The nerf, as seen from the eyes of a guy who likes playing as the Infiltrator.
#1
Guest_The Mad Hanar_*
Posté 28 juin 2012 - 09:39
Guest_The Mad Hanar_*
#2
Posté 28 juin 2012 - 09:41
Modifié par elPrimoFilipino, 28 juin 2012 - 09:42 .
#3
Posté 28 juin 2012 - 09:42
We've recived reports of incoming hate and flame to your posistion. Suggest immedient evac.
#4
Posté 28 juin 2012 - 09:43
#5
Posté 28 juin 2012 - 09:43
The only way you will notice the damage nerf is if you depended on one shot body shots, In which case I would assume you are a farmer, or someone who likes win buttons. If you want one shot body shots, you can go without a free specter pack every game: Its not like you need consumables to achieve them in a game of silver.
#6
Posté 28 juin 2012 - 09:44
The Mad Hanar wrote...
Not so bad...at least on Silver. I'm a duration guy, I feel that makes me the most useful to the team. Plus I have a good strategy to get consistent damage. Backfire Sabatoge + Valiant headshots. Makes for a good combo on Silver. I still get a lot of revives and a lot of kills. You'll only notice the damage nerfs if you relied on them. I'm nervous about taking this load out to Gold though. The Valiant does nothing against boss type enemies, especially Primes and Banshees. So no, it's not the end of the world. You just have to get head shots.
Sabotage is a nice short stun for sure.
i personally use it to stun cerberus enemys long enough to kill point blank with a reegar.
works wonders on those scardy nemesis, sneak up to one cloaked, if its in cover just kill it there. if its moving, sabotage stuns and you can kill it before it recovers..
on gold^^
#7
Posté 28 juin 2012 - 09:46
#8
Posté 28 juin 2012 - 09:51
Oh well, time to promote and start from scratch to get the duration evolution!
#9
Posté 28 juin 2012 - 09:51
#10
Posté 28 juin 2012 - 09:54
The Mad Hanar wrote...
Not so bad...at least on Silver. I'm a duration guy, I feel that makes me the most useful to the team... I still get a lot of revives and a lot of kills. You'll only notice the damage nerfs if you relied on them. I'm nervous about taking this load out to Gold though. The Valiant does nothing against boss type enemies, especially Primes and Banshees. So no, it's not the end of the world. You just have to get head shots.
Infiltrators still useful on gold. I'm proud of my revive medals and accomplishing 1234 objectives with relative ease! I really haven't noticed a change in playstyle for me, but I don't use SRs or SGs and I'm still useful as a medic or objective capper. Only thing I had to adjust for was the 2 less seconds of cloak, which isn't a huge deal. Just means I have to be faster at getting to cover, which I tend to be.
Oh, and never got a chance to comment until now: awesome profile pic.
Tokenusername wrote...
Incoming report from command.
We've recived reports of incoming hate and flame to your posistion. Suggest immedient evac.
[smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie]
#11
Posté 28 juin 2012 - 09:58
I'd also say that for anyone who actually put reviving and objective capping as their responsibility, but still chose damage instead of duration, its also very noticeable.
I personally still feel like damage is the way to go, and just find that I've had to time the cloak window much more precisely than before where I could just cloak almost anytime I felt like it... now its a tactical risk to cloak too soon.
Even a fully damage specced infiltrator is still a better objective capper and medic than any other class... just more risk involved now.
#12
Posté 28 juin 2012 - 10:21
Ares Caesar wrote...
I'd also say that for anyone who actually put reviving and objective capping as their responsibility, but still chose damage instead of duration, its also very noticeable.
I noticed a higher score and fewer credits from having to clear out enemies first. Also fewer revives.
#13
Posté 28 juin 2012 - 10:27
Ares Caesar wrote...
On my Indra, I didnt notice it quite as much... on my Black Widow, it was definitely more apparent.
I'd also say that for anyone who actually put reviving and objective capping as their responsibility, but still chose damage instead of duration, its also very noticeable.
