Ugh NVM I'm talking to the wall.
Modifié par Ryzaki, 02 juillet 2012 - 09:07 .
Modifié par Ryzaki, 02 juillet 2012 - 09:07 .
memorysquid wrote...
Of course you can prove a negative. It is not the case that I am eating cheese. Easy to prove. You are asking him to prove a universal claim, that refuse always equals defeat. That is demanding impossible proof; because you can always invent one further situation he didn't just mention. No burden of proof is sufficient to establish a universal empirical claim; that's a foundation of modern science.
What he is saying is that all evidence points to the Reapers not being able to be conventionally defeated in this cycle in ME3 and none points the other way. And he's right.
Heretic_Hanar wrote...
But how do you know the Catalyst gives you wrong directions or wrong information? He himself admitted that the Crucible opened new solutions. He could see them now, unlike before, where he believed the Reaper cycle is the only solution.
And why are you not willing to take the risk, knowning that the alternative is almost cretainly total defeat?
We do know it will almost certainly end in defeat. The most respected admirals and generals of your cycle all agree that such odds cannot be beaten. The Reapers cannot be defeated conventionally. It has been said multiple times, by Hackett, by Anderson and by others too.
Ah, so you value your own life more than the billions of lives fighting out there to keep this current cycle alive?
Fair point about the control and synthesis options, but not about the destroy option. Yes, the explosion resulting from shooting the tube could possibly kill you, but it's not so far-fetched to believe this action will result in the destruction of all the reapers.
You're destroying stuff (the tube) to destroy the Reapers. That doesn't sound so illogical or ridiculous at all.
That's not really fair. You can make everything or anything sound ridiculous like that. Keep in mind we're playing a sci-fi game here, where we can shoot purple lightning out our hands or create black-holes with a simple hand-gesture. Compared to that kind of space-magic, the Control and Destroy options don't seem so far-fetched at all.
Modifié par jumpingkaede, 02 juillet 2012 - 09:16 .
And don't forget, it has EVERYTHING to do with how much evidence there is to suggest whether the galaxy has anything to lose at that point. The tone of the game heavily suggests that taking a chance on the Crucible is the last hope for survival. The only way they could have emphasized that more is if the fleets around Earth literally represented the last remanants of all sentient life.Zjarcal wrote...
The Angry One wrote...
Every one of the 3 options is a leap of faith based on the word...
And why is taking a "leap of faith" strictly meta-gaming? Do we need to know, or better said, does Shepard need to know the outcome of every decision she makes in order for them to not be meta-gaming?
Will you also say that people who took the Dark Ritual in DAO were meta-gaming (because that was also a "leap of faith" since you didn't even know if the damn thing would work)?
If you want to argue that it's stupid for Shepard to trust that any of the Catalyts' options would work, be my guest, but it is NOT strictly meta-gaming (though obviously, many people do meta-game that decision), because guess what, some Shepards would be more than willing to take that "leap of faith".
Modifié par Hudathan, 02 juillet 2012 - 09:16 .
Hudathan wrote...
I made a poker analogy before and I'll do it again. The galaxy was dealt the Crucible as a hand, and the galaxy thinks the Crucible is worth going all in on. Any arguments over whether or not the Crucible is trustworthy goes out the window the moment we go all in on it. At that point, you can't take your chips back out, and you're playing for your life.
Now, for one reason or another, you are led to believe that your hand might not be as strong as you hoped, but you don't get to ask for new cards and you're already committed to the current cards. You have two choices by that point: flip and see what happens or fold. How many poker players fold in that situation?
"Oh, my opponent is talking at me, making me wonder if my hand is any good. I better consider not playing it then because my opponent might be talking me into...putting in the rest of my chips except I don't got any left since I already went all in..."
Modifié par jumpingkaede, 02 juillet 2012 - 09:21 .
Merwanor wrote...
Rejection is spitting in the face of everyone who worked to finish the crucible, all the cycles before us that did all they could just to get our chance to use it or improve it, wasted out of spite.
Modifié par TaradosGon, 02 juillet 2012 - 09:33 .
elitehunter34 wrote...
memorysquid wrote...
Of course you can prove a negative. It is not the case that I am eating cheese. Easy to prove. You are asking him to prove a universal claim, that refuse always equals defeat. That is demanding impossible proof; because you can always invent one further situation he didn't just mention. No burden of proof is sufficient to establish a universal empirical claim; that's a foundation of modern science.
What he is saying is that all evidence points to the Reapers not being able to be conventionally defeated in this cycle in ME3 and none points the other way. And he's right.
