Did Bioware focus TOO much on creating an emotional plot?
#1
Posté 01 juillet 2012 - 05:14
I think Bioware hurt themselves by turning ME3 into a space tragedy, instead of keeping it what it used to be - a sci-fi adenture/space opera. By going with the more "artistic" storyline, they took the plot of ME3 in a direction that didn't suit the trilogy. Yes, I'm aware that the Reapers are attacking and it's not going to be a pretty picture. But Bioware went way overboard with the "FEEL SAD, DAMNIT!!!" storytelling.
#2
Posté 01 juillet 2012 - 05:17
#3
Posté 01 juillet 2012 - 05:19
But this ending makes no sense, at all. That, in my opinion, is the biggest problem.
#4
Posté 01 juillet 2012 - 05:19
#5
Posté 01 juillet 2012 - 05:19
4stringwizard wrote...
One of the most common remarks on ME3's storyline is how emotionally poignant it is. I agree it is, but that's not necessarily a good thing. ME1 had its dark moments. ME2 was dark, but not depressing. ME3 was the first game of the series that actually left me feeling depressed after playing through some parts. This culminated in the (gasp!) ending which left users feeling more sad than victorious.
I think Bioware hurt themselves by turning ME3 into a space tragedy, instead of keeping it what it used to be - a sci-fi adenture/space opera. By going with the more "artistic" storyline, they took the plot of ME3 in a direction that didn't suit the trilogy. Yes, I'm aware that the Reapers are attacking and it's not going to be a pretty picture. But Bioware went way overboard with the "FEEL SAD, DAMNIT!!!" storytelling.
THIS! when i played ME 3 i felt the same ME 1 and 2 where cool sci-fi games but ME3 i dont know it doesnt feel like ME and it all began after the beam.
#6
Posté 01 juillet 2012 - 05:20
This. I think they stumble a few times with it but there were some really powerful emotional moments. I'm glad they tried it.timj2011 wrote...
I like the fact that they took a chance with it
#7
Posté 01 juillet 2012 - 05:32
If you happen to find the exact quote folks, please post so you don't have to take my word for it.
Modifié par SpamBot2000, 01 juillet 2012 - 05:32 .
#8
Posté 01 juillet 2012 - 05:34
this reminds me of Modern Warfare 2 so overdramatic and hollywood-esc.
#9
Posté 01 juillet 2012 - 05:36
#10
Posté 01 juillet 2012 - 05:36
#11
Posté 01 juillet 2012 - 05:38
A product that evokes anger at the producer is poor business strategy.Hackulator wrote...
Art is designed to evoke emotion, not always positive. Art that evokes sadness can still be valuable and beautiful.
#12
Posté 01 juillet 2012 - 05:39
SpamBot2000 wrote...
ME 3 is a classic tragedy in the sense that it is the destruction of something noble through its own hubris. But I digress... Emotional is what Bioware do best, and when they forget that, they fail. Look at that quote attributed to P. Weekes... (er, can't find right now, so I'll paraphrase): "Casey is really smart and analytical and expects others to be like that too..." etc. Well, one way to read that is "Casey approaches things intellectually instead of emotionally". And that's how you get a philosophical conundrum where an emotional payoff was supposed to be.
If you happen to find the exact quote folks, please post so you don't have to take my word for it.
I heard he never said that and it was a rumour.
#13
Guest_Flog61_*
Posté 01 juillet 2012 - 05:40
Guest_Flog61_*
#14
Posté 01 juillet 2012 - 05:42
An account at some forum that Weekes used to talk with fans posted some stuff on Casey writing the ending and trying to explain why the ending was the way it was without really supporting or condemning it. Weekes and Bioware then said that it had been hacked and it wasn't actually Weekes that posted all that. Conspiracy theories and such tend to gloss over that some. :/Our_Last_Scene wrote...
SpamBot2000 wrote...
ME 3 is a classic tragedy in the sense that it is the destruction of something noble through its own hubris. But I digress... Emotional is what Bioware do best, and when they forget that, they fail. Look at that quote attributed to P. Weekes... (er, can't find right now, so I'll paraphrase): "Casey is really smart and analytical and expects others to be like that too..." etc. Well, one way to read that is "Casey approaches things intellectually instead of emotionally". And that's how you get a philosophical conundrum where an emotional payoff was supposed to be.
If you happen to find the exact quote folks, please post so you don't have to take my word for it.
I heard he never said that and it was a rumour.
Modifié par EsterCloat, 01 juillet 2012 - 05:43 .
#15
Guest_Cthulhu42_*
Posté 01 juillet 2012 - 05:45
Guest_Cthulhu42_*
I disagree; I could probably count the number of ME1 moments I found emotional on one hand. The first game did have some advantages over its sequels (plot being the most obvious one), but emotional engagement was not one of them.Flog61 wrote...
Its far less emotionally absorbing than the first 2
Modifié par Cthulhu42, 01 juillet 2012 - 05:46 .
#16
Posté 01 juillet 2012 - 05:46
EsterCloat wrote...
A product that evokes anger at the producer is poor business strategy.Hackulator wrote...
