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Erik Kain: BioWare Deserves Credit For 'Mass Effect 3' Extended Cut


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#226
Bourne Endeavor

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[quote]Geneaux486 wrote...

The Thanix Cannons see widespread use by the time the Reapers arrive in the Milky Way, and yet every military force that clashes with the Reapers gets completely steamrolled, so obviously it didn't do all that much good.  If it didn't work earlier on, there's no reason why it would suddenly work any better at the end.  Again, if this is an inconsistency, then it's one that spans the whole game, not just the ending. [/quote]

Except we do not know exactly how much damage the Reapers are taking or just how widespread the Thanix Cannon is. If it only became commonplace for the Citadel armada, then other nations may not have them in abundance. Regardless, the Reapers attacked when everyone was completely unprepared, whereas the confrontation above Earth is a head on war. The former can obliterate even a superior army if they their forces are crippled as a result. Very different scenarios.

[quote]The image count at the end of ME2 put the number somewhere a little over 200.  In ME3 the Reapers are stated to number in the thousands, so there's the first problem.  Secondly, it's a little tricky when gauging whether or not the Reapers are truly outnumbered at the battle of Earth, because if we're taking individual fighter ships into account, we also have to account for the swarms of occuli each Reaper capital ship is capable of releasing to deal with fighters of that size.  Plus, a single Reaper can take down a fleet, maybe more.  Unlike the situation with Sovereign, the allies don't have the luxury of sustained focus-fire, because while they focus on one ship, a hundred or so of its buddies will be attacking at the same time as well. [/quote]

Those estimation could include every force aligned with the Reapers, not merely capital ships. Even if we do account for the Occuli, ME2 proved how insignificant their defenses are by destroying them in a single hit even without a Thanix. Fruthermore, no. With the upgraded firepower a single Reaper cannot withstand a fleet. This is evident by a Reaper being blown away. If they could withstand an entire fleet individually, they would not be suffering noticeable losses.

[quote]No, humans were selected to be the next capital ship, whereas the other races would be preserved in the form of Destroyers.  Harbinger seemed to be using the Collectors to determine the best candidate for the next capital ship (The Collectors took unique individuals from all races before ME2), and it makes sense that once a decision was made, the Collectors would be put to the task of getting a jump start on the largest construct of that cycle.[/quote]

Destroyers can be destroyed by the Cain. I would like to imagine a galactic fleet has vastly superior firepower to a mini-nuke that requires little more than minerals and metal to build. If not we can easily get a ton of Cains to do the job.

[quote]Problem is the Reapers were taking minimal losses.[/quote]

If only one species is elevated to a capital level Reaper, as Harbinger's prattling would insinuate, then merely a loss of two per cycle would cut their force in half, at upon the capital level. Frankly, that is a low estimation of their casualties but nonetheless suggests there are much fewer capital Reapers, perhaps only numbering in the few hundreds.

[quote]One goes down, and in the process takes multiple ships with it. [/quote]

And? If we account all of the Fleet that arrives, we have plenty and thus far only fighters and frigates are suffering the greatest loss. In fact, we are never shown much in this regard.

[quote]The galaxy is significantly weaker.  Reaper fleets were invading home worlds, destroying military forces, burning resources, the fleet attacking Earth in the end is all that can be spared while also keeping up some semblance of a fight for each homeworld.  It's a fleet made out of the leftovers.[/quote]

Stronger in the sense Fighters can use Thanix Cannons now, something Sovereign never had to contend with. Furthermore, it only dealt with the bare minimum of the Citadel force as the majority was sent to the Relays. Not to mention they had to contend with the Geth. While the notion of leftovers is accurate, the galaxy fleet still amasses a massive armada. It depends on your perspective of the only cinematic we are shown.

[quote]"We are each a nation, independant, free of all weakness."

Not just Sovereign trying to sound super scary, Legion goes into great detail in ME2 about this aspect of the conciousness of a Reaper.[/quote]

Sovereign said a lot of things. Unfortunately most of it turned out to be nonsense. Why should I believe that one particular line when the remainder was either subverted, handwaved, blatantly ignored or retconned? As for Legion, he does not specifically rule out that possibility. In fact, what he does offer is limited.

[quote]Except it wouldn't make much sense from a narrative standpoint to have that thing you spend the entire game constructing not only suddenly being a trap, but also immediately destroyed.  Furthermore, it wouldn't make any sense for the Crucible to be a trap, because if it were a device that would somehow benefit the Reapers, they'd have built it themselves, and it wouldn't exist as a precaution, because the Reapers clearly never expected anyone to disrupt their cycle the way the Protheans did, so a contingency plan would never have been necesarry, and again, if the Crucible were such a trap, Sovereign would have used it.[/quote]

Finding blueprints to a device that has been in development for millennias, yet never discovered until the tenth hour and presuming it will solve all your problems when you know absolutely nothing about it or what might actually happen upon completion, is not exactly strong narrative. How do we know the Reapers did not build it themselves or were in the process of doing so? They converted the Protheans into a bug slave species. I certainly would not put it passed them to fabricate design blueprints as a potential fail-safe. If Sovereign had attempted to use it, someone would have noticed. The Crucible is rather conspicuous and he was alone, thus stealth was necessary.

