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Waves and Enemy Spawns - Updated for Collectors


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#76
corlist

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Silver goons was observed to have 2138 * 1.5 = 3207 instead of 3027 armour.

*edit* I noticed this was in the wrong thread but you can make the corrections anyway.

Modifié par corlist, 11 novembre 2012 - 11:43 .


#77
Sypher2100

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need to add the seeker swarms 2 the spreadsheet other than that its very useful

#78
Schachmatt123

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Nice list, thanks for providing it :)

Just some small observations: You spelled the pyro 'Geth Pryo' ...

And the 'Max per wave' count for bosses on bronze difficulty seems to be wrong. There is never more than one boss per wave, once it is destroyed there will be no more of them in any wave. Only the collectors will get a second praetorian in later (10+11) waves.

#79
Frevett

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Cerberus platinum wave 11 appears to be wrong. No banshees spawn.

Modifié par Frevett, 21 novembre 2012 - 12:49 .


#80
mybudgee

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Sticky this

#81
lazysundae

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I just discovered this, wanted to give it a bump because it's awesome information.

#82
DullahansXMark

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Something seems off about your Guardian data. Just bumping to make a note of this.

#83
Max Dmian

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Does player amount (solo, duo, trio) affect the budget? Thought I read it somewhere but couldn't find that information anymore.

#84
Ignisami

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I noticed an error in the doc..

Enemy: Cerberus Guardian.
Difficulty: Silver.
Waves: 2 and 3.

current data: active at once/max per wave: 0/0

suggested data: max active at once/max per wave:
wave 2: 1/3
wave 3: 1/unlimited

I'm not terribly sure about the max per wave of wave 2, but it's at least 3.

EDIT:

Max Dmian wrote...

Does player amount (solo, duo, trio) affect the budget? Thought I read it somewhere but couldn't find that information anymore.


It doesn't, as far as I'm aware.

Modifié par Ignisami, 14 janvier 2013 - 02:21 .


#85
Clayless

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What about Swarms and Possessed enemies?

#86
Cyonan

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Robosexual wrote...

What about Swarms and Possessed enemies?


Swarms are spawned pets, so they can be spawned whenever there is a Captain around.

Enemies will be possessed mostly at random based on what is currently spawned. There is a list of waves in which things are allowed to be possessed or not, though I've not pulled that data out for every unit yet. It's something to add in the future, though.

#87
FateNeverEnds

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Awesome post, it didn't get the attention it deserved.

Though there's something I've figured recently:

On objective waves, say you got two Banshees and finish the delivery/hack, then proceed to take a couple laps around the map. The Banshees will follow you around maybe the first lap till you eventually leave them behind. Then by the end of the second lap they will just vanish and you'll get a couple of Marauders or harmless mooks instead, you kill them and that's it.

#88
xBUMMx

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Is it just me, or does the Collectors Platinum Page say Reapers Platinum in box 1A?

#89
OneCoolCow

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Does the whole entire budget have to be spent every wave? Like if there are two points or whatever left over and there are no ravagers does it just go to the next wave?

#90
Tahoe Junglist

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Cyonan wrote...


Something else I've noted in the past doing runs with Zhhk and crew. If you avoid killing the bigger units and focus on the smaller runs, you can force the wave to run out of its' budget before it can spawn any more of the big guys. Using this we would avoid Banshees and never have to kill more than 2 per wave during the more troublesome challenges.



I have noticed this too.  I'm guessing that each wave has a certain inventory of enemies and also a certain total number of enemies as well.  The later waves on harder difficulties have two bosses at a time (primes, banshees, atlases, praetorian).  If you kill a boss, it will be replaced so there will always be two bosses running around at a time.  However, if you kill the little guys first, they will be replaced by more little guys which makes it much easier.  If you use a rocket to kill two bosses in the beginning of the wave, it is no different than killing two cannibals with a rocket, so save your rockets for the end.

#91
FateNeverEnds

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Tahoe Junglist wrote...

