Gather your questions for Comic Con!
#51
Posté 06 juillet 2012 - 08:10
Will they only be pre-Ending or is there any hope for post Ending DLC? I'd love both.
#52
Posté 06 juillet 2012 - 08:17
Why? Why did you do all this to your own franchise and its fans?
or maybe
Did you really think this ending to your franchise was a great idea?
But most important at all: The team for Dragon Age 3 and ME 3 are totally diffrent ones, or not? They are, aren't they? AREN'T THEY?????
#53
Posté 06 juillet 2012 - 08:18
Wont happen, all questions are pre screened with any EA conferance. They do this with ALL their games, it's to appease share holders.Ansible wrote...
ld1449 wrote...
I posted a thread similar to this a while ago. So I'll put down those same questions here.
1) Will there be future DLC that affects the ending of ME3
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
3) Are the rumors relating to a Mass Effect 4 valid, and if so would it be post ME3 or a prequel to ME.
4) (Not hoping to get a straight answer on this even if it is asked since the original endings seemed to have been so popular in their eyes) How does Bioware believe the EC has been recieved by fans.
5) A showing of the pre release statements made by Casey, including the No ABC wildly different scenarios ect ect ect. and why these statements were made just a handfull of months before the release when he must have known it was not in the works and would be too late to implement.
I REALLY want someone to have the balls to bring up pre-release quotes.
Like, REALLY bad.
Remember when it was like "At PAX we'll show 'em!!"
Yeah...
I wanna try and avoid that.
#54
Posté 06 juillet 2012 - 08:20
Vox Draco wrote...
The only questions I can think of to ask would be:
Why? Why did you do all this to your own franchise and its fans?
or maybe
Did you really think this ending to your franchise was a great idea?
But most important at all: The team for Dragon Age 3 and ME 3 are totally diffrent ones, or not? They are, aren't they? AREN'T THEY?????
The first question cannot be answered. And Bioware would be wise to ignore it.
And yes, they are. I prefer the ME team though.
#55
Posté 06 juillet 2012 - 08:20
#56
Posté 06 juillet 2012 - 08:21
shepdog77 wrote...
Anything SP dlc related
#57
Posté 06 juillet 2012 - 08:42
Ansible wrote...
ld1449 wrote...
I posted a thread similar to this a while ago. So I'll put down those same questions here.
1) Will there be future DLC that affects the ending of ME3
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
3) Are the rumors relating to a Mass Effect 4 valid, and if so would it be post ME3 or a prequel to ME.
4) (Not hoping to get a straight answer on this even if it is asked since the original endings seemed to have been so popular in their eyes) How does Bioware believe the EC has been recieved by fans.
5) A showing of the pre release statements made by Casey, including the No ABC wildly different scenarios ect ect ect. and why these statements were made just a handfull of months before the release when he must have known it was not in the works and would be too late to implement.
I REALLY want someone to have the balls to bring up pre-release quotes.
Like, REALLY bad.
Remember when it was like "At PAX we'll show 'em!!"
Yeah...
I wanna try and avoid that.
At Pax they didn't allow any Retakers (as Identified by their Marauder Shield's T shirts) in, and they screened all the questions with crowd plants asking stupid bull**** like why Javik looks different to the Prothean statues on Ilos.
Everyone could tell it was fixxed by a mile away.
#58
Posté 06 juillet 2012 - 08:57
Persephone wrote...
Vox Draco wrote...
The only questions I can think of to ask would be:
Why? Why did you do all this to your own franchise and its fans?
or maybe
Did you really think this ending to your franchise was a great idea?
But most important at all: The team for Dragon Age 3 and ME 3 are totally diffrent ones, or not? They are, aren't they? AREN'T THEY?????
The first question cannot be answered. And Bioware would be wise to ignore it.
And yes, they are. I prefer the ME team though.
Yes, the first question is open for speculation for anyone...as to the second one: everyone of the ME-team that distances itself from the "value" of the ME-endings is welcome to make DA3 for me
Because I don't want to have these questions for answer in some years: What ending in DA3 is the best? Become Archdemon and control the Darkspawn but dying in the process, destroy the darkspawn but also every elf, dwaf and qunari, or the one where we turn everyone into half human, half-nugs?
Modifié par Vox Draco, 06 juillet 2012 - 08:57 .
#59
Posté 06 juillet 2012 - 09:01
#60
Posté 06 juillet 2012 - 09:02
#61
Posté 06 juillet 2012 - 09:04
What was that cheap evac scene in the end? I am sorry but that´s looks so cheap like from some old film...
Why did you create EC if it didn´t fix almost anything ?
....atleast soundtracks were good
Yeah BTW: Why did you change theme of ME3 from Save the Earth to Listen to Catalyst...
Modifié par Applepie_Svk, 06 juillet 2012 - 09:12 .
#62
Posté 06 juillet 2012 - 09:06
Dylia wrote...
Why did EDI have blood on her body in the Goodbye scene?
Art.
In all seriousness I've said it before and I'll say it again. The EC was done as cheaply as possible, with most of those cinematics having already been half rendered before the game even came out (evidence being Patric Weekes famous slamming of the endings and throwing Mac and Casey to the wolves.)
