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Reject Shepards: Riddle me this.


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#176
SHARXTREME

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LiarasShield wrote...

it isn't even about the reapers lieing it is just each premise of three endingds does not appeal to me I don't pick reject to diss bioware I pick it because i believe in the freedom of choice and not killing my own allies to kill the reapers or

Or Gain infinite power that I don't know may make me evil or twisted some day so that is why I pick reject


Yep. when put in in unlogical situation, the only logical course of action is inaction.

Which also doesn't work for the story. Whole fuss about the endings(even if some people are not avare of this)is the fact that Shepard doesn't have any role in the ending, nor power to choose. In the ending main enemy, antagonist,  becomes main protagonist, he gives the choices, he lets you choose HIS choices(he calls them solutions).
when in fact HE, and his solutions/choices are the reason you're in that situation in the first place, but he doesn't know it because he is a limited/broken AI. 
Bioware switched the enemy in the end, so the main enemy became logic. They have fell in  logic loop/viscios circle trap, just like the Starchild whos only "trait" is to come up with solution that involves repeating the same mistake(effectivelly upholding the status quo),

What's even more offensive is that the Geth have broken out that broken AI cycle,  but we don't have the option to save them  and kill the reapers/catalyst/correct it's mistake.
Bioware made the player feel like a broken AI with no prospect of ever realising that his solution can not ever be solved, given the infinite time. .
In some other game maybe it would work(with proper background story) but not in the ME i have played and enjoyed. 

#177
Rhiens VI

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zombieord wrote...

Yes, we lost the war. After doing everything I could to unite the galaxy and take the Reapers head on. Bioware decided it wasn't enough. They decided a super weapon couldn't simply 'work'. Instead, I had to choose between 3 Reaper approved cycle enders. I chose not to sacrifice what makes us different from the cold/ruthless/genocidal Reapers.

There is honor in death and sacrifice.


Only if it applies to yourself and those who willingly follow you.

To sacrifice trillions of organics in the galaxy for an abstract concept is to betray their trust, betray your mission, it's utterly selfish and immoral.

#178
F00lishG

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:D Whoa I go to sleep for five hours. Where did all these replies come from? XD

RinuCZ wrote...

F00lishG wrote...
...I genuinely want to know. Because I cannot see preferring genocide and ascension to destroying the enemy that you sworn to do since ME1.

Except that you're winning by agreeing to execute a proposition made by a leader of your enemies. If I review the options from Shepard's point of view, it's sensible to refuse it. She doesn't know an outcome. Picking offered choices looks to me like an act of fear. Yes, the series was about defeating Reapers. The question was how to do it? Following a logic of Destroy, I'd preserve Human Reaper. I didn't. Why? Because I didn't know what will happen but I didn't see "the end justified the means" as the right path. Same logic is applied here.

In my ME2, Shepard didn't let fear compromise who she was. Neither in ME3. She didn't push these shiny, yet fishy buttons. She decided to fight the same way she'd done before. Her judgement in ME1/ME2 proved well for all parties involved in ME3 and there wasn't a reason to abandon it. It doesn't matter that you know outcomes of other choices. Would the galaxy be better place and more species would be alive if you joined forces with Saren? Seriously, who knows. That's the point.

Refusal epilogue is vague enough to imagine what happened between "I'll take my chances" and Stargazer. You can believe that Shepard just sat on the floor and waited for the party to end. Or you can believe she managed to contact allies, maybe ran into argument with others (as it happened before) and they fought back. Directly or they could hide, spread in smaller groups as Earthclans did before the attack or do an "underground resistance". They resisted long enough to leave behind enough clues for the next cycle to effectively defend themselves.
Everyone or almost everybody (remember Javik) died in the end but in my books it fits in.

It was a decent conclusion, probably the most mature. New Destroy seems pretty fluffy in a comparison, even if it tried to be hardcore by erasing Geths.

It's fine there are other choices, they just don't fit into the original story I was playing. If something is done with face import, next time I'll probably slightly change my in-game behavior and choose Destroy.


This reply and earlier ones point out actually good reasons to pick Reject.Not shooting at the Reaper Boss but telling him in the face of uncertainty, you will stand for your ideals. I can respect that.

lasertank wrote...

because the conflict between organics and synthetics was never a major problem in the ME world, only in the catalyst's head. I'm angry because Bioware gave us a story with a distracting ending. Even if catalyst has perfect logic, it does not change the fact that Bioware's "ARTISTIC INTEGRITY" is actually an excuse for the ****ty story-telling.


