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July 2012 Custom Content Challenge: Player Customization


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#101
Carcerian

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Lisa's Victorian Elven Glasses HaVFX

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Gold Frames, Rose Lenses

Modifié par Carcerian, 06 juillet 2012 - 11:09 .


#102
Shemsu-Heru

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A Sextant:

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#103
Rolo Kipp

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<grabbing...>

Carcerian wrote...
Lisa's Victorian Elven Glasses HaVFX

Gold Frames, Rose Lenses

Hey! Those are my specs! Where'd you find them?! Thought Bother hid them from me <*innocent raven look*>

<...at a fuzzy blur>

#104
Rolo Kipp

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<growing tired...>

Shemsu-Heru wrote...

A Sextant:

I *like*.
Used them in RL for 13 years.

<...of dead reckoning>

#105
Rolo Kipp

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<carrying...>

Birdman076 wrote...

Anyone wanna make some back packs, I can do the icons ;)

Big B! You're back! =)
WooHOO!

<...a load of "miss my friends">

#106
Carcerian

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Birdman076 wrote...

Anyone wanna make some back packs, I can do the icons ;)

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WB!

Nice icons, if anyone is wants to try TaVFX (Torso-Aligned VFX) TAD's Quivers could make a great starter base...

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Modifié par Carcerian, 06 juillet 2012 - 08:47 .


#107
The Amethyst Dragon

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Carcerian wrote...
...if anyone is wants to try TaVFX (Torso-Aligned VFX) TAD's Quivers could make a great starter base...

For anyone that likes those quivers, I plan on updating them in the very near future now that my model-making skills have improved.  They'll just be getting some improved shapes (mostly just more rounded and slightly higher-poly), so it'll be easy to drop the new models into haks and just overwrite the current ones that are a little boxy.

And yes, those quivers might make a good starting point for positioning new VFX.  In your modelling software, open up a default human/dwarf/etc. model (some of the NPCs have nodes in the right places).  Then import a matching race+gender quiver and move the aurora base for the quiver to the exact coordinates of the impact node for the humanoid model.  Make your model, then move your aurora base for the VFX back to 0, 0, 0 (after deleting out all the stuff for the humanoid model).  This should get you a properly positioned VFX for that race+gender.

#108
Carcerian

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Iron Crown HaVFX

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Posted Image

#109
Jenna WSI

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Love the glasses. Do they change color with your outfit?

#110
henesua

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That crown will be useful! Nice work, Carcerian. Perhaps a couple different style crowns? :) Pretty please....

#111
Carcerian

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Thx !

@ Jen: No sorry, they not-plt based, though recolors can be done for sure :)

@ Hen: On the list :)

Modifié par Carcerian, 07 juillet 2012 - 12:23 .


#112
Carcerian

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(A mod I've wanted to do for ages now...)

http://t0.gstatic.co...A43fhvsHatvaskR

Another Monster Head, "The-Worm-That-Walks"

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Lord of Worm's Avi head now comes in extra-extra-wormy!

Modifié par Carcerian, 07 juillet 2012 - 02:30 .


#113
Carcerian

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"Lord-of-Worms" Style Black Hood HaVFX

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Modifié par Carcerian, 07 juillet 2012 - 02:08 .


#114
Rubies

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That's... eeeeew. In a... good way. I think. Well, not in a... well, you know what I mean! I like the model texture thingy but it's creepy. :D

Also I <3 the cigarette holder just because I <3 Audrey Hepburn. :P

Loving the sheer amount of stuff this month! :D

Modifié par Rubies, 07 juillet 2012 - 02:20 .


#115
henesua

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Nice worms, Carcerian. I am wondering if it is possible to animate that texture, or otherwise get the writhing worm look.

#116
Carcerian

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Yes, if you found animated gif/video, and then followed the tutorials by OTR :)

(Was thinking the same thing for a later version :D)

Modifié par Carcerian, 07 juillet 2012 - 02:19 .


#117
OldTimeRadio

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Carcerian, you might also try using a TXI to achieve a similar effect.  This is tde01_lava01.txi:
proceduretype arturo
channelscale 4
1
1
1
1
   
channeltranslate 4
0
0
0
0

distort 1
arturowidth 10
arturoheight 10
distortionamplitude 1
speed 5

defaultheight 64
defaultwidth 64

waterheight 32
waterwidth 32

downsamplemin 0
downsamplemax 2

alphamean 0.999

Give that a shot, maybe?  I haven't tried it myself but if my guess is right, it's about the kind of wriggling you want.

#118
Carcerian

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Yup, my first mod ever, plasma blades, uses txi's from biowares lava, water and frozen textures :)

Would want to try to keep distortion minimal, of course, and try to get rippling effect maby...

Modifié par Carcerian, 10 juillet 2012 - 10:52 .


#119
Carcerian

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Black Devil Horns HaVFX

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Posted Image

Modifié par Carcerian, 07 juillet 2012 - 04:08 .


#120
Carcerian

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Celtic King's Gold Crown HaVFX

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(Uses vorpal blade handle texture)

Modifié par Carcerian, 07 juillet 2012 - 08:34 .


#121
Carcerian

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CODI "Dusty" Steampunk Engineer's Goggles HaVFX

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Modifié par Carcerian, 07 juillet 2012 - 09:05 .


#122
Failed.Bard

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Carcerian wrote...

CODI "Dusty" Steampunk Engineer's Goggles HaVFX

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Maybe an untilted version of these goggles (assuming there isn't one already), so the players can switch between wearing them and having them on the forehead?

#123
Carcerian

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CODI "Dusty" Goggles, Worn over Eyes

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#124
henesua

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I really like these headaligned VFX!
The goggles got me thinking about gnomes. Has anyone seen the gnome heads by St4rscream?

I particularly like the caps, some with pipes in them. Would be cool to have some updated gnome caps as cloaks. Any hats as cloaks would make me happy though.

#125
Carcerian

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Dryad Rose Hair Corsage HaVFX

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