Glacier. It has turned into a farming map worse than fbwgg ever was. Nobody wants to finish the level because, "What is the point we already got the money". The popular enemy is cerberus because they are the "easiest" so it just becomes repetitive and every game is identical.
Your Most Hated Map!
Débuté par
SinerAthin
, juin 29 2012 02:25
#151
Posté 30 juin 2012 - 01:36
#152
Posté 30 juin 2012 - 01:38
I'm not comfortable playing on Jade, cover spots feels awkward... My 2nd would be Reactor, too many obstacles and blind spots hacking spots are hard to defend...
Modifié par tatski, 30 juin 2012 - 01:40 .
#153
Posté 30 juin 2012 - 01:46
Condor, too much verticality, enemies can shoot you from anywere. Its also way too small, so close range enemies have a hayday against you.
#154
Posté 30 juin 2012 - 02:19
Condor. Reactor's a close second.
#155
Posté 30 juin 2012 - 02:22
Reactor
#156
Posté 30 juin 2012 - 02:34
Condor, mostly because when set to random, it seems to popup MUCH more often than any other, getting really sick of it. As far as difficulty,with the right team, none bother me more than another. Well Goddess can be a pain with gold reapers but it's still kinda new and has good ammo boxes so it's worth it in the end.
#157
Posté 30 juin 2012 - 02:44
Hydra.
Way too freaking open and easy to get pinned down.
Way too freaking open and easy to get pinned down.
#158
Posté 30 juin 2012 - 02:47
Goddess... It is a pretty place, but I get killed a lot there... The enemies just love to swarm us, especially when fighting geth!
#159
Posté 30 juin 2012 - 02:55
Hydra when I'm not using a sniper. Anything and everything that has a gun will immediately start shooting you from ANY distance...
#160
Posté 30 juin 2012 - 03:03
Condor. The layout of it is horrendous. It's a very small map, so enemies can swarm you close range. In addition, it's just way too vertical.
Reactor comes in second, although I'm starting to like it a bit more.
Reactor comes in second, although I'm starting to like it a bit more.
#161
Posté 30 juin 2012 - 03:18
Ghost: Too enclosed.
Dagger: Takes too long to get to where the action is.
Dagger: Takes too long to get to where the action is.
#162
Posté 30 juin 2012 - 03:35
Adamantium93 wrote...
Dagger: Takes too long to get to where the action is.
Unless you're a vanguard. It's oddly pleasing charging from the center room into combat.
#163
Posté 30 juin 2012 - 03:36
Crap sorry guise i mixed up the links for the polls
Here are the proper links, Please VOTE!
MOST HATED MAP
MOST LOVED MAP
Here are the proper links, Please VOTE!
MOST HATED MAP
MOST LOVED MAP
#164
Posté 30 juin 2012 - 03:45
Firebase Goddess.
#165
Posté 30 juin 2012 - 03:46
Condor because it's just as easy to get shot as it is to get stuck on cover.
Reactor because it's dark and twisty.
Jade because the EZ is wrong somehow, and I swear that map messes up my biotics like crazy.
Reactor because it's dark and twisty.
Jade because the EZ is wrong somehow, and I swear that map messes up my biotics like crazy.
#166
Posté 30 juin 2012 - 03:48
CrazyManimalR wrote...
Reactor and Condor
^ This
They are both so incredibly dull.
#167
Posté 30 juin 2012 - 04:53
CaptainTeabag wrote...
CrazyManimalR wrote...
Reactor and Condor
^ This
They are both so incredibly dull.
yep them 2.
#168
Posté 30 juin 2012 - 06:19
White is extremely boring, see it way too much even on randoms. Reactor is dark and depressing. I don't really hate them, though, it's more of a very strong dislike. Goddess is a bit annoying to me, since I often find myself running around to look for enemies.
Condor is one of the better, lots of move and cover, and have to think about what to shoot to conserve ammo. Can quickly descend into crap with idiots and/or campers on the team, though. Bad ammo boxes can be a bit annoying, but we have ammo refill for that. Hydra is awesome and Jade is also really nice with lots of greenery; wide spaces and non-permanent cover positions, you can't just play one style. Jade's extraction zone bug is annoying. May want to bring a backup weapon to adapt to different situations. Also, get that finger out and move.
Otherwise, I'm quite happy about the other maps.
Edit: I find it a good thing that the same maps are both so highly despised and loved by different people. Means there's someting for everyone, while at the same time there's not one map everyone plays exclusively (except white, but not played for enjoyment reasons; there's the exit from lobby option).
