*edit* I noticed this was in the wrong thread but you can make the corrections anyway.
Modifié par corlist, 11 novembre 2012 - 11:43 .
Modifié par corlist, 11 novembre 2012 - 11:43 .
Modifié par Frevett, 21 novembre 2012 - 12:49 .
Max Dmian wrote...
Does player amount (solo, duo, trio) affect the budget? Thought I read it somewhere but couldn't find that information anymore.
Modifié par Ignisami, 14 janvier 2013 - 02:21 .
Robosexual wrote...
What about Swarms and Possessed enemies?
Cyonan wrote...
Something else I've noted in the past doing runs with Zhhk and crew. If you avoid killing the bigger units and focus on the smaller runs, you can force the wave to run out of its' budget before it can spawn any more of the big guys. Using this we would avoid Banshees and never have to kill more than 2 per wave during the more troublesome challenges.
Tahoe Junglist wrote...
I have noticed this too. I'm guessing that each wave has a certain inventory of enemies and also a certain total number of enemies as well. The later waves on harder difficulties have two bosses at a time (primes, banshees, atlases, praetorian). If you kill a boss, it will be replaced so there will always be two bosses running around at a time. However, if you kill the little guys first, they will be replaced by more little guys which makes it much easier. If you use a rocket to kill two bosses in the beginning of the wave, it is no different than killing two cannibals with a rocket, so save your rockets for the end.
DrFace007 wrote...
excellent, op. something i just notived is geth gold wave 8 and wave 9 geth prime numbers (2) seem to be swapped as wave 8 doesn't have primes.
Cyonan wrote...
Robosexual wrote...
What about Swarms and Possessed enemies?
Swarms are spawned pets, so they can be spawned whenever there is a Captain around.
holdenagincourt wrote...
To clarify, then: Do Seeker Swarms and Collector Webs have a wave budget value, or not?
ANDYHUGFAN wrote...
Hmm, interesting discovery, I found
this thread by accident. Somebody knows if this great and detailed list
of Cyonan still is up to date?
Annomander wrote...
holdenagincourt wrote...
To clarify, then: Do Seeker Swarms and Collector Webs have a wave budget value, or not?
Yes, all summoned enemies (swarmers, turrets, geth turrets, drones, webs, swarms) all have a wave budget cost.
Wave budget values are...
Cerberus Turret: 20
Swarmer: 2
Prime Turret: 7
Prime Drone: 5
Seeker swarm: 10
Web: 10
A unit's status (possessed / unpossessed) has no effect on it's wave budget cost, as these costs are deducted from the total when the pawn is spawned, not when it becomes possessed.
Modifié par holdenagincourt, 29 septembre 2013 - 07:38 .