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[2/21 -- NEWS] ME3 Romance-Related DLC: Petition for Improvements, Side Missions, & More Content


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#276
coldwetn0se

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Okay, I have another addon to my Story DLC Outline. During the trip from Noveria to Kajhee (where the romance content can be initiated in Shepard's cabin), you set it up so that once the Normandy leaves for Kajhee the following will happen:

1) Scene starts with Shepard standing in front of their personal terminal in Shepard's cabin.

2) Any movement, or button clicking will open up a menu of names. All current squaddies available during this DLC. (yes, that INCLUDES non-romancable squadmate, like Zaeed, Mordin, Kasumi....)

3) Make your selection, and if it is your chosen LI, romance content to commence.

4) If it is a non-LI squaddie, you can have a short dialogue with them. Those that are looking for extra dialogue fun from these characters (i.e. Mordin, Zaeed, Grunt, ect....) can have a bit extra. This encourages replayability which helps sell this DLC.

5) For squaddies like Kasumi (who some wish they could have romanced) some flirty dialogue that SUGGESTS that there is SOME interest there. I know it may not be much for some, but it would allow you to headcannon (assuming you can keep your Shep alive at the end, and said NCP) a possible future with said NPC.....

This sort of device would allow also those that choose NOT to romance anyone, to still have a bit of fun, and again, would encourage replayability making this type of DLC more desirable to spend money on. Just a thought. Will add it to the existing outline. :)

#277
LoonySpectre

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Kasumi is too obsessed with Keiji. And Jacob seems to be the next best thing to her. Can't see her romancing Shepard.

#278
yourmotha

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I'd love to see extra scenes for romancing with these characters, some of your points are way off though, hello? Kasumi is happy with her memories of Keyji & Joker is in a romance with EDI, of course! I would of liked to see more romantic scenes with the characters like in Dragon Age Origins where they could stop anywhere and be like *kiss*. But I respect that Bioware hasn't wanted to drag this out to the ends of the Earth and gave it limitations. So I won't be supporting this, but I love these suggestions!

#279
Henkka the Male

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I agree romance options need more quality.

#280
ElMuchu

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Regarding romance, indeed, I am intrested in a DLC. I think that FemShep needs more hetero LI. James, Javik or Joker would be a great idea. I would also like to see more dialogues or a Palaven Mission with Garru, for instance to save his family.
For male shep Jack and Miranda romance needs more closure and specific scenes

#281
o Ventus

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ElMuchu wrote...

Regarding romance, indeed, I am intrested in a DLC. I think that FemShep needs more hetero LI. James, Javik or Joker would be a great idea. I would also like to see more dialogues or a Palaven Mission with Garru, for instance to save his family.
For male shep Jack and Miranda romance needs more closure and specific scenes


Agreed. FemShep really got shafted (no pun intended) this time.

Also, Jack and Miranda really need better content. Compared to Ashley or Liara or Tali, there's no contest.

#282
Direwolf0294

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I didn't mind the Liara romance but I wouldn't say no to them changing some things around so I don't have to keep repeating to her that I want a romance. If I reafirmed our romance in Lair of the Shadow Broker or on that Mars mission, or both, then I shouldn't have to repeat myself later on at the Citadel.

I'd also like the option to have a child with her. During the sex scene before the assault on Cerberus you should be able to talk with her about having a kid. She should be the one to bring it up. She should talk about how it might be your last chance and all that. You'd have the option to flat out turn her down, kindly turn her down (by saying there will be other opportunities or something) or to accept. If you accept there would be a scene at the end of the game either showing her heavily pregnant or with a baby or young child. I actually think this should be an option with all LIs (at least with the ones where a child is possible). Obviously with a straight female Shepard if you die at the end you wouldn't get an extra scene with a child (though I guess they can add an extra scene showing your lover mourning your death) but if Shepard lives (I don't know for sure but I think in the extended destroy ending Shepard still lives) you'd have your kid. They could also add some extra dialogue with the Starchild to talk about the fact you're pregnant or your LI is.