[quote]The Reapers are essentially a galactic force of nature, an incomprehensible threat, and stopping them would require some sort of sacrifice no matter what.  To do any less would undermine not only ME3's own plot, but the entire series.  Destroy wiping out all synthetics isn't out of place, it makes sense because the Crucible was designed by races that always went to war with synthetics, so there's no reason why they'd pass up a chance to kill two birds with one stone.  Plus, having one ending where there was no sacrifice would turn what is a genuine choice into the illusion of choice, because there would be one right answer and multiple wrong answers, and choice is one of the largest themes in the series.[/quote]

We have plenty of sacrifice. Pick a homeworld, lots of death. Frankly, BioWare was throwing around sacrifice every bloody chance they got. The choice felt arbitrary because of how the Geth deserving "ife had been a highlight of the series, yet completely negated should you opt for Destroy. Neither Control nor Synthesis required you to make an equivalent sacrifice that essentially amounts to genocide. Furthermore, I offered one solution by making Earth the sacrifice. In either case, the idea is to reward players who strife for that one ending and the ability to "overcome the odds" which has also been a theme of the series.

Illusion of choice has occurred frequently before. Your decision regarding the Council, the Rachnii, the Collector Base, particularly everything to do with Cerberus. Better even, ME3's auto-dialogue is a prime example, or the dream sequences. Yeah, this would hardly have been the first instance of it.

[quote]They already do fit.  The Illusive Man spent the game telling us the Crucible could be used to control the Reapers.  The problem with him was that he didn't take his own advice, and instead of looking to organic ingenuity for the solution, he decided it would be a fun idea to fill himself with Reaper tech, cross his fingers, and hope that didn't bite him in the ass.[/quote]

... not a good example of that "strong narrative." TIM went from intelligent (relatively speaking) and manipulative to utterly incompetent. How Cerberus was even capable of pulling off what it does makes little sense. Every single instance in the entire series showed this would "bite him in the ass," including the umpteenth number of failed Cerberus experiments but I digress.

[quote]As for synthesis, well, the idea of this lack of understanding between organics and synthetics wasn't really touched on until Mass Effect 2, because in ME1 the Geth are just evil AI shock troopers, and it's not really until the final quarter of ME2, when you meet Legion, that the synthetics become something more than just an opposing force to be crushed.  However, I'm of the opinion that they introduced this concept early enough, roughly halfway through the overall series, for it to be valid.  As far as the mechanics of Synthesis, we got our first look at that with Legion's choice at the end of the Rannoch story arc.  Legion essentially chooses a Synthesis of his own, sending out what made him special and giving it to the rest of his people, strengthening all while allowing them to obtain a new level of individuality and enlightenment.  This is essentially what Synthesis does as well, so it's not like the concept comes out of left field at the very end of the game.[/quote]

Legion did not release some sort of magical beam that would convert all sentient life into cyborg hybrids. He focused only on the Geth, who are able to communicate as one mind and they had already reached consensus this was the choice they desired. The galaxy made no such agreement with Shepard. These circumstances are nothing at all alike. The fact we have absolutely no knowledge of what Synthesis truly entails when the choice is offered, makes it all the more problematic. It requires you completely accept the Catalyst's logic as face value and it does come out of left field as it remains the only portion of the series what the only explanation is purely magical. Why is Shepard able to change the Krogan? If we just need to toss a body in the funnel, well Anderson and TIM are just in the other room. Why is Shepard special?

[quote]Only with massive amounts of retconning that, in my opinion, could not have been accomplished just within the last ten minutes.[/quote]

No retcons required for the reasons stated. Granted, they have already happened with the Relays, among other things. Thus, it would not be their first time changing something.

Modifié par Bourne Endeavor, 02 juillet 2012 - 07:43 .


#227
MrFob

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Didn't read through the thread so I am just responding to the OP.
I agree that BW deserves credit for the effort and the commitment. That was commendable.
I personally don't give them any points for the content though. IMO the EC misses the essence of the other 2.95 games even more than the original cut and it makes even less sense.

#228
CoolHanc101

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wantedman dan wrote...

The Night Mammoth wrote...

Festilence wrote...

The Angry One wrote...

Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.

Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.


What would that alteration to Rejection be?


Being able to beat the Reapers with super-high EMS, if I assume correctly. 