Condor is one of the better, lots of move and cover, and have to think about what to shoot to conserve ammo. Can quickly descend into crap with idiots and/or campers on the team, though. Bad ammo boxes can be a bit annoying, but we have ammo refill for that. Hydra is awesome and Jade is also really nice with lots of greenery; wide spaces and non-permanent cover positions, you can't just play one style. Jade's extraction zone bug is annoying. May want to bring a backup weapon to adapt to different situations. Also, get that finger out and move.
Otherwise, I'm quite happy about the other maps.
Edit: I find it a good thing that the same maps are both so highly despised and loved by different people. Means there's someting for everyone, while at the same time there's not one map everyone plays exclusively (except white, but not played for enjoyment reasons; there's the exit from lobby option).
Modifié par AmicusHumaniGeneris, 30 juin 2012 - 06:23 .
#169
Posté 30 juin 2012 - 06:30
Glacier is my least favorite. Really don't like tiny inclosed maps, I need a little space to maneuver or more rooms to bounce through. Plus it seems like its the newest farming map on Xbox, it pops up all the time on gold and I'm really getting tired of playing it.
#170
Posté 30 juin 2012 - 06:38
Tired of playing WHITE but it has the strategy and I don't see why you could complain about forcing the enemy not to flank most of the time.
I only hate HYDRA because absolutely nobody plays it with a decent strategy. Staying at the landing zone or in the building to the right of that area which are the 2 worst places to be.
CONDOR ammo bug definitely and bugged cover where powers hit invisible walls. Also the the holes in the cover that enemies shoot through very tiny spots from mile away (especially primes). Nobody seems to have any idea of a good place to actually stay together.
Everything else is fine usually to me.
I only hate HYDRA because absolutely nobody plays it with a decent strategy. Staying at the landing zone or in the building to the right of that area which are the 2 worst places to be.
CONDOR ammo bug definitely and bugged cover where powers hit invisible walls. Also the the holes in the cover that enemies shoot through very tiny spots from mile away (especially primes). Nobody seems to have any idea of a good place to actually stay together.
Everything else is fine usually to me.
#171
Posté 30 juin 2012 - 06:47
Don't care much for goddess, reactor, or condor.
Condor: getting shot through cover, ammo boxes are off (making it harder for a group of 2+ to resupply efficiently), easy for 1 enemy to glitch so the last enemy is sitting in the spawn playing solitaire until you go kill it, people not staying together and dying in spots that are almost suicidal to attempt to revive them. Also terrible hacking spots.
Goddess: just don't care much for how it plays, to be honest. It's not terrible or anything, I just dislike it. *shrug*
Reactor: "Upload intel to the local network". Oh, by the way, we left the laptop in the middle of the map, where enemies can attack you from 3 sides at once. And cover will be minimal.
Condor: getting shot through cover, ammo boxes are off (making it harder for a group of 2+ to resupply efficiently), easy for 1 enemy to glitch so the last enemy is sitting in the spawn playing solitaire until you go kill it, people not staying together and dying in spots that are almost suicidal to attempt to revive them. Also terrible hacking spots.
Goddess: just don't care much for how it plays, to be honest. It's not terrible or anything, I just dislike it. *shrug*
Reactor: "Upload intel to the local network". Oh, by the way, we left the laptop in the middle of the map, where enemies can attack you from 3 sides at once. And cover will be minimal.
#172
Posté 30 juin 2012 - 06:50
Condor inspires pure, unadulterated loathing in me. Geth on Condor makes me seriously consider shutting off my xbox.
I'm not all that fond of Goddess either. It seems that I'm always getting flanked.
I'm not all that fond of Goddess either. It seems that I'm always getting flanked.
#173
Posté 30 juin 2012 - 06:51
Glacier, for being so darn small.
#174
Posté 30 juin 2012 - 06:53
White. Ugh.
#175
Posté 30 juin 2012 - 07:06
Firebase Condor: Annoying leverage, dark, and melancholy map.
Firebase Dagger: I don't like the layout, don't prefer it for anything other than Cerberus.
Firebase Goddess: I don't really have a problem with this map, but it's death-row on PUGs.
Firebase Dagger: I don't like the layout, don't prefer it for anything other than Cerberus.
Firebase Goddess: I don't really have a problem with this map, but it's death-row on PUGs.





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