The updated version of the toolset keeps crashing when I try to Do All Local Posts from the Level Editor. Looking at the logs it looks like I am getting some kind of memory error - here's the log entry.
Mon Dec 14 22:11:23 2009, INFO, ".\\LvlEditorWnd.cpp", 5209, "Starting local export and post..."
Mon Dec 14 22:11:24 2009, ERROR, ".\\TextureExportFuncs.cpp", 831, "Failed to save texture to file. Reason follows."
Mon Dec 14 22:11:24 2009, ERROR, ".\\TextureExportFuncs.cpp", 832, "E_OUTOFMEMORY"
Anybody have any idea what's going on or what to do about it?
New Toolset crashes during Do All Local Posts
Débuté par
PavelNovotny
, déc. 15 2009 07:07
#1
Posté 15 décembre 2009 - 07:07
#2
Posté 15 décembre 2009 - 07:03
For some reason my toolset memory usage kicked up from 800mb to almost 3gb. I am wondering if it has something to do with all the trees I put in.
Anyway - I found some info here:
http://social.biowar...11689/blog/707/
that seems relevant and might help. Seems to have something to do with the way the toolset uses RAM - basically it's not using all that's available.
I'll try this to see if it works.
Anyway - I found some info here:
http://social.biowar...11689/blog/707/
that seems relevant and might help. Seems to have something to do with the way the toolset uses RAM - basically it's not using all that's available.
I'll try this to see if it works.
#3
Posté 16 décembre 2009 - 03:32
Hmm, doesn't crash now but local posts fail because the wind generator is out of memory. Maybe I put in too many trees. Is there a limit?





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