Allan Schumacher wrote...
I'm bolding the word "should" because many people are just saying "why not?" In a completely fictional world, we could have had pink flamingos materialize doing the macarena while shooting laser beams out of their eyes as the way the game wraps up. So yeah, they could have done it. I'm asking why should it?
For instance, some people have simply just stated "I play games for escapism and I loved being the hero." That's a valid reason. And if that's the way that person really feels, kudos to them for just telling me like it is.
Some people feel that there shouldn't be. Some people feel that the game's definition of choice is more along the lines of "drive the narrative the way I want it to go" instead of "give me choices that have consequences, be and I'll deal with those consequences."
I'm stressing the idea: "Because something CAN be done, does that mean it SHOULD be done?" If you think it should be done, then why? Some have written up some very interesting responses and I enjoy reading them.
A large part of this stems from the other common threads (also mentioned here) about how BioWare could have totally made the refuse ending a happier one.
I got ya. Hard to tell what text means sometimes so I wasnt trying to imply anything rude FYI.
I look at it like this, the whole series was based on a lot of choices and that those chpices would matter. Which they did for the most part all the way up to the end of ME3 where they literally copied Dues Ex and the matrix a shade. They can do whatever they wish, and your pink flamingos line had me laughig over here. Their IP their story, I don't own the rights but if I did as I said I would branch out as many possible outcomes since this was wrapping up the story arc.
I do not share Mac Walters or Casey Hudsons obvious like for cyperpunk type reaities which the game sort of turned into in some ways. I liked it more about overcoming the odds and the characters you grew with and spent hours and hours talking to and getting to know. That is where the heart was for this game and it should have ended with the crew you had available going for one final push for better or worse. The reapers should have been toned down and given a flaw that could be exploited without a plot device that is basically a freebie they give you n context to the story.
In Refuse Shep sees the crucible turned off immediately after he rejects the choices, so it seems if they were so hell bent on their solution then why offer it in the first place? They could have easily won this cycle by destroying it on its way to the citadel, and with advanced tech they should be hardlined into every communication going on in the galaxy so they would know where the crucible is and could have destroyed it way earlier. The reapers were advertised as FAR more advanced than the current crop of races.
I just don't buy into the direction they wanted to go when the endings should have been more in line to what the other games were like, especially ME2 where you could have a suicide mission on steroids basically. Seems like a no brainer. It's the presentation and execution that is key to the story being successful, not a speculatory ending that is trying to blow someone away with a twist or anything like that. A good ending is brought in nice and smooth, no weird things are needed.
Either way whats done is done, the 3 choices are there and it is what it is. The sheer amount of plot holes and confusion though should be somehwat embarrassing for the content creator IMO, it should be handled with care, and the past things that are established need to be honored unless you have a sure fire way to change them that makes sense logically.
Customers that make the higher ups very wealthy deserve that kind of respect. You always hear "We are nothing without the fans" but I feel that gets forgotten while you are swimming in money personally. Words are one thing actions are what counts. The EC is okay but I can find numerous audio dips and other errors in there, so its hard to believe a lot of blood sweat and tears went into it, considering it is almost a guarantee the paid DLC is being worked on by a larger team.
my 3 worthless cents. Dont ban me bro!!