Someone leaked the original artistic integrity story. Blame them, not Bioware.

liggy002 wrote...

F00lishG wrote...

Why is it so hard to see that the you basically won when you meet the Catalyst? He will stand and do nothing and you can destroy all the Reapers. There. War over. No one else needs to die.

Is it because he told you the choice existed, thus taking away the power of something you were going to do anyways? Is that it?

Is it because the idea of a Giant supeweapon merging with the Reaper Boss A.I. too much for you to handle? Is that it?

Or are you all just so cynical that you see yourself rejecting Bioware itself because you cannot accept what was handed to you?

I genuinely want to know. Because I cannot see preferring genocide and ascension to destroying the enemy that you sworn to do since ME1.


If Liquid Ocelot had just stood there at the end of MGS4 and let me beat him to death without putting up a fight, I would have hated that game too.


Well gee bullets go through the Boss AI, how are you going to fight him? roflmao

Modifié par F00lishG, 29 juin 2012 - 04:30 .


#179
Errationatus

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zombieord wrote...

Except your option when faced with this genocide isn't "stop the genocide unequivocally". It's more like "stop the genocide by creating a "better" one.

 

Hardly.  Refusal leads to extinction for every advanced civilization of this cycle.  No alternatives.  Making this choice is doom.  Period.

 
Or stop the genocide and become a space dictator with the aforementioned enablers of the genocide.

 

Yes... and the American and Russian space programs were abetted by Hitlerian scientists.  Like it or not, humans went to the moon thanks to Natzi-created technology.  That does not make Yuri Gargarin, Neil Armstrong and Buzz Aldrin Natzis. Or any shuttle crew, or any astronaut in the ISS Natzis.  Technology is indifferent to those who use it.  If we can trust Shepard to make a decision that monumental, can it not follow that we can also trust the AI with his mind to resist corruption?  An AI is still a machine, no matter how "smart" it is.  The original Catalyst followed its own programming until reprogrammed, and it did it for however many millions of years.  It didn't decide anything for itself.  It chose within its programming to do what it did, and it did the same thing, barely wavering, for all that time.  The Catalyst is now Shepard.  Shepard survived Cerberus and Indoctrination with his ethics intact.  The AI is now within Shepard's ethical constraints. Its programming is set.  I think future generations are safe

 
Or forcibly change the entire galaxy into the ideal image of the genocide.

 

Again, Shepard is a proxy for those who sent him on this mission and relied on him - given past examples - to make the correct decision.  This implies a willingness to abide by that decision by those races.  Consent is implied.  If this is true, then there is no coercion on Shepard's part, and this argument becomes irrelevant.

 
It's not as black and white as you paint it.

 

I was speaking only of Refusal in my previous post.  The choice is entirely black and white.  You refuse. You do nothing.  The Reapers win, and all advanced races go extinct because of your inaction.  It doesn't get much more simple than that.

 
To quote our Commander, "I'll fight and win this war without compromising the soul of our species."

 

"Compromising".  Not sacrificing it and everyone else.

 
I stuck to that word. Our cycle was not in vain just as you would not call the Prothean cycle a failure.

 

The Protheans as a species are extinct.  Evolutionarily, that is as fail as it gets.  Discovering their warnings at all was the luckiest of lucky breaks, not an inevitability.

 
The Reapers and their leader are who you should direct your anger.


I've never been angry at the machines.  Just as I don't execute my toaster when it burns my bread.  Fifty million years of genocide is an unbelievable tragedy, but there is no adequate punishment for such a thing.  What could balance the immensity of that crime?  All that can be done is to stop it - once and forever - from ever happening again.

Whatever your solution, you can be damned sure doing nothing accomplishes precisely nothing.  That is what Refusal is - doing nothing.  You are not on an ethical high ground - you are on the exact opposite.  Your "choice" is no choice at all.  You had the power for change, the ability to stop perpetual murder, however imperfect the solution - and did nothing.  

Not only are you not better than the Reapers, you are functionally worse.  

They have no choice.  They are machines confined by programming.  They have no free will, despite the rhetoric of a few. 

You do.  You fail.

Modifié par JakeMacDon, 29 juin 2012 - 03:06 .


#180
F00lishG

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Something I just realized. To those who are still willing to kick the can down the road...The next cycle uses the Crucible. And they were given one of three choices. And the most Shepard of them all selected either Red, Green or Blue. It's official. The Reapers cannot be defeated conventionally You guys talk up a storm about not letting the Reapers win and all that, and accepting parts of the game's ending while ignoring others, but in the end, someone else, a NPC, was more Shepard than you.

