Can we all agree upon this?
#526
Posté 29 juin 2012 - 07:29
#527
Posté 29 juin 2012 - 07:30
No, Mass Effect 3 is just poorly written overall, only carried along successfully because of its characters and even then most of them are caricatures of what they were in previous games.
This is why you don't switch lead writers halfway through a trilogy.
#528
Posté 29 juin 2012 - 07:30
G Kevin wrote...
babachewie wrote...
Nope boring. Go watch any summer hollywood blockbuster if you want that.
Well if it was an option for other players. then wouldn't we all be happy. You can choose youre ending, and others who want to, can choose their happy ending.
I would not be happy if this were an option for other players. I would be furious at Bioware for appealing to the lowest common demoniator instead of sticking to their guns.
#529
Posté 29 juin 2012 - 07:30
#530
Posté 29 juin 2012 - 07:32
ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
NO. This ain't youth soccer, not everyone gets a prize.
#531
Posté 29 juin 2012 - 07:36
Siansonea II wrote...
ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
NO. This ain't youth soccer, not everyone gets a prize.
^ This.
#532
Posté 29 juin 2012 - 07:40
CaliGuy033 wrote...
G Kevin wrote...
babachewie wrote...
Nope boring. Go watch any summer hollywood blockbuster if you want that.
Well if it was an option for other players. then wouldn't we all be happy. You can choose youre ending, and others who want to, can choose their happy ending.
I would not be happy if this were an option for other players. I would be furious at Bioware for appealing to the lowest common demoniator instead of sticking to their guns.
>implying you're some sort of genius
[img]http://www.majhost.com/gallery/Humhum/stupid/costanza.jpg[/img]
Modifié par Zuka999, 29 juin 2012 - 07:48 .
#533
Posté 29 juin 2012 - 07:54
#534
Posté 29 juin 2012 - 08:33
Bivo wrote...
Building the Crucible and going up there is the occasion to discover what guides the Reapers, where its software is.
Remember, lots of geth died when the quarians destroyed there hardware.
What if a refusing Shepard requested Hackett to destroy the Citadel, then the mass relays, instead of just standing there ?
Where would the Trollbrat hide ?
That could lead to a conventional victory, with sacrifices, without having to deal with a deeply insane IA or genociding allies.
^^THIS^^
The Catalyst controls the Reapers. The Catalyst live in/is part of the Citadel. Destroy the Citadel, destroy the means by which the Reapers are controlled. Destroy their brain and they won’t be able to function.
#535
Posté 29 juin 2012 - 09:03
No. I honestly don't need a happy ending in my games, even if I want one. All I need is a well-executed ending, regardless of tone. I would have been just as outraged at the original endings if they were happy, but just as sudden and unexplained.ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
Modifié par AlfaWolf04, 29 juin 2012 - 09:04 .
#536
Posté 29 juin 2012 - 09:25
ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
I haven't really read the thread, so my response is simply to the OP:
What I wanted was victory for what I was fighting for.
EDI & Joker. Eve & Wrex. Geth & Quarian. Earth. My LI. Destruction of the Reapers.
If it took my Shep's death to ensure that, then so be it. I didn't need to live. I didn't need to walk off into the sunset. That would've been a bonus, sure, but I was fighting for overall success, and not just my own.
I just wanted to succeed in what I'd fought for over 3 games, and I got that from a sum total of ZERO of the options given.
It's like... or it feels like... my expectations for how the game would end were vanilla. It seems basic, and logical, that what I just outlined above would be the result of all that I'd done over the 3 games. Vanilla. But what I was offered was a choice between Strawberry, Pistachio, and Blueberry. (I'm not even sure what to call the new 4th option. 'No dessert for you!'? Sorry, ice cream on the brain there.)
None of the endings were satisfying for me. They all shattered my expectations instead of exceeding them.
#537
Posté 29 juin 2012 - 09:36
One thing that is still lacking is a persuade on the kid. When he starts blathering his drivel about inevitability, if you have geth-quarian peace and EDI-Joker romance, you should have both red and blue persuade options to show him it IS NOT, in fact, inevitable, and get him to pack up his toys and leave us alone.
#538
Posté 29 juin 2012 - 09:40
....
Bioware did not want to end the series on a high note. They wanted to make us pay for our actions and feel that each choice finally did have a consequence.
Just wish EDI/Geth did not have to die after all the effort I put into them ...
#539
Posté 29 juin 2012 - 09:46
ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
yes id love to have that as one of the endings{it should be one}
but i dont care if edi dies or not, id let both her and the geth die for this ending but instead they both died anyway and i still didnt get my reunion w/ ashley....
#540
Posté 29 juin 2012 - 09:50
Gravbh wrote...
Kamfrenchie wrote...
Could a bunch of knight knock out several modern MBT ? No
But we kill 1 big reaper in ME1, and several others in the third.
Protheans lost because the were cut off from each other, the citadel shuting down themass relays.
And using their techs again them doesnt mea we're suddenly on the same level, but we get to fight back. If a knight pick up a gun from a dead soldier, he can kill other soldiers with it, despite no being as advanced as hi ennemies.
If th reapers ar that advanced we shouldn't be able to kill any.
1 of them get owned by a tresher maw ffs, how many tresher maws do you kils thrugh ME1 and 2 ? Several.
Th crucible is a deus ex machina. o way the reapers would have missed the the blueprints so man time, and no way we could build it without knowing how it works.
Well the game still has plenty of plotholes anyway
Knights knocking out a main battle-tank isn't a great analogy, I agree. How about this one? A squadron of P-51 Mustangs against a single F-22. That's world war 2 tech against modern day. The ww2 tech wouldn't stand a chance. Hell, a single F-22 wiped the floor with a squadron of F-15s in war games, and that's 80's tech. This is assuming the F-22 isn't grounded due to mechanical issues of course. lulz
The reapers are a bigger leap in tech over the races of Mass Effect than WW2 -> today.