Which is far more narratively coherent than any of the three options presented. 


I'd be happy to just have Shepard send out a rallying cry, determinate upon EMS. Sure, they might not be able to win, but they'd put up one hell of a fight.


My thoughts exactly. There were already variations with other three endings (high, low EMS for destroy and control). Why couldn't there be variations with Refusal ending? Did they run out of time again?

Modifié par CoolHanc101, 02 juillet 2012 - 08:01 .


#229
Geneaux486

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This makes no sense. I don't even understand what you're trying to say here. The Reapers knew about the Crucible, but didn't think it was relevant, and thought it didn't exist anymore anyway.


I don't see how that relates to what I said.  I was citing all the reasons why it wouldn't make sense for the Crucible to have been a Reaper trap.


Don't spout the "Reapers = fire" bollocks. Fire isn't sentient. The Reapers are. They're not a "force", they're a set of machines with intelligence that specifically choose to behave in a particular way.


I would say "hurricane", but either way it's metaphorical, and in that sense it is accurate.  It blows through every 50,000 years, wipes all the advanced junk out, nobody has been able to stop it thus far.


Also, the Crucible isn't designed to kill synthetics or anything like that. According to the Catalyst, it's a giant power source.


So it's the Citadel that was designed to kill the Reapers then?  There's a disconnect between what the Catalyst says of the Crucible and what Vendetta tells us, but given how it's activation can potentially kill or enslave the Reapers, and that likely isn't a function built into the Citadel ('cause that would be stupid), I'd say it's the Crucible that's designed to do those things.


Yes, but somehow Shepard is able to control the Reapers, even though the entire series has demonstrated that isn't possible. If you're talking retcons, then that's about as big as it gets.


Incorrect.  The only thing the series had established regarding control of the Reapers prior to the end was that Shepard believed it was impossible.  He was wrong.  Much of the series has been Shepard's preconeptions being disproven.


The Catalyst now says that they've tried it before but it has failed, even though he says Shepard created new possibilities.  Exactly how is it a new possibility if you've tried it before and it failed?


Because the failure made it impossible, but the success makes it possible.


On the other hand, combining machine code with actual human intelligence, in terms of it affecting every single organic and synthetic entity in the galaxy is kind of a big deal and hence it would need to be explained really damn well in order for players to be able to make sense of it. As it is, players are just told "It happens. Deal with it." That's really unsatisfying in a sci-fi setting where most things have at least had reasonable technological explanations.


Reapers never have much of an explanation, nor does the tech that brought Shepard back from the dead.  Mass Effect has never had 100% reasonable explanations.  That said, synthesis grants enlightenment and understanding, but even this is something we've seen before.  The Asari had something similar, as did the Protheans. 


So instead we have a Catalyst who appears in the last ten minutes and retcons an overwhelming majority of the experience anyway?  I fail to see how that is a preferable option, especially when it results in players being forced to accept options provided to them by their enemy.


The Catalyst, for one thing, retcons nothing.  That would imply that it contradicts previously established lore.  It fills in some gaps in information where we previously knew nothing, and contradicted some assumptions held by characters like Shepard.  And again, the options are provided by the Crucible, which is not of Reaper origin. 



RESPONSE TO BOURNE ENDEAVOR FORTHCOMING

Modifié par Geneaux486, 02 juillet 2012 - 08:23 .


#230
AmstradHero

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Geneaux486 wrote...

Yes, but somehow Shepard is able to control the Reapers, even though the entire series has demonstrated that isn't possible. If you're talking retcons, then that's about as big as it gets.

Incorrect.  The only thing the series had established regarding control of the Reapers prior to the end was that Shepard believed it was impossible.  He was wrong.  Much of the series has been Shepard's preconeptions being disproven.

The Reapers indoctrinate every thinking being that comes into extended contact with them during the entire series. Even on the dead reaper, the scientists begin to go crazy and become indoctrinated within weeks if not days. This is not Shepard's misconception. This is what is explictly demonstrated to the player as irrefutable fact over and over again during the entire series.

Unless of course what occurs in the game cannot be considered reliable, in which case all bets are off and I can imagine an alternate ending where the galaxy is saved by Underpants Gnomes who come in and destroy the Reapers in Step 2. {/gratuituous facetiousness}

Geneaux486 wrote...

The Catalyst now says that they've tried it before but it has failed, even though he says Shepard created new possibilities.  Exactly how is it a new possibility if you've tried it before and it failed?

Because the failure made it impossible, but the success makes it possible.

Please tell me you're joking. That's Catalyst logic right there. It's possible because it is possible is a logical fallacy called begging the question. You cannot use an assertion as proof of an assertion, but that's exactly what you're attempting to do here.

Geneaux486 wrote...
And again, the options are provided by the Crucible, which is not of Reaper origin. 

