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What have you done!!


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#51
RogenTAU

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Even as utility player you still do a lot of damage, i was still first in score in a gold match by 40%.

The only difference is that before i was alone able to stop enemy from coming, now i need help of a team, but even nerfed and with time evolution i was able to gratly outscore other players. That is not bad class, and for sure it is no way weak.

#52
mpompeo27

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So even though you still get a bigger damage bonus than anyone, you're unable to kill things. Sounds to me like you just need to get better at the game.

#53
Fauxnormal

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CmnDwnWrkn wrote...

People thought I was going too far when I said a Tac Cloak nerf would cause people to leave the game because they don't know how to play otherwise.  Now we see it was an accurate prediction.


Good. It seperates people like the OP from good players.

#54
UEG Donkey

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JoxerNL wrote...

The fun thing with these threads is, they might aswell shout from the rooftops they are extremely bad at playing this game.


This^ last night I rolled a level 17 BatSent into gold and topped the score board with 2 infilitrators , I got kicked out after the game, probably because I was spamming shockwave like it was going out of style beside 2 GI snipers.

#55
Mahrac

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UEG Donkey wrote...

JoxerNL wrote...

The fun thing with these threads is, they might aswell shout from the rooftops they are extremely bad at playing this game.


This^ last night I rolled a level 17 BatSent into gold and topped the score board with 2 infilitrators , I got kicked out after the game, probably because I was spamming shockwave like it was going out of style beside 2 GI snipers.

Spamming shockwave next to anyone is decent grounds for kicking, snipers expecially

#56
mrcanada

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If you only played infiltrator you shouldn't even play the MP.

#57
Edalborez

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Seeing as I still consistently top matches and do all the objectives with Damage Salarian Infiltrator, I think you (OP) either need to

A) Take Duration, so you can feel more comfortable with doing rescues and caps.
B) Get used to the fact that Damage vs Duration is a choice now and that you can't do everything.
and/or C) Get used to another class, because this won't likely change back.

Also, 5 billionth Infiltrator nerf complaint thread. Huzzah.

Modifié par Edalborez, 28 juin 2012 - 02:47 .


#58
xtorma

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The change is noticable, but not insurmountable.

#59
Mgamerz

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#60
ABjerre

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Tommy 9un wrote...

 My poor infiltrator is near useless, finally got into a couple of matches and I can't kill a damn thing. I'm doing damage but I might as well be throwing wet sponges, I swear I'm taking more damage and tactical cloak is shorter than it takes to revive someone or activate a device


Are you sure, i mean absolutely sure, that you are not overexaggerating just a tiny bit? You imply that you kept the damage portion of the Tactical Cloak, and i can see in your armory that you have both the Black Widow, Valiant and Krysae avalible - all of which i find to work very close to exactly how they did before the nerf.

Black Widow with Sniper Amp is sitll 1 shot to strip off shields, 1 more to land the kill.

#61
tMc Tallgeese

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 Played as a Level 1 Salarian Infiltrator with only the one point in tactical cloak. Jumped into a match in progress on wave 3 and topped the scoreboard by wave 8. Was a silver Geth game on jade. 

Weapons:
Widow - Barrel Extender and Thermal Clip
Phalanx - Extended Barrel and Armor Piercing Mod 

Managed to out score 2nd place by 20,000. Got gold medals for kills, headshots, revives. Capped all but one objective. 

What did they nerf again? :huh:

Modifié par tMc Tallgeese, 28 juin 2012 - 02:55 .


#62
Cundu_Ertur

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igreenmagei wrote...

Infiltrator is my favourite class to play and I like the change. It's cool to be able to choose between support character with the 150%+ cloak time or pure sniper with the extra damage. :)

Let's review. X = weapon base damage.

Run'n'gunners rocking shotguns who don't do objectives or revive, -10% X to bonus.
Snipers who don't do objectives or revive, -41% X to bonus.
Snipers who used to spec to damage but now re-spec duration to do objectives or revive, -91% X to bonus. The bonus is effectively halved.

Apparently the problem is that there were too many snipers doing objectives and reviving and not enough snipers run'n'gunning. I'm 100% positive that this is EXACTLY the problem that led so many whiners, talentless hacks, and mewling infants to endlessly complain about the infiltrator -- those damned infiltrators are doing objectives and reviving too much!
Ummmm, wait, I'm being told that no, it was that infiltrators did too much damage if they were pure snipers or run'n'gunners so they were OP and needed to be nerfed FOR SCIENCE.
Ah. Then these changes correct that... ummmm... by... see the fix is that... uhhhh... if you... uhhh... well, there's...
Huh.
Seems to me that the 'fix' mostly affects the wrong snipers, and while it does modify the screw-the-team snipers a bit, it almost completely ignores infiltrators who don't use a sniper rifle.

