Thoughts on Mike Gamble's tweet "If you knew..."
#51
Posté 30 juin 2012 - 02:07
fool me 387 times, shame on me.
#52
Posté 30 juin 2012 - 02:08
The Angry One wrote...
Damage control.
And promotion of Mass Effect: Speculations.
Also, sadly, he might've actually believed that.
#53
Posté 30 juin 2012 - 02:10
anorling wrote...
Samuel_Valkyrie wrote...
What damage control? Most people are actually quite satisfied with EC. Or rather, of the base here on BSN, the opinion is about evenly devided. And even the media outlets that agreed with Retake ME3, have shifted towards an appreciation of the new endings, in about 75/25 positive/negative (being gallant towards the negative).
So, yeah, at this point, they really don't need to be doing all that much damage control.
However, I do think it's a marketing thing, showing that, while EC is done, there will be stuff coming out for ME3. Trying to keep ME in the talk, so to speak.
We're not talking about the EC ending and whether or not people like it. We're talking about words spoken by Gamble long before they even announced the EC and the meaning of those words.
Oh.
In that case
/care
#54
Posté 30 juin 2012 - 02:20
iggy4566 wrote...
Femlob wrote...
dreamgazer wrote...
Damage control or not, it shows that things were in the pipes and that we didn't have all the information. We didn't, obviously. And, in terms of DLC, we still don't.
Forgive my lack of cynicism, but I think something interesting is yet to come, something that'll tweak our perspective.
It'll have to be one hell of a tweak, then.
They could start by eating their own words and beefing up the Reject ending.
But that would ruin their artistic vision.
Eh, I can think of a few ways to alter the context of the ending without "changing" it, per se. I have no idea if they will, but it's possible. And feeding into our general perception of the ending would be far more intriguing than fragmented, unrelated DLC.
#55
Posté 30 juin 2012 - 02:21
#56
Posté 30 juin 2012 - 02:24
But what would make me keep my save games? Replayability with that save game. If ME3 included a in-game level editor, or post-content that had a really good replayability factor, I would keep my saves.
#57
Posté 30 juin 2012 - 02:25
v0rt3x22 wrote...
A while back Mike Gamble tweeted:"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning…you’d, we’ll – hold onto your copy of [Mass Effect 3] forever."
Tweeted on the: 3/9/2012
What do you think - mindless PR talk - or a clue...?
Called it then.Calling it now.Just talk.If they had something then and they did want us to know we would know.It is that simple.Just release that DLC that's on stand-by,we're waiting
#58
Posté 30 juin 2012 - 02:29
#59
Posté 30 juin 2012 - 03:03
The Spamming Troll wrote...
fool me once, shame on you.
fool me 387 times, shame on me.
Haha
#60
Posté 30 juin 2012 - 03:07
#61
Posté 30 juin 2012 - 03:13
Hyrist wrote...
My thoughts on "If you knew..."
Was immediately "Then tell us!"
The concept of Non Disclosure Agreements is beginning to become a dated one. Blind hype is starting to sour games rather than excite them. We want data, we want actual information. If you've got to change something because of budget concerns, don't sit and be quiet about it and have use be unpleasantly surprised. Tell us! Not only will we, as gamers, understand, but we might be able to help - either with frund raising or pressuring publishers to give less restraints.
Developers - we are no your enemy. We are your fans, and quite possibly your strongest asset. We'll be harsh and strict with you when you stumble and fall, but it's because we want to see you succeed. Be human with us, and we will be so in turn. It's so much easier to support someone or a group that SHOWS they want and lean on that support, than someone who just says it and is all clammed up otherwise.
Involve us, and we'll be yours for the long haul.
+1
#62
Posté 30 juin 2012 - 03:19
Call it what you will - BS, damage control, PR talk - that doesn't change the fact that I don't trust it either way. Considering how out of touch these devs have been regarding the game, statements like this don't really mean anything anymore.v0rt3x22 wrote...
A while back Mike Gamble tweeted:"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning…you’d, we’ll – hold onto your copy of [Mass Effect 3] forever."
Tweeted on the: 3/9/2012
What do you think - mindless PR talk - or a clue...?
#63
Posté 30 juin 2012 - 06:27
Olaf_de_IJsbeer wrote...
Aquilas wrote...
Olaf_de_IJsbeer wrote...
All those who feel Reject was an 'insult' (seriously?) probably think they mean this.