The Catalyst said...
I am the collective consciousness of the Reapers.

How much more Reaper do you want?

If you can't see how your conclusions have no logical basis on these points, I fail to see the point of debating more complex ideas with you.

Modifié par AmstradHero, 02 juillet 2012 - 12:55 .


#231
Geneaux486

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[quote]Except we do not know exactly how much damage the Reapers are taking or just how widespread the Thanix Cannon is. If it only became commonplace for the Citadel armada, then other nations may not have them in abundance. Regardless, the Reapers attacked when everyone was completely unprepared, whereas the confrontation above Earth is a head on war. The former can obliterate even a superior army if they their forces are crippled as a result. Very different scenarios. [/quote]

Again, the Thanix Cannon exists before the final push to retake Earth, and its use is widespread.  The entire game consists of major military forces trying to repel the Reapers conventionally, but to no avail.  If it didn't work then, it wouldn't suddenly work now.  Perhaps you overestimate the capabilities of the Thanix Cannon.  Also, when the Reapers attacked Earth, the Alliance military had defenses put into place in preparation, and the Reapers just went right through like it was nothing.  Same with Palaven and Thessia.  The Reapers were not employing sneak attacks, just brute force.



[quote]Those estimation could include every force aligned with the Reapers, not merely capital ships. Even if we do account for the Occuli, ME2 proved how insignificant their defenses are by destroying them in a single hit even without a Thanix. Fruthermore, no. With the upgraded firepower a single Reaper cannot withstand a fleet. This is evident by a Reaper being blown away. If they could withstand an entire fleet individually, they would not be suffering noticeable losses. [/quote]

The Occuli are no less significant than an individual fighter, which is what they are meant to engage.  Furthermore, one Reaper goes down amidst hundreds, and the fleet takes heavy losses just doing that much.



[quote]Destroyers can be destroyed by the Cain. I would like to imagine a galactic fleet has vastly superior firepower to a mini-nuke that requires little more than minerals and metal to build. If not we can easily get a ton of Cains to do the job.[/quote]

Earth ground forces had multiple Cains and they were still losing.



[quote]If only one species is elevated to a capital level Reaper, as Harbinger's prattling would insinuate, then merely a loss of two per cycle would cut their force in half, at upon the capital level. Frankly, that is a low estimation of their casualties but nonetheless suggests there are much fewer capital Reapers, perhaps only numbering in the few hundreds.[/quote]

Considering they were able to maintain a strong presence in every major system at the end while still consolidating their power to Earth suggests otherwise.  There seem to be a few hundred capital ships on each homeworld you visit in ME3.



[quote]Stronger in the sense Fighters can use Thanix Cannons now, something Sovereign never had to contend with. Furthermore, it only dealt with the bare minimum of the Citadel force as the majority was sent to the Relays. Not to mention they had to contend with the Geth. While the notion of leftovers is accurate, the galaxy fleet still amasses a massive armada. It depends on your perspective of the only cinematic we are shown.[/quote]

Again, the Reapers have had to contend with the Thanix Cannons for the entirety of ME3, and they were still winning on all fronts.  The weapon wouldn't magically do more damage at the end of the game than it did before.



[quote]Sovereign said a lot of things. Unfortunately most of it turned out to be nonsense. Why should I believe that one particular line when the remainder was either subverted, handwaved, blatantly ignored or retconned? As for Legion, he does not specifically rule out that possibility. In fact, what he does offer is limited.[/quote]

Legion, having touched Sovereign's mind, confirmed what Sovereign said about independence.  It's been established to be true.  Furthermore, the only thing Sovereign said that wasn't really true was "We have no beginning". 



[quote]Finding blueprints to a device that has been in development for millennias, yet never discovered until the tenth hour and presuming it will solve all your problems when you know absolutely nothing about it or what might actually happen upon completion, is not exactly strong narrative. How do we know the Reapers did not build it themselves or were in the process of doing so? They converted the Protheans into a bug slave species. I certainly would not put it passed them to fabricate design blueprints as a potential fail-safe. If Sovereign had attempted to use it, someone would have noticed. The Crucible is rather conspicuous and he was alone, thus stealth was necessary.[/quote]
 
It wasn't discovered before now because the right person hadn't looked in the right place.  The Crucible designs are found in the Mars archive, a place the Reapers would not have visited the last time they were there, and they were found by a character who has long since been established to be able to find things nobody else could find.  As for not knowing what it does, that's not entirely true.  The Alliance knew that it would put out a massive amount of destructive power, and that it would use the Mass Relays to spread its effects.  Though it was still largely an unknown, everyone decided that it was worth the risk, as conventional warfare was accomplishing nothing.



