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Rejection is the only choice - unless you meta-game


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#901
Archonsg

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Heretic_Hanar wrote...

Archonsg wrote...

They wanted to reject the illogical StarBrat choices, and win against the reapers in this cycle.  If Shepard lives,  good, if not,  at least make his and the sacrifices of others count. 


Which is exactly what you get when you choose the Destroy option. Honestly, I can understand folks arguing against Control and Synthesis, but what is so illogical and unclear about Destroy? You shoot the damn tube, you get a giant red EMP pulse and all synthetics are done for. The end. And if your EMS is high enough, Shepard will even live to tell the tale! Honestly, what more coul you want?


Because it is stupid to walk up to something that will explode if you shoot it?
 Fine,  I decide to blow the "tube" up, but why not call on the Normandy, get a pickup, then put a few Thannix rounds into that room? 

Because it is the "artistic vision" to see Shepard make a suicide choice? That is BS. 

Modifié par Archonsg, 03 juillet 2012 - 01:58 .


#902
humes spork

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Urdnot Amenark wrote...

That's false, actually. Depending on your EMS, you can actually influence the success of Hammer, Sword, and Shield.

According to my war assets, I have one platoon of soldiers that is worth more than the total contribution of the asari, salarians and turians -- the three most powerful races in the galaxy -- combined. And, what races they individually are matters not one bit to their contributions. And, looking at the GaW leaderboards, there are players out there for whom their little ragtag group of soldiers is worth more than the total contribution of everything else combined, even including mutually exclusive war assets somehow.

I'm going to have to call "gameplay and story segregation" to a certain extent on that one.

Modifié par humes spork, 03 juillet 2012 - 02:05 .


#903
The Heretic of Time

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Archonsg wrote...

Heretic_Hanar wrote...

Archonsg wrote...

They wanted to reject the illogical StarBrat choices, and win against the reapers in this cycle.  If Shepard lives,  good, if not,  at least make his and the sacrifices of others count. 


Which is exactly what you get when you choose the Destroy option. Honestly, I can understand folks arguing against Control and Synthesis, but what is so illogical and unclear about Destroy? You shoot the damn tube, you get a giant red EMP pulse and all synthetics are done for. The end. And if your EMS is high enough, Shepard will even live to tell the tale! Honestly, what more coul you want?


Because it is stupid to walk up to something that will explode if you shoot it?
 Fine,  I decide to blow the "tube" up, but why not call on the Normandy, get a pickup, then put a few Thannix rounds into that room? 

Because it is the "artistic vision" to see Shepard make a suicide choice? That is BS. 


You're just cherry-picking. Yes, it's stupid that Shepard walks up to the exploding tube (though in the EC he dodges the explosion). And yes it's probably written this way because it's more artistic than your idea.

But your idea isn't much better. Your idea doesn't make any sense. Using a thanix cannon? Really? Doesn't that sound like overkill to you? Don't you think that will actually damage the Crucible and screw everything up?

You assume Shepard is even fit enough to call the Normandy. He seemed unable to respond to Admiral Hackett before and Shepard is clearly pretty busted. My guess? Shepard is tired and exhausted and just wants to end this nightmare. That's why I didn't mind Shepard not asking too many questions in the original ending. It made sense.

But like I said, Shepard actually survives in Destroy, so it's not suicide. So really, what's your problem?

Modifié par Heretic_Hanar, 03 juillet 2012 - 02:07 .


#904
Moirai

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I posted this elsewhere, so my apologies to any who have already read this ramble. But I thought it to be more appropriate here:

--

It seems to me that some people see 'Reject' as some kind of non-choice, and one that comes with no responsibility attached. That's a nice idea. But, unfortunately, it doesn't work that way.

Rejection of the Catalyst's options is still a direct conscious decision and, like all decisions, one that is still burdened with responsibility. You can't wriggle out of that, no matter how much you would like to do so.

Any situation in which you are faced with choices lends itself to a decision making process. And any decision made comes with its own payload of responsibility. That is the cold hard reality of it.

You can't even argue that 'Reject' has an unknown outcome. Not when it is stated multiple times during the game that 'we' cannot beat the Reapers by conventional means. Not when pretty much all concerned view any failure to find the Catalyst and to activate the Crucible as spelling eventual defeat. Not when it is said on a number of occasions that it is 'our' only option with everything riding on it.

The message cannot really be made any clearer.

Rejection is nothing more than a decision to go down fighting, and go down 'we' will. And it doesn't absolve one of any responsibility for making that decision.

And whereas there may be some measure of 'honour' attached to it, I have to agree with Javik (as much as I dislike him as a character in general) when he said to Shepard about asking the trillions of dead about the value of honour.

Their silence is your answer.

#905
Ryzaki

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Heretic_Hanar wrote...

Ryzaki wrote...

Doesn't stop it from being less acceptable on their part.


Except BioWare isn't being petty or childish, only you are. You see thing that aren't there.


First people cry about not being able to reject the Catalyst or Crucible, regardless of BioWare saying that the war can't be won conventionally. Well, people didn't seem to care back then, you guys just wanted a reject option.

So sure, BioWare gave you the option to reject the Catalyst, against all expectations (after all, they said they wouldn't add new ends, only expand existing endings, yet they did add a new ending). But are you happy? No. Now you folks whine and cry about the fact that you lose the war against the Reapers when you reject the Catalyst. Honestly, what did you expect?