Here’s a great article with links to others:
Letting Go of Mass Effect 3
Note the Rob Munsch quote. BSN fans aren’t the only ones who think Reject is a slap in the face.
I'm sorry, but an appeal to authority won't convince me that some people are not much too easily insulted. Also, I don't know who Rob Munsch is, and a quick Google search showed me that's reasonable because English is not my first language.
Appeal to authority? Say what? I was referring to an article in a major publication that quotes a commenter who considers the Reject option a slap in the face. By that I meant a major publication raisied the issue outside of the BSN forums and seemed to endorse that view.
Rob -is- a BSN member, and he's traded posts with Allan Schumacher here in the forums. Daniel Nye Griffiths, also at Forbes.com, mentions he's been talking with Rob. Here's a great article about Reject by Griffiths; it's become my headcanon version of the "final option":
The Real Hero of Mass Effect 3 Explains How -and Why- the "Reject Ending" Works
Note that I'm one of those who maintain the next Cycle heeded Liara's warning and did -not- use the Crucible, despite Mike Gamble's retcon Tweet to the contrary.
I see now I did infer Erik Kain endorsed negative views of Reject. I was wrong; in fact, he merely raised the question: is Reject an insult? So thanks for helping me catch that.
Anyhow, my point remains: the "Reject=insult" interpretation is being discussed in the mainstream media, not just here in the BSN forums.
We often hear that BSN fans dissatisfied with the ME3 endings are just a bunch of petulant whiners who come to the forums and rant. Well, some outside observers have been listening too.
Modifié par Aquilas, 30 juin 2012 - 06:42 .
#64
Posté 30 juin 2012 - 06:39
#65
Posté 30 juin 2012 - 06:48
#66
Posté 30 juin 2012 - 06:52
#67
Posté 30 juin 2012 - 07:00
RadicalDisconnect wrote...
I sometimes wonder if Gamble has even played the game.
Doesn't matter. There's not a snowball's chance in hell of him ever saying anything that might be the least bit negative about the game in any way, shape or form.
Until the next Mass Effect game comes out, anyway. At that point, ME3's metric ton of flaws are suddenly as clear as day.
#68
Posté 30 juin 2012 - 07:06
robtheguru wrote...
I'm done with Mass Effect 3 and probably future Bioware games.
They were like a beautiful woman with each Mass Effect a further item of clothing removed. I expected the ending to reveal the soft tender area that we all know and love, only to be faced by a giant man pole flopping about everywhere.
Hahaha --- almost spit out my coffee with that one.
#69
Posté 30 juin 2012 - 07:08
#70
Posté 30 juin 2012 - 07:09
#71
Posté 30 juin 2012 - 07:29
Aquilas wrote...
Olaf_de_IJsbeer wrote...
All those who feel Reject was an 'insult' (seriously?) probably think they mean this.
Here’s a great article with links to others:
Letting Go of Mass Effect 3
Note the Rob Munsch quote. BSN fans aren’t the only ones who think Reject is a slap in the face.
Thanks for that link. The first quoted part sums up my feelings nicely
#72
Posté 30 juin 2012 - 07:32
You may want to refresh your knowledge of what a Non Disclosure Agreement is.Hyrist wrote...
The concept of Non Disclosure Agreements is beginning to become a dated one. Blind hype is starting to sour games rather than excite them. We want data, we want actual information. If you've got to change something because of budget concerns, don't sit and be quiet about it and have use be unpleasantly surprised. Tell us! Not only will we, as gamers, understand, but we might be able to help - either with frund raising or pressuring publishers to give less restraints.
Refusing to spoil upcoming content is a storytelling concern, or at worst a marketing one.
#73
Posté 30 juin 2012 - 07:35
#74
Posté 30 juin 2012 - 07:38
My answer woud be, if you have something to say, then do it. Clearly. If not, it's better to keep your mouth shut.v0rt3x22 wrote...
A while back Mike Gamble tweeted:"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning…you’d, we’ll – hold onto your copy of [Mass Effect 3] forever."
Tweeted on the: 3/9/2012
What do you think - mindless PR talk - or a clue...?
#75
Posté 30 juin 2012 - 07:42
Agreed so they are gonna add to the endings like a reunion but that was PR talk most likelyEain wrote...
Rule of thumb: whenever Gamble, Hudson or Walters say anything, the opposite is usually true.




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