jojon2se wrote...
Well, we are discussing a science fiction setting, obviously.
As for the real world: Any processing function that operates on one hardware platform (...or "wetware", if you prefer), should be perfectly replicable on another that can contain it, as far as I am concerned.
That we have as of yet not managed to do such a thing doesn't matter - the principle is sound.
You could of course argue the difference between analysing (and perhaps simulating) an existing evolved system, for reference, and designing one blind, from scratch; but I feel that's beside the point.
I presume you found the debates on the topic, between NPCs within the game, interesting; and that you may (out-of-game) possibly have sided with dr.Chakwas, where I leaned towards engineer Adams' point of view...
I do side with Chakwas, actually. Emulation is not being.
As for the capabilites and constraints of the catalyst; Only the writers truly know, but your conclusions, based on its behaviour, are very compelling, no doubt. They are still speculation, though, just as much as any others.
Of course. I had taken that as read. I should probably add a disclaimer here and there, but it can become rather tiresome.
I will always carefully weigh the words of somebody who is the sole provider of reference on himself, especially an antagonist suddenly offering a serving of cake.
As well any thinking person should. However, a machine is a machine is a machine, and the Catalyst identified itself as such. It answered Shepard's questions straightforwardly, as a machine would. It didn't lie at any point, as the evidence bears out. It never occured to me as I played that it
would lie, possibly since I don't tend to anthropomorphize gadgets any more than I do animals, and if looked at
without that silly sci-fi staple in mind (
"machines can love, too!"), it becomes rather clear.
The Catalyst is sophisticated as hell, yes, but a smart machine is just that:
smart. Not alive. Not
ever. No "soul", no "evil intent", not fecking Terminators understanding why you cry, no stupid Matrix. I stand by my statement; no matter how smart they get, they will never be alive. It is only that hardwired part of our brain that allows us to hear gods in thunder and see ghosts in every shadow that permits us to give objects the illusion of life. It's a kind of "over-empathization" people seem to possess. (
It's curious we can do it to pets and gadgets and not each other, huh?) That includes geth, ship-born sexbots and Reapers. This, IMO, is also why people continue to paint it with suspicion. They refuse to see it as anything other than what it actually is - an immensely old and possibly glitchy machine.
Hell, call the Catalyst "Landru" and I bet people would understand it better.
All good points, although I have yet to figure out which sort of directives makes it reason that your making it that far invalidates its old solution, leaving it in need of a new one.
Simply "If B>A then A=B"? That doesn't cut it, since that would be weighing of defences, rather than the merits of different solutions...
Well, the Catalyst did say it
tried different things in the past - none of them worked. Shepard is a variable it likely didn't anticipate - and don't forget, it
was designed to
serve its makers - it just interpreted its programming a bit more broadly than they had anticipated. It could be a failsafe. "Fall back to an organic opinion". Shepard was the first organic since its activation to get there. If it reaches the limits of its preprogrammed instructions, a machine defaults to its orginal commands, no? Just an idea.
If it wants to evaluate the new possibilites offered by the Crucible, as well as hear Shep's thoughts on the matter and consider his/her suitability as successor or template, that's fine, but, given its cold detemination, why will it accept a return to the pre-cycles state, that it has already marked as unsustainable?
Going with my original assumption, as a machine, it would have no choice. A
flexible software would allow it to consider new solutions, not necessarily be the prime mover in their implementation.
If the Crucible also contains
new instructions - say to build the actual Control, Destroy, etc, stations, (
it makes no sense to have them in the Citadel all along, especially since the Reapers built the Citadel) it would make better sense that the Catalyst is being more reasonable. It's implied this cycle is the first to actually dock the thing - remember, this cycle is
also the first to deny the Reapers the use of the Citadel as their chief information retrieval and staging area. The technology could be sufficiently advanced that hardware and software are essentially the same thing. It could happen.
One point: we don't know who
originally designed the plans for the Crucible. Succeeding cycles only added to it, if you recall. It only takes one of the original creators of the Reapers to survive long enough to figure how to kill it - if it hadn't while designing the original in the first place. If you build it, you'd be the best one to know how to shut it off, wouldn't you? If the creators of the Reapers built the Citadel and the Mass Relays and the Reapers simply appropriated them, having the interfaces for C, D, S would make sense as that "killswitch" I mentioned earlier. Since the Crucible has never docked before, the Catalyst may have simply ignored them, or not been recognized until the Crucible docked.
It does (or so it says) point out the means to terminate its task and does nothing to prevent you from doing so.
Fear-, or careless, or no; If its compulsion to keep its purpose fulfilled is no stronger than that; How did it manage to harvest its creators, to begin with? Subsequent species had no knowing contact with it, so that makes sense, but the first ones? One massive surprise manouvre?
That might be an interesting story, actually, should Bioware choose to tell it.
Indeed. "V'ger"-reasoning, anyone?
Well, I apologise. My "dismissive", did not refer to your response to my entry, but to the one that triggered my entering the discussion. That one came across rather rude and condscending, on top of collectively pidgeonholing people, using a completely irrelevant scenario.
I'll admit I had not read any of your previous posts, which left me somewhat lacking context.
Ah, I see. No apologies required. I very likely simply need to read more carefully.
I have to beg you to restrain the urge to generalise.
There are numerous reasons why people like or dislike the endings, or parts of them, just as there are numerous reasons why they may favour any one in particular.
You'll forgive me if I fail to understand the attitude that is evoked by Refusal as it stands. It strikes me as nothing more than childish pique, since IMO, no reasonable adult that wasn't psychopathically and ignorantly egotistic would simply turn their backs on an entire galaxy full of people for no reason other than some abstract personal principle. As Shepard we're a cipher for all those depending on us to save them if we can, not decide this cycle doesn't deserve it because we personally won't "compromise". "You're either with us or against us" is stupid no matter who says it.
If the extended cut added anything, beyond filling continuity gaps with putty, I'd say it WAS a sticky layer of sap, for those who wanted just that. 
True, but for many, it still wasn't enough. It wasn't sappy
enough and there was no immediate gratification with the high fives and
Independance Day-style
stupidity with Jeff and Will patting each other's behinds because Apple saved the day and Ewoks danced around bonfires with robots and dead Jedi, and all the aliens caught colds and croaked.
A sappy happy ending - in my opinion - is unnecessary.
Modifié par JakeMacDon, 02 juillet 2012 - 10:26 .