#283
LilyasAvalon

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While I find Garrus' romance to be COMPLETELY satisfying, I do admit other romances, mainly ME2 mances, REALLY got the short end of the stick. There's also a signifigant lack of LI's for hetreo FemShep's if you do not have a romance prior to ME3 and have killed off Kaidan. I was severally disappointed that Joker or Vega were left out as potential romances, especially given the amount of flirting done with Vega ingame and the fact that Joker has been demanded as an LI since ME2 was in production.

I fully support a ME3 Romance DLC.

In regards to Garrus as well, I fully support the idea of him having a Family related DLC. The situation with Garrus and his father has been in ME since ME1, but in ME2 LotSB we learn he also has an estranged sister and an extremely sick mother. I was disappointed the issue with his mother was never brought up again, as, for whatever reason, this apparently seemed important enough to add in LotSB.

In ME3 though, we do know both his father and sister were stuck on Palaven until late in the game. I would personally actually love to meet Garrus' father, sister or mother and you could do a very action packed DLC to save his family, or find a cure for his mothers illness.

This would also give Bioware a good excuse to finally introduce an official design for a female turian, the only council species we have NOT yet seen yet in game.

Also. I have to mention this, GIVE ME A KAL'REEGAR SQUADMATE/ROMANCE DLC.

...Please. <3

Modifié par LilyasAvalon, 01 juillet 2012 - 08:30 .


#284
Darman

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I don't have much time so I will just add my comments to the points you listed on my LI:

Tali
1. Unmasked! -- the chance to see Tali's face when she takes off her mask
Absolutly

2. Photo -- please fix the stock photo
Fix it. Do NOT change it. But a higher res would also be appreciated.
But actually this is not needed, as everybody can use Texmod or pcc editor to fix it yourself.

3. Additional LI dialogue
Always appreciated.

4. Date on Citadel
No. too much stuff on the Citadel already. Date on Rannoch. After the Rannoch storyline. Additional chance to show her face.

Additional Suggestion:
"Fix" The Tali-Last-night-romace-scene. It lasts about four seconds I think. The music fades out before it actually sets in. (Listen to the wonderful track in the OST). And now please compare it to Liara/Ash/Traynor scenes. Its such an insult that we didn't get the same attention.

EDIT: To all you that wish a new LI in DLC. This will not happen. To implement a new character is hard enough. To add a new LI with all the dialouges and scenes would be nearly impossible by DLC. You'd have to change the whole game. This will not happen.

Modifié par Darman, 01 juillet 2012 - 08:31 .


#285
LilyasAvalon

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The weird thing is, Tali was actually supposed to have a date on the Citadel just like all the other LI's. It was in the script anyway.

...Does Samantha even have a date scene?

Also, regarding her photo, I have NO problem with Quarians being similar to humans in appearance, BUT FOR THE LOVE OF GOD, actually photoshop the picture correctly! The work done on her hands is SAD.

Modifié par LilyasAvalon, 01 juillet 2012 - 08:34 .


#286
Charoleia

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yourmotha wrote...

I'd love to see extra scenes for romancing with these characters, some of your points are way off though, hello? Kasumi is happy with her memories of Keyji & Joker is in a romance with EDI, of course! I would of liked to see more romantic scenes with the characters like in Dragon Age Origins where they could stop anywhere and be like *kiss*. But I respect that Bioware hasn't wanted to drag this out to the ends of the Earth and gave it limitations. So I won't be supporting this, but I love these suggestions!


I will just remind you that Tali and Garrus are both potential LI respectively for BroShep/Fem Shep, but that if none of them were romanced, Garrus and Tali enter a relationship.
It could be the same for Joker : if not romanced by Shep, he falls in love with EDI, just as Kasumi could remain with her memories of Keiji and hopes for Jacob if Shepard doesn't try anything with her.

