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Did Bioware focus TOO much on creating an emotional plot?


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#176
Ryzaki

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Apocaleepse360 wrote...
Yeah, the dreams are kind of annoying for me too, because my Shepard had to suffer through seeing his friends and family captured by Batarian slavers and being the only survivor against a Thresher Maw attack. The whole point of the ME story for my Shepard was to overcome these traumatic events, but BioWare suddenly decide that my Shepard has to succumb to them instead. Over one damn kid that he didn't know, despite seeing many like him when the Batarians invaded his colony. <_<


You know...I have to admit what annoyed me more than the dreams was Shep's reaction to the Thessia fiasco.

Renegade Shepard (or even Paragon Shepard) from any other game would've had some choice words. But not ME3 Shepard!

Can't even laugh at Joker's joke. WTF.

#177
dreman9999

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Ryzaki wrote...

dreman9999 wrote...
You not geting it. And even then, you put your self in a corner because the dreams are interactive, meaning they are michanical.
It matter not if it a cut scene or gameplay. In an rpg, the concept is that the player has no control of what event may happen on there adventure. The only thing the player has control over ishow they react to the events and how they solve those events. This can be said with doing the main quest of Skyrim, the main quest of ME1 and ME2, Balders gate1 and 2 that also had dreams the player had no control over, DA:  O which also had dreams which the player had no control over. Nearly every rpg has this concept on events.  Aperson has no control over what they dream. They have not control whne they get ptsd or what causes it. And if who ever is planing the events of any rpg plans for it to happen, you as the player only have to option to react to it. And you as Shepard have that power as well, you canlet it effect your shepard or not. 


It is however not COMBAT and it's something that was pruposely scripted for the sheer reason of developing Shep's characterization.

And yes it does matter if it's a cutscene vs gameplay. And the player doesn't have anywhere NEAR as much control over how Shep reacts to events in ME3 as the rest of those games.

Baldur's Gates 2 dreams actually were for plot purposes. They also consisted of the big bad screwing with you, you seeing your sister? cousin? whatever Imoen was situation (not sure about BG1 I'm talking about BG2) and your fighting from the inside to get your body back.

DAO dreams also were plot related. They were the taint allowing the Warden to see Archie. The Warden's also not the only one who gets these dreams. Other wardens get them as well. Not all but some.

If the dreams had been revealed to be indoctrination or attempts to give the player information that Shep couldn't have known any other way you'd have a point with those comparisons. As it is the dreams have no such function. They're just there to show emotional strain. Something that can be left up to the player to decide but BW decided to canonize everyone's Shep. It always effects Shepard. Only difference the player makes is if he/she tells others about it.

It matter not if it combat or not. It's still is an event. The entire concept of rpg is for the player to be brought to events they have no control over and reacting to the event. The player never decides what he is facing in an event, he can only react to it and solve it the best they can. You given a problem but it's left upt to you how to solve it. The dream is a problem, you salutions are: felling emotional about it or brushing it off. If you don't care about the kid or any one you here in the dream....Brush it off.
The dreams don't even have to be story related.

Modifié par dreman9999, 01 juillet 2012 - 09:44 .


#178
dreman9999

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Ryzaki wrote...

Apocaleepse360 wrote...
Yeah, the dreams are kind of annoying for me too, because my Shepard had to suffer through seeing his friends and family captured by Batarian slavers and being the only survivor against a Thresher Maw attack. The whole point of the ME story for my Shepard was to overcome these traumatic events, but BioWare suddenly decide that my Shepard has to succumb to them instead. Over one damn kid that he didn't know, despite seeing many like him when the Batarians invaded his colony. <_<


You know...I have to admit what annoyed me more than the dreams was Shep's reaction to the Thessia fiasco.

Renegade Shepard (or even Paragon Shepard) from any other game would've had some choice words. But not ME3 Shepard!

Can't even laugh at Joker's joke. WTF.

Your Shepard's going to laugh after he lost?

Modifié par dreman9999, 01 juillet 2012 - 09:45 .


#179
Ryzaki

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dreman9999 wrote...
It matter not if it combat or not. It's still is an event. The entire concept of rpg is for the player to be brought to events they have no control over and reacting to the event. The player never decides what he is facing in an event, he can only react to it and solve it the best they can. You given a problem but it's left upt to you how to solve it. The dream is a problem, you salutions are: felling emotional about it or brushing it off. If you don't care about the kid or any one you here in the dream....Brush it off.