[quote]The choice felt arbitrary because of how the Geth deserving "ife had been a highlight of the series, yet completely negated should you opt for Destroy. Neither Control nor Synthesis required you to make an equivalent sacrifice that essentially amounts to genocide. Furthermore, I offered one solution by making Earth the sacrifice. In either case, the idea is to reward players who strife for that one ending and the ability to "overcome the odds" which has also been a theme of the series.[/quote]

The reward comes from a higher EMS yeilding more choices.  As for their effects, something galaxy-shaking would be required to avert a force like the Reapers, who've essentially been controlling galactic developement for eons.



[quote]Illusion of choice has occurred frequently before. Your decision regarding the Council, the Rachnii, the Collector Base, particularly everything to do with Cerberus. Better even, ME3's auto-dialogue is a prime example, or the dream sequences. Yeah, this would hardly have been the first instance of it.[/quote]

Incorrect.  What I refer to by the illusion of choice is that there is one right answer and various wrong answers.  Ironically, the choices you've cited here don't even fit those criteria, all choices in these cases lead to the same or a similar end, there's no clear correct choice, with morality being the only thing that assigns value to one over another.  The ending is no different, we're given multiple ways to end the Reaper threat.  All work, all have some negative outcome in addition to the positives, there is no right choice.



[quote]... not a good example of that "strong narrative." TIM went from intelligent (relatively speaking) and manipulative to utterly incompetent. How Cerberus was even capable of pulling off what it does makes little sense. Every single instance in the entire series showed this would "bite him in the ass," including the umpteenth number of failed Cerberus experiments but I digress. [/quote]

The Illusive Man was arrogant.  It really wasn't anything more than "I'm special so I can do it."  We saw traces of this personality trait of his at the end of ME2, when he wanted the Collector Base spared.  The Reapers were largely an unknown, their methods mysterious.  TIM simply thought that by gaining understanding of them control could be obtained as well. 



[quote]Legion did not release some sort of magical beam that would convert all sentient life into cyborg hybrids.[/quote]

I was pointing out a similarity in the concept, not in aesthetics.  Legion disperesed what made him unique and gave it to his brethren, fellow synthetics.  Shepard essentially did the same, only to organics.



[quote]and it does come out of left field as it remains the only portion of the series what the only explanation is purely magical.[/quote]

Again, we're given a taste of the concept with Legion's final choice.  The explanation for synthesis is no more magical than the explanation for how Cerberus brought Shepard back to life, or anything about the Reapers.



[quote]No retcons required for the reasons stated. Granted, they have already happened with the Relays, among other things. Thus, it would not be their first time changing something.[/quote]
 
All of the retcons would be required.  And how were the Relays retconned?  Are you referring to the incident in Arrival?  The situation that was completely different and involved smashing a more powerful variant of the typical Relay open with an asteroid?  Something isn't a retcon if it deals with information we previously did not have, and in the case of the Relay destruction, we had only one instance to go on, and it was atypical for multiple reasons.

[quote]The Reapers indoctrinate every thinking being that comes into extended contact with them during the entire series. Even on the dead reaper, the scientists begin to go crazy and become indoctrinated within weeks if not days. This is not Shepard's misconception. This is what is explictly demonstrated to the player as irrefutable fact over and over again during the entire series.

Unless of course what occurs in the game cannot be considered reliable, in which case all bets are off and I can imagine an alternate ending where the galaxy is saved by Underpants Gnomes who come in and destroy the Reapers in Step 2. {/gratuituous facetiousness}[/quote]
 
What's your point?  The Reapers indoctrinate, yes.  The Crucible, being more powerful than the Reapers, makes their subjugation possible.  This contradicts no previously established fact that such a thing could not happen, merely that it would be difficult seeing as how powerful the Reapers are.



[quote]Please tell me you're joking. That's Catalyst logic right there. It's possible because it is possible is a logical fallacy called begging the question. You cannot use an assertion as proof of an assertion, but that's exactly what you're attempting to do here.[/quote]

It's one of the few times where slightly circular logic works.  What I mean is, it was impossible to the Reapers because they tried and failed.  It was impossible for them because they lacked the ability to do it.  The Crucible made it a possibility.  A new peice of technology made it feasible, so it becomes possible.  Really that's not even circular logic, just basic observation of cause and effect.



[quote]How much more Reaper do you want?[/quote]

A statement explaining what the Catalyst is doesn't relate to the Crucible's origins, as the Catalyst and Crucible are never stated nor implied to be one in the same.  In fact, the line "The Crucible changed me" indicates that they are, in fact, two separate entities.



[quote]If you can't see how your conclusions have no logical basis on these points, I fail to see the point of debating more complex ideas with you.[/quote]

That's your business, as I really don't care whether or not you think I'm worth your valuable time, but it's not relevant to the discussion in this thread.  Best to keep it to yourself.

