EvanKester wrote...
What is the rate that weapons recover accuracy at? It's not quite instant, and the Saber clearly recovers accuracy slower than most.
In fact, the way the accuracy of shots is determined seems to be a little strange in a few cases. Looking at Tangster's weapon sheet, for example, the aim error for most shotguns appears to be 0, yet the highly accurate Graal has pistol-like aim errors. I'm assuming Shotguns have special coding for spread?
Agreed, this seems to be an extremely strange stat. The question breaks down to what is the actual meaning for stats such as "Recoil" (seems obvious but probably isn't) and "Recoil Fade Speed".
There seems to be no consistency amongst how these stats function on weapons; or the pattern/mechanic is complex and the values interact in such a way that I don't understand.
The Mattock has Recoil of 3, and Recoil Fade Speed of 3. Perhaps this is why the recoil fades so quickly? But look at the Predator, Recoil 4 with Recoil Fade Speed of only 1.5. Spamming the trigger as fast a possible; does this create noticeable upwards pull with a Predator over time?
Also, I have noticed that only categories that have both Semi-automatic AND Automatic weapons have a "Recoil Fade Speed" stat. This means Assault Rifles, Pistols, and Sniper Rifles. Shotguns, which are all Semi-auto, and SMGs, which are all Automatic, are BOTH missing this stat from their plots.
I have also noticed that, in cases where the stat is present for Assault Rifles, it is listed a "0" or "N/A" for the Automatic and Burst-Fire weapons while Semi-Auto weapons have an actual value written. However, the Saber is a curious exception; it is a Semi-Auto rifle, but has "N/A" listed for Recoil Fade Speed. The other 2 Semi-Auto weapons of the category, Falcon and Mattock, both have non-zero values for this stat.
Pistols are are even stranger; ONLY the Predator is listed as having a Recoil Fade Speed, while technically EVERY Pistol aside from the Eagle is Semi-Auto.
For Snipers, One-Shot rifles seem to be grouped similarly to Automatics and Burst Fire; their Recoil Fade Speed is listed as 0 or N/A. Perhaps because the Recoil is mostly irrelevant because you have to reload between shots? But the Krysae and Valiant, both of which are multi-shot and Semi-Auto, have 0 or N/A for this stat, while the Raptor DOES HAVE a Recoil Fade Speed.
So, what the hell does this stat actually mean?
Modifié par Metal Vile, 30 juin 2012 - 07:31 .