I can respect those who follow Shepard's ideals to the "T," but those who kick the can because they can't make a decision that someone else will in the next cycle, makes me go lolwut.

#181
Bomma72

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F00lishG wrote...

Something I just realized. To those who are still willing to kick the can down the road...The next cycle uses the Crucible. And they were given one of three choices. And the most Shepard of them all selected either Red, Green or Blue. It's official. The Reapers cannot be defeated conventionally You guys talk up a storm about not letting the Reapers win and all that, and accepting parts of the game's ending while ignoring others, but in the end, someone else, a NPC, was more Shepard than you.

I can respect those who follow Shepard's ideals to the "T," but those who kick the can because they can't make a decision that someone else will in the next cycle, makes me go lolwut.


I made the tough choice so that they could make a better one in the next cycle.  Also there is no where that is says they they had to choice Red, Green or Blue.  If I were to belive Gamble all he said was that they used the Catalyst he didn't say how.  It IS explicitly said that they didn't have to fight the war.  So they used it in a better way becouse of our help.  Your destroy ending does repeat the cycle eventually though.

Modifié par Bomma72, 29 juin 2012 - 04:38 .


#182
Shanky

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Why do people keep saying that in the Refuse ending, the next cycle wins "conventionally"? Liara says the Crucible didn't work...because your Shepard didn't use it!! Obviously it's implied that it's used in the next cycle. What could Liara's capsule possibly tell them that would help them win, except for properly using the Crucible? Hit them with missiles? Oh wait, dozens of generations have tried that and been damned to extinction.

People are just projecting what they want to hear, which is "I want a traditional ending without this plot twist at the end."

#183
Neol Shendis

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Shanky wrote...

Why do people keep saying that in the Refuse ending, the next cycle wins "conventionally"? Liara says the Crucible didn't work...because your Shepard didn't use it!! Obviously it's implied that it's used in the next cycle. What could Liara's capsule possibly tell them that would help them win, except for properly using the Crucible? Hit them with missiles? Oh wait, dozens of generations have tried that and been damned to extinction.

People are just projecting what they want to hear, which is "I want a traditional ending without this plot twist at the end."

Because the archives instruct them not to base their technology on Mass Effect/Reaper Tech.  Explain what the citadel is, what the reapers are capable of.  IFFs, Thanix weapons, Indoctrination (cerberus data etc).  They use the time given to evolve all the new galactic civilisations military might and defenses against reaper tech.  Given 50,000 years and the Reapers losses against the current cycle, why not a victory in the next cycle?  Fight fire with fire. LOL<_<

#184
sH0tgUn jUliA

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Okay gang. Let's stop with the hypothetical bull****. This is what you were given, right here in this video. Watch it. Now tell me which is the moral stand and why?




My answer is that there is no moral stand. All choices are equally insane.

Not making a choice is still making a choice.

#185
Ryzaki

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Do I really have to repost that no ending has a moral high horse post again?

All of the endings have flaws. ALL OF THEM. It's just a choice of which flaws you're okay with.

#186
sH0tgUn jUliA

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The destroy ending does not necessarily repeat the cycle. Does anyone know Chaos Theory? You cannot predict that far out. The catalyst cannot predict it that far out.

#187
sH0tgUn jUliA

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Ryzaki wrote...

Do I really have to repost that no ending has a moral high horse post again?

All of the endings have flaws. ALL OF THEM. It's just a choice of which flaws you're okay with.


Apparently you do.

#188
PinkysPain

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F00lishG wrote...

Why is it so hard to see that the you basically won when you meet the Catalyst? He will stand and do nothing and you can destroy all the Reapers.

What about Legion?

#189
Ryzaki

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sH0tgUn jUliA wrote...

Ryzaki wrote...

Do I really have to repost that no ending has a moral high horse post again?

All of the endings have flaws. ALL OF THEM. It's just a choice of which flaws you're okay with.


Apparently you do.


*sighs*

Goddamnit. Now I have to dig. *grumbles*

Control? You're mindraping the Reapers and allowing constant abominations to continue existing. (arguably it's the least bad of the lot) You however now have an unstoppable army and use it to have your will carried out on the rest of organic life. Whether they like it or not. Nice going space big brother.

Destroy? You kill the Reapers and their abominations but you also kill all Synthetic life including your allies. Whoops.

