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Spice Up Your Multiplayer Manifest with Stats! (Retaliation Guns/Gear/Mods)


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#701
ArtGerhardt

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Another bump. No stats for the latest commendation weapon, hope an update comes soon.

#702
joker_jack

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This needs an update badly. Valkyrie still is statless.

#703
Daveros

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Love this, thank you.

An update would make me all kinds of happy. :)

#704
Balhaut

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Ohi there Creakazoid! Long time user and admirer of your brilliant creation here.

This may have been intentional on your part - since with this game it's hard to keep track of which items are or are not bugged.

The new(ish) weapon mod for sniper rifles - "Sniper Rifle High-Velocity Barrel I" to "...V" does not impact the raw damage numbers and subsequent DPS calculations when applied to any of the sniper rifles with your script. Since I have one at rank V, I was expecting to see a damage increase equivalent to the "Sniper Rifle Extended Barrel V", in addition to the same increase in armor-specific DPS that is shown with the piercing mod.

I'm not a web developer, but as far as I could tell the javascript logic was just fine - especially because all the other mods work. I checked the dropbox data file you put up in your includes - "datacache-6.js", and it this looks to be the source of the problem. Each of the Sniper Rifle HVB entries in the data set is missing the following element following the "Modifiers":{ parent.

"Damage":{"key":"Damage","value":0.25,"unit":"%"}

So I went ahead and made the change to a local copy of your data cache
,"SniperRifleDamageAndPen V":{"name":"Sniper Rifle High-Velocity Barrel V","type":"Mods","attributes":{"UID":"SniperRifleDamageAndPen V","Weapon Type":"Sniper Rifle","Modifiers":{"Damage":{"key":"Damage","value":0.25,"unit":"%"},"Armor Piercing":{"key":"Armor Piercing","value":0.65,"unit":"%"},"Distance Penetrated":{"key":"Distance Penetrated","value":1.1,"unit":"m"},"Weight":{"key":"Weight","value":0.5,"unit":"+"},"Penetration Damage":{"key":"Penetration Damage","value":-0.3,"unit":"%"}},"Mod Category":"Barrel"}}

I tried to test this change out myself, but it seems like GreaseMonkey doesn't like it when I try and make it use my modified local copy of datacache-6.js. It honked at me with a few errors about @grant or somesuch nonsense, and given my breadth of knowledge about greasemonkey (none), I don't think I will get much farther.

Thank you so much for this fantastic tool Creakazoid! Hopefully this helps in some way. (Unless it's bugged and you left it out intentionally... then c'est la vie!).

#705
DarkAvatar89

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Bumpity bump.

#706
xxrpggamemanxx

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I'm guessing this is done being worked on. Still useful on a lot of weapons. Would love if it worked for valkyrie and such though.

#707
TheThirdSpectre

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Computer can't install it...oh well, laptops nearly dead anyway...

#708
UnknownMercenary

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He's moved onto Borderlands 2 ages ago...

#709
xxrpggamemanxx

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UnknownMercenary wrote...

He's moved onto Borderlands 2 ages ago...

Welll.... damn.

#710
ValorOfArms777

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He's abandonment the project again due to his current interests.. why the heck is there nobody capable of doing this other than him >_>

#711
Stinja

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I had a look at it, ultimately the problem is the data files, and making the script point to an updated one(s).
Unfortunately the https://dl.dropbox.c.../datacache-6.js on his own account, and someone with spare time needs to relocate the source files onto another location.

It dosent look that tricky to be honest (even to me who only really does VB.NET and SQL) but it's time and motivation...

#712
ValorOfArms777

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I'm necroing this again just for the sake of it

#713
wrexthegrunt

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ValorOfArms777 wrote...

I'm necroing this again just for the sake of it

Aww got really exited this mite be updated,wish i had the knowhow to take this on. would love the bioware devs to refine it and make part of manifest. i,d even give a coupla quid for it...:huh::lol:

#714
ValorOfArms777

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A friend of mine will be looking into it

#715
klokked

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I would love to see this updated.
I'd like to see what the stats are for the Valkyrie included in the MD. If anyone's manually updated their script for it, please let me know. I'd love to get my hands on it.

#716
klokked

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Oh, and not to mention the High Velocity Barrel for Sniper Rifles. I wanna see the stats on that one too.

#717
ValorOfArms777

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klokked wrote...

Oh, and not to mention the High Velocity Barrel for Sniper Rifles. I wanna see the stats on that one too.


Hold on for any updates from me or my friend he has to "
figure out"
 how to code it in etc. it's slowproccess but he's getting it done sorta

he's also busy decoding many game mechanics as well 

expect it to be "better" and more accurate than the orignal ;)

Modifié par ValorOfArms777, 28 janvier 2013 - 12:01 .


#718
AlienSM

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ValorOfArms777 wrote...

Hold on for any updates from me or my friend he has to "
figure out"
 how to code it in etc. it's slowproccess but he's getting it done sorta

he's also busy decoding many game mechanics as well 

expect it to be "better" and more accurate than the orignal ;)


Any news on this?

#719
EXTRACT10NP01NT

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Looking forward

#720
Ramsutin

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Is there ANY hope for us that he'd update it?

#721
Vetrusio

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I don't think the author has played the game in months, hence the lack of updates.

#722
Cheylus

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A last update please :)

And then the Detailer will be perfect.

#723
Stinja

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ValorOfArms777 wrote...

Hold on for any updates from me or my friend he has to "figure out" how to code it in etc. it's slowproccess but he's getting it done sorta
expect it to be "better" and more accurate than the orignal ;)


Plz am buff ValorOfArms777's friend :wub:

#724
M A F I A

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Is this handy app discontinued?

#725
A_Pissed_Iguana

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M A F I A wrote...

Is this handy app discontinued?


I REALLLYYYY hope not...