So, I do support Joker and Kasumi as potentiel LI :wub:

Modifié par Charoleia, 01 juillet 2012 - 08:57 .


#287
Charoleia

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Darman wrote...

EDIT: To all you that wish a new LI in DLC. This will not happen. To implement a new character is hard enough. To add a new LI with all the dialouges and scenes would be nearly impossible by DLC. You'd have to change the whole game. This will not happen.


Why not ? It could be something like what was done in LotSB with Liara, though she was not a real squadmate.

#288
THEE_DEATHMASTER

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There's a lot of people that would love improvements to romance in this game. I support it completely.

#289
Addira23

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I'd totally be up for a Joker romance DLC.

#290
Most Definitely Sane

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I want this so bad.

While he doesn't appeal to me, I've noticed that some people like Kal'Reegar, and want a DLC where you can save him, add him to the crew, and romance him. Maybe he should be added?

#291
HanKhar

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Excellent idea! Everyone needs more *insert relevant LI here* I would love to see more of shep downtime :)

#292
Shaleist

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Addira23 wrote...

I'd totally be up for a Joker romance DLC.


EDI would throw you out the airlock if you tried :whistle:

#293
giftfish

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Lots of activity by new posters last night. Polls are still getting a good bit of activity as well.

I'll incorporate new suggestions into the initial post after some breakfast :]

Nice job, folks.

#294
Steel Dancer

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Interest is spreading :)

May be a good thing to add to the OP post?

Source: http://earendil87.deviantart.com/

Image IPB

#295
giftfish

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@ Steel Dancer: Yep, was planning on it. Still making coffee....

Must. Have. Caffeine.

#296
Sil

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Hmmm...

I would love for them to allow a Samara romance to bloom through this DLC, as even though she turns you down in Mass Effect 2, she is still heavily considering the implications of it afterwards during the rest of the game. Samara was an awesome character, who could and should have been a squad member, and it would've been interesting to see how her romance developed, especially considering the vast age gap.

Also, Thane needs his romance fixed even if I agree that he doesn't need to be saved, just that he deserves as much time in the spotlight before his death as other LI's get through the course of the game.

Jacob's romance needs to be fixed too, as that was an absurd move by Bioware, it really was.

Miranda and Jack's romance.. well, that one is obvious, and due to the thread regarding them being stickied in the General Forum, I'm thinking we're likely to see these two getting some spotlight.

Not a big fan of Kelly, but she too deserves some more.

Modifié par Sil, 01 juillet 2012 - 02:16 .


#297
Yokokorama

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This post isn't really from a romance perspective, but it kind of overlaps with it in terms of character DLC.  I hope you don't see this as off topic, because I feel it really goes hand-in-hand with the idea you have here.  


I. Introduction



Mass Effect 2 - probably the most popular game of the trilogy.  It introduced an awesome new combat system, better graphics, expanded on the game's lore, showed us new races, home-worlds, and more.  But what did it actually accomplish in terms of the main plot? You know, the one that involves the Reapers taking over the universe and all? 


II. Mass Effect 2's Plot Relevance [or lack thereof]



If you haven't figured it out already, it accomplished little to nothing in terms of the main [Reaper] plot.   What I'm basically saying is that someone can play  Mass Effect 1  and then go straight to  Mass Effect 3  (without playing the second game) and have no problem keeping up with what is going on.  How, you ask? Lets review the main details.

  • The entire Collector sub-plot had no real effect on the story.  So now we know the Protheans were turned into Husks - thats great, but apart from a fun fact, doesn't really contribute much.  
  • Cerberus involvement wasn't that important either.  They revived you and were your allies [sort of] in the second game, but if you skip  Mass Effect 2 , Shepard never died in the first place and Cerberus was your enemy in the first game, so them being your enemies in the third game is no surprise. 