Synthesis? You modify both organic and synthetic life without their knowledge or consent so starbrat is appeased. ...do I need to say anything more?

Reject? You don't do any of the above but now everyone's stuck fighting a final battle that they can't win. The Reapers continue the cycle. Everyone's dead dave.

THEY ALL FAIL IN DIFFERENT WAYS!  Why people don't understand this boggles me!

Modifié par Ryzaki, 29 juin 2012 - 06:47 .


#190
PinkysPain

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Shanky wrote...

Why do people keep saying that in the Refuse ending, the next cycle wins "conventionally"? Liara says the Crucible didn't work...because your Shepard didn't use it!! Obviously it's implied that it's used in the next cycle. What could Liara's capsule possibly tell them that would help them win, except for properly using the Crucible? Hit them with missiles? Oh wait, dozens of generations have tried that and been damned to extinction

Build a big ass mass effect canon on every planet capable of taking out reapers (and we know they can do it if big enough). Generally this is a waste of time because it would be massive overkill for any conventional enemies ... so if you don't know about the Reapers well in advance you generally won't build them en masse.

Modifié par PinkysPain, 29 juin 2012 - 06:42 .


#191
Talhydras

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It's certainly a twisty issue for me. On the one hand, it IS nice to be able to reject the Deus ex Machina plot wholehearted. As someone who thinks it's pretty silly, there's a great deal of Catharsis in expressing some of the disappointment in the entire plot in those final moments.

Lately I've been thinking of it in terms of hindsight. It's a thing that IT folks have been banging on about for a while now, I know, but I really can't figure out how Shep is supposed to believe a single word the Catalyst says. Based on that, I can't allow my Shep to pick any of its options. So far, for my Shep, every single Reaper-Organic interaction has been manipulation on the behalf of the Reapers trying to kill the Organics. Put simply - the only way Shep can know what any of the options do is by watching videos on youtube. Obviously Shep can't do that - so Shep has to believe that for some reason it will be different this time: that this isn't like Object Rho, the Mass Relays, or the Citadel where the Reaper tech was candy coated poison.

This is why I'm excited for the Leviathan DLC. Leviathan may change that paradigm. Leviathan may add a moment, before the ending, where Shep realizes that in extremely strange situations the Reapers are occasionally altruistic or helpful. Then that moment can be used to parallel the endings, where the Reapers are also in an extremely strange situation. By using Leviathan to establish an earlier precedent where cooperation with Reapers is possible, the existing endings and Refusal will be brought more closely into balance from the perspective of Shep IMO.

I still favor Refusal.

Deus ex Machina is a resolution that doesn't resolve things for me, no matter how wondrous the options are. That's just the sort of stories I don't like, ultimately, and the option to say "well this is dumb" is always welcome.

#192
TemplePhoenix

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Ummmm... people discussing (mostly very intelligently and thoughtfully) the moral ramifications of the four endings of a videogame? (My personal view: on the moral scale Destroy>Control>Refuse>Synthesis)

I hardly dare to say it, but...

is this a rare good example of 'speculations from everybody'?

#193
Hyrist

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Talhydras wrote...

It's certainly a twisty issue for me. On the one hand, it IS nice to be able to reject the Deus ex Machina plot wholehearted. As someone who thinks it's pretty silly, there's a great deal of Catharsis in expressing some of the disappointment in the entire plot in those final moments.

Lately I've been thinking of it in terms of hindsight. It's a thing that IT folks have been banging on about for a while now, I know, but I really can't figure out how Shep is supposed to believe a single word the Catalyst says. Based on that, I can't allow my Shep to pick any of its options. So far, for my Shep, every single Reaper-Organic interaction has been manipulation on the behalf of the Reapers trying to kill the Organics. Put simply - the only way Shep can know what any of the options do is by watching videos on youtube. Obviously Shep can't do that - so Shep has to believe that for some reason it will be different this time: that this isn't like Object Rho, the Mass Relays, or the Citadel where the Reaper tech was candy coated poison.

This is why I'm excited for the Leviathan DLC. Leviathan may change that paradigm. Leviathan may add a moment, before the ending, where Shep realizes that in extremely strange situations the Reapers are occasionally altruistic or helpful. Then that moment can be used to parallel the endings, where the Reapers are also in an extremely strange situation. By using Leviathan to establish an earlier precedent where cooperation with Reapers is possible, the existing endings and Refusal will be brought more closely into balance from the perspective of Shep IMO.

I still favor Refusal.

