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To anyone who thinks Geth are the hardest faction in the game


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170 réponses à ce sujet

#51
BeardyMcGoo

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SquirrelWiz wrote...

what irritates me, is that when I sabotage a Prime, 90% of the time he spends the Sabotage duration to summon his drone instead of wailing on his comrades.


Unless you need them to stop shooting/advancing (or you want tech vulnerability on them), generally don't bother sabotaging primes. They only get half duration anyways. I go for pyros and rocket troopers.

#52
Olivia Wilde

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and btw..all in all the Reapers are now much easier than the other two factions

#53
munnellyladt

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From toughest to weakest,i would go reapers,geth,cerberus.
geth have a crap load of troops and those hunters and rocket troopers are anoying.
The only easy way to beat geth on gold is to play on firebase white.

#54
A4RiZ0812

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All enemy types easy on Bronze obviously but geth most annoying.
Geth most annoying on Silver without a doubt.
Easiest enemy on Gold, Geth FW otherwise there all pretty hard but if had to choose, Geth.
No instant killers means Geth are underestimated which is the downfall of many. People don't use rockets much or save them fo later but its too late by then. Its ok on banshees and phantoms because you crap your pants.
Maybe if they were more menacing. Geth should perhaps be more goth? Primes should have spikes with blood dripping so we can scream and pull out our rockets . .

#55
mrcanada

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They are only hard because they're cheap.  Saying that, banshees are still the most difficult enemy to deal with in the game and that makes the Reapers always the most dangerous.  Nothing worse than a teleport through a wall to an insta grab.

#56
RamsenC

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Reapers are easy because they have very little ticky tack damage and the bigger hits are very easy to avoid outside of crazy lag sync kills. If you don't have rockets and are doing a hack objective with a ****ty team they become the hardest, but a team like that would lose to any faction.

Cerb is a joke outside of phantoms, but phantoms are squishy and not always aggressive so a competent team should do fine.

Geth swarm on you with large numbers and hit you with low damage attacks more often than Reapers, plus their high damage attacks are more difficult to avoid. On top of that you have to deal with stun lock. Hunters are also extremely strong for a standard enemy and Pyro range is deceptive. Geth are just far more relentless than the other factions. Though they do have a lot of hard counters like krysae, overload, arc grenades, disrupter ammo, energy drain, and sabatoge.

Modifié par RamsenC, 01 juillet 2012 - 01:58 .


#57
Apl_Juice

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Hitstun is stupid.

3 out of 5 of the Geth enemies can hitstun you or stunlock you if you're a heavy. No other unit in the game can do that besides Ravagers, yet somehow Geth got away with 3 units doing it.

Geth don't do significantly more damage, but when you factor in hitstun, you always take multiple hits. Have you ever taken a hit from a Prime, then try to tap into cover before the next Plasma Cannon shot? You can't do it; you have to just hope you're near a wall. Same thing with Hunters; if you get hit the first time (which will pop your shields), then you'll get hit the second time (which hits your health gate). If you're a heavy, then you'll probably get hit with three shots. At a certain distance, Primes will hit you with ALL 4 SHOTS if you're a heavy, which kills you.

And hell, I didn't even have to mention the fact that Hunters can fire though being staggered, or Pyro's deceptively long flamethrower. Factor those in too and you have an enemy that is extremely frustrating to fight, because getting hit once is practically a death sentence.

#58
Wolf_Mar09

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I wouldn't say hardest Faction, and I think a majority of other players wouldn't say so either. I think the most, if not everyone knows that there are strength and weakness to class types. For me, I find them the most challenging because my preferred class is Drell adapt, which doesn't match up well and most times I chose random enemies to fight against. I know they aren't the hardest, with Phantoms and turrets for Cerberus, and Banshee's and Brutes coming at you when going against Reapers, it's hard to pick which is the hardest overall.

#59
Robbiesan

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UEG Donkey wrote...

Any class works, I find harder hitting weapons are more effective versus Beth but you can literally take any class and tailor it to any of the three factions


yeah, she one tough biotch ain't she

#60
Dream-Maker

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Depends on the map and the class you're playing.

Generally close combat fighters without much tankiness or ways to approach safely and classes who have to stay exposed a lot should have trouble against geth.

They're also a pain to fight on very open maps like condor or jade...

Modifié par Dream-Maker, 01 juillet 2012 - 02:03 .


#61
Disciple888

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Geth are insane. Unless you're a broguard.

#62
Cundu_Ertur

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Jetblackmoon wrote...

I seriously never understood how people think the Geth are the hardest faction, even with the buffs.

Not hardest, cheapest. They cheat like crazy. The examples have been listed here. Rocket troopers double-shoot, pyros can hit from whatever distance they want, hunters can shoot out of stun (or freeze), Primes can dump a turret halfway across the map, it's a cheap fest.
They should all get banned for hacking.
Geth got uber-buffed to try to deal with FBWGG farming. It failed. It just made for a lot of cheap deaths elsewhere.

#63
bondiboy

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Engineers are a Geths worst nightmare. Include a Quarian Male Eng for Tactical Scan

#64
InterwebNinja

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I don't think the current design / balance of the Geth encourages very fun gameplay, regardless of your perceived difficulty of them. I think at a minimum, the majority of people on the site find the faction cheap, for reasons that have been repeated many times. Most of those people would like to see those issues addressed.

