afaik no, it must be a fire power too, and I haven't heard that sticky grenades apply ammo powersspudspot wrote...
sareth_65536 wrote...
I've played a QFI using incendiary ammo and I was able to detonate self-fire explosions using a combo shoot+sticky grenade.
The question is, can sticky grenade detonate a fire explosion if you aren't using ammo?
Fire/Cryo explosions trigger when a burning/chilled or frozen enemy is killed with a power that - I think - has to deal direct damage.
So no, Stickies alone can't trigger fire explosions.
Game Mechanics Clarifications and Information (Updated 8/7)
Débuté par
GodlessPaladin
, juin 29 2012 02:41
#326
Posté 01 septembre 2012 - 11:34
#327
Posté 01 septembre 2012 - 11:38
sareth_65536 wrote...
afaik no, it must be a fire power too, and I haven't heard that sticky grenades apply ammo powersspudspot wrote...
sareth_65536 wrote...
I've played a QFI using incendiary ammo and I was able to detonate self-fire explosions using a combo shoot+sticky grenade.
The question is, can sticky grenade detonate a fire explosion if you aren't using ammo?
Fire/Cryo explosions trigger when a burning/chilled or frozen enemy is killed with a power that - I think - has to deal direct damage.
So no, Stickies alone can't trigger fire explosions.
Nope, it can be any combat/tech/biotic power that deals direct damage and did not apply the fire/chill effect to the target. See here.
#328
Posté 18 octobre 2012 - 03:38
Bump for good thread, but also need some updates...
#329
Posté 19 octobre 2012 - 01:40
Can the expose effect of warp cast by 2 different players stack?
Does detonating a biotic explosion cancel warp's expose effect and subsequent dot?
Do biotic explosions benefit from expose?
Does detonating a biotic explosion cancel warp's expose effect and subsequent dot?
Do biotic explosions benefit from expose?
#330
Posté 19 octobre 2012 - 01:45
#332
Posté 19 octobre 2012 - 01:56
Incredible.
#333
Posté 19 octobre 2012 - 03:46
Theres outdated info in the op. would be good if it could be updated
Tyvm corolist!
Tyvm corolist!
Modifié par ka243, 19 octobre 2012 - 04:25 .
#334
Posté 26 octobre 2012 - 09:57
does scope mod affect unscoped accuracy?
#335
Posté 26 octobre 2012 - 10:48
How does the game credit kills for tech bursts and other power combos? Calculates the damage by both powers and credits the kill to the one with most damage, or there are more complicated mechanics at work?
#336
Posté 26 octobre 2012 - 09:50
I tested it and it doesn't :]sareth_65536 wrote...
does scope mod affect unscoped accuracy?
I have another question tho, is it true that AF radius evo only affects explosion radius not the priming one?
#337
Posté 27 octobre 2012 - 01:40
sareth_65536 wrote...
I tested it and it doesn't :]sareth_65536 wrote...
does scope mod affect unscoped accuracy?
I have another question tho, is it true that AF radius evo only affects explosion radius not the priming one?
AF radius evolution affects BOTH blast radius and priming radius.
#338
Posté 27 octobre 2012 - 01:54
For bloodlust it's the base dmg + 2 times not base dmg + 3 times. I noticed this when I play as the vorcha.
#339
Posté 31 octobre 2012 - 05:44
Very useful info.
#340
Posté 31 octobre 2012 - 05:46
GodlessPaladin wrote...
Barrier has a 1.5x multiplier against barriers.
We need to go deeper.
#341
Posté 13 novembre 2012 - 06:01
Can we get some clarification on the new Thermal Scopes?
They say they affect weapon stability(screen shake possibly).
They say they affect weapon stability(screen shake possibly).
#342
Posté 18 décembre 2012 - 08:44
Lol, wrong thread.
Modifié par Flambrose, 18 décembre 2012 - 08:45 .
#343
Posté 24 décembre 2012 - 02:39
Extremely useful info but wheres the Erci Fragnan one? this was part of my sig but I lost Eric Fragnans...
#344
Posté 12 février 2013 - 12:08
Outdated, but still lots of useful info here.
#345
Posté 03 mars 2013 - 02:34
up
#346
Posté 08 mars 2013 - 03:14
Shampoohorn wrote...
Outdated, but still lots of useful info here.
Yeah i noticed that now (don't know from when) Cryo and Fire explosions can be triggered without enemy's death but i don't understand why the cryo eplosion works only with the new cryo power and not with the old one.
I have another question about "damage taken" of annihilation field
Does it affect the Annihilation field damage?? and the biotic combo damage?





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