    We learn that the Reapers harvest races to make more Reapers [human mush in the Collector base].  Thats great and all, but we're given that information again in the third game anyway, so skipping  Mass Effect 2  is no big deal.  The Human Reaper plot was chucked out the window too.
I think those were the main points that the second game brought forth, all of which are trivial, unnecessary, and abandoned in the third game.  If we could have skipped the entire game and go straight to  Mass Effect 3 , then surely something must be wrong.  So at this point, we must ask ourselves, what was the point of  Mass Effect 2 ? 


III. What's the Point of Mass Effect 2?




My answer? An excellent character development saga .  We had a massive roster of about a dozen unique squadmates, each of a different race and with with a different occupation.  We had interesting missions to find these squad-mates in the first place that told us a lot about their backstory and origin.  We then had follow-up missions, dubbed  "loyalty missions" which further gave us more information about them.  Each squad-mate basically got two extensive missions that built upon their character and past.

The problem? Most of these characters aren't even present in Mass Effect 3 .  Sure, Garrus, Tali, and Liara return with missions on their home planets.  Sure, Mordin gets probably the most epic mission in the entire series.  But what about Thane, Grunt, Jack, Miranda, Jacob, and Zaeed? Yeah, they had brief cameos, but do you honestly think a brief cameo is enough when we spent so much time learning about these characters? Why go through the trouble of giving these characters extensive missions in the second game when you completely neglect and toss them out in the third game?

In addition to this, you throw in characters like James Vega in Mass Effect 3 , which we know nothing about.  Do you really think its a good idea to introduce a brand new [and quite bland and generic] character in the final game of the trilogy, especially when you're tossing out characters that we spent so much time developing and learning about? I don't think its appropriate to introduce a new character so late into the saga, especially when he is taking the place of squad-mates that we spent so much time developing and learning about.


IV. Making Mass Effect 2 Relevant




Where am I going with this? As of right now, from a story standpoint,  Mass Effect 2  is completely irrelevant and might as well have been a spin-off game.  BioWare, for reasons I do not understand, tossed out the most important part of  Mass Effect 2  in  Mass Effect 3 - the character development.  You develop an entire roster of characters that we grew to love in the second game, and then basically give them the axe in the third, and most important, game.

So how can we make  Mass Effect 2  relevant to the series again? I think I've made it fairly obvious, especially considering the fact I'm posting in this thread - give the  Mass Effect 2  characters more focus in  Mass Effect 3  rather than practically abandoning them completely, which you did.  Not only does this improve the quality of your story, but it is also economically viable due to the high demand for such a thing.  


V. Possibilities & Suggestions




Many of the characters I mentioned earlier have tons of potential for a character-focused DLC and mini-arc.  Hell, many of the characters I mentioned also have potential to return as squad-mates once again.  Though there are already tons of suggestions in this thread, here are some of my personal suggestions for these characters:

  • Grunt : The guy's team was slaughtered against indoctrinated Rachni.  Considering Shepard is his battle-master, and Grunt loves fighting, which Shepard does plenty of, there is no reason for him not to join you after that mission as a squad-mate.  To make it a worth-while DLC, you can give him some sort of mission too.  For example, maybe he can get a recon mission to obtain some of warlord Okeer's old data that will be helpful in the war, or maybe an old Krogan super-weapon that will help out.  There are tons of possibilities.
  • Thane : While some may think he had an epic death, I found it pretty 'derp' - worthy.  He had about a dozen chances to kill Kai Leng, and intentionally missed out on all of them (aiming a gun at Kai Leng's head from behind and posing, or running straight into Kai Leng's sword when he had a gun and could have shot from a distance).  This is not to mention that Shepard and two other squad-mates literally stand there and stare as Thane fights.  The solution? Perhaps a mission to find a cure for Thane's illness.  It could be on a planet that is also relevant to  Mass Effect 3 's  plot [for example, we need to stop Cerberus on a certain planet and we find this along the way].  Then after doing the mission and getting cured, he can rejoin us as a squad-mate.  For those people who romanced him, they can continue their romance with him.  
  • Miranda : Kind of similar to Grunt.  She has beef with Cerberus, and guess what - Shepard is fighting Cerberus for most of the game anyway.  So why not have her join you as a squad-mate again and have a Cerberus focused mission? Something like this can easily fit into the plot given how many Cerberus run-ins Shepard has.  Again, for people who romanced her, they can continue it here.
  • Jack : She can get a Cerberus related mission where she has to save one of her students from a base.  Conveniently, that base also holds something Shepard needs, or perhaps Cerberus is holding down a pivotal location that the alliance needs.  Regardless, Shepard gets to accomplish something plot relevant while helping out a friend.  This can happen after the Grissom Academy mission, and after completing this DLC mission, she can join your team and continue a potential romance.

