Erik Kain: BioWare Deserves Credit For 'Mass Effect 3' Extended Cut
#1
Posté 30 juin 2012 - 11:49
#2
Posté 30 juin 2012 - 11:58
www.forbes.com/sites/erikkain/2012/06/30/bioware-deserves-credit-for-mass-effect-3-extended-cut/
#3
Posté 01 juillet 2012 - 12:00
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
#4
Posté 01 juillet 2012 - 12:02
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Entirely too serious and whiny about not getting your way in a video game
#5
Posté 01 juillet 2012 - 12:04
No..
It did what it was supposed to do and it was the bare essentials at that, it does not excuse the exist problems with the Mass Effect 3 plot, their complete and utter lack of quality control. and there childish handling of criticism by hiding behind the false praise that sites lie IGN heap on them.
Through at this point I am rather tired of reharshing those same talking points.
Modifié par nitefyre410, 01 juillet 2012 - 12:04 .
#6
Posté 01 juillet 2012 - 12:06
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
#7
Posté 01 juillet 2012 - 12:07
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
ME3 deviates from the theme of the series. You just want to deny me my ending because you feel it threatens yours.
In the end, that shows how weak your ending is.
#8
Posté 01 juillet 2012 - 12:09
The Angry One wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
ME3 deviates from the theme of the series. You just want to deny me my ending because you feel it threatens yours.
In the end, that shows how weak your ending is.
ME3 may as well be a different franchise, that just happens to have the same characters as Mass Effect.
#9
Posté 01 juillet 2012 - 12:13
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Completely agreed.
#10
Posté 01 juillet 2012 - 12:15
Before both the ideas and the execution of them were terrible. Now the execution is agreeable in some aspects, but the ideas are still mostly the piles of sh*t they always were.
So I can admire that the ending at least has a reasonably consistent tone.
Though I almost want to strip away any given credit for essentialy outright lying about half a dozen things.
Modifié par The Night Mammoth, 01 juillet 2012 - 12:18 .
#11
Posté 01 juillet 2012 - 12:16
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
You talk about horrible storytelling then cite a massive Deus Ex Machine as the only way to conclude a storyline as a good thing? Go learn what actual good storytelling is and then come back.
#12
Posté 01 juillet 2012 - 12:17
Modifié par BoomDynamite, 01 juillet 2012 - 12:17 .
#13
Posté 01 juillet 2012 - 12:17
Jenonax wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
You talk about horrible storytelling then cite a massive Deus Ex Machine as the only way to conclude a storyline as a good thing? Go learn what actual good storytelling is and then come back.
No, the Crucible was not a Deus Ex Machina.
It was a MacGuffin, which is still poor storytelling.
#14
Posté 01 juillet 2012 - 12:18
#15
Posté 01 juillet 2012 - 12:18
The Angry One wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
ME3 deviates from the theme of the series. You just want to deny me my ending because you feel it threatens yours.
It does not deviate from the themes of the series at all. In fact, if I recall correctly, Shepard has already achieved countless impossibilities in the game, getting many disparate races to unite under his banner to defeat the Reapers at Earth with the Crucible and Catalyst. The main theme of Mass Effect that overlies everything is choice, and choice comes with a sacrifice. Your "ending" is non-existent because it is simply not a valid option.
In the end, that shows how weak your ending is.
At least my ending doesn't end up with trillions of dead like yours does, but I'll bite: my ending involves saving all life and improving it. Your ending means making a moral decision to not use the Crucible, which results in the cycle continuing. You refuse, you lose. BioWare didn't "deny" you your ending. It's clear that it's impossible. You want to rewrite the whole trilogy and destroy the theme of the Reapers being the unstoppable horrors from beyond?
#16
Posté 01 juillet 2012 - 12:19
Jenonax wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
You talk about horrible storytelling then cite a massive Deus Ex Machine as the only way to conclude a storyline as a good thing? Go learn what actual good storytelling is and then come back.
I'm a writer. The Crucible is a MacGuffin, not a DXM. The Catalyst is also not a DXM because he is introduced. I think it's you who needs to learn what good storytelling is and not parrot every single blurb spat out by the "I hate the starbrat" fan club.
#17
Posté 01 juillet 2012 - 12:19
#18
Posté 01 juillet 2012 - 12:19
wantedman dan wrote...
Jenonax wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
You talk about horrible storytelling then cite a massive Deus Ex Machine as the only way to conclude a storyline as a good thing? Go learn what actual good storytelling is and then come back.
No, the Crucible was not a Deus Ex Machina.
It was a MacGuffin, which is still poor storytelling.
The Crucible is a wierd hybrid that I can only describe as a Deus Ex MacGuffinus. It carries traits from both to make something far worse than either.
#19
Posté 01 juillet 2012 - 12:20
It was stated up front that you were not going to get that. You don't even have a dog -in- this discussion. EC was never, never, ever going to satisfy you.
#20
Posté 01 juillet 2012 - 12:20
wantedman dan wrote...
No, the Crucible was not a Deus Ex Machina.
It was a MacGuffin, which is still poor storytelling.
People use to argue that the starchild was the MacGuffin and the Crucible was the Deus Ex Machina.
And now you come along and tell everyone they're wrong.
#21
Posté 01 juillet 2012 - 12:21
saracen16 wrote...
Jenonax wrote...
saracen16 wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
Not gonna happen, unless you want to change the entire story. Having a different ending for refusal makes for HORRIBLE STORYTELLING. It deviates from the crux of ME3: the Crucible is the ONLY WAY TO STOP THE REAPERS. The evidence is there in the game.
You talk about horrible storytelling then cite a massive Deus Ex Machine as the only way to conclude a storyline as a good thing? Go learn what actual good storytelling is and then come back.
I'm a writer. The Crucible is a MacGuffin, not a DXM. The Catalyst is also not a DXM because he is introduced....
....... at the end.
Which makes it a DEM.
Modifié par The Night Mammoth, 01 juillet 2012 - 12:21 .
#22
Posté 01 juillet 2012 - 12:21
saracen16 wrote...
I'm a writer. The Crucible is a MacGuffin, not a DXM. The Catalyst is also not a DXM because he is introduced. I think it's you who needs to learn what good storytelling is and not parrot every single blurb spat out by the "I hate the starbrat" fan club.
What?
The concept of the catalyst was introduced well before, however the notion that he was "TEH KING OF TEH REEPRZ LAWL" was literally thrown in at the very end.
#23
Posté 01 juillet 2012 - 12:22
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
What would that alteration to Rejection be?
#24
Posté 01 juillet 2012 - 12:23
iAFKinMassEffect3 wrote...
wantedman dan wrote...
No, the Crucible was not a Deus Ex Machina.
It was a MacGuffin, which is still poor storytelling.
People use to argue that the starchild was the MacGuffin and the Crucible was the Deus Ex Machina.
And now you come along and tell everyone they're wrong.
Way to cite vague and indefinite sources to prove some nonsensical point you're making.
That's like saying, "Well, they say that you're douchebag." I'd be happy to believe them, but who is the "they" of which I speak?
#25
Posté 01 juillet 2012 - 12:24
Festilence wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
What would that alteration to Rejection be?
Being able to beat the Reapers with super-high EMS, if I assume correctly.
Which is far more narratively coherent than any of the three options presented.





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