Deus ex Machina is a resolution that doesn't resolve things for me, no matter how wondrous the options are. That's just the sort of stories I don't like, ultimately, and the option to say "well this is dumb" is always welcome.


I don't seperate myself from the context of the experience with my characters. "Refusal" Does not fit my active Shepards.

My Vanguard Shepard argued with Tali about the Geth when she expressed her disposition agianst them. He agreed with Legion's logic, which up until that point was given no evidence to beleive him, full on a leap of faith, even as he was falling in love with Tali, it was the one thing he would not back down on. He beleived Synthetic life deserved to live, and organics could coexist with them.

However, he also destroyedthe Geth Hertics - his view being it would be not better than the Reapers to indoctrinate the Heritics into beleiveing the origonal Geth's logic. Legion influened that too. "All Life should Self-determinate." 

However, Shepard also beleived information should be open and shared, regardless of the source of it, especially if that information can be used to a good cause. That's why he told Mordin to save Maelon's data.

These factors ultimately lead Shepard to the Synthisis option, even though it caused him to lose himself and his bond with Tali. Sure, I as a player had the option of braking his character, going against all the decissions I had made and thus make Shepard a Hypocrite, but I diddn't. 

And that's one thing I want to make clear here - the ending decissions do not ignore your choices in the past. The choices you made in the past influence your decission for your Shepard at the end - because you had to make them. When the ultimate decission comes, is your character a Hypocrite? Does he make the hard sacrafice to do as he was told. Or does he fold his hands and wait for the end because he did not get percicely what he wanted?

It's not easy to have the onus, and the responsibility, of a hard decision on our shoulders. But that's the reality of what Shepard faces in the Curcible decision.  They're not so much the Catalyst's terms as the Crucibles, by the way. The Catalyst is merely explaining the choices. If it was wanting to lie, he could have completely left out the choice about destruction, or refused to tell Shepard about the choices at all.


It was at this point of the game, the players were ready to cash in their chips and reliquish their responsibility over the Mass Effect universe and just watch the consequences of their previous choices unfold. It insults them that they have to affirm their choices or comprimise a premise of their previous decissions in order to reach the end - and they pretty much get asked: What do you or  your character values the most?

In the Destroy Ending, you valued Duty, or your love interest, above all else.
If you valued Power, or Control, or Ultimately beleived in defending the life of Synthetics without altering the course of all life, Control ending appealed.
If you were looking for the choice that would give the world the best future, and the idea of altering the world to do so did not bother you, Synthesis.
If you could not take the responsibility, or valued principles above survival, you could Reject the use of the Crucible all together.

Each of these options appeal differently to people. None of them are ultimately wrong. I chose how I felt my character would chose, rather than make the choice personally. Each playthrough may wind up at a different ending due to that, and I'm happy that BioWare Flushed them out for me to see the results of those choices.

I would thing the game deserved deeper variance in endings, but I undersatnd the premis at least, even though I disagree with it still.

I think ultimately, chosing what your character would do makes these endings better than simply destroying all suspension of disbeleif and making a choice because you hated the scripting or logic use.

#194
v TricKy v

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Hyrist wrote...

Talhydras wrote...

It's certainly a twisty issue for me. On the one hand, it IS nice to be able to reject the Deus ex Machina plot wholehearted. As someone who thinks it's pretty silly, there's a great deal of Catharsis in expressing some of the disappointment in the entire plot in those final moments.

Lately I've been thinking of it in terms of hindsight. It's a thing that IT folks have been banging on about for a while now, I know, but I really can't figure out how Shep is supposed to believe a single word the Catalyst says. Based on that, I can't allow my Shep to pick any of its options. So far, for my Shep, every single Reaper-Organic interaction has been manipulation on the behalf of the Reapers trying to kill the Organics. Put simply - the only way Shep can know what any of the options do is by watching videos on youtube. Obviously Shep can't do that - so Shep has to believe that for some reason it will be different this time: that this isn't like Object Rho, the Mass Relays, or the Citadel where the Reaper tech was candy coated poison.

This is why I'm excited for the Leviathan DLC. Leviathan may change that paradigm. Leviathan may add a moment, before the ending, where Shep realizes that in extremely strange situations the Reapers are occasionally altruistic or helpful. Then that moment can be used to parallel the endings, where the Reapers are also in an extremely strange situation. By using Leviathan to establish an earlier precedent where cooperation with Reapers is possible, the existing endings and Refusal will be brought more closely into balance from the perspective of Shep IMO.

