You know 100% there is no more Shepard trilogies. The entire premise of ME3 is the end of Shepards story.
ME3 was the end of the ME world completely, it's ruined beyond repair lore wise.
You know 100% there is no more Shepard trilogies. The entire premise of ME3 is the end of Shepards story.
Xenite wrote...
You know 100% there is no more Shepard trilogies. The entire premise of ME3 is the end of Shepards story.
ME3 was the end of the ME world completely, it's ruined beyond repair lore wise.
Allan Schumacher wrote...
At the same time, due to the nature of being a tragedy Shepard effectively has plot armor. While he can die at the end of ME2, it kills the story there and is provided more as an easter egg as opposed to a genuine ending. Mass Effect is Shepard's story, so the possibility of Shepard dying prior to its conclusion is zero.
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
shodiswe wrote...
There is no way you can fidn the war assets needed for a conventional victory unless Bioware adds reinforcements for a differetn galaxy who happens to be very advaced technologically and miliaristic. And with an extreme hatred for AI catalysts...
Modifié par Dragoonlordz, 30 juin 2012 - 09:36 .
The way you word things is... interesting. But like I said I'm done arguing with you.Dragoonlordz wrote...
warlock22 wrote...
Thats a cute post, oh and about it being BW story, Casey Hudson has always said that ME is about "your" story not "a" story look up his quotes. And I like how you said product, because BW keeps hiding behind their "artistic vison" about the endings. But once you buy it, it is no longer art it is a product, a product that you are trying to appeal to fans. So if this is want fans want and are asking for because they dont like what they got, then why not give it to them, especially if most of the fans wont ever buy a game from you again, because that show much the story and characters mean to them. But then again I'm talking to someone who liked the original ending (the 5 %) so I'm just wasting my time arguing with you.Dragoonlordz wrote...
Not going to happen.
If want such a victory then you need to rely on fanfic, that is your stories how you want to tell them.
The game however is Bioware's story and how they want to tell it. Like I said not a candy store where you pick and choose what you want removed or added to the 'goodie bag' prior to buying it, in this case a game after left the store after already bought it as a product already.
You are getting into territory best you avoid else this thread will get locked. The story is Biowares, you played it with some flexibility they allow within the predefined variables they was willing to give you during their story. Sticking with artistic integrity just means keeping their story not replacing it with your fanfic alternative. Nothing more and nothing less. Here is another quote for you one that is newer and more relevant from them "Cannot please everyone" plus another "Extended Cut represents the definitive version of the endings to the Mass Effect trilogy". All your doing right now is setting yourself up for a major disappointment.
Hey Subject M its been awhile! Also agreedSubject M wrote...
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
They would have to associate other endings with other costs and the crucible could of course play a part in other endings.
Persephone wrote...
warlock22 wrote...
Then dont choose this endingPersephone wrote...
No.
If I want schmaltz and kitsch, I'll watch a Rom Com or a Japanese Cartoon. I neither want nor need it in something like Mass Effect.
What if the "High EMS & Refusal lead to this bunnies & roses ending" was true?
Would I HAVE TO have low EMS (As in screwing up everything in ME3) in order to avoid it? Yeah, that would be great....
Subject M wrote...
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
They would have to associate other endings with other costs and the crucible could of course play a part in other endings.
Modifié par Dragoonlordz, 30 juin 2012 - 10:19 .
warlock22 wrote...
Hey Subject M its been awhile! Also agreedSubject M wrote...
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
They would have to associate other endings with other costs and the crucible could of course play a part in other endings.
Master Shiori wrote...
Persephone wrote...
warlock22 wrote...
Then dont choose this endingPersephone wrote...
No.
If I want schmaltz and kitsch, I'll watch a Rom Com or a Japanese Cartoon. I neither want nor need it in something like Mass Effect.
What if the "High EMS & Refusal lead to this bunnies & roses ending" was true?
Would I HAVE TO have low EMS (As in screwing up everything in ME3) in order to avoid it? Yeah, that would be great....
Not really.
You'd still have the option of picking one of the 3 other endings.
Modifié par Ryzaki, 30 juin 2012 - 09:58 .
ph34r-X wrote...
Simple paragon ending.
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
Is this basicly what we all want?
Dragoonlordz wrote...
Subject M wrote...
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
They would have to associate other endings with other costs and the crucible could of course play a part in other endings.
Does not work like that, it is not balance the other three endings with this fanfic type one. It would have to be balance this fanfic version with the other three. As it stands right now that cannot happen because the consequences of the other three are vast while conventional victory is negligible. So unless those who ask for CVic up their consequences to make as hard a choice as the other three then it does not even deserve to be thought about adding to game.
