This is something CAD postedrecently in his blog about Diablo Nerfs - after seeing the newest Tactical Cloak hits, I thought it kind of summed up how these constant infiltrator Nerfs affect those of us who play them, and why it's not just a rationalization about harder Geth Gold Runs.
From:
http://www.cad-comic.com/cad/20120620
"I do wish that they'd come up with a more elegant solution that didn't seem to utterly invalidate an entire build. A fifty percent nerf seems like a kneejerk reaction to me, and in a game where supposedly there should be a variety of options on how to play/build your class, I don't see how hamstringing one whole path serves the greater good of the game.
[ . . . ]
It was inconvenient, but I was having fun playing the game. Now, though, they've told me that the way I was playing my character is not how they want me playing my character, and I've got to go back to drawing board. No thanks."
CTRL+ALT+DEL on Nerfs
Débuté par
Shakespeare212
, juin 28 2012 08:14
#1
Posté 28 juin 2012 - 08:14





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