No, you can't prove a negative. You can prove that you are eating cheese, but you cannot prove that you are not eating cheese. What if you are eating invisible cheese? What if the cheese is there, but for some reason I and only I can not see it? Can you prove that you are not a a robot? Can you prove that I am not actually my computer that turned into an AI? Can you prove that I am not typing with my feet? You can not definitively prove a negative because we don't have infinite knowledge of the universe. This is why we deal with proving positive claims. Yes in a colloquial sense you can, but not in a philosophical or scientific sense. Anyways, lets not derail the thread anymore by debating this.
I am asking him to prove a universal claim because he is making a universal claim. He is claiming that refusal leads to a 100% chance of defeat. So yes, that is impossible to prove, and that is exactly my point. He is making an undefensible claim, so I want him to admit that so we can stop this debate. If he says that there is a 99% chance of defeat then I'll agree because that is essentially infinitely more provable than his claim of 100% chance of defeat.
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
humes spork wrote...
Did you really pick the problem of induction as the basis for this argument? Really? The problem with that, of course, is inductive arguments (in this case, that conventional victory is impossible) are subject to falsification opposed to verification. That is to say, the claim must be falsified with evidence to the contrary. Otherwise, the inductive argument -- which is in the end conjecture based upon established evidence -- holds true as there is no reasonable basis for rejecting it.
I would strongly suggest this article for reading on the problem of induction, given your gross misapplication of it.
In over the no less than a billion years the cycle has existed, not once have the Reapers been defeated conventionally (or unconventionally for that matter). If they had been defeated, they would not have continued to exist into "this" cycle. The destruction of one Reaper here and there is not equivalent to actual victory over the Reapers, as evidenced directly by the Leviathan of Dis (it was disabled somehow, yet the Reapers continued to exist and prevail), the derelict Reaper in ME2 (it was disabled by a massive mass driver, yet the Reapers continued to exist and prevail), Sovereign (it was destroyed and yet the Reapers continued to exist, managed to invade and up until the final choice were conclusively prevailing), the Battle of Palaven (in which numerous destroyers and capital ships were destroyed), and the destruction of the Reaper destroyers on Tuchanka, Rannoch, and Earth.
No evidence to the contrary exists that the Reapers can be defeated conventionally. All evidence put forth suggests the claim the Reapers cannot be defeated conventionally. For that, the argument the Reapers cannot be defeated conventionally has yet to be falsified, and as such there is no reasonable basis on which to reject it.
Modifié par elitehunter34, 02 juillet 2012 - 09:40 .
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
memorysquid wrote...
You're confusing logical [theoretical] possibility with actual [practical] possibility. It is theoretically possible to destroy Reapers with conventional mass effect weapons if they target a weak spot and score multiple contemporaneous hits. It is practically impossible to destroy all the Reapers with this method as they'll be blowing the crap out of your fleet while you try to coordinate your shots. There is no in game evidence for a practical possibility of conventional victory, that I have seen. There is plenty of evidence against it, both direct, testimonial from experts and circumstantial.
Modifié par elitehunter34, 02 juillet 2012 - 09:41 .
Ryzaki wrote...
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
Same. I'm just gonna headcanon away that next cycle used the Crucible twitter bleh and it'll be my favorite ending after Destroy.
Hits all my notes. (And I actually felt sad but happy with the Stargazer scene in comparison to the "why is this necessary?" I did with all the other endings).
Baronesa wrote...
Ryzaki wrote...
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
Same. I'm just gonna headcanon away that next cycle used the Crucible twitter bleh and it'll be my favorite ending after Destroy.
Hits all my notes. (And I actually felt sad but happy with the Stargazer scene in comparison to the "why is this necessary?" I did with all the other endings).
Asari stargazer is billions and billions of times better than the normal one.
You seem to have a problem with accepting other viewpoints. What do you get from talking down decisions other people made?memorysquid wrote...
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
For people who like the idea of dooming trillions to an unnecessary demise, it is definitely better. It is also better for people who are afraid of decision making, so averse to dilemmas they prefer dooming trillions to making a decision from among difficult choices. As an aesthetic choice, that is.
Modifié par v TricKy v, 02 juillet 2012 - 09:42 .
Lord Goose wrote...
Does anybody realise that Reject is not ''I do not believe Catalyst'', but ''I believe Catalyst, but I don't like the options''?
Because it is. Unless you shoot him in face, but that is rather illogical action.
Modifié par Ryzaki, 02 juillet 2012 - 09:45 .
TaradosGon wrote...
-Control. Same deal. Catalyst holds all the power, so why forfeit that power to me? I have no leverage over the Catalyst to get him to yield.
humes spork wrote...