I have noticed this too.  I'm guessing that each wave has a certain inventory of enemies and also a certain total number of enemies as well.  The later waves on harder difficulties have two bosses at a time (primes, banshees, atlases, praetorian).  If you kill a boss, it will be replaced so there will always be two bosses running around at a time.  However, if you kill the little guys first, they will be replaced by more little guys which makes it much easier.  If you use a rocket to kill two bosses in the beginning of the wave, it is no different than killing two cannibals with a rocket, so save your rockets for the end.


Yeah but the points...

#92
Jannic

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Might be of interest for one or the other while the event is active.

#93
Beerfish

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Hate to start a new thread when this one is in existence and I did a google search to find it. Looking at Cyonan's data sheet, do waves 9, 10 and extraction really have a bigger spawn budget than wave 8? Have the spawns been changed since that data sheet? Wave 8 against all enemies always seems to me to be by far the hardest to complete. It's totally ridiculous vs the collectors to be facing so many bosses in that wave that you have to deal with.

#94
RaXelliX

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I looked around but could not find enemy compositions for cerberus on platinum.
Like on what waves the banshees and primes spawn and how many.

#95
DrFace007

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excellent, op. something i just notived is geth gold wave 8 and wave 9 geth prime numbers (2) seem to be swapped as wave 8 doesn't have primes.

#96
Beerfish

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DrFace007 wrote...

excellent, op. something i just notived is geth gold wave 8 and wave 9 geth prime numbers (2) seem to be swapped as wave 8 doesn't have primes.


Yeah Wave 8 of silver is tougher than wave 8 of gold against the Geth.

#97
ANDYHUGFAN

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Hmm, interesting discovery, I found this thread by accident. Somebody knows if this great and detailed list of Cyonan still is up to date?

#98
holdenagincourt

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Cyonan wrote...

Robosexual wrote...

What about Swarms and Possessed enemies?


Swarms are spawned pets, so they can be spawned whenever there is a Captain around.


To clarify, then: Do Seeker Swarms and Collector Webs have a wave budget value, or not? If so, do Seeker Plagues have a higher wave budget value than Seeker Swarms or the same one?

Since those things take longer to kill than some normal units (Cannibals, Assault Troopers) I would prefer to not bother with them if they don't count against spawns...on the other hand, even if they count for 10 or 20 wave budget points I might shift my priorities around, because they're really damn annoying.

#99
BridgeBurner

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holdenagincourt wrote...
To clarify, then: Do Seeker Swarms and Collector Webs have a wave budget value, or not?


Yes, all summoned enemies (swarmers, turrets, geth turrets, drones, webs, swarms) all have a wave budget cost.

Wave budget values are...

Cerberus Turret: 20
Swarmer: 2
Prime Turret: 7
Prime Drone: 5
Seeker swarm: 10
Web: 10

A unit's status (possessed / unpossessed) has no effect on it's wave budget cost, as these costs are deducted from the total when the pawn is spawned, not when it becomes possessed.




ANDYHUGFAN wrote...

Hmm, interesting discovery, I found
this thread by accident. Somebody knows if this great and detailed list
of Cyonan still is up to date?


As far as I know, it is still correct, however some of the cerberus gold entries look a little dodgy. Wave 11 has 4 phantoms, 2 goons and 2 atlas I believe, not the 2 guardians stated.

#100
holdenagincourt

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Annomander wrote...

holdenagincourt wrote...
To clarify, then: Do Seeker Swarms and Collector Webs have a wave budget value, or not?


Yes, all summoned enemies (swarmers, turrets, geth turrets, drones, webs, swarms) all have a wave budget cost.

Wave budget values are...

Cerberus Turret: 20
Swarmer: 2
Prime Turret: 7
Prime Drone: 5
Seeker swarm: 10
Web: 10

A unit's status (possessed / unpossessed) has no effect on it's wave budget cost, as these costs are deducted from the total when the pawn is spawned, not when it becomes possessed.


Ah thanks. I didn't see the info for Collector spawns in the spreadsheet and Cyonan's answer seemed ambiguous. Good to know.

Modifié par holdenagincourt, 29 septembre 2013 - 07:38 .