I still favor Refusal.

Deus ex Machina is a resolution that doesn't resolve things for me, no matter how wondrous the options are. That's just the sort of stories I don't like, ultimately, and the option to say "well this is dumb" is always welcome.


I don't seperate myself from the context of the experience with my characters. "Refusal" Does not fit my active Shepards.

My Vanguard Shepard argued with Tali about the Geth when she expressed her disposition agianst them. He agreed with Legion's logic, which up until that point was given no evidence to beleive him, full on a leap of faith, even as he was falling in love with Tali, it was the one thing he would not back down on. He beleived Synthetic life deserved to live, and organics could coexist with them.

However, he also destroyedthe Geth Hertics - his view being it would be not better than the Reapers to indoctrinate the Heritics into beleiveing the origonal Geth's logic. Legion influened that too. "All Life should Self-determinate." 

However, Shepard also beleived information should be open and shared, regardless of the source of it, especially if that information can be used to a good cause. That's why he told Mordin to save Maelon's data.

These factors ultimately lead Shepard to the Synthisis option, even though it caused him to lose himself and his bond with Tali. Sure, I as a player had the option of braking his character, going against all the decissions I had made and thus make Shepard a Hypocrite, but I diddn't. 

And that's one thing I want to make clear here - the ending decissions do not ignore your choices in the past. The choices you made in the past influence your decission for your Shepard at the end - because you had to make them. When the ultimate decission comes, is your character a Hypocrite? Does he make the hard sacrafice to do as he was told. Or does he fold his hands and wait for the end because he did not get percicely what he wanted?

It's not easy to have the onus, and the responsibility, of a hard decision on our shoulders. But that's the reality of what Shepard faces in the Curcible decision.  They're not so much the Catalyst's terms as the Crucibles, by the way. The Catalyst is merely explaining the choices. If it was wanting to lie, he could have completely left out the choice about destruction, or refused to tell Shepard about the choices at all.


It was at this point of the game, the players were ready to cash in their chips and reliquish their responsibility over the Mass Effect universe and just watch the consequences of their previous choices unfold. It insults them that they have to affirm their choices or comprimise a premise of their previous decissions in order to reach the end - and they pretty much get asked: What do you or  your character values the most?

In the Destroy Ending, you valued Duty, or your love interest, above all else.
If you valued Power, or Control, or Ultimately beleived in defending the life of Synthetics without altering the course of all life, Control ending appealed.
If you were looking for the choice that would give the world the best future, and the idea of altering the world to do so did not bother you, Synthesis.
If you could not take the responsibility, or valued principles above survival, you could Reject the use of the Crucible all together.

Each of these options appeal differently to people. None of them are ultimately wrong. I chose how I felt my character would chose, rather than make the choice personally. Each playthrough may wind up at a different ending due to that, and I'm happy that BioWare Flushed them out for me to see the results of those choices.

I would thing the game deserved deeper variance in endings, but I undersatnd the premis at least, even though I disagree with it still.

I think ultimately, chosing what your character would do makes these endings better than simply destroying all suspension of disbeleif and making a choice because you hated the scripting or logic use.

Nice post and your a right. In the end we can all agree to disagree. Everyone has is own view on these things.
If people still dont understand why refusal is viable choice the only thing I can say is
SO BE IT!
I know its the right choice based on my point of view and that is the only thing that matters in the end.

#195
OblivionDawn

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Arguing with the Catalyst is similar to arguing with a sign.

That's really his only purpose, to tell you what the Crucible does.

#196
Guest_Flog61_*

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Optimystic_X wrote...

chuckles471 wrote...

Principle.

I won't let a bully dictate the fate of the galaxy. We lose, so be it.


Did you ask the Galaxy if they agreed with that notion?

No?

Then you're every bit as much a bully. Congrats.


Did YOU ask the Geth and Edi if you could destroy them? Or did you ask the galaxy if they would be ok with you controlling the reapers? Or did you ask the galaxy whether they wanted their DNA to be magically altered with synthetics?

No?
 
Then you're every bit as much a bully. Congrats.

#197
Dendio1

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chuckles471 wrote...

Principle.

I won't let a bully dictate the fate of the galaxy. We lose, so be it.


Sacrifice the lives of the galaxy so you can adhere to your principles? Selfishness does not even begin to describe..

Modifié par Dendio1, 29 juin 2012 - 08:34 .


#198
Dendio1

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Flog61 wrote...