Did you even read what I wrote? Those events aren't psychological. They aren't about the player's state of mind (or they have mulitple choices where you can state the state of mind in the dream (Like Jade Empire's SM conversations with the Water dragon when he/she passes out) they are tools to give information. They don't trample all over player characterization.

Shepard brushing it off means he/she still felt something to begin with.

And there's NO reason for the child other than to show Shep's emotional state. Brushing it off or no. Just shows that Shep can bottle up his/her nightmares. I actually wish IT was real because then at least the dreams wouldn't feel so damn trite. It's just a flashing "SHEPARD FEELS BAD!" sign.

#180
Bourne Endeavor

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Ryzaki and savionen, I see you are learning the joys of debating Dreman. I speak from experience, you can show him point blank facts and he will still deny them should they paint Mass Effect in a bad way. God knows we crossed swords enough debating ME2's main plot. Suffice it to say, you will be talking in circles for days because he will never see your arguments, no matter how legitimate.

txgoldrush wrote...

at least they don't develop on the errand girl system.....

and EDI&nbsp;blows any ME2 teammate out of the water when it comes to character development.


Considering EDI has very little development in ME2, with the vast majority coming in ME3. You either need to refresh your memory regarding ME2's cast or are simply blindly in love with ME3. Judging by your posts defending the auto-dialogue and that little sig of yours, I suspect the latter. Even some of the "professional" reviewers, who practically worship BioWare, acknowledged auto-dialogue as a problem, albeit most brushed it off given the ending fiasco.

#181
Ryzaki

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dreman9999 wrote...

Your Shepard's going to laugh after he lost?


Sure if he finds a joke funny enough. People do laugh in bad situations as a feel better mechanism you realize yes? That's part of the reason Gallows Humor and Black Comedy exist.

But instead BW decides that THEIR Shep wouldn't do it therefore it's not even an option! All Sheps must be snippy! No Sheps can dare appreciate Joker trying to lighten their mood! Nope.

Modifié par Ryzaki, 01 juillet 2012 - 09:52 .


#182
Creighton72

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dreman9999 wrote...

Ryzaki wrote...

Apocaleepse360 wrote...
Yeah, the dreams are kind of annoying for me too, because my Shepard had to suffer through seeing his friends and family captured by Batarian slavers and being the only survivor against a Thresher Maw attack. The whole point of the ME story for my Shepard was to overcome these traumatic events, but BioWare suddenly decide that my Shepard has to succumb to them instead. Over one damn kid that he didn't know, despite seeing many like him when the Batarians invaded his colony. <_<


You know...I have to admit what annoyed me more than the dreams was Shep's reaction to the Thessia fiasco.

Renegade Shepard (or even Paragon Shepard) from any other game would've had some choice words. But not ME3 Shepard!

Can't even laugh at Joker's joke. WTF.

Your Shepard's going to laugh after he lost?


Why are you telling someone what their Shepard will do, it's their Shepard. Do you know anyone that actually has not beaten the Reapers? It's apush button ending, in the original 3 endings the Reapers lose everytime, with the new 4th you win 3 out of 4 times. They are not exactly hard to beat sense the game is designed for them to lose at the push of a button. Worry about your own Shepard, I am pretty sure his Shepard won the game and I doubt laughing at Jokers jokes would cost you a victory. I don't even see how it would effect the game.

#183
dreman9999

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Ryzaki wrote...

dreman9999 wrote...
It matter not if it combat or not. It's still is an event. The entire concept of rpg is for the player to be brought to events they have no control over and reacting to the event. The player never decides what he is facing in an event, he can only react to it and solve it the best they can. You given a problem but it's left upt to you how to solve it. The dream is a problem, you salutions are: felling emotional about it or brushing it off. If you don't care about the kid or any one you here in the dream....Brush it off.


Did you even read what I wrote? Those events aren't psychological. They aren't about the player's state of mind (or they have mulitple choices where you can state the state of mind in the dream (Like Jade Empire's SM conversations with the Water dragon when he/she passes out) they are tools to give information. They don't trample all over player characterization.

Shepard brushing it off means he/she still felt something to begin with.

And there's NO reason for the child other than to show Shep's emotional state. Brushing it off or no. Just shows that Shep can bottle up his/her nightmares. I actually wish IT was real because then at least the dreams wouldn't feel so damn trite. It's just a flashing "SHEPARD FEELS BAD!" sign.