#63
Cundu_Ertur

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tMc Tallgeese wrote...

 Played as a Level 1 Salarian Infiltrator with only the one point in tactical cloak. Jumped into a match in progress on wave 3 and topped the scoreboard by wave 8. Was a silver Geth game on jade. 

Weapons:
Widow - Barrel Extender and Thermal Clip
Phalanx - Extended Barrel and Armor Piercing Mod 

Managed to out score 2nd place by 20,000. Got gold medals for kills, headshots, revives. Capped all but one objective. 

What did they nerf again? :huh:

They nerfed the cloak. But at rank 1, that means a 4 second time nerf and a -10% of weapon damage to the bonus.

#64
Tankcommander

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You can do damage or choose duration and do 'teamwork'. Before, I always tried helping out my teammates, even if they weren't carrying their weight. Now, I have no reason to use them for any thing other than a bullet sponge, since I want to go damage (as I am the only one that typically kills things at a reasonable rate).

The duration nerf was retarded, and instead of 'encouraging' teamwork, forced those of us who rely on our damage (I play randoms where the majority of people can't score above 40k) to give up helping teammates much. I'm now more effective at healing teammates as a PA than as a FQI. Doesn't make much sense, but there it is.

#65
sparky1177

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This is exactly why BW nerfed TC. They're weeding out the people who play infiltrators cause it fits their particular play style and the people who used it cause it made them better than their skills. To all of those who are sticking with the infiltrator, I commend your ability to take the nerf and soldier on. I will gladly have your back doing objectives if needed. To the rest of you...looks like you're gonna man up and buff your skill....or apparently just keeping whining on the forums hoping BW will get tired of reading it and give you your toy back to shut you up.

#66
Derek Hollan

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Cundu_Ertur wrote...

igreenmagei wrote...

Infiltrator is my favourite class to play and I like the change. It's cool to be able to choose between support character with the 150%+ cloak time or pure sniper with the extra damage. :)

Let's review. X = weapon base damage.

Run'n'gunners rocking shotguns who don't do objectives or revive, -10% X to bonus.
Snipers who don't do objectives or revive, -41% X to bonus.
Snipers who used to spec to damage but now re-spec duration to do objectives or revive, -91% X to bonus. The bonus is effectively halved.

Apparently the problem is that there were too many snipers doing objectives and reviving and not enough snipers run'n'gunning. I'm 100% positive that this is EXACTLY the problem that led so many whiners, talentless hacks, and mewling infants to endlessly complain about the infiltrator -- those damned infiltrators are doing objectives and reviving too much!
Ummmm, wait, I'm being told that no, it was that infiltrators did too much damage if they were pure snipers or run'n'gunners so they were OP and needed to be nerfed FOR SCIENCE.
Ah. Then these changes correct that... ummmm... by... see the fix is that... uhhhh... if you... uhhh... well, there's...
Huh.
Seems to me that the 'fix' mostly affects the wrong snipers, and while it does modify the screw-the-team snipers a bit, it almost completely ignores infiltrators who don't use a sniper rifle.



Let's keep it civil, please.

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#67
FlamboyantRoy

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CmnDwnWrkn wrote...

People thought I was going too far when I said a Tac Cloak nerf would cause people to leave the game because they don't know how to play otherwise.  Now we see it was an accurate prediction.



hey shawty. lemme holla at you right quick ya know what im sayin. checkin you out over there and you lookin kinda good, ya know what im sayin.
so i was wondering ya know how about you and me go back to the place, get comfortable, probably sip on some of this henney, you know what im sayin, and after that, you know what im... sayin, we can do the grownup and you can let me clap on dem cheeks, ya hear me? 

Infiltrators gonna trate'

Modifié par FlamboyantRoy, 28 juin 2012 - 03:18 .


#68
perera74

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I haven't noticed anything remarkably different with my Infiltrators - I still top lists, still revive a bunch, still do the device missions.

Am I doing something wrong?

#69
ol MISAKA lo

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Derek Hollan wrote...

Cundu_Ertur wrote...

igreenmagei wrote...

Infiltrator is my favourite class to play and I like the change. It's cool to be able to choose between support character with the 150%+ cloak time or pure sniper with the extra damage. :)

Let's review. X = weapon base damage.