Optimystic_X wrote...

chuckles471 wrote...

Principle.

I won't let a bully dictate the fate of the galaxy. We lose, so be it.


Did you ask the Galaxy if they agreed with that notion?

No?

Then you're every bit as much a bully. Congrats.


Did YOU ask the Geth and Edi if you could destroy them? Or did you ask the galaxy if they would be ok with you controlling the reapers? Or did you ask the galaxy whether they wanted their DNA to be magically altered with synthetics?

No?
 
Then you're every bit as much a bully. Congrats.


Kill only synthetics or kill everyone through inaction. Tough choice

#199
Talhydras

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Hyrist wrote...

I don't seperate myself from the context of the experience with my characters. "Refusal" Does not fit my active Shepards.

My Vanguard Shepard argued with Tali about the Geth when she expressed her disposition agianst them. He agreed with Legion's logic, which up until that point was given no evidence to beleive him, full on a leap of faith, even as he was falling in love with Tali, it was the one thing he would not back down on. He beleived Synthetic life deserved to live, and organics could coexist with them.

However, he also destroyedthe Geth Hertics - his view being it would be not better than the Reapers to indoctrinate the Heritics into beleiveing the origonal Geth's logic. Legion influened that too. "All Life should Self-determinate." 

However, Shepard also beleived information should be open and shared, regardless of the source of it, especially if that information can be used to a good cause. That's why he told Mordin to save Maelon's data.

These factors ultimately lead Shepard to the Synthisis option, even though it caused him to lose himself and his bond with Tali. Sure, I as a player had the option of braking his character, going against all the decissions I had made and thus make Shepard a Hypocrite, but I diddn't. 

And that's one thing I want to make clear here - the ending decissions do not ignore your choices in the past. The choices you made in the past influence your decission for your Shepard at the end - because you had to make them. When the ultimate decission comes, is your character a Hypocrite? Does he make the hard sacrafice to do as he was told. Or does he fold his hands and wait for the end because he did not get percicely what he wanted?

It's not easy to have the onus, and the responsibility, of a hard decision on our shoulders. But that's the reality of what Shepard faces in the Curcible decision.  They're not so much the Catalyst's terms as the Crucibles, by the way. The Catalyst is merely explaining the choices. If it was wanting to lie, he could have completely left out the choice about destruction, or refused to tell Shepard about the choices at all.


It was at this point of the game, the players were ready to cash in their chips and reliquish their responsibility over the Mass Effect universe and just watch the consequences of their previous choices unfold. It insults them that they have to affirm their choices or comprimise a premise of their previous decissions in order to reach the end - and they pretty much get asked: What do you or  your character values the most?

In the Destroy Ending, you valued Duty, or your love interest, above all else.
If you valued Power, or Control, or Ultimately beleived in defending the life of Synthetics without altering the course of all life, Control ending appealed.
If you were looking for the choice that would give the world the best future, and the idea of altering the world to do so did not bother you, Synthesis.
If you could not take the responsibility, or valued principles above survival, you could Reject the use of the Crucible all together.

Each of these options appeal differently to people. None of them are ultimately wrong. I chose how I felt my character would chose, rather than make the choice personally. Each playthrough may wind up at a different ending due to that, and I'm happy that BioWare Flushed them out for me to see the results of those choices.

I would thing the game deserved deeper variance in endings, but I undersatnd the premis at least, even though I disagree with it still.

I think ultimately, chosing what your character would do makes these endings better than simply destroying all suspension of disbeleif and making a choice because you hated the scripting or logic use.


Fair enough - I think it's hard to separate oneself from one's character at the end of ME3 anyway, just 'cause the decisions are fairly arbitrary. But there IS a lot of room to quantify your Shep's expression in the ending moments - for my Shep, it wasn't just about accepting a nice package. It was about compromise and arbitration: there needs to be dialogue for understanding to form; true understanding cannot simply be conjured into existence. There's really no room for that in the current endings, which is a shame. You go through three prearranged transformations - or you die. Synthesis could be viewed as a sort of compromise, but that transformation only satisfies the Catalyst by removing all organics that could be threatened by synthetics and all synthetics that could threaten organics. Belonging to the same species, or same nation, as their victims has never stopped murderers in the past and perfect communications between every member of the community didn't stop the Geth from splitting into murderous heretics and passive true Geth. 