And it mater not what the event core is. It matter not if it psychological or not. If it is an event, it's up to the player to react to it. That the premise of an rpg is. The dreams are still an event. No matter how you cut it , it is. You job is to react to it. If you don't care about what you saw in the dream, just brushs it off...Brushing it off is not caring...It's an act of indifferance.
If your indifferent to it, pick the optionin the bottm left hand corner.

#184
txgoldrush

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Creighton72 wrote...

savionen wrote...

@txgoldrush

There is absolutely no character development in ME3 other than maybe Shepard turning PTSD/emo.
ME2 had a weak central plot, but ME3's plot was phenominally terrible.

Which is basically what I'm saying. Mass Effect's plot overall has always been mediocre at best.


I disagree, I thought ME had a strong plot and gave the series a good base, but after that it did not seem to know where to go. Or I should say it new where it wanted to go but was not sure how to get there. Emotion is fine in any plot and usually adds to the story, but some writers tend to go for emotional impact over substantive writing.

In the is case Hudson new what he wanted, he wanted Shepard to die and he wanted you to pick Synergy. But instead of giving you any decent reasons for why Shepard should die or why to pick synergy he just kind tried to make you do it and make it happen. Shepards death makes little sense any of the three endings. In Destroy he walks into an explosion, in Synergy they need DNA so he jumps into an energy beam. I am pretty sure that you can get DNA a lot easier than that. In control he body is incinerated so his mind can be uploaded. His mind is no where near powerful enough to control a vast army of reapers and how does incinerating the guys body upload his mind. Legion managed to do this without killing Shepard. I don't mind him sacrificing himself but really give me a good reason why he died. I would have been fine if he died like Anderson bleeding out from his wounds after he pushed the button, or died when the Citadel exploded. Or explain to me why if the Catalyst wants to end the cycle he just does not stop the Reapers who he claims to control.

It's really sloppy writing, Hudson just wanted to sacrifice Shepard nad chose some really goofball ideas as to how it should be done. He ll I don;t even need the catalyst, I would have been fine if Shepard had activated the giant plot divice and bled out next to Anderson watching the reapers defeat. The illusive man could have and should have been the guy giving you the information you needed. In fact the plot whould have just been simpler and tighter if he had part of the Crucible data on how it worked after he got the Prothean AI. The whole catalyst thing is so out of place, and was added for dramatic effect only. I am not looking for charater growth in the final chapter of a story. Even though it would have been done for emotion I would have like to see a flash back of Kaidan as Shepard is dying, it would have been a full circle moment for me when it comes to choices you make in the game. Or Ash for those who picked Ash. It has heavy emotional impact for the character and is self explanitory in terms of closure and plot.


Wrong....the EC fixed the problem favoring Synthesis....in fact, the Control and Destroy endings are REJECTIONS to the Catalyst's logic. Only the synthesis option is his ideal solution. Don't like it, don't pick it.

#185
dreman9999

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Creighton72 wrote...

dreman9999 wrote...

Ryzaki wrote...

Apocaleepse360 wrote...
Yeah, the dreams are kind of annoying for me too, because my Shepard had to suffer through seeing his friends and family captured by Batarian slavers and being the only survivor against a Thresher Maw attack. The whole point of the ME story for my Shepard was to overcome these traumatic events, but BioWare suddenly decide that my Shepard has to succumb to them instead. Over one damn kid that he didn't know, despite seeing many like him when the Batarians invaded his colony. <_<


You know...I have to admit what annoyed me more than the dreams was Shep's reaction to the Thessia fiasco.

Renegade Shepard (or even Paragon Shepard) from any other game would've had some choice words. But not ME3 Shepard!

Can't even laugh at Joker's joke. WTF.

Your Shepard's going to laugh after he lost?


Why are you telling someone what their Shepard will do, it's their Shepard. Do you know anyone that actually has not beaten the Reapers? It's apush button ending, in the original 3 endings the Reapers lose everytime, with the new 4th you win 3 out of 4 times. They are not exactly hard to beat sense the game is designed for them to lose at the push of a button. Worry about your own Shepard, I am pretty sure his Shepard won the game and I doubt laughing at Jokers jokes would cost you a victory. I don't even see how it would effect the game.

Your play a renaduche. That means your Shepard is petty. I'm not telling you how your Shepard will act. I'm just say how a petty person acts. And if your renaduche is not petty. he's not a renaduche.
If he is a renaduche, he is petty. If he's petty, he not going to be happy that he lost on thessia.

