Why do people keep claiming that your total EMS should've had an effect on how the Sword and Shield fleets faired in a fight against the Reaper armada?_aLucidMind_ wrote...
There should have been a space-battle scene showing just how badly we lost (if low EMS) up to how the Reapers sustained a significant number of losses (if EMS is high), putting in just big enough of a dent for the next cycle to be able to pull it off if. If it is a low EMS, the next cycle winds up having to use the Crucible or it heeds Liara's word and winds up failing because we didn't take enough Reapers down.MegaSovereign wrote...
The Night Mammoth wrote...
Festilence wrote...
The Angry One wrote...
Nope.
I don't feel I was listened to, I don't feel my concerns were addressed. I feel directly insulted.
Can't please everyone? A minor alteration to rejection, and they would've pleased me and a lot of others, while pleasing the rest with their endings. This notion is false, and BioWare deserve no credit.
What would that alteration to Rejection be?
Being able to beat the Reapers with super-high EMS, if I assume correctly.
Which is far more narratively coherent than any of the three options presented.
Lol what?
If organics can defeat the Reapers conventionally, then it should have been done already. And no don't tell me a united galaxy makes a **** of a difference. Unless every ship is equiped with Reaper IFFs, stealth drives, and Thanix Cannons then it simply isn't believable that the united fleets could put a dent on the Reapers.
A huge portion of your EMS is composed of ground forces that have no bearing on a space battle against Reaper ships. Every Krogan shock troop you get Wrex to bring from Tuchanka, every N7 Special Forces unit you promote, those units are all going to the ground fight.
Dreadnoughts are the most effective non-Crucible means we have for destroying Reaper ships (until Cerberus releases a prototype for their "Thresher Maws in Space" bazooka). For all the efforts players can go through to raise their EMS outside of single player, none of those efforts go towards the creation of new war ships.
Yes, you may have OVER 9,000!!!!!! EMS from hundreds of hours spent in multiplayer - hell, you might even reach 100,000 EMS someday - but what percentage of those war assets are allocated to Hammer team? There's only a fixed amount of in-game assets that can be added to the Sword or Shield fleets, and it's definitely not enough to defeat the Sovereign-class ships surrounding Earth, let alone every Reaper ship in the galaxy!
....That being said, a hilarious high-EMS Refusal scene would've been one where a player with said 100,000 war assets has all his N7 multiplayer units appear as a near-invicible fighting force on the ground, only to be entirely instakilled by capital Reaper ships firing from space.
Modifié par Plutar, 01 juillet 2012 - 05:16 .





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