Alright this may be a bit of a stupid question, but I'm having trouble opening a placable object (*.utp). I dug around and found the exact chest I want in designerplacables.erf. I exported it, and threw it at the toolset... which opens it as a list of properties under a generic "Top Level Struct" expandable that doesn't have the properties I want. But when I open a generic *.utp placable from the palette window, I get a nice window showing the item's model along with seperate expandables for Generic, Key, Sound, Stats, and Trap properties. THIS is what I want, only with the first placable. How does one get the toolset to treat an external file properly? 'Tis frustrating.
TYIA.
How to properly open a placable?
Débuté par
MachDelta
, déc. 15 2009 07:52
#1
Posté 15 décembre 2009 - 07:52





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