In over the no less than a billion years the cycle has existed, not once have the Reapers been defeated conventionally (or unconventionally for that matter). If they had been defeated, they would not have continued to exist into "this" cycle. The destruction of one Reaper here and there is not equivalent to actual victory over the Reapers, as evidenced directly by the Leviathan of Dis (it was disabled somehow, yet the Reapers continued to exist and prevail), the derelict Reaper in ME2 (it was disabled by a massive mass driver, yet the Reapers continued to exist and prevail), Sovereign (it was destroyed and yet the Reapers continued to exist, managed to invade and up until the final choice were conclusively prevailing), the Battle of Palaven (in which numerous destroyers and capital ships were destroyed), and the destruction of the Reaper destroyers on Tuchanka, Rannoch, and Earth.
No evidence to the contrary exists that the Reapers can be defeated conventionally. All evidence put forth suggests the claim the Reapers cannot be defeated conventionally. For that, the argument the Reapers cannot be defeated conventionally has yet to be falsified, and as such there is no reasonable basis on which to reject it.
On top of all the commentary above, you're aware that in the denouement of ME1, Shepard him/herself directly alludes to the Reapers being impossible to beat conventionally ("the Reapers are still out there, and I'm going to find some way to stop them" when the context of the scene is a unified Council willing to prepare and fight the Reapers conventionally), correct?
Modifié par jumpingkaede, 02 juillet 2012 - 09:48 .
v TricKy v wrote...
You seem to have a problem with accepting other viewpoints. What do you get from talking down decisions other people made?memorysquid wrote...
spiriticon wrote...
I like this ending more and more each time. I think it's better than Control or Synthesis.
For people who like the idea of dooming trillions to an unnecessary demise, it is definitely better. It is also better for people who are afraid of decision making, so averse to dilemmas they prefer dooming trillions to making a decision from among difficult choices. As an aesthetic choice, that is.
Ryzaki wrote...
I actually shot him on the face when I was like...3 feet awayLord Goose wrote... Does anybody realise that Reject is not ''I do not believe
Catalyst'', but ''I believe Catalyst, but I don't like the options''? Because it is. Unless you shoot him in face, but that is rather
illogical action.
from the destroy tube. I was wondering why he was still
standing all the way back there and if it would still trigger
the reject ending despite being on the destroy platform. Laughed hard when he went SO BE IT like a brat and took his
ball and went home. My poor Shep was all O_o "Dude you
were going to die in a second anyway?" (it also begs the
question of why Shep didn't shoot him in the face and then
the tube.)
The Angry One wrote...
Disclaimer: If my opinions on the ending bother you, the back button should be to the top left of your browser.
When talking about rejection compared to the other endings, people often bring up how the Reaper threat is still ended one way or another and how selfish people are for rejecting and so on. That's debatable, but not the point here.
One important point that I think is often missed though pointed out many times before by various people - how does Shepard know that?
Every one of the 3 options is a leap of faith based on the word - and that alone - of the creator and controller of the Reapers. Shepard will not even survive to see these options pan out. Definitely so in control and synthesis, and at least a likely possibility in destroy (especially since Shepard tries to commit suicide by explosion).
From Shepard's perspective, all she sees is the head Reaper giving her an ultimatum, the logic of which is flawed. Why would the Reapers hand you the keys to their own destruction? The Catalyst does not adequately explain the reasons for this, other than the current solution no longer being viable for arbitrary reasons.
How is the Catalyst trustworthy? The Reaper's main tactic throughout all 3 games is corruption and deception.
Yes, Sovereign and Harbinger were honest. But they didn't WANT anything from Shepard, they were simply making proclamations as to their intent.
With others they have manipulated, lied and used up through indoctrination and such. Look at the Geth. The Geth were attacked by the Quarians, so the Reapers promised to upgrade and help them. Which they did... they also took total control and made them puppets, illustrating perfectly how the Reapers cannot be trusted.
This represents a fundamental flaw in the ending. Within the narrative Shepard basically can't take any of these options, they require a leap of faith far worse than the one needed to give TIM the Collector Base, for example.
The only way you know the endings are viable is because you already know what they'll do! This is in the EC of course - a first time player with the OE must simply blindly fumble into an ending because you have no other choice.
Now that you HAVE the choice to reject, no other ending makes sense internally. You can philosophise about sacrifice and brave new eras all you want. I'm sure some will immediately react and yell "DON'T SPEAK FOR MY SHEPARD". But I'm sorry, you see the appeal of destroy/control/synthesis because you are meta-gaming. Shepard doesn't see it because Shepard CANNOT see it.
jumpingkaede wrote...
A thing [the Crucible ]that was built by the Protheans which didn't work when the Protheans built it is the only chance? Where's the eyerolling gif?
It's still the action-outcome disconnect that bothers me.
"Shepard, hack into the Reaper mainframe and the Reaper code to take control of all the Reapers."
Okay!
"Shepard, destroy the Reaper power source to destroy all the Reapers."
Uhm... sure!
I realize I'm making it sound ridiculous (intentionally) but if you could describe the action-outcome of the endings in a way that doesn't sound ridiculous: please do.