VI. Conclusion



Conclusively, there is no reason  not  to do this.  There is high demand for such a DLC thus making it economically viable, and the story potential is there as well.  As of now, most  Mass Effect 2  characters [and romances]  really  got the short end of the stick, which I think is kind of bad considering how the entire second game was focused on developing these characters.  As of now, I see  Mass Effect 2  as pointless to the trilogy considering one of the most pivotal aspects of it were abandoned.  Please realize this.

Anyway, sorry for the wall of text. I congratulate anyone who managed to read through all of this and I hope it was an entertaining read.  I also hope BioWare takes notice of this thread, and the potential such an idea can have. 

Modifié par Yokokorama, 01 juillet 2012 - 02:52 .


#298
vixvicco

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blacqout wrote...

Some of you should put a little more effort into pursuing romance outside of the Mass Effect videogame.


Exactly.

#299
Hisilome

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coldwetn0se wrote...

I pray this doesn't end up to messy.....so apologies to anyones "eyes" who go cross trying to make sense of this.  NONE of the storylines are fleshed out in the slightest, so feel free to add actual story content/gameplay if you are so inclined. And since I am primarily a Thanemancer, his content is more thorough than the others. Here it goes:

Story DLC Highlighting ME2 Ex-Squadmates

*NOTE* With the way this would be implemented, anyone could play this DLC regardless of what ME2 squadmates are alive or dead.  Since this is meant to highlight the ME2 squaddies who were NOT made into ME3 squaddies, Garrus and Tali will be counted towards the ME3 squad list.  Lastly, depending on when this would be played, and who is still alive at the time, the available player list could change (replayability, yes??).  Legion has been left out because of his current role in ME3.
Cast:  (available teammates between 3 - 9 ) 
From ME2: Thane
                   Mordin
                   Jack
                   Samara
                   Miranda
                   Jacob
                   Grunt
                   Zaeed
                   Kasumi
(If at least three of these members are not available, the following are left to choose from)
From ME3: James
                    Liara
                    EDI
                    Ashley/Kaidan
                    Garrus
                    Tail
Preface for Available Temp Squadmates: From the ME2 squad list, any and all could be dead.  If ALL ME2 cast listed are dead, it defaults to available ME3 squad list (VS, Garrus and Tali could potentially be dead, which is the only reason they are at the bottom of the list.)

Thane Specific content added to make him playable.
One issue we have with Thane, is his current condition (healthwise).  The following would be implemented to allow for Thane to be a party member during this DLC.  The Player could choose NOT to do the following, and work from the remaining ME2/ME3 squad list.  If the following content is activated by the Player, this DOES NOT GUARANTEE THANE LIVES for the rest of the game.  Just bolsters him enough to make him available for said DLC. (No worries, Thane lovers and friends of Thane.....the DLC content will allow the Possibility for Thane to survive to the end of the game.)

A small amount of content would be added to the base game.  This content would be available to activate AFTER your initial interaction with Thane in Huerta Hospital.  The diagram below illustrates this:

(Diagram was initially made by me for a way to keep Thane alive until the end of the game.  Ignore the heading, please.)
Image IPB

As you can see this would be a short conversation with Thane about his doctor/a doctor having a new treatment to try (since we already have information on the Eupolmus Device, that might be the best way to go, but it could be something new/different.)  The dialogue option even gives people who "accidently" triggered it when they don't wish to change his availability (and perhaps his fate later on), to 'leave him be', so to speak.  If you choose to have him take the treatment, he is now available (until before the Citadel Coup), to join you in the following DLC. 