Modifié par Geneaux486, 02 juillet 2012 - 04:01 .


#232
Hahn_Joshua

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Is EDI the ship, or is she just a passenger? Is a tomato a fruit or a vegetable? These arguments are as irrelevant as they are irreconcilable. Casey Hudson wanted to create discussion... it seems we're all being manipulated.

#233
robertm2

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no credit for partial work. fixing the ending(sort of) doesnt fix the rest of the game which is very below average when compared to the other mass effect games.

#234
AmstradHero

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Let's try and keep this simple and cut out a lot of points and just go for some basic ones here.

Geneaux486 wrote...

No retcons required for the reasons stated. Granted, they have already happened with the Relays, among other things. Thus, it would not be their first time changing something.
 

All of the retcons would be required.  And how were the Relays retconned?  Are you referring to the incident in Arrival?  The situation that was completely different and involved smashing a more powerful variant of the typical Relay open with an asteroid?  Something isn't a retcon if it deals with information we previously did not have, and in the case of the Relay destruction, we had only one instance to go on, and it was atypical for multiple reasons.

Arrival said that the destruction of a relay would cause it to explode like a supernova. It wasn't a "crashing a planet into a mass relay will cause an explosion supernova." It was "destroying a Mass Relays causes an explosion like a supernova". They calculated the outcome, THEN worked out a means to do it.

If it's not a retcon, why would the Catalyst's line "But the relays will be destroyed" be removed? Why would BioWare remove that if it was perfect? Why would they redo the CG explosions where the entire relay blew up, and now just the internal spinning rings break apart? If you think that isn't a retcon, then I'm afraid you don't know what retcon means.

Geneaux486 wrote...

How much more Reaper do you want?

A statement explaining what the Catalyst is doesn't relate to the Crucible's origins, as the Catalyst and Crucible are never stated nor implied to be one in the same.  In fact, the line "The Crucible changed me" indicates that they are, in fact, two separate entities.

No. The Catalyst refers to itself as the collective consciousness of the Reaper AFTER it says the Crucible created new possibilities. It is still the collective consciousness of the Reapers. It is offering these possibilities, and they are all steeped and couched in terms of its logic. The logic of the player's primary antagonist for the entire series. These options may have been enabled by the Crucible, but they are provided by the Catalyst. That's a very important distinction, and it still means that the win conditions for the game are provided by the enemy. That's fairly horrible when it comes to game design.


PS Circular logic can never be used to prove a conclusion. Never. Also, circular logic is different from begging the question. Take a course in logic somewhere if you don't believe me.

Modifié par AmstradHero, 02 juillet 2012 - 09:10 .


#235
Miphious

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Here I was planning to give the credit to Taleworlds or something. Glad Forbes let me know who really wrote/directed/produced, etc. the EC.

Do they deserve praise for it? Well, polishing a turd is possible, but it doesn't make it a good idea nor does it make it more palatable for a meal.

#236
shurryy

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The Angry One wrote...

Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.

Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.

Look, we(at least I and probably some others) appreciate your anti-ending attitude to the whole thing...

But with that attitude you are starting to sound a little bit spoiled. Just sayin'... 
Don't get me wrong, I hate the current ending as well, but you sound as if bioware cares if they insulted you(And fans sharing your opinion) or not...

Which I would like to remind you with the ending we got:
They most certainly definitely do not care for your or my opinion, as long as their "Artistic Integrity" remains intact. 

I ****** myself off writing this. Great! 

#237
Geneaux486

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Arrival said that the destruction of a relay would cause it to explode like a supernova. It wasn't a "crashing a planet into a mass relay will cause an explosion supernova." It was "destroying a Mass Relays causes an explosion like a supernova". They calculated the outcome, THEN worked out a means to do it.

If it's not a retcon, why would the Catalyst's line "But the relays will be destroyed" be removed? Why would BioWare remove that if it was perfect? Why would they redo the CG explosions where the entire relay blew up, and now just the internal spinning rings break apart? If you think that isn't a retcon, then I'm afraid you don't know what retcon means.


Arrival states that ramming an asteroid into the Alpha Relay will cause an explosion that will go supernova.  The Alpha Relay is unique in the power it generates.  To say that the Crucible shorting out the Relays and causing them to break doesn't have the same effect is not a retcon because it was never established for a fact that all Relays would give off this effect when destroyed by some other means.  It was an assumption, nothing more, and therefore not a retcon.  As for why the Catalyst's line was removed, and why the explosions were removed, it's simply because many players mistakenly thought that the Relays did go supernova.  Don't forget, in the original ending, we know for a fact that this did not happen, as the planet Joker and co. land on, which would have been engulfed in the resulting explosion, was in tact.  It's another example of the filling in of missing information that some mistake for a retcon.

