SNascimento wrote...
.ArchDuck wrote...
LateNightSalami wrote...
someguy1231 wrote...
Just because an overwhelming galactic force can take out one Reaper doesn't mean they can take out an entire armada of Reapers. That's like arguing that a small group of poorly armed thugs can take out an entire military base if they can manage to take out a single soldier.
The fact is, the only time we've ever seen a Sovereign-class Reaper destroyed conventionally is the end of ME1, and even then it shrugged off the initial attack and only lost due to a mistake it made. I know this is a bitter pill for you to swallow, but Bioware simply built up the Reapers to be too powerful by the time ME3 came around. The only way they could've been conventionally beaten is if Bioware suddenly forced massive amounts of Villain Decay on them.
Sovereign class reapers are shown being destoryed conventionally in the battle for earth as the fleet begins its initial approach.
And durting the Battle of Palaven before they (the turians) switched tactics from offense to defense, and during the Miracle of Palaven...
Guile and balls are what it appears to take. Which does explain why Hackett can't... hack it.Oh yeah I went there.
And what was the final result of the Battle of Palaven? Reapers won, Turians lost... even with all their sacrifices, Krogan support and the biggest fleet in the galaxy.
the reapers possess a numerical advantage as well as a technological advantage.
enough of an advantage that they are able to disregard any tactical advantages we have, such as the one employed by the Turians when the Reapers first hit palaven, or the advantage the Asari have against Reaper ground forces on Thessia.
sure, we might bloody their noses a bit, but they'll rip off our arms in retaliation.





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