I personally still feel like damage is the way to go, and just find that I've had to time the cloak window much more precisely than before where I could just cloak almost anytime I felt like it... now its a tactical risk to cloak too soon.
Even a fully damage specced infiltrator is still a better objective capper and medic than any other class... just more risk involved now.
I would be much more inclined to Rez someone with my Kroguard with Stronghold Package V and Cyclonic modulator IV than I would be with my Black Widow SI.
At least he won't trigger a ridiculous cooldown from using his class power, and can actually take some damage while he's exposed.
#14
Posté 28 juin 2012 - 10:34
Damage dealing Infiltrators are definitely not THE be all, end all, King of Medics anymore though.
#15
Posté 28 juin 2012 - 10:41
Valiant is awesome in gold, one of the top sniper weapons along with black widow, indra
Widow is decent but the others are better imo except with maybe salarian
#16
Posté 28 juin 2012 - 11:54
#17
Posté 29 juin 2012 - 12:43
DivineAtropos wrote...
I can still one shot a Ravager from across the map and two shot Brutes (Gethfiltrator with Claymore, of course) so I personally don't notice a thing with the damage nerf.
One shot something from across the map with a Claymore? Is it even accurate enough to do that? jw
#18
Posté 29 juin 2012 - 12:50
#19
Posté 29 juin 2012 - 12:53
Bladedrummer wrote...
DivineAtropos wrote...
I can still one shot a Ravager from across the map and two shot Brutes (Gethfiltrator with Claymore, of course) so I personally don't notice a thing with the damage nerf.
One shot something from across the map with a Claymore? Is it even accurate enough to do that? jw
Oh, yes it can. It's quite something, to be honest.
#20
Posté 29 juin 2012 - 12:55
#21
Posté 29 juin 2012 - 12:58
Lee80alabama wrote...
The power is still great if you go that route, but the duration cut was too steep. It's really forcing people who were team players like myself to give up the majority of the extra damage in order to still help with the devices and revives. Honestly if they would just change the duration back I'd be fine with the changes.
The point is to make you choose between the two.
You can still be a great teamplayer without 10 seconds of invisibility though =P
#22
Posté 29 juin 2012 - 12:58
Only42 wrote...
Bladedrummer wrote...
DivineAtropos wrote...
I can still one shot a Ravager from across the map and two shot Brutes (Gethfiltrator with Claymore, of course) so I personally don't notice a thing with the damage nerf.
One shot something from across the map with a Claymore? Is it even accurate enough to do that? jw
Oh, yes it can. It's quite something, to be honest.
I'm not a fan of shotgun infiltrators. Actually I'm not a fan of shotguns at all. Tonight I'll give it a try and get back to you. See if I can consistently hit something from far with a shotty. Sounds improbable, even with a Crusader it's not reliable.
*Equips his Claymore X and cloaks*
#23
Posté 29 juin 2012 - 01:00
#24
Posté 29 juin 2012 - 01:00
Cyonan wrote...
Lee80alabama wrote...
The power is still great if you go that route, but the duration cut was too steep. It's really forcing people who were team players like myself to give up the majority of the extra damage in order to still help with the devices and revives. Honestly if they would just change the duration back I'd be fine with the changes.
The point is to make you choose between the two.
You can still be a great teamplayer without 10 seconds of invisibility though =P
You can't do devices without it though. Infiltrators (despite the crying of the many nerfers) have a lot of arrgo attached to them. Whenever cloak breaks it draws attention to you like mad. Sometimes they start shooting before it breaks even. I guess other classes with more tank like skills will have to do the devices. -shrug-
#25
Posté 29 juin 2012 - 01:01
DivineAtropos wrote...
It was a minor exaggeration, but it's certainly possible to drop stuff at ridiculous range. Hunter mode accuracy bonus + cover accuracy bonus = Claymore is now a sniper rifle without a scope since the accuracy bonuses tighten the pellet spread.
Didn't see your reply. As I said I'm not a fan of the shotty infiltrators but I really want to give this a try now. Let's see how I fare. Although I might just be bad at using shotguns.





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