Art is designed to evoke emotion, not always positive. Art that evokes sadness can still be valuable and beautiful.
So Mass Effect 3 is great art but bad business? As a consumer and someone who loves things that are beautiful, I'm ok with that.
#17
Posté 01 juillet 2012 - 05:46
EsterCloat wrote...
An account at some forum that Weekes used to talk with fans posted some stuff on Casey writing the ending and trying to explain why the ending was the way it was without really supporting or condemning it. Weekes and Bioware then said that it had been hacked and it wasn't actually Weekes that posted all that. Conspiracy theories and such tend to gloss over that some. :/Our_Last_Scene wrote...
SpamBot2000 wrote...
ME 3 is a classic tragedy in the sense that it is the destruction of something noble through its own hubris. But I digress... Emotional is what Bioware do best, and when they forget that, they fail. Look at that quote attributed to P. Weekes... (er, can't find right now, so I'll paraphrase): "Casey is really smart and analytical and expects others to be like that too..." etc. Well, one way to read that is "Casey approaches things intellectually instead of emotionally". And that's how you get a philosophical conundrum where an emotional payoff was supposed to be.
If you happen to find the exact quote folks, please post so you don't have to take my word for it.
I heard he never said that and it was a rumour.
Yeah, that is correct. Whether it's true or not, it makes a lot of sense though.
#18
Posté 01 juillet 2012 - 05:47
I like that Mass Effect 3 is the most emotionally poignant chapter of the series. It is also appropriate considering that is the game where the Reapers actually invade, and are systematically destroying the civilizations of the galaxy. It is by far the bloodiest and most destructive conflict in the collective histories of all the galactic civilizations, including humanity. With that in mind a storyline that was designed to have less emotional impact would have been a disservice to the series.
#19
Posté 01 juillet 2012 - 05:48
They focused too much on making it like TV .
Modifié par mad825, 01 juillet 2012 - 05:51 .
#20
Posté 01 juillet 2012 - 05:53
Very few people think Mass Effect 3 is "great art". Even people who liked the ending wouldn't go that far. Keep it in perspective.Hackulator wrote...
EsterCloat wrote...
A product that evokes anger at the producer is poor business strategy.Hackulator wrote...
Art is designed to evoke emotion, not always positive. Art that evokes sadness can still be valuable and beautiful.
So Mass Effect 3 is great art but bad business? As a consumer and someone who loves things that are beautiful, I'm ok with that.
#21
Guest_Flog61_*
Posté 01 juillet 2012 - 05:53
Guest_Flog61_*
Cthulhu42 wrote...
I disagree; I could probably count the number of ME1 moments I found emotional on one hand.Flog61 wrote...
Its far less emotionally absorbing than the first 2
Not counting any companion/squaddie deaths, since they are always optional (obviously Virmire doesnt count as someone has to die there)
ME1:
Gaining Spectre Status
Liara killing mother
Virmire Decisision
Romance scenes throughout game
Trip to and Landing on Ilos
Discussion with Vigil
Seeing Sovereign attacking the citadel
Saren Killing himself
Shep surviving scene
ME3:
Leaving Earth
Liaras visit to 'write name in stars'
Liara, Kaiden, Ash
Curing Genophage
Peace between geth quarians
Leaving thessia
Romance with VS, Liara or Team Dextro, all others are pretty well ignored
ME1 wins in story, mass effect 3 wins on combat, albeit at the expense of the story.
Most would probably agree with me.
Modifié par Flog61, 01 juillet 2012 - 05:55 .
#22
Posté 01 juillet 2012 - 05:57
EsterCloat wrote...
Very few people think Mass Effect 3 is "great art". Even people who liked the ending wouldn't go that far. Keep it in perspective.Hackulator wrote...
EsterCloat wrote...
A product that evokes anger at the producer is poor business strategy.Hackulator wrote...
Art is designed to evoke emotion, not always positive. Art that evokes sadness can still be valuable and beautiful.
So Mass Effect 3 is great art but bad business? As a consumer and someone who loves things that are beautiful, I'm ok with that.
I don't think you can speak for people who liked the ending, since it appears you did not. I think the ending was flawed, and I still think Mass Effect 3 is a pretty impressive piece of art.
#23
Posté 01 juillet 2012 - 05:58
#24
Posté 01 juillet 2012 - 06:04
The ending makes sense with EC.BigBadMammogram wrote...
The emotions have nothing to do with it. Most people were expecting a sad ending, including myself.
But this ending makes no sense, at all. That, in my opinion, is the biggest problem.
#25
Posté 01 juillet 2012 - 06:04
Han Shot First wrote...
I have a hard time using the word 'art' when talking about a commercial enterprise, but I do think Mass Effect 3 was a great game.
If a commercial enterprise results in art, its art. While you may think that this is a rare occurence, it doesn't mean anything originating from such a source cannot be art. Is great writing art? Books get published as a commercial enterprise. Is a great movie art? Production companies made those movies as a commercial enterprise. I'm sorry, but you really just can't back up that statement.
Well, you can back up the statement that you personally have a hard time doing so, but you can't really back up that opinion making sense.
Modifié par Hackulator, 01 juillet 2012 - 06:04 .





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