Run'n'gunners rocking shotguns who don't do objectives or revive, -10% X to bonus.
Snipers who don't do objectives or revive, -41% X to bonus.
Snipers who used to spec to damage but now re-spec duration to do objectives or revive, -91% X to bonus. The bonus is effectively halved.

Apparently the problem is that there were too many snipers doing objectives and reviving and not enough snipers run'n'gunning. I'm 100% positive that this is EXACTLY the problem that led so many whiners, talentless hacks, and mewling infants to endlessly complain about the infiltrator -- those damned infiltrators are doing objectives and reviving too much!
Ummmm, wait, I'm being told that no, it was that infiltrators did too much damage if they were pure snipers or run'n'gunners so they were OP and needed to be nerfed FOR SCIENCE.
Ah. Then these changes correct that... ummmm... by... see the fix is that... uhhhh... if you... uhhh... well, there's...
Huh.
Seems to me that the 'fix' mostly affects the wrong snipers, and while it does modify the screw-the-team snipers a bit, it almost completely ignores infiltrators who don't use a sniper rifle.



Let's keep it civil, please.

Posted Image


But Derek, despite his aggressive tone, he does have a point here.  It seems like the balance changes were punishing the wrong type on infiltrators, and is now pushing the use of slayer-INF style even more, you know - the type that everyone was really complaining about.

#70
Holy-Hamster

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perera74 wrote...

I haven't noticed anything remarkably different with my Infiltrators - I still top lists, still revive a bunch, still do the device missions.

Am I doing something wrong?


Yes, you're not complaining enough :lol:

#71
Edalborez

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Before, you got to have your cake and eat it (Damage + 10 second cloak)
Now you have to pick. What's hard to understand about that? Why would anyone before have taken Duration (boost 10 seconds to 13)? 10 was more than sufficient for 90% of situations, especially since enemies don't really notice you for a second in any case. It was never a choice. Now it is.

Just because you're out of your comfort zone doesn't mean the class is ruined.

Modifié par Edalborez, 28 juin 2012 - 03:32 .


#72
InfamousResult

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ol MISAKA lo wrote...

But Derek, despite his aggressive tone, he does have a point here.  It seems like the balance changes were punishing the wrong type on infiltrators, and is now pushing the use of slayer-INF style even more, you know - the type that everyone was really complaining about.


No "despite" there- calling a group of fellow forumites "whiners, talentless hacks, and mewling infants" isn't acceptable behavior. The casual insulting of people who requested balance changes seriously needs to stop.

And the real problem with Infiltrator was that it made Gold too easy, in my opinion; they were a jack of all trades that really gave you no reason to pick anybody else. The split in the TC ability makes people less "able to do everything" and makes them choose. Just because they make a certain choice and take that as reason to be a bad player doesn't make the balance bad itself; they'll just get kicked from lobbies. Just like Vanguards who aren't team players, and always rush off to die in the middle of enemy territory.

( Of course, Bioware's reasons for the balance were because of the 33% of players picking Infiltrators, plus some other accumulative data that they didn't share, so we can't really say whether they accomplished what THEY meant to do or not. )

Modifié par InfamousResult, 28 juin 2012 - 03:33 .


#73
Booshnickins

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I find the Infiltrator to be more versatile now than he was before. You guys should learn to play the game properly.... or just go back to CoD.

#74
Subtle Riot

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They need to nerf me more. I'm tired of being at the top of the scoreboard. lulz, I kid. DON'T NERF ME I SUCK.

Nerfed infils > everything else.

Just run the claymore, for great justice, and don't pick people up unless they're nearby and 'tis safe. Do objectives as a group or not at all. Pretty simple. If they get downed trying to be Rambo..let them die, so that they can see what a good player looks like when you finish the wave.

Seriously though, people.. you just can't whine about damage on infils. They're still the best. Duration people.. well.. you're wimpier now. Oh well. I'll kill that big scary Atlas for you. ;)

And I like all the people that haven't put their manifests up for everyone to see saying someone isn't good because they're upset about the nerfs. Obviously, if that isn't you.. hey it probably doesn't apply to you. :3

Modifié par Subtle Riot, 28 juin 2012 - 03:38 .


#75
DaDiddles

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If the Infiltrator is so bad now, why not try a Human Soldier? Instead of going cloaked, you can get a shield boost to survive longer. Adrenaline Rush works pretty good for snipers as well, since you can shoot and activate AR to reload.

As an aside, I don't know how people play as one class exclusively for so long. If I had tried to do that, I would have stopped playing the game a long time ago.