No. The Catalyst refers to itself as the collective consciousness of the Reaper AFTER it says the Crucible created new possibilities. It is still the collective consciousness of the Reapers.

 
What's your point?  Again, the Crucible is not of the Catalyst, so the quote about what the Catalyst is has nothing to do with the Crucible itself.

It is offering these possibilities, and they are all steeped and couched in terms of its logic.


It's not offering the possibilities, the Crucible device is.  The only option that has anything to do with the Catalyst's logic is Synthesis, and even then, it is clear that since the Crucible is not of Reaper construction, and by extension neither are its functions, that whichever cycle of organics added the option in figured out why the Reapers do what they do and agreed that it was a real problem.  Remember, the Reapers were incapable of carrying out synthesis, despite the fact that they tried.  The Crucible makes it possbile, and the Crucible was designed and constructed by organics, not the Reapers.

These options may have been enabled by the Crucible, but they are provided by the Catalyst. That's a very important distinction, and it still means that the win conditions for the game are provided by the enemy.

 
It's also a distinction that you have no evidence to back up, and everything we're told about the Crucible and its origins contradicts the Catalyst having any hand in it whatsoever.  He can't even activate the thing.

That's fairly horrible when it comes to game design.


Fairly horrible and very untrue.

PS Circular logic can never be used to prove a conclusion. Never. Also, circular logic is different from begging the question. Take a course in logic somewhere if you don't believe me.


Then it wasn't circular logic.  What I said about the possibility vs. the lackthereof is true.  It was impossible for the Reapers because they weren't able to do it.  It was possible for the Crucible because it was able to do it. 

Also, as a sidenote, you're vocally assuming a lot of ignorance on my part while showing more than a little of your own.  Would probably be a good idea for you to tone down the personal ****.  Just a suggestion.

#238
Brovikk Rasputin

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The Angry One wrote...

Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.

Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.

Awwww. Poor you. 

#239
Tasker

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Bioware do indeed warrant a bit of respect for adding to the ending and making it a little better than it was.


It was lackluster and all it did was add polish to a turd. But they did improve it.

However, as i've said before.

When you get right down to it - a polished turd is still a piece of ****.

#240
wunsleh

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Ice Eyes wrote...

Bioware deserves credit. I hope ME3 makes GOTY.


Honestly i hope they don't, I love the Mass effect universe but what they did with the spacemagic and crap just ruins it.

Me3 is good but the even with the EC the ending is still to vague and idiotic.

call me a whiner but that's how i feel.

#241
Humanoid_Typhoon

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wunsleh wrote...

Ice Eyes wrote...

Bioware deserves credit. I hope ME3 makes GOTY.


Honestly i hope they don't, I love the Mass effect universe but what they did with the spacemagic and crap just ruins it.

Me3 is good but the even with the EC the ending is still to vague and idiotic.

call me a whiner but that's how i feel.

You're not a whiner, you're just not star struck. That's good it means you're paying attention.

Modifié par Humanoid_Typhoon, 02 juillet 2012 - 10:01 .


#242
AmstradHero

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Geneaux486 wrote...

PS Circular logic can never be used to prove a conclusion. Never. Also, circular logic is different from begging the question. Take a course in logic somewhere if you don't believe me.


Then it wasn't circular logic.  What I said about the possibility vs. the lackthereof is true.  It was impossible for the Reapers because they weren't able to do it.  It was possible for the Crucible because it was able to do it. 

Also, as a sidenote, you're vocally assuming a lot of ignorance on my part while showing more than a little of your own.  Would probably be a good idea for you to tone down the personal ****.  Just a suggestion.

You're doing it again. You said it was circular logic, now you're stating it's not. Now you're stating that "it was impossible because it was impossible." That is not a proof.

I'm not being personal. I'm pointing out that you can't say that "Point A is true because Point A is true". That is not a valid proof, and any basic understanding of logic would tell you that. Logic is required to construct a coherent argument.

#243
Geneaux486

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AmstradHero wrote...
You're doing it again. You said it was circular logic, now you're stating it's not.

 
The first time I said it I even ended the point by pointing out that it wasn't even circular logic to begin with.  I was basically typing out my stream of thought.  I do that sometimes.

Now you're stating that "it was impossible because it was impossible." That is not a proof.


You're paraphrasing, and the problem is you're not doing it accurately.  I didn't say "It was impossible because it was impossible."  I was saying they could not do it, so it was impossible for them.  That's not circular logic, that's just logic, it's understanding basic cause and effect and the definitions of the words used.  It's possible with the Crucible, because the Crucible can do it, therefore making it a possibility.  Again, not circular logic.

I'm not being personal.

 
Perhaps not deliberately.  Time will tell.