He said "There were multiple cinematics that were meant to show your war assets and the difference protecting the crucible made. I don't know why this isn't in the game already-" (Slightly paraphrasing)
Given that the cinematics were half done, the slides were in video format and none of these files were compressed to their ACTUAL size, but rather alowed to sit at inflated to 3 times the size they would have been, they did the bare minimum and have tried to pass it off as 2 gigs of DLC
They're still pissing in your (and everyone's) ears and calling it rain.
#63
Posté 06 juillet 2012 - 09:08
2) Why wasn't Emily Wong mentioned ANYWHERE in the game, at least as "To see Emily Wong die, go to Twitter"?
3) Why doesn't the game have a beginning? Why do we start three hours in, when the Reapers have already invaded?
4) Was there really NOT ONE PERSON on the entire ME3 team that stood up and said "Wait, WTF are we doing, are you SURE the fans will tolerate such abuse?"
5) Why Refusal is auto-lose? Did you not pay attention to all the threads on the BSN where we outlined the MANY MANY ways that YOU wrote about how we CAN defeat the Reapers without the Crucible? Especially the ones YOU RETCONNED OUT specifically for ME3 so the Crucible wouldn't sound like the stupid meaningless MacGuffin that it is?
#64
Posté 06 juillet 2012 - 09:10
Some basic maths: the EC file weighs 1.9 gigs. Unpacked, it's 2.3 gigs. 1.4 of those are VIDEOS, 400 of those are ending slides. As videos. Which, if rendered in-engine, would've taken up less than one tenth of that size due to repetition of elements (f.e. Synthesis slides are identical to their non-Synthesis counterparts save for green glow that could be added via shaders which weigh next to nothing).ld1449 wrote...
Given that the cinematics were half done, the slides were in video format and none of these files were compressed to their ACTUAL size, but rather alowed to sit at inflated to 3 times the size they would have been, they did the bare minimum and have tried to pass it off as 2 gigs of DLC
#65
Posté 06 juillet 2012 - 09:13
I'm beyond expecting answers to the more passionate questions. Big corporations don't deal with such nonsense.
#66
Posté 06 juillet 2012 - 09:15
#67
Posté 06 juillet 2012 - 09:17
Doctor Moustache wrote...
I just wanna know when Patrick Weekes is gonna get a promotion to lead writer.
I'm beyond expecting answers to the more passionate questions. Big corporations don't deal with such nonsense.
He's not. They've sent an application to another Bioware branch for a new lead writer for anyone who wants to jump on this sinking ship to try to at least get it to shore.
#68
Posté 06 juillet 2012 - 09:17
- What SP DLC are you working on?
- Will the MP DLC weapons ever be made available for SP?
And a suggestion:
- Please don't make any more ending related DLC. The game is good as it is now.
#69
Posté 06 juillet 2012 - 09:19
ld1449 wrote...
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
no offence but you really make a fool of yourself here... just use the damn "me explorer" and it will show you the compression ratio.. or extract the dlc file and look for yourself.
stop talking bull****, really
see:
#70
Posté 06 juillet 2012 - 09:21
What's the percentage of art in ME3?
Who stole Harbingers mouth?
Why does Shepard dream of kids?
Is there any purple, yellow or green endings in ME3?
How much are you going to pay to get GOTY?
Just questions at the top of my head, of course.
#71
Posté 06 juillet 2012 - 09:22
The butthurt is strong with these questions. I say you pick those, OP.BatmanPWNS wrote...
What's your next cashcow idea?
What's the percentage of art in ME3?
Who stole Harbingers mouth?
Why does Shepard dream of kids?
Is there any purple, yellow or green endings in ME3?
How much are you going to pay to get GOTY?
Just questions at the top of my head, of course.
#72
Posté 06 juillet 2012 - 09:24
Just kidding.
#73
Posté 06 juillet 2012 - 09:24
Brovikk Rasputin wrote...
The butthurt is strong with these questions. I say you pick those, OP.BatmanPWNS wrote...
What's your next cashcow idea?
What's the percentage of art in ME3?
Who stole Harbingers mouth?
Why does Shepard dream of kids?
Is there any purple, yellow or green endings in ME3?
How much are you going to pay to get GOTY?
Just questions at the top of my head, of course.
Those questions are very raw and biased, but I too would like to know what the next game they'll be working on is, or if they're working on another game at all.
#74
Posté 06 juillet 2012 - 09:29
v3paR wrote...
ld1449 wrote...
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
no offence but you really make a fool of yourself here... just use the damn "me explorer" and it will show you the compression ratio.. or extract the dlc file and look for yourself.
stop talking bull****, really
see:
Were they compressed? Yes. To make the bare bones actually fit Could they have been compressed more? Hell yes. Could less space have been wasted as stated above in the ending slides? Also yes. They wasted space.
#75
Posté 06 juillet 2012 - 09:31
[quote]v3paR wrote...
[quote]ld1449 wrote...
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
[/quote]
no offence but you really make a fool of yourself here... just use the damn "me explorer" and it will show you the compression ratio.. or extract the dlc file and look for yourself.
stop talking bull****, really
see:

[/quote]
Were they compressed? Yes. To make the bare bones actually fit Could they have been compressed more? Hell yes. Could less space have been wasted as stated above in the ending slides? Also yes. They wasted space.
[/quote]
You backtracked, how sad.
[/quote]ld1449 wrote...
2) Why was the extended cut uncompressed, occupying more space than what was necessary (to the point of obscenity)
[/quote]
Modifié par xsdob, 06 juillet 2012 - 09:32 .





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