Nope, because we destroy several of them durng the trilogy. A better analogy would be Axi vs USSR, masses of T34 vs tigers and panthers (and king tiger ?)
#541
Posté 29 juin 2012 - 09:55
#542
Posté 29 juin 2012 - 09:59
"UGGGH FEELINGS. UGGH FEELINGS. UGGH CONSQUENCES.. UGH EDGY ENDING.. UEUEUEHG WE ARE SO ARTISTIC.. UUGGH DEEP FEELINGS."
I don't need DARK and BROODING, and EDGY, and DEEP. IF I wanted that I would play Warhammer games or read Shakespeare. This is a Soap Opera SCI FI game, like Star Wars sort of was.
You know why people liked and left the theatres happy from Star Wars? Because it ended on a high note with happiness and made the viewer happy and satisfied. Not.. This.. Whatever.. This is.
Modifié par Karimloo, 29 juin 2012 - 09:59 .
#543
Posté 29 juin 2012 - 09:59
Karimloo wrote...
I feel like BioWare went straight EMO for the last game.
"UGGGH FEELINGS. UGGH FEELINGS. UGGH CONSQUENCES.. UGH EDGY ENDING.. UEUEUEHG WE ARE SO ARTISTIC.. UUGGH DEEP FEELINGS."
I don't need DARK and BROODING, and EDGY, and DEEP. IF I wanted that I would play Warhammer games or read Shakespeare. This is a Soap Opera SCI FI game, like Star Wars sort of was.
You know why people liked and left the theatres happy from Star Wars? Because it ended on a high note with happiness and made the view happy and satisfied. Not.. This.. Whatever.. This is.
Yep, because those are the only two options. "Edgy and Deep," or Star Wars.
Totally.
Modifié par CaliGuy033, 29 juin 2012 - 10:00 .
#544
Posté 29 juin 2012 - 10:00
I played DA:O recently, and whilst I ended up sacrificing myself as usual, with a bit more work I could have had a happy ending If I had chosen to
And I really dislike it when people(almost certainly kids) complain that it would cheapen it, and blah-blah rainbow ending etc. Billions of people have already died! ...a reunion with the crew/happily ever after is only going to be a happy-ish ending for Shepard, if you really believe misery is deeper, there is still plenty of room for that as well in the bigger picture(and all through the game).
After the great job they did with the DA:O ending, which can have a lot of variables depending on your actions, I find it strange how Bioware have gone with this, especially as it is the final game in a trilogy, so they could wrap up the personal stories of the characters in literally any way we wanted
#545
Posté 29 juin 2012 - 10:01
Christalllena wrote...
I'd love to have the paragon ending where shepherd lives and is with their LI. If i have to sacrifice EDI and the geth to do it so be it.
+1, I agree, we can always fix EDI and geth later.
#546
Posté 29 juin 2012 - 10:01
#547
Posté 29 juin 2012 - 10:05
#548
Posté 29 juin 2012 - 10:07
CaliGuy033 wrote...
Karimloo wrote...
I feel like BioWare went straight EMO for the last game.
"UGGGH FEELINGS. UGGH FEELINGS. UGGH CONSQUENCES.. UGH EDGY ENDING.. UEUEUEHG WE ARE SO ARTISTIC.. UUGGH DEEP FEELINGS."
I don't need DARK and BROODING, and EDGY, and DEEP. IF I wanted that I would play Warhammer games or read Shakespeare. This is a Soap Opera SCI FI game, like Star Wars sort of was.
You know why people liked and left the theatres happy from Star Wars? Because it ended on a high note with happiness and made the view happy and satisfied. Not.. This.. Whatever.. This is.
Yep, because those are the only two options. "Edgy and Deep," or Star Wars.
Totally.
No you're right, we got different colour lasers and explanations as to why they are different colours.
Totally.
#549
Posté 29 juin 2012 - 10:09
Ghost1017 wrote...
Hackett: Conventionally we can't defeat the reapers without the crucible.
....whatever that is.
I have seen Reapers killed.
#550
Posté 29 juin 2012 - 10:10
This^ @SION Q To say space magic or more beleivable than beating the reapers conventionally? For one the lore backs it up that we can and two beating them conventionally fits with the theme of Mass Effect. Thats how we have stopped them in the other games is by conventional means.Kamfrenchie wrote...
SION Q wrote...
I am totally against any sort of 'conventional' victory over the Reapers as it makes no sense. This has been evident across the whole Mass Effect Trilogy - the reason they have been so dangerous as an adversary is because we have always known when they come in numbers we would have no way of winning a conventional war. Sovereign (one reaper) stood up to an entire fleet only succumbing when Sarens death overloaded its shields. At the beginning of Mass Effect 3 they obliterate much of the Alliances fleet and land on earth with ease! They have existed for millions of years and have destroyed civilizations more advanced than us (protheans anyone?).
The whole point of ME3 is to gather enough resources for the final battle to get a shot at using the crucible which is our one hope. The fact that its successful is nothing short of a miracle. A conventional victory would be nothing short of ludicrous! But Bioware did give those of you who want that a concession with the reject ending. Our cycle perished but the knowledge learned and oases on helps destroy the Reapers in a future cycle so it wasn't all for nothing.
People like to call synthesis 'space magic' well I believe in space magic more than I believe all the ships and Krogan ground troops in the milky way would have done anything more than delay the inevitable.
Conventionnal victory makes more sense than winning with 2 deus ex machina (crucible + kids)
After Sovereign was killed, better weapons were developped, including Thanix guns. Reverse engineer the reapers, and you could get even better technology





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