#186
Ryzaki

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dreman9999 wrote...
And it mater not what the event core is. It matter not if it psychological or not. If it is an event, it's up to the player to react to it. That the premise of an rpg is. The dreams are still an event. No matter how you cut it , it is. You job is to react to it. If you don't care about what you saw in the dream, just brushs it off...Brushing it off is not caring...It's an act of indifferance.
If your indifferent to it, pick the optionin the bottm left hand corner.


...what?

The dream itself was a reaction to an event! It's a forced reaction to the brat being laser'd at the beginning of the game! The dream is not a source of information, it is not being forced on Shep via a third party it is not a vision! IT'S HIS BRAIN GIVING HIM THOSE DREAMS! IT IS HIS EMOTIONAL STATE.

YOU CAN'T BE INDIFFERENT TO SOMETHING IF YOU'RE HAVING NIGHTMARES ABOUT IT!

There in ALL CAPS! Maybe that'll make it clear. 

#187
dreman9999

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txgoldrush wrote...

Creighton72 wrote...

savionen wrote...

@txgoldrush

There is absolutely no character development in ME3 other than maybe Shepard turning PTSD/emo.
ME2 had a weak central plot, but ME3's plot was phenominally terrible.

Which is basically what I'm saying. Mass Effect's plot overall has always been mediocre at best.


I disagree, I thought ME had a strong plot and gave the series a good base, but after that it did not seem to know where to go. Or I should say it new where it wanted to go but was not sure how to get there. Emotion is fine in any plot and usually adds to the story, but some writers tend to go for emotional impact over substantive writing.

In the is case Hudson new what he wanted, he wanted Shepard to die and he wanted you to pick Synergy. But instead of giving you any decent reasons for why Shepard should die or why to pick synergy he just kind tried to make you do it and make it happen. Shepards death makes little sense any of the three endings. In Destroy he walks into an explosion, in Synergy they need DNA so he jumps into an energy beam. I am pretty sure that you can get DNA a lot easier than that. In control he body is incinerated so his mind can be uploaded. His mind is no where near powerful enough to control a vast army of reapers and how does incinerating the guys body upload his mind. Legion managed to do this without killing Shepard. I don't mind him sacrificing himself but really give me a good reason why he died. I would have been fine if he died like Anderson bleeding out from his wounds after he pushed the button, or died when the Citadel exploded. Or explain to me why if the Catalyst wants to end the cycle he just does not stop the Reapers who he claims to control.

It's really sloppy writing, Hudson just wanted to sacrifice Shepard nad chose some really goofball ideas as to how it should be done. He ll I don;t even need the catalyst, I would have been fine if Shepard had activated the giant plot divice and bled out next to Anderson watching the reapers defeat. The illusive man could have and should have been the guy giving you the information you needed. In fact the plot whould have just been simpler and tighter if he had part of the Crucible data on how it worked after he got the Prothean AI. The whole catalyst thing is so out of place, and was added for dramatic effect only. I am not looking for charater growth in the final chapter of a story. Even though it would have been done for emotion I would have like to see a flash back of Kaidan as Shepard is dying, it would have been a full circle moment for me when it comes to choices you make in the game. Or Ash for those who picked Ash. It has heavy emotional impact for the character and is self explanitory in terms of closure and plot.


Wrong....the EC fixed the problem favoring Synthesis....in fact, the Control and Destroy endings are REJECTIONS to the Catalyst's logic. Only the synthesis option is his ideal solution. Don't like it, don't pick it.

They did fix the ending to favor any of the endings......They just made it clear all the endings are moraly wrong.

#188
savionen

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dreman9999 wrote...

Your play a renaduche. That means your Shepard is petty. I'm not telling you how your Shepard will act. I'm just say how a petty person acts. And if your renaduche is not petty. he's not a renaduche.
If he is a renaduche, he is petty. If he's petty, he not going to be happy that he lost on thessia.


And you're still telling somebody else how they would act.... People are different. Often if something bad happens to me I crack a joke.

Modifié par savionen, 01 juillet 2012 - 09:59 .


#189
txgoldrush

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Bourne Endeavor wrote...

Ryzaki and savionen, I see you are learning the joys of debating Dreman. I speak from experience, you can show him point blank facts and he will still deny them should they paint Mass Effect in a bad way. God knows we crossed swords enough debating ME2's main plot. Suffice it to say, you will be talking in circles for days because he will never see your arguments, no matter how legitimate.

txgoldrush wrote...

at least they don't develop on the errand girl system.....

and EDI&nbsp;blows any ME2 teammate out of the water when it comes to character development.


