I don't play video games to lose.
#201
Posté 28 juin 2012 - 09:08
Basically, what we achieve over three games is the chance to parley. We're negotiating the end of hostilities; the Catalyst has the options, but we get the casting vote.
The 'good' thing about the endings, no matter what our personal views of them are, is that we're all attracted or repelled by them differently. I like Synthesis, others regard it as morally abhorrent. Some prefer Defiance; for me, it would feel too self righteous and stubborn. Originally, I was put off Control because the Illusive Man wanted it, but the EC makes it quite intriguing. The fact that we're having moral arguments about them is something of an achievement. It's a pity we didn't have the information to understand what we were doing in the original ending.
And more focused on the OP: in my opinion one of the very best game endings ever was RDR, and the protagonist does not even make it to the end.
#202
Posté 28 juin 2012 - 09:08
#203
Posté 28 juin 2012 - 09:11
Sounds like a victory.
#204
Posté 28 juin 2012 - 09:13
#205
Posté 28 juin 2012 - 09:16
You must not have played a lot of Bioware games. They are chock full of philosophical tidbits. Your choices are based on morality after all. There are consequences in most of your choices whether you like it or not.anorling wrote...
VoodooDrackus wrote...
To quote Brady Bunch "It's always me me me, Marsha Marsha Marsha"
Welcome to the real world, where you don't always win. That is what makes Mass Effect so much more than just a game.
And if you want to get technical, you did win the game by completing the game, you just don't think you did.
It's actually kind of funny. Those having a god complex, have a problem with becoming a god via the control ending? Fascinating.
Oh please get over yourself. It's a video game. it's entertainment. Not a damn philosophy lesson about life and the futility of it all.
I've lived long enough to know how the world 'really' works and the last thing I need is a reminder from pretentious writers high on their own ego.
You can still be entertained by something that is giving you a philosophical lesson. You don't have to pay attention to it, but you can still learn about life through any medium.
The good guys did win actually. You may have not survived, but your sacrifice gives the galaxy a future, ie the Reapers are defeated depending on what choice you made (except for rejecting that is)anorling wrote...
Why the hell would I start up a videogame to get a slap in the face message saying "welcome to the real world, where you don't always win". That's just demented. IT'S NOT THE REAL WORLD! THAT IS WHY I'M PLAYING THIS DAMN GAME IN THE FIRST PLACE!
Escapism and entertainment and a little time off when you can forget about the dirty real world we live in and just for a little while imagine that the good gus can win and that things can actually end 'happily ever after'.
(And NO! Headcanon does NOT count. I don't want to hear that stupid word again)
Well it's up to you if you want to acknowledge the fact that games are becoming more and more based on reality. The more visually real a game looks the more immersed you are in it. More and more games are adding detail not just to the level design but to the characters as well, including personality. You become immersed if the game feels real to you.
You have had to make several hard emotional decisions throughout your journey in ME (may not come close to what you experience in real life, but they can). Based on what you have said it doesn't seem like Bioware games are for you.
But here is something to consider. You can always go back and fix any mistakes you make or were not happy with in a game like ME. You have that control. You don't have that control in your own life.
#206
Posté 28 juin 2012 - 09:25
"It's a video game" is the worst justification for your argument. You're essentially saying that the gaming medium should never try to explore and expand itself artistically.
You're entitled to your opinion, but it's a terrible opinion. Every medium is capable of becoming a source of enlightenment or thought provoking ideas, but it starts with the people who enjoys that medium embracing that growth.
#207
Posté 28 juin 2012 - 09:31
krukow wrote...
Shoot the tube. Seriously, if your ems is high, it's a totally uplifting victory.
I mean, EDI dies,but this is freaking war. There was going to be a cost. On the other hand you get:
living shepard (dev confirmed)
LI not putting up your nameplate
Galaxy rebuilding (relays/citadel just damaged)
HACKETT VICTORY SPEECH TO RULE ALL~
Shoot the tube.
I really don't give a damn about EDI, it's losing the Geth that really bug me.
#208
Posté 28 juin 2012 - 09:32
#209
Posté 29 juin 2012 - 03:59
Klijpope wrote...
The fact that we're having moral arguments about them is something of an achievement. It's a pity we didn't have the information to understand what we were doing in the original ending.
Isn't that the truth.
I'm loving the debates going on now about the endings. Only a few pockets of arguing whether they are good or not left, the majority of conversations have been very very interesting on the actual content and implications and intterpretations of the endings. It's a tradgedy in itself this was not the original ending cause all of us experiencing the originals as our first playthrough has kinda soured the discussions.
#210
Posté 29 juin 2012 - 04:06
Lived happily ever after
#211
Posté 29 juin 2012 - 04:13
#212
Posté 29 juin 2012 - 04:14
OP is not a fan of Ninja Gaiden or Dark Souls I take it.
