scrapmetals wrote...
Like I said, I am an entitled selfish whining brat, and I'm damn proud of it.
Well that says it all doesn't it.
scrapmetals wrote...
Like I said, I am an entitled selfish whining brat, and I'm damn proud of it.
eye basher wrote...
Grimwick wrote...
CronoDragoon wrote...
Just because there was a sacrifice does not mean we didn't win. In the EC, it is made clear we saved much more than we lost.
We still end up doing exactly what the reapers want.
We still lose overall.
Did what they want i just shot the tube which is opposite of what they want
if they didn't want you to, they wouldn't have made it an option. starchild can just turn off the crucible after all
Modifié par Costin_Razvan, 28 juin 2012 - 08:06 .
Costin_Razvan wrote...
In all the endings, besides the retarded piece of dung that is Synthesis, the Reapers are dealt with. Yes taking control of them with your protagonist is dealing with them, giving them free will or allowing them to remain under the Catalyst's control in Synthesis ( which of these we don't know for certain ) is not.
I'd call that winning.
if they didn't want you to, they wouldn't have made it an option. starchild can just turn off the crucible after all
The Catalyst wants Synthesis, it does not want to be replaced by Shepard in control or killed. However it's an AI that was designed to solve a problem and by it's own words the solution it created for the problem: Reapers, are just not going to work anymore. So that's why it allows Shepard to destroy/control Reapers.
Just because one allows something to happen does not mean that person wants that thing to happen.
Guest_Son Ov Mars_*
scrapmetals wrote...
It's as simple as that. I mean, sure, it's going to happen, but a video game never permanently screws you over for losing.
Why is it the case here? Why are we LETTING it be the case? Sure, let them have bad endings, that's not what I'm talking about, a lot of games like Mass Effect, that let you choose stuff, have bad endings, fine.
But in the end, I play a video game for one reason, and one reason only - to play a big *Zaeed* hero and overcome impossible odds. And if the Reaper's are anything, they're impossible odds. But it's a video game. So why can't I beat them conventionally?
And don't give me militaristic statistics, don't give me plans of action, don't tell me it won't work because -
It's. A. Video. Game. It SHOULD work, because it's worked before. What the hell did I spend all my time doing those side quests for? Why did I take care of my people in 1 and 2, why did I spend every moment in 2 making sure they were happy so they wouldn't die?
Just so they could, uhm. Die? Lose synthetics despite all you've done to garner peace - and for all intents and purposes, we can say you succeed. Synthesize everyone - didn't that work for the ****s? Control - yeah, because I'm going to do what the Illusive Man wanted ("it can't be forced but hey now that you're here we can do it I guess").
No, you know what? I'm a selfish, entitled brat that wanted a happy ending. Hell, I would have even taken the blue babies even though I didn't want them (I wanted the turian or krogan or maybe even prothean babies but thaaaat's beside the point...)
I killed Sovereign in the first game. Sure, there were some casualties, but REALLY, not THAT many. And I kicked the baby Reaper's ass so easily it hurt.
I don't care how many Reapers there were vs how many of us there were. I UNITED THE GALAXY FOR THIS. And when I refuse to give in the Catalyst's dumb ass logic - and it's still REALLY stupid, even MORE stupid, with the questioning, like I'm going to trust a rogue AI that ate it's creators to turn them into Reapers - I'm told that no. The galaxy I united wasn't enough.
I'm told that synthetics can never be at peace with organics, no matter what, despite what I've just accomplished between the quarians and geth, and I'm still given three bad, losing decisions to take care of the "problem".
This is what I refuse, because I don't stick with a game for 7 years, I don't come to care about it's characters and what happens next, I don't do as much as I can for those characters to make sure they survive, I don't make hard choices for the good of the galaxy and not just my team JUST for them to say...
"No. You can't. It is impossible. And no, despite what you've learned from the second game, despite what you've learned and accomplished here between the two, synthetics and organics just will never get along. Peace is impossible."
This isn't art, it's a video game.
And until Walters and Hudson realize this, I'm going back to play Fable and Fallout. There were bad endings in those, sure - but you either had to work for them, or you knew you wanted the bad endings, or there was bad mixed with good.
You still won. You still won and while you might have felt bad about some things, you didn't feel bad about EVERY single thing.
You didn't realize that everyone's sacrifice was futile.
You still won.
Like I said, I am an entitled selfish whining brat, and I'm damn proud of it. You got anything else you can call me?
semiwise wrote...
scrapmetals wrote...
I'm glad all of you won.
But I didn't. My opinion is still perfectly valid.
Not valid, more like childish.
Sovereign, indoctrination process, human reaper, etc. When did space magic (unexplainable phenomena within the lore) factor into ME?Ooooh, it's concluding scenes... inconsistent.Mcfly616 wrote...
and so did Shepard'sOniTYME wrote...
Yes they are. And their story tends to keep the same vibes from game to game. See : MGS. Might be really contrived at times, but you can buy it because it's something that's been a part of Metal Gear for a while. And even if Snake DID die, his actions throughout the series had an effect on its conclusion.Byleth wrote...
Good games are beyond win or loss.
I remember an awesome game like Killer7, all characters except one "died" after all.
M0keys wrote...
eye basher wrote...
Grimwick wrote...
CronoDragoon wrote...
Just because there was a sacrifice does not mean we didn't win. In the EC, it is made clear we saved much more than we lost.
We still end up doing exactly what the reapers want.
We still lose overall.
Did what they want i just shot the tube which is opposite of what they want
if they didn't want you to, they wouldn't have made it an option. starchild can just turn off the crucible after all
scrapmetals wrote...
I don't play video games to loose... blah, blah, blah. Philistine like ranting.
Modifié par billy the squid, 28 juin 2012 - 08:16 .
ArchDuck wrote...
M0keys wrote...
eye basher wrote...
Grimwick wrote...
CronoDragoon wrote...
Just because there was a sacrifice does not mean we didn't win. In the EC, it is made clear we saved much more than we lost.
We still end up doing exactly what the reapers want.
We still lose overall.
Did what they want i just shot the tube which is opposite of what they want
if they didn't want you to, they wouldn't have made it an option. starchild can just turn off the crucible after all
Very true. You can take one of the three options that the Reaper King has chosen for you or burn.
Modifié par CronoDragoon, 28 juin 2012 - 08:22 .
MyChemicalBromance wrote...
If you want a happy unchallenging ending go play a different game. It's that simple.
Modifié par Scalabrine, 28 juin 2012 - 08:29 .
AtreiyaN7 wrote...
Despite what you say, a story in a game is just the same as one in a book. The fact that you're in control doesn't make things any different. I might want a happy ending in a book, but if I don't get it, that's okay because it's how the writer determined things should end. Even if I'm playing the character in the game, I understand that it's the writers who are in control no matter what. Their job is to tell the story that they want, and if you enjoy it then it's certainly good for business, but the two things do not always converge.
Missing the point completely.SpamBot2000 wrote...
VoodooDrackus wrote...
To quote Brady Bunch "It's always me me me, Marsha Marsha Marsha"
Welcome to the real world, where you don't always win. That is what makes Mass Effect so much more than just a game.
.
Wait wait wait... that makes M Effect real?
Taboo-XX wrote...
I won. I don't know what your issue is OP.
SpamBot2000 wrote...
So how does Kid Catalyst factor in this gritty realism of yours?
Guest_mikeucrazy_*