Your Most Hated Map!
#126
Posté 29 juin 2012 - 11:01
#127
Posté 29 juin 2012 - 11:02
It's just so bloody dreary.
Modifié par Tokenusername, 29 juin 2012 - 11:02 .
#128
Posté 29 juin 2012 - 11:04
#129
Posté 29 juin 2012 - 11:05
#130
Posté 29 juin 2012 - 11:05
It's sad too, cause it's one of my favorite maps (has 8 grenades!).
Start the rounds in the back of the globe room, it has walls tthat break LoS from most of the map and only 2 entry points (and an ammo box at each one)! When the round starts, you can run out on 'the bridge that leads to no where' and bomb two enemy spawn points from much higher ground. If they somehow start making their way up the ramp, pull back into the global room and/or work the back entry hallway. People watch me clutch waves from that room as they die over and over again, then when they spawn back in will still camp the 'extraction' point every wave...
Condor would probably be my least liked map, but again it's because people like always always always congregate at the worst places on that map. I've watch 3 random fools die over and over again all over the map while I had no problems holding down the fort at the lowest point of the map (it funnels all enemies down one path). Of course grenade spawns are awful on this map, like most.
Giant, again why does everyone feel their so 'leet' that they can hang out in the middle, the most open area of the map?! Die over and over again and still... camp the open middle of the map.
Again the only reason to dislike some maps (other than nade spawns) is because randoms apparently lack the ability to learn. Even a child learns not to touch fire again, yet gamers will die over and over again in the most open areas of the map and then go right back to standing there like a TARGET.
Modifié par Simbacca, 29 juin 2012 - 11:12 .
#131
Posté 29 juin 2012 - 11:37
Jade: The Extraction Point is bugged, you can be standing in the circle and not be part of the extraction. Also, with it being on a little bridge, the enemy can easily walk unnoticed underneath it and shot you in the arse.
Reactor: Way too much cover for your enemies and too many areas for you to stick to as you try to run for your shield-less life. Plus the Hack-Room-of-Death spot.
Dagger: Two extraction points, and you have no idea which one the game is gonna choose. Also, way too many people stay in that center room where they are easily flanked (though it makes a great place to chuck grenades to from the ground.)
Condor: You get shot at from way too many angles, and very few of 'em have cover. However, it's a great map to have a Drone for, for some odd reason...
Giant: You either cross the middle to get from point a to point b and get shot at from all sides, or you try to sneak around the back way, which takes twice as long, and run into the bulk of the enemy's forces.
Hydra: Sniper's map. I'm more of a CQC or "Caster" kinda guy.
White: FBW/G/B... Seriously, people? However, it does have a lot of defend-able locations. Good "Hold the Line" map.
On the other hand, Ghost is probably one of my favorite maps, pity it doesn't come up in randoms all that often. It's always just tickled my fancy.
#132
Posté 29 juin 2012 - 11:38
#133
Posté 29 juin 2012 - 11:50
#134
Posté 29 juin 2012 - 11:52
#135
Posté 29 juin 2012 - 11:57
#136
Posté 30 juin 2012 - 12:00
#137
Posté 30 juin 2012 - 12:05
#138
Posté 30 juin 2012 - 12:05
Also I don't get why so many people hate condor, it's a breeze if you start camping from the top hill and start coming down on both sides with groups of 2 to kill everything when nearing the end of the wave. It's a pretty nasty map to play against geth though I must admit.
Modifié par Dream-Maker, 30 juin 2012 - 12:10 .
#139
Posté 30 juin 2012 - 12:06
#140
Posté 30 juin 2012 - 12:11
#141
Posté 30 juin 2012 - 12:15
#142
Posté 30 juin 2012 - 12:21
Pichsterz wrote...
Reactor, it's dark and the uploading in the tunnel is the worse spot ever.
Those are two really crappy components on that map and it is probably the least fun map to play, espeically if you are Krogan raged. I also hate the maps that people have split consensus on strategy-hydra and condor. Both would be fine if most players weren't so stubbornly stupid about where they want to defend. Both maps have great spots, but the majority of players won't use them for reasons unkown.
Modifié par weezer1201, 30 juin 2012 - 12:22 .
#143
Posté 30 juin 2012 - 12:22
#144
Posté 30 juin 2012 - 12:25
#145
Posté 30 juin 2012 - 12:27
#146
Posté 30 juin 2012 - 12:39
I love Hydra though, it's a brilliant map for sniping, and same goes for Reactor.
Modifié par Heldarion, 30 juin 2012 - 12:39 .
#147
Posté 30 juin 2012 - 01:02
Curunen wrote...
From reading most of the replies, I wonder - are there any players that like both Hydra and Condor together? Seems to be if you like one, you dislike the other.
I actually enjoy both. Very large maps = great sniping and power spam. Condor is more troublesome than hydra because of the terrible ammo locations but otherwise they are quite alright.
Goddess is my worst fear (I started a thread on the obnoxious center hack objective a few days ago) followed closely by playing Turian/Krogan/Batarian on random and receiving Geth >..<
#148
Posté 30 juin 2012 - 01:11
100RenegadePoints wrote...
Condor... I would put an ammo box somewhere on the top of the hill, this map could actually be fun... I wish they would make another smaller map like glacier
wouldn't matter if it worked as great as all the other ammo boxes on that map
#149
Posté 30 juin 2012 - 01:13
#150
Posté 30 juin 2012 - 01:32





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