#213
Posté 29 juin 2012 - 04:15
Modifié par DEATHSCOPE, 29 juin 2012 - 04:24 .
#214
Posté 29 juin 2012 - 04:19
#215
Posté 29 juin 2012 - 04:28
Ignore the loyalty missions? Your squadmates were killed during the final mission. Skip the ship upgrades? Watch your squad get brutally murdered. Finally, if you had only 1 squad member or less left, Shepard -DIED- in the last scene, and could not be imported.
Yes, we can lose the game, based on our actions (or lack of)
#216
Posté 29 juin 2012 - 04:29
Modifié par sH0tgUn jUliA, 29 juin 2012 - 04:31 .
#217
Posté 29 juin 2012 - 04:32
#218
Guest_vivaladricas_*
Posté 29 juin 2012 - 04:39
Guest_vivaladricas_*
Modifié par vivaladricas, 29 juin 2012 - 04:39 .
#219
Posté 29 juin 2012 - 04:43
I've played many games, action, adventure, and RPG's where the ending isn't full of rainbows but I still "beat" the game.
#220
Posté 29 juin 2012 - 04:46
#221
Posté 29 juin 2012 - 04:53
Modifié par timj2011, 29 juin 2012 - 04:54 .
#222
Posté 29 juin 2012 - 05:28
IF YOU REALLY ENJOY THE ENDING WTF ARE YOU GUYS DOING HERE
CLOSE THE CHAPTER , LIFE GOES ON
BUT
WHAT HAPPENS THAT IS BULL**** !!!!! IS HARD TO TAKE ALL THAT ****
BECAUSE LET BE HONEST !!!! , IF TOMORROW BIOWARE RELEASE A NEW ENDING DLC FOR 40$ WERE Shepard Lives, reapers defeated by conventional means( AND YOU GET THE ENDING THAT YOU HAVE EARNED THROUGH THE LAST 2 GAMES YOU KNOW...... ( A REAL BATTLE WITH THE FINAL BOSS),AND Geth/ EDI lives, Shepard walks off into the sunset with love interest or just is in the beach with garrus DRINKING BEER and in the middle of the sea a dead reaper stock in the ground.... you feel me ...... TO THE POINT YOU AND ME KNOW THAT YOU ARE GONNA BUY IT !!!!!! IS THAT SIMPLE
NOBODY CAN SAY THAT IM WRONG IS THE TRUE !!!
WE THE FANS DESERVE SOMETHING BETTER
THINK ABOUT THAT ,
SCRAPMETALS I FEEL YOU, 100% AGREED WITH YOU
PD : ENGLISH IS NOT MY FIRST LANGUAGE SO I DO APOLOGIZED FOR THE WRITTING
AND ALSO ANOTHER THING GO **** YOURSELF WITH YOUR RACIONAL THINKING , THIS IS A GAME , WE HAVE A LOT IN REAL LIFE .
#223
Posté 29 juin 2012 - 06:02
Akto wrote...
AND ALSO ANOTHER THING GO **** YOURSELF WITH YOUR RACIONAL THINKING , THIS IS A GAME , WE HAVE A LOT IN REAL LIFE .
Chill with the caps bro. And NO. NO. NO!!!!!!!!!!1 It's NOT JUST A GAEM!!!111 Gaming is better than that. Is Bioshock just a game? What about Red Dead where the protag dies? What about Halo reach where EVERYBODY dies, and its beutiful. What about the original Deus ex, no cliche happy ending, onlymoralLy vague and intriguing enings.
PEOPLE, PLEASE STOP TRYING TO LIMIT GAMES, THEY CAN STILL BE FUN WHILE BEING EMOTIONALLY CHALLENGING. PLEASE!!!! THIS INDUSTRY WILL DIE IF YOU GUYS DONT ACCEPT THE FACT THAT GAMES CAN BE SERIOUS SOMETIMES
Modifié par timj2011, 29 juin 2012 - 06:03 .
#224
Posté 29 juin 2012 - 06:05
Guglio08 wrote...
The medium is not responsible for dictating the contents of the story.
"It's a video game" is the worst justification for your argument. You're essentially saying that the gaming medium should never try to explore and expand itself artistically.
You're entitled to your opinion, but it's a terrible opinion. Every medium is capable of becoming a source of enlightenment or thought provoking ideas, but it starts with the people who enjoys that medium embracing that growth.
This fine person say's it much better than I.
#225
Posté 29 juin 2012 - 06:07
Gravbh wrote...
"I don't play video games to lose."
OP is not a fan of Ninja Gaiden or Dark Souls I take it.
Oh those games will beat some humility into the proudest of gamer..
Kr0gan wrote...
Choose CONTROL, you win EVERYTHING.
The ultimate refusal of the Catalyst Logic... I refute and replace it with my own and you show Harby the meaning of the of meaning.. "Assuming Direct Control."
Modifié par nitefyre410, 29 juin 2012 - 06:09 .





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