Story Setup

Locations Visited:  Omega (if Omega is done in another DLC, then any location that would work for Cerberus Ops)
                                 Noveria
                                 Kajhee

**NOTE**  There has been a rumor about Omega DLC since the game was released.  I still like the idea of it being used since it was a ME2 specific location.  I am writing all of this on premise that something isn't, hasn't been
written by BW.  Obviously, if it does get written, a new Location (moon, base, planet) with a strong Cerberus presence would be used.  I kind of like the idea of a Batarian colony (the Batarians have been involved in a number of useable story lines, and could make for interesting involvement) in the event that Omega is not available for this type of storyline.

*Each location would have certain character highlights, if those characters/teammates are alive and being used on these missions.  If those characters are unavailable, that character specific dialogue will not trigger HOWEVER all playable content is still available.  I will now highlight the different characters on the different locales that will have specific character content available.*

Omega (or it's equivalent replacement)

1) Cerberus Takedown: Miranda Lawson and Jacob Taylor
    a) Both characters being ex-Cerberus, would have extra dialogue and/or action sequences

2) Mercenary Involvement: Zaeed Massani
    a) Gaining control of Blue Suns; Zaeed specific dialogue.

3) Secondary mission: Visit Maelon/Daniel/Mordin's old clinic: Mordin Solnus and Thane Krios
    a) Mordin gets to check up on his old clinic, and meets a new assistant.  A Drell who has intel that sends the team to
        Noveria.  Mordin unique dialogue.
    B) Thane short banter with Drell assistant.

Noveria

1) Work with Lorik Qui'n and Gianna Parasini: Kasumi Goto, Jack (subject zero), and Grunt
    a) The scenerio would center around the intel extracted from the Drell assistant.  This could involve another 
         thwarting of TIM and cerberus.  
    B) Kasumi could have been involved in a heist for something related to this subject matter (considering the companies
        that work on Noveria, this is ripe for espionage, insider info, and sabotage, so I would say a lot of possibilities could
        come in to play.) Unique dialogue for Kasumi.
    c) Jack could find information regarding her time on Praggia (perhaps something hinted at during her LM in ME2)
        Unique dialogue for Jack.  (To make this content relevant even if Jack isn't available for the DLC, the information
        should relate back to the main mission.....obviously.)
    d) Trading O'keer data for something vital.  Grunt unique dialogue.
**NOTE**
Noveria being the planet with so many different scientific/technological companies on it, makes it a great background for information, potential assets, and actual equipment to be had.  It is also a good jumping point for next story location; Kajhee.

Kajhee

1) Work with Hanar and Asari scientist: Thane Krios and Samara (Justicar)
    a) Actual research from Noveria leads to extended/elaborated research being DENIED the Drell people (a cure or life
        extention for all Drells suffering from Kepral's Syndrome). Unique dialogue for Thane.  
    B) Asari scientist is believed to be a traitor, but the Players investigation leads to another.  Samara has 
        unique dialogue and action scene.
    c) Cure/life extention can be initiated.  **If your relationship with Thane is Loyal or Romanced, you will have an opportunity to have him STAY on Kajhee and get treated.**  However, he will argue with you because his son is not with him.  You must have either reconfirmed romance (see LI content list for further info) OR high enough Paragon/.Renagade/Reputation to have him take the treatment.  Further more, you can avoid the conversation by NOT clicking on him.  This will simply default to him and all other crew members getting back aboard the Normandy, and flying back to the Citadel.  If Thane returns to the Citadel with the team, his involvement in the Citadel remains exactly the same.  If he DOES stay on Kajhee, then the game will default to Kirahee (if alive) or the Councilor will die (play out exactly if you had a dead Thane from ME2, or you didn't speak to him at all.)  Maybe a short email can be received from Kolyat saying Thank You for his people, and that he is on his way to join his father.