Considering EDI has very little development in ME2, with the vast majority coming in ME3. You either need to refresh your memory regarding ME2's cast or are simply blindly in love with ME3. Judging by your posts defending the auto-dialogue and that little sig of yours, I suspect the latter. Even some of the "professional" reviewers, who practically worship BioWare, acknowledged auto-dialogue as a problem, albeit most brushed it off given the ending fiasco.


Wrong....only a few reviewers noted the autodialogue....and some reviewers defend it.

EDI develops throughout the entire game and so do the characters of ME3......ME2 characters only develop in two missions with a romance option giving more development.

Try Again.

In fact the plot character intregartion in ME2 is poor...its so bad that characters won't comment on other characters or the story minus a few examples.

They only exist in their little world, they only care about their little world, there is no plot character relationship here, othe rthan Jacob, Miranda, and Mordin (and to a lesser extent Tali).

In ME3, the PLOT develops many of its characters.

#190
dreman9999

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Ryzaki wrote...

dreman9999 wrote...
And it mater not what the event core is. It matter not if it psychological or not. If it is an event, it's up to the player to react to it. That the premise of an rpg is. The dreams are still an event. No matter how you cut it , it is. You job is to react to it. If you don't care about what you saw in the dream, just brushs it off...Brushing it off is not caring...It's an act of indifferance.
If your indifferent to it, pick the optionin the bottm left hand corner.


...what?

The dream itself was a reaction to an event! It's a forced reaction to the brat being laser'd at the beginning of the game! The dream is not a source of information, it is not being forced on Shep via a third party it is not a vision! IT'S HIS BRAIN GIVING HIM THOSE DREAMS! IT IS HIS EMOTIONAL STATE.

YOU CAN'T BE INDIFFERENT TO SOMETHING IF YOU'RE HAVING NIGHTMARES ABOUT IT!

There in ALL CAPS! Maybe that'll make it clear. 



A person doesn't control their dreams or what they dream. If they can't control there dreams, why should you in an rpg? The dream is an event...And event cause by an event.  This is no diffent From Wrexd being angry at you for destroying the genophage cure.

#191
dreman9999

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savionen wrote...

dreman9999 wrote...

Your play a renaduche. That means your Shepard is petty. I'm not telling you how your Shepard will act. I'm just say how a petty person acts. And if your renaduche is not petty. he's not a renaduche.
If he is a renaduche, he is petty. If he's petty, he not going to be happy that he lost on thessia.


And you're still telling somebody else how they would act.... People are different. Often if something bad happens to me I crack a joke.

Ya, your  really going to crack a joke when the only thing you see is doom coming.

#192
naddaya

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savionen wrote...

dreman9999 wrote...

m_k wrote...

Deepening emotions in the game wasn't a bad thing. Making them forced was. As many others, I didn't like being forced to like certain characters and feel bad about things I didn't give a **** about.

When was it forced?


How about for the 50th time that Shepard obsesses over the dead kid but the audience doesn't give a ****.


This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.

Modifié par m_k, 01 juillet 2012 - 10:02 .


#193
Ryzaki

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dreman9999 wrote...
A person doesn't control their dreams or what they dream. If they can't control there dreams, why should you in an rpg? The dream is an event...And event cause by an event.  This is no diffent From Wrexd being angry at you for destroying the genophage cure.


*rubs temples* No you can't control your emotions I never claimed you could. I also have a set personality among other things. Someone with a different personality wouldn't be bothered by the same things I am...the only reason for all Sheps to be bothered by the same exact things is if all Sheps have a similar (if not exact) base personality. They are bothered by the same things. Thus BW's canon Shep is the reason for all Sheps getting those nightmares.

And WTF are you talking about with the last sentence? Of course Wrex is always angry! He's a goddamn set character! I can't choose how Wrex reacts to things! I can't change his origin (and by that modify his views on life severely)! I can't modify his personality! I USED to be able to choose how Shepard reacted to most things. Can't do that now because BW Shep took over! That's my WHOLE issue! That's why I hate the autodialogue! That's why I hate the Starbrat dream sequences! All of it is BW forcing their Shep over mine even when it contradicts his actions in ME1 and ME2!

Ugh I'm done. You clearly don't get it or just refuse to see it.

Modifié par Ryzaki, 01 juillet 2012 - 10:06 .


#194
savionen

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@Ryzaki

Yeah, this is pointless. I'm starting to think perhaps dreman doesn't have a soul or is an AI since he doesn't understand the concept of laughter or jokes.

#195
dreman9999

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m_k wrote...

savionen wrote...

dreman9999 wrote...

m_k wrote...

