I hope I post this in the right place.
The default "Enemy: xxxxx" condition such like
"Enemy: Target using range attack",
"Enemy: Target rank is Elite or higher",
works on all of the enemy in the battle.
That means if I set my rogue with
"Enemy: Target using range attack -> use below the belt".
In the battle I command my rogue to attack a melee enemy which I want to kill first, my rogue will randomly find an archer and run a far way to use below the belt on it, and stop attacking the target I want it to.
Then I have to command again and again and again if I use a lot of condition "Enemy: xxxxx", which also pull my rogue in danger.
Here is the advice, design a new set of condition called
"Current Enemy: xxxxx"
that only works on the current target.
The condition option follows it can be totally the same with "Enemy: xxxxx", for example:
"Current Enemy: Target using range attack",
"Current Enemy: Target rank is Elite or higher".
Also, there is a critical bug on the action "jump to: X".
When you set "jump to: 6", it will actually only jump to 5.
When you set "jump to: 9", it will actually only jump to 8.
This bug must be fixed.
Modifié par jason1840, 15 décembre 2009 - 07:10 .





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