There were too many romances in the trilogy to the point where it became silly
#1
Posté 28 juin 2012 - 01:59
I recogonize people have different tastes but Bioware indulges in too much fan service by making anyone and everyone a possible LI. Then inevitably people feel shafted when it's apparent "their romance" didn't get the attention it deserved.
#2
Posté 28 juin 2012 - 02:00
#3
Posté 28 juin 2012 - 02:02
Fauxnormal wrote...
Wrong.
Great analysis. Can I subscribe to your newsletter?
#4
Posté 28 juin 2012 - 02:02
Modifié par Binary_Helix 1, 28 juin 2012 - 02:03 .
#5
Posté 28 juin 2012 - 02:04
Talk about variety.
#6
Posté 28 juin 2012 - 02:05
#7
Posté 28 juin 2012 - 02:07
#8
Posté 28 juin 2012 - 02:08
Beep Il wrote...
So there should be only Ash, Kaidan(no-bi-version), Steve and Sam to appeal everyone?
Talk about variety.
I'm not a fan of Jersey Shore in space so yes limiting the romances would have been a better idea.
#9
Posté 28 juin 2012 - 02:09
Fauxnormal wrote...
BUT DON'T YOU REALIZE HAVING MORE THEN ONE LOVE INTEREST PER SEX MAKES THEM SHALLOW!!!!1111ONE!
Did I hit a nerve? This is what happens when neckbeards get emotionally invested in fictional romances.
#10
Posté 28 juin 2012 - 02:13
Binary_Helix 1 wrote...
Beep Il wrote...
So there should be only Ash, Kaidan(no-bi-version), Steve and Sam to appeal everyone?
Talk about variety.
I'm not a fan of Jersey Shore in space so yes limiting the romances would have been a better idea.
But there'd be no freedom of choice. And I can't say that'd have been such a great idea.
#11
Posté 28 juin 2012 - 02:16
#12
Posté 28 juin 2012 - 02:18
Binary_Helix 1 wrote...
Fauxnormal wrote...
BUT DON'T YOU REALIZE HAVING MORE THEN ONE LOVE INTEREST PER SEX MAKES THEM SHALLOW!!!!1111ONE!
Did I hit a nerve? This is what happens when neckbeards get emotionally invested in fictional romances.
No. I just think you're really stupid, and enjoy mocking you. Also, it amuses me that you attempt to insult my physical apperance without having a clue what a look like; do you kiddlets seriously expect that to have an impact? Why do you do it? It makes no sense and confuses the hell out of me.
Modifié par Fauxnormal, 28 juin 2012 - 02:21 .
#13
Posté 28 juin 2012 - 02:26
Fauxnormal wrote...
Binary_Helix 1 wrote...
Fauxnormal wrote...
BUT DON'T YOU REALIZE HAVING MORE THEN ONE LOVE INTEREST PER SEX MAKES THEM SHALLOW!!!!1111ONE!
Did I hit a nerve? This is what happens when neckbeards get emotionally invested in fictional romances.
No. I just think you're really stupid, and enjoy mocking you.
Wow you have some serious mental issues.
I'd suggest you learn BSN's code of conduct as well because you've definitely crossed the line.
Modifié par Binary_Helix 1, 28 juin 2012 - 02:27 .
#14
Posté 28 juin 2012 - 02:27
Binary_Helix 1 wrote...
Fauxnormal wrote...
Binary_Helix 1 wrote...
Fauxnormal wrote...
BUT DON'T YOU REALIZE HAVING MORE THEN ONE LOVE INTEREST PER SEX MAKES THEM SHALLOW!!!!1111ONE!
Did I hit a nerve? This is what happens when neckbeards get emotionally invested in fictional romances.
No. I just think you're really stupid, and enjoy mocking you.
Wow you have some serious mental issues.
I'd sugges you learn BSN's code of conduct as well because you've definitely crossed the line.
...BWAHAHAHAHAHAHAAHAHAAH!
Modifié par Fauxnormal, 28 juin 2012 - 02:27 .
#15
Posté 28 juin 2012 - 02:27
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
#16
Posté 28 juin 2012 - 02:29
Lucky Thirteen wrote...
As much as I like having so many choices, I agree that it's pretty clear Bioware couldn't handle it. Having fewer romances, and a smaller cast(ME2 12 person cast was too much) would have been better for the writer team's focus, would have had more character development. Don't ask me who should have been cut though, because I love them all. (except Liara. Sorry, just yeah)
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
This.
