What new creature types/elites/bosses would you like to see?
#51
Posté 03 août 2012 - 05:21
Minotaurs,
Lizard people
Serpent dragons (just wanna see types of dragons other than the high dragon sort)
wildcats( lions, tigers, etc.)
Giant Snake
Gargoyles.
#52
Posté 03 août 2012 - 05:25
Modifié par The Hierophant, 03 août 2012 - 05:26 .
#53
Guest_BrotherWarth_*
Posté 04 août 2012 - 07:03
Guest_BrotherWarth_*
Todd23 wrote...
The Warden. But I want the fight to be so difficult that you're not really expected to win; like the fight with Ser Cauthrien while freeing Anora. And if you win, you have the option to take him/her to Cassandra. The fight with him could even be her companion quest.
That actually is a good idea. Your taste in vampires is ****, but that's a really good idea.
#54
Posté 05 août 2012 - 06:22
#55
Posté 07 août 2012 - 11:31
#56
Posté 08 août 2012 - 10:35
wowpwnslol wrote...
More assassin enemies that use vanish, stun, and take at least 50% of your healthbar with every attack.
Lmao ah yes, those bastards. KOed me all the time in Nightmare. That's why I only ever play as a Tank in Nightmare. Though Mind Blast is helpful as a mage as it makes them visible...
That being said, more sneaky, yet no so overpowered ninjas okay? Just not lame ones like the Phantoms.
#57
Posté 08 août 2012 - 10:36
Todd23 wrote...
It's about time my genious was recognized.
It's spelled genius, honey.
#58
Posté 08 août 2012 - 10:45
bloodmage13 wrote...
Can they bring back high dragons and make it actually hard to kill them. Dragons were way too easy to kill in DA2. I would also love to see giants
It should be kinda like The Dragon (Even drake) fights in Dragon's Dogma. That is a hard draconic fight with an ancient dragon should be like.
Also yes, I would like giants.
#59
Posté 08 août 2012 - 03:52
*Coughs* On a more serious note: Different dragons. In Awakenings we had that Spectral Dragon, so we know there can be various types of Dragon. More variation in the Dragon Fights would be nice. Frost Drakes, Serpentine Dragons, Hydras so on and so forth.. More dragons!
Also, more Brood Mothers. There are different types, and i wish to gorge my eyes on as many unsightly, hideously ugly, hags as possible.
It would also be nice if mage enemies had access to more varied spells. As it stands, in both Origins and DA2, mages are pretty predictable enemies.
Modifié par Sylvanpyxie, 08 août 2012 - 03:53 .
#60
Posté 08 août 2012 - 04:59
#61
Posté 08 août 2012 - 05:01
#62
Posté 08 août 2012 - 08:53

Making them less heairy would be nice, just give the stripes or spots as skin colour and solid colours aswell.. I don't know... I would'nt mind seen or having one of them ( if I buy DA3, not very sure atm) as companion just make them as less animal_like as possible.. something similar to Liara T'sonic from mass effect, everyone knows she has some traces of calamari/squid but still humanoid to be liked by the players.
#63
Posté 09 août 2012 - 08:51
#64
Posté 09 août 2012 - 08:59
Huntress wrote...
I would like to see Bioware FEX_creatures, something close to this:
Making them less heairy would be nice, just give the stripes or spots as skin colour and solid colours aswell.. I don't know... I would'nt mind seen or having one of them ( if I buy DA3, not very sure atm) as companion just make them as less animal_like as possible.. something similar to Liara T'sonic from mass effect, everyone knows she has some traces of calamari/squid but still humanoid to be liked by the players.
They're too much like Kahjiit for my tastes...I agree with the less animal thing, otherwise I'll just think "Lol Skyrim crossover" if I played as one.
#65
Posté 09 août 2012 - 09:16
Personally, can't get on board with the whole "Cat Person" thing. Always hated the Khajiit and Rakshasa from other games and those pictures are just way too similar.I would like to see Bioware FEX_creatures, something close to this:*Snip*
If Bioware are going to branch out into other species then it'd be nice if they could make something that actually looks unique to Dragon Age, not something that's practically copy pasted from other titles.
#66
Posté 09 août 2012 - 09:56
I also would like to see additional dire animals. Occasionally in DAO we would get a random encounter on the road and get several wolves or bears, sometimes with a dire wolf/bear as a pack leader. The return of those, in addition to dire spiders and boars would be fun, especially if some of those fights could be made a bit more interesting with the dire animal leading the attack effort in some way, requiring more coordination on our part to take them down, rather than just nuking the whole lot of them.
Finally, I would like to see some aquatic creatures. I don't think it's totally necessary for us to be ablt to go into water at great depth (past waist), or even be able to swim, to show some of these. Any sort of offshore tentacles or fins splashing would be fun to see. Also, creatures like mermaids and things certainly can crawl (see Ursula here) if they really have to.
Same here.TonberryFeye wrote...
I want to see more of the Darkspawn. In particular, I want to see something that leaves me horrified the way the Broodmother did, if that's at all possible.
This is really fun, I like it a lot.ReggarBlane wrote...
I want something that I can't see. At most, I only see a small part of it (which that small part is immense itself or suggests something is immense in the darkness or water).
Modifié par nightscrawl, 09 août 2012 - 09:59 .
#67
Posté 09 août 2012 - 11:16
BrotherWarth wrote...
Bugbears.
Now is the time.
#68
Posté 09 août 2012 - 05:16
Again I do not mind some humanoid-type creatures cat, wolf, Lizard.
The Fex lives in a tropical-like terrain so is probably a cat-like or Lizard-like creature, My hope is Bioware do not make something similar to skyrim because that would be horrible, something more:



Is Humanoid but with traces of an animal. The less they look like an animal the better.
"Making them less heairy would be nice, just give the stripes or spots as skin colour and solid colours"
Modifié par Huntress, 09 août 2012 - 05:32 .
#69
Posté 09 août 2012 - 05:41
Never saw the similarities myself.The Na'vi cat-like people from Panthora.
I'm alright with a lot of Animal/Humanoid creatures, in fact a lot of them are really cool, but Cat-People are just so common place these days, they're in everything, i'd rather see something that's more old school.Is Humanoid but with traces of an animal.
Things like Lizardlings, Yuan-ti, Naga, Kobolds, Centaurs, Satyrs are way more interesting, and that's just a few off the top of my head. There's so many interesting things that could be recreated for Dragon Age. I just, personally, don't have any interest in seeing Cat-People again.
I understand the appeal, i really do. I thought Rakshasa were awesome the first time i saw them in a video game, but you really can have too much of a good thing. At least in my opinion.
Modifié par Sylvanpyxie, 09 août 2012 - 05:41 .
#70
Posté 09 août 2012 - 06:10
Sylvanpyxie wrote...
Never saw the similarities myself.The Na'vi cat-like people from Panthora.
I'm alright with a lot of Animal/Humanoid creatures, in fact a lot of them are really cool, but Cat-People are just so common place these days, they're in everything, i'd rather see something that's more old school.Is Humanoid but with traces of an animal.
Things like Lizardlings, Yuan-ti, Naga, Kobolds, Centaurs, Satyrs are way more interesting, and that's just a few off the top of my head. There's so many interesting things that could be recreated for Dragon Age. I just, personally, don't have any interest in seeing Cat-People again.
I understand the appeal, i really do. I thought Rakshasa were awesome the first time i saw them in a video game, but you really can have too much of a good thing. At least in my opinion.
The Post was created a year ago: http://social.biowar...index/6426078/1
The image:

Par Vollen is an island home of the Qunari, a sentient race called the Fex has inhabited this island since before the Qunari arrived.
Par Vollen was occupied by the Qunari when they landed there 300 years ago. Almost immediately they went to war with the rest of Thedas. The Prima Special Collector's Edition notes:
"Par Vollen has been assimilated to the point that it is now a peaceful Qunari nation with no resistance. The humans who once lived there were more primitive than elsewhere in Thedas, building pyramids in their jungle cities and generally being isolated from other cultures further south: therefore little hue and cry went up to free them from Qunari domination. Now they have been part of the Qunari culture and Qun philosophy for so long that they could not even imagine going back. For their part, the Qunari treat Par Vollen as their homeland. Contact with their original homeland was intermittent at best across the turbulent Northern Ocean before it finally ceased altogether two centuries ago. Several ships have been sent home to restore contact, but they have not returned. The Qunari are here to remain and have accepted this. While the pyramids of the original human society were impressive, the Qunari have topped that with the great domes and aqueducts of Qunandar, which is the only city of real importance on the island and easily a rival to the size of Cumberland."
The only known inhabitants of Par Vollen are the Qunari and the Fex. No outsiders are ever permitted to visit its shores.
Although it’s impossible to guess as what the Fex looks like, the place and location where the fex lives they should be same size of Humans or Elves, Remember The gigantic qunari people came from somewere also.
Modifié par Huntress, 09 août 2012 - 06:17 .





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