I definitely think that the ending-as-values-affirmation will work much better once it's plausible for Shep to trust Reapers. Again, I am definitely looking forward to Leviathan because it will make that much more interesting. Otherwise there is no data available to Shep that would allow him/her to put faith in Catalyst's truthfulness. Again, without watching the ending video that follows there's no way to know whether shooting the tube will in fact destroy the Reapers like Catalyst promises, or if it will actually just break the Crucible or release deadly gas into the room. It's a tube. Its function is to carry stuff. Anything could be in it, and as long as we are ruling out Reapers as reliable sources of information its contents cannot be determined by Shepard at that time.

I do want to like Synthesis; after all evolution takes the form of long periods of equilibria punctuated by paradigm shifts so it felt like a great idea. I just think the implementation leaves almost everything to be desired. The pressure that would be viewed as forcing this change - the threat of Reaper annihilation - is very artificial as long as the Reaper controller is part of the equation. Say, if synthesis were proposed by Harbinger as a way for the Reapers to escape the control of the Catalyst and the organics to escape the fate of annihilation it would be infinitely preferable. As long as Catalyst is in complete control over the circumstances forcing this evolutionary leap, the entire scenario is, well... fake. At ANY time Catalyst could have had TIM, who is also a cyborg, throw himself into the beam. Heck, at any time after the Crucible docked and Shep entered the transport beam but before Shep made it to the room, Catalyst could have had all the Reapers stop firing and broadcast a signal saying "OK we don't have to Reap you any more, but we need a cyborg to jump into this beam. Then we'll go away. See, you can trust me. We've stopped firing." Then we'd actually also have at least one data point of Reapers being truthful, if the Reapers indeed stopped firing. It's kind of weird that, if Catalyst is telling the truth and Shep's presence and the Crucible being docked has somehow changed things, he still uses his pawn TIM to try and kill Shep. That's kind of weird. I guess it was some sort of test / friendly joke with Shep? 

Suspension of disbelief is ultimately a personal element to everyone's experience, though. It may make you scoff if I can't accept the RGB choices 'cause I loathe the premise, but from where I sit I can't accept any of the dialogue choices as remotely plausible. When Catalyst appears I start talking to my screen, "Hey wait. Why don't you just go away? Why do I have to take over for you to make you go away? You said you control them - so just go away. You just said you had the ability to leave. If you know the cycle's broken, why not like... go back to dark space for a hundred years to chill and see if we manage to work out this organic/synthetic thing. If we can then there's no need for me to take any of your choices, and if we can't then we can come back to this conversation. You're clearly sentient and you're clearly intelligent and you're clearly shown to not have perfect predictive abilities. Why do I have to shoot this tube to activate the destruction sequence? Why did you say that? Are you reading the script? What's in the tube? Is the script in the tube?"

As you can see for me the scenario is ruined the moment Catalyst lays out any of the three options. None of them flow plausibly for me from the Crucible's stated function nor from the components that are available or the situation as it stands. The Catalyst seems to be operating under the assumption that he can't halt the cycle because otherwise he simply won't halt the cycle and... that's something he can definitely do as the controller of the Reapers. Accepting any of his choices isn't about values any more, it's about what ending video you want to see in my opinion. For me the values I ascribe to - and the path Shepard has charted - cause him to reject three instant solutions because instant solutions generally aren't. My Shepard argues that the solution to the organic synthetic problem is a larger implementation of the Geth-Quarian peace: greater understanding through communication, habituation, and mutual respect. Synthesis does not cause mutual respect  to emerge and does not habituate organics to the presence of synthetic life. In response, the Catalyst kills everybody. But that's OK, because my Shepard acted in character. The precise ending video didn't matter much to me, because I think Mike Gamble's twitter has a dangerously high chance of containing information from Mike Gamble and thus no real insight. Liara's words in that video also are ambiguous enough for me to interpret that our forces eventually won total victory - Liara wouldn't leave a time capsule if the war was over, so it obviously was left while the fighting was still going on. After it was deposited, Shep could have plausibly rallied the fleets and victory was ours. No harm, no foul.

Modifié par Talhydras, 29 juin 2012 - 08:56 .


#200
Talhydras

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A clarification to my comparison of Synthesis to an evolutionary event: Evolution is supposed to be response to an environmental factor. If one of the controlled Reapers proposed it to Shep, then it would be a response by both parties to their environment. However, Catalyst is the environmental factor. His Reaper policy is what would be forcing that change. Only in Control can the galaxy force the Catalyst to change alongside the galaxy - and that's only by overwriting him with Shep.

Modifié par Talhydras, 29 juin 2012 - 08:53 .