July 2012 Custom Content Challenge: Player Customization
#201
Posté 19 juillet 2012 - 09:02
#203
Posté 20 juillet 2012 - 02:39
#204
Posté 20 juillet 2012 - 06:03
#205
Posté 20 juillet 2012 - 07:03
Modifié par Carcerian, 20 juillet 2012 - 07:19 .
#206
Posté 20 juillet 2012 - 09:41
#207
Posté 20 juillet 2012 - 10:30
Modifié par Pstemarie, 20 juillet 2012 - 10:31 .
#208
Posté 20 juillet 2012 - 01:22

Gemstone (Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz)

Cloudy

Hologram

Electric
#209
Posté 20 juillet 2012 - 04:23
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Is there any chance of new tails? At least one with a little poof of hair on the end instead of a spade? I'd also say if we just elongate the bovine tail, slow the animation, and recolor it to match hair/skin it would work.
New ideas:
Familiar vfx on pcs. Carrying a cat or a toad, dragon on your shoulder, falcon on your arm, spider on your shoulder, a mouse held in the hand, etc.
As a similar thing to the cat ears, could elf ears be done the same way? Not sure because the heads all have different ear alignment but those with hair over the ears could easily be given half-elf or elf ears?
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Could we vote on extending this topic for two months?
Modifié par Jenna WSI, 20 juillet 2012 - 04:29 .
#210
Posté 20 juillet 2012 - 04:52
#211
Posté 20 juillet 2012 - 07:54
Three months of one theme? I'm sure folks can continue making stuff that would fit, but I think a change every month is important so that procrastinators like me actually finish something for a theme before the next one starts.Jenna WSI wrote...
Could we vote on extending this topic for two months?
#212
Posté 20 juillet 2012 - 09:36
#213
Posté 20 juillet 2012 - 11:05
Jenna WSI wrote...
Well no, two total months instead of one... and a wrmling or the like. People don't have dragons as familiars, I hope.
Well, what do you suppose that wyrmling grows into... :innocent:
Modifié par Pstemarie, 20 juillet 2012 - 11:05 .
#214
Posté 21 juillet 2012 - 12:21
Anywho~ I got the last head done. I'm thinking of doing those backpacks Birdman requested. Originally didn't want to make them too high of poly but it probably wouldn't hurt with 300+ tris.
A quick WIP of the backpack (along with the finished elf head)

Oh, though me wonders why one would need icons? Perhaps to make them a bigbox (Container) item? In that case I will make floor models also.
#215
Posté 21 juillet 2012 - 12:57
Regards.
#216
Posté 21 juillet 2012 - 01:15
#217
Posté 21 juillet 2012 - 05:20
@ Custom Content Challenge Late Entries
As far as i know, all CCC's are "officialy" left open now
This was announced by Rolo when Shemsu-Heru posted several very cool updates (like throwing darts).
Late entries should be posted as first as addons, and later compiled in annual updates.
The main reason being to not break exsisiting PW servers/mods that use exsisting CCC haks, (that and some us would probably run poor rolo ragged keeping up with content updates
Thus monthy challenges are never closed, so if you ever come up with a cool random ideas you think fits any previous existing theme, submit it anytime:)
Updates to previous entries are called "2.0" etc.
(As a personal example, i still want to make animated snow-white/forge of virtue demon mirrors for the fairytail's CCC, tho i still lack the masterwork skills to make it happen... That and a lot of my older entries could use some 2.0 polish as well, specificly inventory icons/non-overriding or CEP friendly vers)
IE if a custom content challenge exsists, anyone is welcome to contribute anytime
The main rule for CCC content (as far as i know) is you are just asked to wait one month (after the initial challenge release) before reposting your work as a seperate NW Vault entry...
(IMO, in dev/modder world, there is no such thing as necro-posting as long as its a new idea, update, fix, recolor, etc...)
(Disclaimer: this is just what i remember from posts and PMs, and is by no means "official")
Modifié par Carcerian, 21 juillet 2012 - 06:55 .
#218
Posté 21 juillet 2012 - 06:27
Very nice looking VFXMilkyNova wrote...
Someone's shoulders in a dragon's talons would seem to work better; that probably wouldn't be bad for an odd boss monster concept- a dragon carrying its master.
Anywho~ I got the last head done. I'm thinking of doing those backpacks Birdman requested. Originally didn't want to make them too high of poly but it probably wouldn't hurt with 300+ tris.
A quick WIP of the backpack (along with the finished elf head)
Oh, though me wonders why one would need icons? Perhaps to make them a bigbox (Container) item? In that case I will make floor models also.
Either a simple container would be cool, or it could even be used as a backpack placable item (like cep saddlebags) for vitrual storage...
Like the Markshire Portable Persistent Chest System as an example
Not sure if possible, but if presistant once picked back up perhaps the item gains the weight of its inventroy?
*Random Musing*
Modifié par Carcerian, 21 juillet 2012 - 12:26 .
#219
Posté 21 juillet 2012 - 12:32

were graveyard topics can get a chance to grow...
Modifié par Carcerian, 21 juillet 2012 - 12:37 .
#220
Posté 21 juillet 2012 - 04:04
Milky that looks awesome. Maybe a version without the ankh symbol too?
#221
Posté 21 juillet 2012 - 06:41
*space cadet*
Err... I have no clue about the chest system, of course people are allowed to use the content in any way they see fit! I'll make placeables too, now that you've mentioned it, Carcerian!
Jenna, sure I'll make a version without the symbol. Also, I was going to look at those transparent sleeves you had spoke of, to see what I could do... but I couldn't find them :\\ Were they actually made into pc parts? ... or maybe I have the wrong CEP version, or possibly set my haks up wrong
#222
Posté 22 juillet 2012 - 01:58
Just to be clear: If you're working on something for the CCC and you think others might be interested in modding it while you're working on it too, absolutely no problem putting up a project here, say, or in some other way sharing it so folks can have at it before the challenge is over. I know your example is an entirely different thing but I wanted to add that in case people might have gotten the impression there was a sort of moritorium on distributing the work, entirely. I was mistakenly under that impression until I clarified it with Rolo.Carcerian wrote...
The main rule for CCC content (as far as i know) is you are just asked to wait one month (after the initial challenge release) before reposting your work as a seperate NW Vault entry...
#223
Posté 22 juillet 2012 - 02:22
Rubie's Pink Lolita Hat HaVFX

Pink Bow and Ribbons HaVFX
#224
Posté 22 juillet 2012 - 02:56
#225
Posté 22 juillet 2012 - 05:49
MilkyNova wrote...
Jenna, sure I'll make a version without the symbol. Also, I was going to look at those transparent sleeves you had spoke of, to see what I could do... but I couldn't find them : Were they actually made into pc parts? ... or maybe I have the wrong CEP version, or possibly set my haks up wrong
I'm pretty sure it's CEP, the second to last release... but if not it is definately in WSI's haks under female human biceps. There's a torso model taken from that same npc too.
http://jenshumate.co...w/wsi_files.rar
Modifié par Jenna WSI, 22 juillet 2012 - 05:50 .





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