Extra Romance Content for ME2 LI

**All romance content would come during the final trip from Noveria to Kajhee.  This would take place in Shepard's cabin.  Romance content for the ME3 squaddies could be added here as well, if they are the members with you, HOWEVER, since I have no doubt that the current ME3 squadmates will probably be used in other SP DLC, I am not going to add them to the list.  PLEASE understand this is NOT me shafting the ME3 LI's.  I am MORE than happy to have them in here with extra romance content, but since this is meant to highlight the ME2 exsquaddies and the non-squaddie Love Interests, I will only post my ideas on those.**

Thane Krios

1) Player would be able to reconfirm the romance.  By doing so, this would unlock the Paramour Achievement.
2) This would also trigger the availability to cure/extend Thane's life.
3) Dialogue, kiss, would take place in front of Shepard's bed, fade to black.

Jack (subject zero)

1) Unique dialogue, standing in front of Shepards bed, passionate kiss and fade to black.

Miranda

1) Sitting on couch, more relaxed, holding hands, unique dialogue, kiss with hug.

Jacob

1) Standing in front of fish tank. 
2) Player can finally give him a bit of their mind. (if they choose)
3) Jacob will show deeper regret. 
4) Player could have a Paragon Interrupt that takes him by the hand, and forgives (but doesn't forget) his choices.  If NOT taken, Shepard will turn away, and Jacob will leave.

Samara

1) Even though she didn't offer the Paramour Achievement for ME2 players, your Shepards were given "intimate" scenes, and it was hinted that she would/could be available as a LI in ME3.
2) To initiate this scene, you must "call" up Samara.
3) In the middle of the room, unique dialogue (including an opportunity for players who wanted a romance with her to speak of their feelings for her).
4) If you choose dialogue that indicates you have feelings for her, you will get an Interrupt that allows you to finally kiss her.  I don't have a problem for those not locked in another romance, to get the Paramour Achievement (if they haven't already.)

**Again, feel free to add for ME3 LIs.  I honestly believe that more romance content should be for all, but this DLC is meant to utilize the ME2 non-squaddies (and the LI's that apply).**

Banter

If you have a relationship with any of the teammembers the Player recruits for this DLC mission, occasional banter could be heard to reference your current romantic involvement (think of Legacy, and MotA for DA2.)

Alrighty then....have at it!!  Image IPB 
Okay, I have another addon to my Story DLC Outline. During the trip from Noveria to Kajhee (where the romance content can be initiated in Shepard's cabin), you set it up so that once the Normandy leaves for Kajhee the following will happen:

1) Scene starts with Shepard standing in front of their personal terminal in Shepard's cabin.

2) Any movement, or button clicking will open up a menu of names. All current squaddies available during this DLC. (yes, that INCLUDES non-romancable squadmate, like Zaeed, Mordin, Kasumi....)

3) Make your selection, and if it is your chosen LI, romance content to commence.

4) If it is a non-LI squaddie, you can have a short dialogue with them. Those that are looking for extra dialogue fun from these characters (i.e. Mordin, Zaeed, Grunt, ect....) can have a bit extra. This encourages replayability which helps sell this DLC.

5) For squaddies like Kasumi (who some wish they could have romanced) some flirty dialogue that SUGGESTS that there is SOME interest there. I know it may not be much for some, but it would allow you to headcannon (assuming you can keep your Shep alive at the end, and said NCP) a possible future with said NPC.....

This sort of device would allow also those that choose NOT to romance anyone, to still have a bit of fun, and again, would encourage replayability making this type of DLC more desirable to spend money on. Just a thought. Will add it to the existing outline. :)
*EDIT*






Image IPBImage IPBMasterfully done, Coldie!*bow*

#300
danby

danby
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