#244
lobotomy42

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It's definitely an improvement. And this was a decent amount of work that was provided to the customers for free, so there's certainly no real basis for complaint. Whether you like the ending or not (I'm still on the fence,) there's not much more we can reasonably ask.

#245
flanny

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he spelt lynching wrong?

#246
otis0310

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I still say the most obvious and damaging plot hole is simply this:

While the protheans and other races might have been able to assume that the Citadel is the catalyst, that is where the Reapers swarm in from, and therefore it must be connected somehow, they never truly met the AI.

In fact the starchild (AI) himself says that Shepherd is the first organic to step foot there,ever, which means the protheans and all other races never actually spoke to the AI. As a result, it is logical to assume that they did not know he existed.

So they built the crucible to attach to the citadel to do what? To interact with the AI and show it there are new options available, even though no one ever knew the AI existed to begin with?

Yet this device successfully docks with the catalyst and reprograms this AI to accept new ideas although its creators had no idea that the the AI ever existed let alone how to achieve this goal.

I am sorry, but for this glaring plot hole, and so many others, Bioware deserves no credit, none at all.

Modifié par otis0310, 03 juillet 2012 - 04:48 .


#247
CronoDragoon

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It's not offering the possibilities, the Crucible device is.  The only
option that has anything to do with the Catalyst's logic is Synthesis,
and even then, it is clear that since the Crucible is not of Reaper
construction, and by extension neither are its functions, that whichever
cycle of organics added the option in figured out why the Reapers do
what they do and agreed that it was a real problem.  Remember, the
Reapers were incapable of carrying out synthesis, despite the fact that
they tried.  The Crucible makes it possbile, and the Crucible was
designed and constructed by organics, not the Reapers.


This is what I used to believe, but after playing through the EC a second time, the Catalyst clearly says that the Crucible is just an energy device. The options are not built into the Crucible, they are enabled by the Crucible's energy. The options are provided by the Catalyst. I do NOT think this means that all 3 options are what the Catalyst wants. He clearly wants Synthesis. I think that, being an intelligence programmed to find solutions to the synthetic/organic fight, he is forced to provide any option that has a chance to do so. 

Modifié par CronoDragoon, 03 juillet 2012 - 04:52 .


#248
BattlemastaWrex

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The Angry One wrote...

Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.

Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.


Implying BioWare should specifically cater to your complaints. If you hated the EC, I understand. But the work put into this 1.9 GB download was definitely nice of them and they do deserve credit for their work. 

Additionally, the assumption that others share the same mindset as you about the ending is pretty egocentric and asinine and saying that this was ruined because of a minor concern with the Rejection ending is pretty moronic to say. Stop crying about free DLC.

#249
otis0310

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BattlemastaWrex wrote...

The Angry One wrote...

Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.

Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.


Implying BioWare should specifically cater to your complaints. If you hated the EC, I understand. But the work put into this 1.9 GB download was definitely nice of them and they do deserve credit for their work. 

Additionally, the assumption that others share the same mindset as you about the ending is pretty egocentric and asinine and saying that this was ruined because of a minor concern with the Rejection ending is pretty moronic to say. Stop crying about free DLC.


Quit trolling the man, he has a right to his opinion. 

#250
AmstradHero

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Geneaux486 wrote...

AmstradHero wrote...
You're doing it again. You said it was circular logic, now you're stating it's not.

 
The first time I said it I even ended the point by pointing out that it wasn't even circular logic to begin with.  I was basically typing out my stream of thought.  I do that sometimes.

So you just write out something and don't check it for internal consistency? Forgive me, but that really doesn't fill me with confidence that you're producing a cogent, reasoned argument with conclusions logically derived from presented facts.

Geneaux486 wrote...

Now you're stating that "it was impossible because it was impossible." That is not a proof.


You're paraphrasing, and the problem is you're not doing it accurately.  I didn't say "It was impossible because it was impossible."  I was saying they could not do it, so it was impossible for them.  That's not circular logic, that's just logic, it's understanding basic cause and effect and the definitions of the words used.  It's possible with the Crucible, because the Crucible can do it, therefore making it a possibility.  Again, not circular logic.

No. As I said before, in this case, you're begging the question. You're saying "A was impossible because A was not possible.". "for them" is irrelevant. The Reapers were involved in the situation regardless, because they were the ones doing it. It's still an assertion that is proved by itself, which is why it's completely and utterly useless as an argument.

It's like saying "Eating bacon fat for every meal will give you a heart attack."
Why?
"Because you'll get a heart attack if you eat bacon fat for every meal."

That is not a proof.

To bring this discussion back on topic, this kind of "explanation" or "rationale" is why the Extended Cut doesn't really deserve any credit in terms of its content. BioWare deserves credit for trying, but that's it. The ending is still illogical and not supported by the facts presented in-game.

Modifié par AmstradHero, 03 juillet 2012 - 08:58 .