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Waves and Enemy Spawns - Updated for Collectors


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#126
Mgamerz

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That's likely just a bug. If you profile the.match it literally says infinite while the objective is going.

#127
Alfonsedode

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Yeah, i think there s a cap on objective waves too :), which is nearly impossible to reach in normal circonstances. Maybe a speed run setup could the trick



#128
Heldarion

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Yeah, i think there s a cap on objective waves too :), which is nearly impossible to reach in normal circonstances. Maybe a speed run setup could the trick

 

Nope, the bug with the drone fixes itself if you keep killing enemies for long enough. If you, for example, disable all objectives and get to wave 3, it will -never- end. I believe I kept killing Cerberus for 55 minutes on Gold before I ran out of gels.


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#129
Chealec

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Nope, the bug with the drone fixes itself if you keep killing enemies for long enough. If you, for example, disable all objectives and get to wave 3, it will -never- end. I believe I kept killing Cerberus for 55 minutes on Gold before I ran out of gels.

 

That makes sense :)


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#130
Smehur

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I made wave-composition tables based on Cyonan's spreadsheets and the discussion in this thread, mostly so I could tell at a glance which enemies I can expect on which wave of platinum (but all difficulties are included). Maybe someone else will find this useful. Here's the link:
 
ME3 MP Wave Breakdown
 
Please let me know if you see something that's off.
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#131
Garhdo

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Do Possessed Collector units, Seeker Swarms and Collector Webs count towards the points cost at all?



#132
cato potato

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Do Possessed Collector units, Seeker Swarms and Collector Webs count towards the points cost at all?

 

Seeker Swarms and Collector Webs are worth 10 points of the wave budget each, I believe. Possessed units are not worth any more of the wave budget than their non-possessed equivalents.



#133
Garhdo

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Possessed units are not worth any more of the wave budget than their non-possessed equivalents.

Nothing at all? Figured there would be some increase for how much more powerful they are...



#134
XAN

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I made wave-composition tables based on Cyonan's spreadsheets and the discussion in this thread, mostly so I could tell at a glance which enemies I can expect on which wave of platinum (but all difficulties are included). Maybe someone else will find this useful. Here's the link:
 
ME3 MP Wave Breakdown
 
Please let me know if you see something that's off.

I was just looking for this, thank you for making it!

 

It should be added to the OP imho.


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#135
Smehur

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I was just looking for this, thank you for making it!

 

It should be added to the OP imho.

 

Glad you found it useful! It's already listed in the Resource Library, just under Cyonan's tables. Not that I'd mind linking it from the OP here too. :)


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#136
XAN

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It's already listed in the Resource Library

Oops, and that's what happens when you use google search instead of checking the RL first.  :D


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#137
phishface

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I made wave-composition tables based on Cyonan's spreadsheets and the discussion in this thread, mostly so I could tell at a glance which enemies I can expect on which wave of platinum (but all difficulties are included). Maybe someone else will find this useful. Here's the link:
 
ME3 MP Wave Breakdown
 
Please let me know if you see something that's off.

 

Thank you for doing this. I have found it very useful


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#138
docsteely

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I made wave-composition tables based on Cyonan's spreadsheets and the discussion in this thread, mostly so I could tell at a glance which enemies I can expect on which wave of platinum (but all difficulties are included). Maybe someone else will find this useful. Here's the link:
 
ME3 MP Wave Breakdown
 
Please let me know if you see something that's off.

 

This is, in my opinion, the most useful spreadsheet in the library. I use it extensively right now. Thank you for the effort and thank you Cyonan for the initial work.

P.S. One note though, on Bronze Collectors Wave 6 there's a Scion (max. 2), not a Praetorian (max. 1). The same mistake appears on Cyonan's Bronze Waves.  


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#139
Vernostonus

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I made wave-composition tables based on Cyonan's spreadsheets and the discussion in this thread, mostly so I could tell at a glance which enemies I can expect on which wave of platinum (but all difficulties are included). Maybe someone else will find this useful. Here's the link:
 
ME3 MP Wave Breakdown
 
Please let me know if you see something that's off.

Ah that's what I was looking for, thanks. That's the great thing with BSN! So much knowledge around here. :) 


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#140
Mgamerz

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You can see all the wavelists and budgets on the Genesis Mod page of ModMaker.

 

https://me3tweaks.com/modmaker/mods/1

 

It also lists pay tables, wave budget per wave, and chance of selection when using random.


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