Deepening emotions in the game wasn't a bad thing. Making them forced was. As many others, I didn't like being forced to like certain characters and feel bad about things I didn't give a **** about.

When was it forced?


How about for the 50th time that Shepard obsesses over the dead kid but the audience doesn't give a ****.


This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.

Again, with the dreams their is the option in th eleft hand corner to pick if you don;t care. 
And with Thessia, the major downer of it was losing the last peice of the thing that will stop the reapers.

#196
Ryzaki

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m_k wrote...

This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.


What's really mindboggling is that Shep broods over Starbrat but not his mother if he has the Spacer Origin. Really the mind boggles. 

And ugh Thessia. Especially jarring since the Asari secretive crap dragged the war out longer than necessary. Why Shepard has no option to be WTF to the councilor blows.

Modifié par Ryzaki, 01 juillet 2012 - 10:08 .


#197
txgoldrush

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dreman9999 wrote...

m_k wrote...

savionen wrote...

dreman9999 wrote...

m_k wrote...

Deepening emotions in the game wasn't a bad thing. Making them forced was. As many others, I didn't like being forced to like certain characters and feel bad about things I didn't give a **** about.

When was it forced?


How about for the 50th time that Shepard obsesses over the dead kid but the audience doesn't give a ****.


This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.

Again, with the dreams their is the option in th eleft hand corner to pick if you don;t care. 
And with Thessia, the major downer of it was losing the last peice of the thing that will stop the reapers.


People just want to ignore the fact that you can bury your dreams and not tlak about them.....

#198
dreman9999

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Ryzaki wrote...

dreman9999 wrote...
A person doesn't control their dreams or what they dream. If they can't control there dreams, why should you in an rpg? The dream is an event...And event cause by an event.  This is no diffent From Wrexd being angry at you for destroying the genophage cure.


*rubs temples* No you can't control your emotions I never claimed you could. I also have a set personality among other things. Someone with a different personality wouldn't be bothered by the same thigns I am...the only reason for all Sheps to be bothered by the same exact things is if all Sheps have a similar (if not exact) base personality. They are bothered by the same things. Thus BW's canon Shep is the reason for all Sheps getting those nightmares.

And WTF are you talking about with the last sentence? Of course Wrex is always angry! He's a goddamn set character! I can't choose how Wrex reacts to things! I can't change his origin! I can't modify his personality! I USED to be able to choose how Shepard reacted to most things. Can't do that now because BW Shep took over! That's my WHOLE issue! That's why I hate the autodialogue! That's why I hate the Starbrat dream sequences! All of it is BW forcing their Shep over mine even when it contradicts his actions in ME1 and ME2!

Ugh I'm done. You clearly don't get it or just refuse to see it.

1. Dreams are not emotion.
2.As I said before the drema in ME3 are events. The concept odf rpg is the player being brough to an event were they have to solve and react to.
3. Dreams are also not cntroled by people in real life. You don't have control oer what you dream about. That my main point to why complaining  not be able to control what you dream about  in ME3 is a pointless claim.
4.Say the dreams is cause by events is also point les as to event in rpg often effect and cause future events. Repaer war(event) causes dremas(event).

#199
naddaya

naddaya
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dreman9999 wrote...

m_k wrote...

savionen wrote...

dreman9999 wrote...

m_k wrote...

Deepening emotions in the game wasn't a bad thing. Making them forced was. As many others, I didn't like being forced to like certain characters and feel bad about things I didn't give a **** about.

When was it forced?


How about for the 50th time that Shepard obsesses over the dead kid but the audience doesn't give a ****.


This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.

Again, with the dreams their is the option in th eleft hand corner to pick if you don;t care. 
And with Thessia, the major downer of it was losing the last peice of the thing that will stop the reapers.


With the dreams.. what?
And you apologize to the matriarch when she was the first to blame for keeping the information secret and underestimating the reaper threat.

#200
naddaya

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Ryzaki wrote...

m_k wrote...

This. And Thessia. And all the fuss about Earth. Oh don't get me wrong, I'm not ecstatic over Earth getting destroyed, but I don't deem it more important than - say - Palaven.


What's really mindboggling is that Shep broods over Starbrat but not his mother if he has the Spacer Origin. Really the mind boggles. 

And ugh Thessia. Especially jarring since the Asari secretive crap dragged the war out longer than necessary. Why Shepard has no option to be WTF to the councilor blows.


Pretty much what I thought :P
And why the hell am I forced to care about Earth that much? I was a colonist. I'm fighting for the whole galaxy, not humanity.