Modifié par Xeyska, 28 juin 2012 - 02:30 .
#17
Posté 28 juin 2012 - 02:33
Lucky Thirteen wrote...
As much as I like having so many choices, I agree that it's pretty clear Bioware couldn't handle it. Having fewer romances, and a smaller cast(ME2 12 person cast was too much) would have been better for the writer team's focus, would have had more character development. Don't ask me who should have been cut though, because I love them all. (except Liara. Sorry, just yeah)
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
Oh, please.
I mean, it's not like they are a deep and well developed race with culture, history, and meant for more then just fanservice. And it's not like very sci-fi story since time began has 'blue skinned/green skinned space babes.' And it's not like ME was very clearly based off old sci-fi movies/shows books, which almost always featured them.
Oh, wait.
#18
Posté 28 juin 2012 - 02:41
Lucky Thirteen wrote...
As much as I like having so many choices, I agree that it's pretty clear Bioware couldn't handle it. Having fewer romances, and a smaller cast(ME2 12 person cast was too much) would have been better for the writer team's focus, would have had more character development. Don't ask me who should have been cut though, because I love them all. (except Liara. Sorry, just yeah)
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
Well said.
#19
Posté 28 juin 2012 - 03:24
Either way, I don't think it was a matter of caving under the pressure of having to deal with so many characters, but basically a lack of organization and time. Sure, things might have been a little better if you cut out a few characters, but they also could have been good as they stand. A few exclusive conversations with your LI, maybe include a "date scene" kind of deal, and you have enough to make the romance meaningful.
But anyway, all is said and done now and there's nothing we can do about it but headcanon stuff away.
#20
Posté 28 juin 2012 - 04:30
#21
Posté 28 juin 2012 - 04:53
#22
Posté 28 juin 2012 - 05:00
ME1 added 3 romances. ME2 added 7 romances. ME3 added 2 romances. Guess where they made the mistake.cg8900 wrote...
what they should have done is kept all the me1 and me2 LI and NOT introduce any others, instead, develope those romances in me3 EQUALLY deep.
#23
Posté 28 juin 2012 - 09:54
Lucky Thirteen wrote...
As much as I like having so many choices, I agree that it's pretty clear Bioware couldn't handle it. Having fewer romances, and a smaller cast(ME2 12 person cast was too much) would have been better for the writer team's focus, would have had more character development. Don't ask me who should have been cut though, because I love them all. (except Liara. Sorry, just yeah)
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
Eh, I'm in agreement for the most part.
Funny thing is, I've actually become more interested in the characters that aren't romance options. Part of that is because it's nice to have routes of extensive conversation not cut off just because you aren't of the opposite sex as the LI (Garrus in ME2 is the _worst_ of this).
#24
Posté 28 juin 2012 - 10:02
Cortez needs a friend and someone to get him out of the near "Death Seeker" view her had on life which develops into a rather well written and simple romance.
Miri is an independent young woman who wants to find love but has dificulty with emotional attachments and not being cold and calculating.
Jack is a hardass who can't properly show how she feels to the world; express her true colors.
Thane is an assasin who ends up finding a reason to live through the romance.
Garrus and Tali are the guy/girl next door romances.
They're all very different from eachother, even if they do follow a pattern that always ends with sex before the final mission.
#25
Posté 28 juin 2012 - 10:05
Lucky Thirteen wrote...
As much as I like having so many choices, I agree that it's pretty clear Bioware couldn't handle it. Having fewer romances, and a smaller cast(ME2 12 person cast was too much) would have been better for the writer team's focus, would have had more character development. Don't ask me who should have been cut though, because I love them all. (except Liara. Sorry, just yeah)
I think part of the negative reaction to the ending is a result of a fan base that has been so spoiled rotten by all the fan service(it goes beyond just the romances if you ask me). Bioware lost their artistic integrity the moment they put a race of blue babes that can have sex with anything in this game.
Yeah realistically I have to agree. ME2s cast was too big, and while I loved every character, it must have made Biowares job very difficult.
This is why I tend to support bisexual, or Shepardsexual LI's, just to get more LIs for investment. If they have to cut down numbers, they opening them up to all is only way to retain a good amount of choices. Ala DA2.
Edit: They could have made their lives alot easier by having the LIs from ME1, continue into ME2, rather than an entirely new cast. ME2 was very very ambitious.
Modifié par Apathy1989, 28 juin 2012 - 10:07 .





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