[quote]Bourne Endeavor wrote...
First and foremost would be the Thanix Cannon, which has subsequently been installed on every frigates and fighters in the galaxy, albeit with some possible exceptions like the Krogan. Those are essentially the baseline infantry of the galaxy armada that now possess a scaled down version of Sovereign's gun. With this in mind, we can assume Deadnaughts have multiple TCs if they can be mounted to frigates. Furthermore, the Geth have extensive knowledge of Reaper weaponry. Therefore, it is more than feasible to conclude they too have means to at least deal sufficient damage. Who knows what the Destiny Ascension and similar sized Deadnaughts are capable of.[/quote]
The Thanix Cannons see widespread use by the time the Reapers arrive in the Milky Way, and yet every military force that clashes with the Reapers gets completely steamrolled, so obviously it didn't do all that much good. If it didn't work earlier on, there's no reason why it would suddenly work any better at the end. Again, if this is an inconsistency, then it's one that spans the whole game, not just the ending.
[quote]Judging from the cinematic the Fleet
vastly outnumbers the Reaper force at Earth, something that is corroborated both by the narrative itself and an estimated count from the image shown in ME2.[/quote]
The image count at the end of ME2 put the number somewhere a little over 200. In ME3 the Reapers are stated to number in the thousands, so there's the first problem. Secondly, it's a little tricky when gauging whether or not the Reapers are truly outnumbered at the battle of Earth, because if we're taking individual fighter ships into account, we also have to account for the swarms of occuli each Reaper capital ship is capable of releasing to deal with fighters of that size. Plus, a single Reaper can take down a fleet, maybe more. Unlike the situation with Sovereign, the allies don't have the luxury of sustained focus-fire, because while they focus on one ship, a hundred or so of its buddies will be attacking at the same time as well.
[quote]Harbinger essentially chose only humanity to be preserved in Reaper form.[/quote]
No, humans were selected to be the next capital ship, whereas the other races would be preserved in the form of Destroyers. Harbinger seemed to be using the Collectors to determine the best candidate for the next capital ship (The Collectors took unique individuals from all races before ME2), and it makes sense that once a decision was made, the Collectors would be put to the task of getting a jump start on the largest construct of that cycle.
[quote]If this remained consistent throughout each cycle, once we account for inevitable loses over the years. The Reapers to not possess a large force in their entirety, nor is it all at Earth.[/quote]
Problem is the Reapers were taking minimal losses.
[quote]We further witness at least one Reaper clearly overwhelmed by the Fleet has the battle has barely begun.[/quote]
One goes down, and in the process takes multiple ships with it.
[quote]Therefore, it can he theorized the Galaxy is significantly stronger than when they fought Sovereign.[/quote]
The galaxy is significantly weaker. Reaper fleets were invading home worlds, destroying military forces, burning resources, the fleet attacking Earth in the end is all that can be spared while also keeping up some semblance of a fight for each homeworld. It's a fleet made out of the leftovers.
[quote]- Reapers losing numbers weakens the collector conscious and thus their capability overall.[/quote]
"We are each a nation, independant, free of all weakness."
Not just Sovereign trying to sound super scary, Legion goes into great detail in ME2 about this aspect of the conciousness of a Reaper.
[quote]- The Crucible was a trap that enabled the Catalyst; destroying it or the Citadel at this junction would cripple the Reapers significantly.[/quote]
Except it wouldn't make much sense from a narrative standpoint to have that thing you spend the entire game constructing not only suddenly being a trap, but also immediately destroyed. Furthermore, it wouldn't make any sense for the Crucible to be a trap, because if it were a device that would somehow benefit the Reapers, they'd have built it themselves, and it wouldn't exist as a precaution, because the Reapers clearly never expected anyone to disrupt their cycle the way the Protheans did, so a contingency plan would never have been necesarry, and again, if the Crucible were such a trap, Sovereign would have used it.
[quote]Alas, if we must use the Crucible. Allow an option to defeat the Reapers without an arbitrary and contrived sacrifice that frankly undermines ME3's own plot. I do not necessarily mind all synthetics being destroyed if hours were not previously spent drilling into our heads how they deserve life too. In fact, the whole bloody series does this, hence why it feels so out of place.[/quote]
The Reapers are essentially a galactic force of nature, an incomprehensible threat, and stopping them would require some sort of sacrifice no matter what. To do any less would undermine not only ME3's own plot, but the entire series. Destroy wiping out all synthetics isn't out of place, it makes sense because the Crucible was designed by races that always went to war with synthetics, so there's no reason why they'd pass up a chance to kill two birds with one stone. Plus, having one ending where there was no sacrifice would turn what is a genuine choice into the illusion of choice, because there would be one right answer and multiple wrong answers, and choice is one of the largest themes in the series.
[quote]While it may invalidate Destroy to some extent, Control and Synthesis of an entirely different theme. Not to mention with proper exposition, (shocking, I know!) it could easily be spun that those endings fit. For instance, the mass loss of life. Hell, we could revive the "Earth is sacrificed" concept that was abandoned.[/quote]
They already do fit. The Illusive Man spent the game telling us the Crucible could be used to control the Reapers. The problem with him was that he didn't take his own advice, and instead of looking to organic ingenuity for the solution, he decided it would be a fun idea to fill himself with Reaper tech, cross his fingers, and hope that didn't bite him in the ass. As for synthesis, well, the idea of this lack of understanding between organics and synthetics wasn't really touched on until Mass Effect 2, because in ME1 the Geth are just evil AI shock troopers, and it's not really until the final quarter of ME2, when you meet Legion, that the synthetics become something more than just an opposing force to be crushed. However, I'm of the opinion that they introduced this concept early enough, roughly halfway through the overall series, for it to be valid. As far as the mechanics of Synthesis, we got our first look at that with Legion's choice at the end of the Rannoch story arc. Legion essentially chooses a Synthesis of his own, sending out what made him special and giving it to the rest of his people, strengthening all while allowing them to obtain a new level of individuality and enlightenment. This is essentially what Synthesis does as well, so it's not like the concept comes out of left field at the very end of the game.
[quote]Nevertheless, the point remains this could have been feasible.[/quote]
Only with massive amounts of retconning that, in my opinion, could not have been accomplished just within the last ten minutes.
Modifié par Geneaux486, 02 juillet 2012 - 06:11 .