Such loss or consequence would have to be as high as human species all killed off in order to win and save the other races or emotionally every single companion ever had in the trilogy all die to make the choice as hard to pick by the player. As noone here is willing to do such then it should never happen. Losing a few more fleets, losing millions more lives but all races surviving and no reaper threat remaining is not even close to same level of consequence as the remaining choices. As it stands right now in EC the consequence balance is about right betwen the four choices if include reject.
Either way Cvic is never going to happen.
A good game does not just give you choices, it gives you 'hard' choices which the player struggles to choose.
Allan Schumacher wrote...
Shepard Lives, reapers defeated by conventional means, Geth/ EDI lives, Shepard walks off into the sunset with love interest.
I'm just asking to hear your thoughts on the subject. Open question to others that feel the same way.
Modifié par element eater, 30 juin 2012 - 10:29 .
Yup, this^Sire Styx wrote...
I can't understand why some people have an intense dislike for anything happy.
Some of the reasons seem to be like "No, I don't like happy endings, so you cannot have one. If we had a happy ending I couldn't pick any others and I would be forced to pick the happy one."
You are not forced to pick one ending over another. If the happy ending meant you needed 100% completion of the game AND following a specific dialouge route AND choosing a specific end choice, then ther should be no problem.
I don't see how a happy ending is less 'mature' than a bleak or bittersweet ending. Surely it shows lack of maturity if you feel the need to act like a spoilt child, saying everyone should 'have' to have a certain ending and act condescendly to those who would prefer the option of another. Of course, real life isn't always happy, adnwe can't get everything we want. But this is a game and, again, no one is forcing you to take the happy route. It would just be nice if we had more endings.
Similarly, I would like to see a total bad ending. The worst so far is reject, but it might be good to have one where the reapers kill everyone again and again. It doesn't mean you would be forced to choose it. It would't invalidate your endings. Just because everyone dies in my ending, doesn't mean you ending where only one person survived is any less mature. The only way you could complain is if you want to have the bleakest ending possible as if unhappiness is some kind of trophy or something :S
Sire Styx wrote...
I can't understand why some people have an intense dislike for anything happy.
Some of the reasons seem to be like "No, I don't like happy endings, so you cannot have one. If we had a happy ending I couldn't pick any others and I would be forced to pick the happy one."
You are not forced to pick one ending over another. If the happy ending meant you needed 100% completion of the game AND following a specific dialouge route AND choosing a specific end choice, then ther should be no problem.
I don't see how a happy ending is less 'mature' than a bleak or bittersweet ending. Surely it shows lack of maturity if you feel the need to act like a spoilt child, saying everyone should 'have' to have a certain ending and act condescendly to those who would prefer the option of another. Of course, real life isn't always happy, adnwe can't get everything we want. But this is a game and, again, no one is forcing you to take the happy route. It would just be nice if we had more endings.
Similarly, I would like to see a total bad ending. The worst so far is reject, but it might be good to have one where the reapers kill everyone again and again. It doesn't mean you would be forced to choose it. It would't invalidate your endings. Just because everyone dies in my ending, doesn't mean you ending where only one person survived is any less mature. The only way you could complain is if you want to have the bleakest ending possible as if unhappiness is some kind of trophy or something :S
Modifié par Dragoonlordz, 30 juin 2012 - 10:31 .
Subject M wrote...
Dragoonlordz wrote...
Subject M wrote...
shodiswe wrote...
It would invalidate all other endings or the reason to build the crusible...
They would have to associate other endings with other costs and the crucible could of course play a part in other endings.
Does not work like that, it is not balance the other three endings with this fanfic type one. It would have to be balance this fanfic version with the other three. As it stands right now that cannot happen because the consequences of the other three are vast while conventional victory is negligible. So unless those who ask for CVic up their consequences to make as hard a choice as the other three then it does not even deserve to be thought about adding to game.
Such loss or consequence would have to be as high as human species all killed off in order to win and save the other races or emotionally every single companion ever had in the trilogy all die to make the choice as hard to pick by the player. As noone here is willing to do such then it should never happen. Losing a few more fleets, losing millions more lives but all races surviving and no reaper threat remaining is not even close to same level of consequence as the remaining choices. As it stands right now in EC the consequence balance is about right betwen the four choices if include reject.
Either way Cvic is never going to happen.
A good game does not just give you choices, it gives you 'hard' choices which the player struggles to choose.
I think we are talking about different things here.
You have to remember, in this cycle there is diversity unlike the last cycle and Shepard got the whole galaxy to untie unlike the last cycle. Javik even says this to you, saying that even though they were more advanced, they were to simplified and unorganized.Blc949 wrote...
Nope. We were never ever lead to believe we could go toe-to-toe with the reapers. Would make the first 2 games feel unnecessary (some would say they already are but this would cement it).
The original endings sucked, but conventional victory seems dumb when every galactic empire has failed for billions of years especially when we see the last empire was superior to us in many ways.