It's not about making enemies weaker. I'd be okay with upping the rocket trooper's health, as long as he wasn't able to fire two rockets out of his back at me immediately after I round a corner. The whole reason I am flanking him is to get an edge - instead I am punished with a cheap and unrealistic attack.

Every faction has deterrents to mobility, but to me, Geth feel by far the most punishing for leaving cover. I think it's great to have faction variety, but in this case, it just goes too far to the point of not being fun.

#65
wizardryforever

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Another problem with Geth is that other than specific shield piercing abilities, they're quite difficult to crowd control.  Sabotage is the obvious exception.  Most crowd control abilities are biotics, and most biotics don't pierce shields, which all but the basic troopers have.  Combine this with the swarms of close-quarters enemies, and unless you are really on top of things, it can be very difficult to keep them off of you, as they inexorably advance.

Also, I think Primes are just as difficult to deal with as Banshees if you're alone.  With Banshees, you have to keep moving to stay alive.  With Primes, you have the opposite problem: you can't move at all.  If you try, you get stunlocked to death, since their perfectly accurate pulse cannon with always stagger you and does enough damage that if all three shots hit you, you're at death's door.  Meaning that if the Prime has any buddies, including his own annoying turrets, you die if you show yourself for more than a second or two.

Unless you're playing the right build (FQI or some kind of engineer), Geth can be quite challenging.  I don't know about hardest, but they are far from easy, especially now that they've been buffed.

#66
El Chupacabra49

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Geth are easiest because you can't get synch killed. Gold in itself isn't too that hard but it's when a banshee grabs 2 or 3 of your team in a round or a phantom stabs you. Not worrying about instakills is helpful on gold.  They also are the only faction that can't throw grenades which allows you to camp.

Modifié par El Chupacabra49, 01 juillet 2012 - 02:27 .


#67
Guest_Air Quotes_*

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Also Geth have A LOT of shields and health. I mean a Reave and a full hand of clusters to the face will kill a Centurion, but not a Hunter or Pyro. Why do hunters need to be so tough? I mean they should be wet paper squishy in cloak.

#68
Topographer

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Holton0289 wrote...

the prime turrets are way too powerful. Dont know if you play gold, but when you have 2,3 primes around and each throws out a turret, you spend most of the time dealing with the turrets.


^My biggest issue. That and stunlock on charcters that can't roll.
But Geth are more annoying than actually difficult.

#69
SilentRich

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They are definantly the cheapest enemy faction in the game all the others aren't so unfair in their methods. Hell even the reapers fight more fair than these guys!

#70
tallinn

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Kem1995 wrote...

Stunlock. That is all


I don't get it. I am reading about "Stunlock" by Geth almost every day and did not notice anything special with the Geth in the game. You get stunlocked if you are the last player trying to use medigel. But that is true for all factions as they just stand at or on your dying body. Other than that? What are people talking about when worrying about "Stunlock" with Geth?

#71
SapientesGladio

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My problem with the Geth. Literally no joke. Are the normal troopers, I've never gone down from anywhere unit in the game, it seems every wave one da,mn trooper shoots two entire clips in One Bullet, tat *player down*.                              -_______________- WTFBBQ

Modifié par SapientesGladio, 01 juillet 2012 - 02:36 .


#72
UEG Donkey

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Robbiesan wrote...

UEG Donkey wrote...

Any class works, I find harder hitting weapons are more effective versus Beth but you can literally take any class and tailor it to any of the three factions


yeah, she one tough biotch ain't she

No but auto correct is, also Bavarian soldier advice doesn't go over too well on the forums either

#73
wizardryforever

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tallinn wrote...

Kem1995 wrote...

Stunlock. That is all


I don't get it. I am reading about "Stunlock" by Geth almost every day and did not notice anything special with the Geth in the game. You get stunlocked if you are the last player trying to use medigel. But that is true for all factions as they just stand at or on your dying body. Other than that? What are people talking about when worrying about "Stunlock" with Geth?

The problem is rocket troopers spamming 2-4 rockets at a time, and primes bombarding you with their pulse cannon.  By contrast, an atlas' main weapon doesn't stun you, nor does a ravager's.  If you're playing a krogan or turian, the problem is amplified, since you can't even dodge out of the way.

#74
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To me, Geth IS difficult because they are annoying and cheap, and, consequently, harder than the other factions. Not fun at all. They need to reduce the hunter's walking speed when he's cloaked. 3 cloaked hunters on methamphetamines flanking your team whilst you're busy with 3 pyros usually means a fubar silver game. They're already too hard to spot in dark maps like Condor (last night a lone masochistic soul set their lobby to Geth/Condor/Silver, I lol'ed into the mic and left).

And I disagree with the poster who stated that Banshee's are harder to contend with in a Hack circle than Geth. Banshee's can be kited away from the circle by a lone teammate, but you can't kite the whole kamikaze Geth squad away. Their advance is inexorable, they don't take cover, they don't stop moving forward unless they are dead. The whole squad flush you out of the circle.

I do enjoy an adrenaline-filled, edge-of-your-seat thrilling games (yes, even a Silver player like myself), the kind of games where you draw a deep breath at the end of a wave, not realising you've held your breath for so long, or the sort of games where you'd do a heavy melee to show your relief, but with Geth, it's not fun I'm experiencing, it's resentment.

#75
TMB903

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I personally love fighting the Reapers....it can get very intense and you don't get that with the other two