and the harrier are both ultrarare.
But the Geth pulse rifle, for instance, is rare and completely useless.
The revenant might be good, but is outclassed by the hurricane in every single way (except the recoil which is horrible)

Modifié par aletto, 28 juin 2012 - 10:30 .


#8
Sdrol117

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 They already are. I bring the Avenger every time I play a Human Soldier. It's fantastic. 

#9
xcrunr1647

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OP has profile set to private =( Can't check his manifest.

#10
sclera

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aletto wrote...

The harrier is ONE viable assault rifle. Most of them are just... crap.

I use the others I mentioned (barring perhaps the revenant, don't like it that much) often with great success. The mattock in particular is highly effective, I think. 

#11
aletto

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Sdrol117 wrote...

 They already are. I bring the Avenger every time I play a Human Soldier. It's fantastic. 


I hope that's sarcasm.

sclera wrote...

aletto wrote...

The harrier is ONE viable assault rifle. Most of them are just... crap.

I
use the others I mentioned (barring perhaps the revenant, don't like it
that much) often with great success. The mattock in particular is
highly effective, I think. 

actually, i use the mattock too once in a while. I think it's better than the carnifex on a justicar if you want too weaken groups of enemies. reave->throw isn't always sufficient.
But most of the ARs are outclassed by the carnifex, the paladin or even the phalanx
I mean, come on, who uses the phaeston, the avenger or the striker? But I admit that the falcon can be used for great success
most AR don't have a purpose.

Modifié par aletto, 28 juin 2012 - 10:44 .


#12
xcrunr1647

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Sdrol117 wrote...

 They already are. I bring the Avenger every time I play a Human Soldier. It's fantastic. 


I use the Harrier on Silver/Gold with my Human soldier, but before I got it I used the Avenger. I still whip it out on Bronze, it's so light (level X). Adrenaline Rush is ALWAYS GOING!

#13
Mattymc92

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The Sabre is a god of a gun, its easily viable on gold.

#14
aletto

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the saber is one gun (and ultra rare). the majority (avenger, phaeston, geth pulse rifle, striker, revenant) is not viable on gold or they have better alternatives.

#15
Aimi

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I dunno, I do a pretty good job with the Vindicator. There are certainly more optimal weapons for casters, but it's certainly viable.

#16
sclera

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I gave the vindicator a whirl the other day, thinking it would be almost as effective as the mattock. It really wasn't.

#17
aletto

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daqs wrote...

I dunno, I do a pretty good job with the Vindicator. There are certainly more optimal weapons for casters, but it's certainly viable.

that is the problem. technically, everything is viable, even a rock on the ground. But if you have better alternatives, you will use them.

#18
sclera

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aletto wrote...

daqs wrote...

I dunno, I do a pretty good job with the Vindicator. There are certainly more optimal weapons for casters, but it's certainly viable.

that is the problem. technically, everything is viable, even a rock on the ground. But if you have better alternatives, you will use them.

Replace "will" with "should if you want to be as effective as you can". I use whatever's fun, really; I have a regular group that I play gold with and we all do a little experimenting without sacrificing too much. I personally like to equip my characters with weapons that compliment their race; humans with alliance weapons, turians with phaeston etc. It's not always that effective but there's something satisfying about it. 

#19
xcrunr1647

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sclera wrote...

aletto wrote...

daqs wrote...

I dunno, I do a pretty good job with the Vindicator. There are certainly more optimal weapons for casters, but it's certainly viable.

that is the problem. technically, everything is viable, even a rock on the ground. But if you have better alternatives, you will use them.

Replace "will" with "should if you want to be as effective as you can". I use whatever's fun, really; I have a regular group that I play gold with and we all do a little experimenting without sacrificing too much. I personally like to equip my characters with weapons that compliment their race; humans with alliance weapons, turians with phaeston etc. It's not always that effective but there's something satisfying about it. 


The RPG'er in me likes this. 

The min-maxer in me does not. 

#20
PaperAlien

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All I ask for is to fix the balance between SMGs and ARs. Currently, most of the best ARs are largely redundant because good SMGs can do similar damage while also weighing less. Looking at Revenant and Hurricane atm.

#21
xcrunr1647

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PaperAlien wrote...

All I ask for is to fix the balance between SMGs and ARs. Currently, most of the best ARs are largely redundant because good SMGs can do similar damage while also weighing less. Looking at Revenant and Hurricane atm.


An excellent point that I've seen mentioned several times. While something obviously should be done about it, I have a creeping feeling that it won't happen. 

That's why so many people like the Harrier, because it feels like an AR should.

#22
aletto

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okay, but most people will use what's effective. Look in the lobbies.
Or me. I'd love to use a geth pulse rifle, but i won't. sure, it's light, shoots fast, has a big mag, but the damage is simply too low.

#23
Paradox6006

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Yes, need buffs on Assault Rifles. I'm so bored of playing Sniper since it's the fastest way to get kills...

#24
astheoceansblue

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Saber.
Rev.
Mattock.
Falcon.
Harrier.

All Gold viable in their current states.

Saying that, I only ever take my Saber, and Hurricane > Rev.

While ARs work, they feel slightly redundant. When you can take a Carnifex that offers max cd bonus and higher dps than most, or the Hurricane if you're lucky enough to own it, I don't see why you'd be tempted.

Aside from ARs being fun to shoot, they just don't offer enough positive weight/damage trade off, or they simply feel too weak.

Saber and Harrier aside.... even if Gold viable, I wouldn't choose from the AR locker when so many greater options exist.

Modifié par astheoceansblue, 28 juin 2012 - 11:17 .


#25
xcrunr1647

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aletto wrote...

okay, but most people will use what's effective. Look in the lobbies.
Or me. I'd love to use a geth pulse rifle, but i won't. sure, it's light, shoots fast, has a big mag, but the damage is simply too low.


I tried the GPR on my GE, rifleman build. I had the gold headshots medal by the end of wave three...and I still couldn't keep up with other people on my team. 

+1