rmccowen wrote...
I used a level 20 Kroguard with a completely power-damage focused spec using Carnage Evolution 5. With Barrier on, damage against armored targets is either 315*(1+1.1+0.65) = 866.25 if the bonus is additive, or 315*(1+1.1)*1.65 = 1091.475 if it's multiplicative.GodlessPaladin wrote...
How was it tested?rmccowen wrote...]The Armor Damage evolution of Carnage at Rank 6. I think
most evolutions that offer damage against a particular defense type are
multiplicative, but I've tested Carnage.
I set up a solo Bronze Geth on Dagger, used a Phaeston to remove the shields from a Pyro (1050 armor), and then used Carnage (with a three-second wait to make sure the DoT expired). I did two replications, and both times the Pyro was destroyed at about two-Mississippi.
Have you tested this with different evolutions? It may have an inherent damage multiplier against armor like I think Incinerate does. Does Carnage have any inherent modifiers against any defense types?
Modifié par GodlessPaladin, 29 juin 2012 - 04:59 .





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