In your case it's even worse, because you seem to accept that Shepard loses in the Reject ending, but you somehow get your panties in a twist because the next cycle does use the Crucible.

No my friend, that's not a huge FU from BioWare. It's just how the writers of BioWare have decided things are in the ME universe. The writers decided that the reapers can not and will not be defeated conventionally. Well, though luck buddy, but you'll have to deal with it.


If you don't like how the writers wrote the lore of Mass Effect, go write your own fan-fic or something, or whatever makes you feel better. Whatever.


*slow clap*

And yet again showing that you don't get it. Yes I see it as a FU. That's not changing.

Ah the fanfic suggestion. See if I wanted to deal with fanfic I could've saved 40 bucks.

And nice saying what we wanted. I love how you can tell me my desires. Clearly you're all knowing. *sage nod*

Modifié par Ryzaki, 03 juillet 2012 - 02:13 .


#906
wantedman dan

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Ryzaki wrote...

*slow clap*

And yet again showing that you don't get it. Yes I see it as a FU. That's not changing.

Ah the fanfic suggestion. See if I wanted to deal with fanfic I could've saved 40 bucks.


If they've started the strawman of "YOU WANTED A CONVENTIONAL VICTOREH AND THATS IT LAWLAWLAWLAWL" they're not worth arguing with any further.

#907
Zero132132

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After reading the rest of the OP, I have to say this: each option is an unknown, but the game's plot implies that you're supposed to trust that the Crucible is capable of destroying the Reapers, and is an amazingtastic piece of technology in general. The entire series has established that the Reapers are immensely powerful, and the game tries fairly hard to drill it into your head that conventional victory isn't possible. Shepard may have a history of doing the impossible, but it isn't just Shepard, it's the entire damned galaxy.

The point is, Shepard, and a first time player, would still have reason to believe that rejection will lead to a victory for the Reapers, since the entire game stresses the immense importance of the Crucible. Making any other decision at least offers the possibility of hope. It's kind of like choosing between something that has an effective probability of 0 (or, fine, 1/1,000,000,000) and something that has an unknown probability. The unknown is still a better option. Don't shy away just because it's unknown.

That being said, I don't think you can sensibly choose anything but 'Destroy' without some metagaming. If you believe that he's telling the truth on how to destroy the Reapers, then the other options are much less fleshed out. You can't know quite how they'll play out, while a galaxy without the Reapers, Geth, or AI is fairly understandable. Any other option requires either accepting that the Catalyst isn't being deceptive, or that certain death is acceptable for questionable consequences.

sH0tgUn jUliA wrote...

Question for you about the rachni: who were those who soured their song?
Answer: Sovereign and his minions.

No not mad. Just using brain.:whistle:


No. They said you're pursuing those who "soured their song" in ME2. In that game, you're pursuing the Collectors. So it was Harbinger and HIS minions. Since ME2 acts like Sovereign didn't exist, and Sovereign acted like the Collectors didn't exist, I'd say it's actually a difference. The collectors seem to have a vested interest in galactic society, since they actively interact with us, while Sovereign spent the whole time hiding.

#908
Archonsg

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Heretic_Hanar wrote...

Archonsg wrote...

Heretic_Hanar wrote...

Archonsg wrote...

They wanted to reject the illogical StarBrat choices, and win against the reapers in this cycle.  If Shepard lives,  good, if not,  at least make his and the sacrifices of others count. 


Which is exactly what you get when you choose the Destroy option. Honestly, I can understand folks arguing against Control and Synthesis, but what is so illogical and unclear about Destroy? You shoot the damn tube, you get a giant red EMP pulse and all synthetics are done for. The end. And if your EMS is high enough, Shepard will even live to tell the tale! Honestly, what more coul you want?


Because it is stupid to walk up to something that will explode if you shoot it?
 Fine,  I decide to blow the "tube" up, but why not call on the Normandy, get a pickup, then put a few Thannix rounds into that room? 

Because it is the "artistic vision" to see Shepard make a suicide choice? That is BS. 


You're just cherry-picking. Yes, it's stupid that Shepard walks up to the exploding tube (though in the EC he dodges the explosion). And yes it's probably written this way because it's more artistic than your idea.

But your idea isn't much better. Your idea doesn't make any sense. Using a thanix cannon? Really? Doesn't that sound like overkill to you? Don't you think that will actually damage the Crucible and screw everything up?

You assume Shepard is even fit enough to call the Normandy. He seemed unable to respond to Admiral Hackett before and Shepard is clearly pretty busted. My guess? Shepard is tired and exhausted and just wants to end this nightmare. That's why I didn't mind Shepard not asking too many questions in the original ending. It made sense.

But like I said, Shepard actually survives in Destroy, so it's not suicide. So really, what's your problem?


Would you walk towards something you know will explode if you shoot at it? Lets just agree it is a stupid scene for the sake of "art". 

As if you can't see that what I suggested was over the top in reverse, you then are cherry picking and are just fixated on the destroy option. 

#909
The Heretic of Time

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Ryzaki wrote...

Yes I see it as a FU. That's not changing.


And that's your problem, not BioWare's. The problem lies with you yourself, not with BioWare.

#910
Ryzaki

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Heretic_Hanar wrote...

Ryzaki wrote...

Yes I see it as a FU. That's not changing.


And that's your problem, not BioWare's. The problem lies with you yourself, not with BioWare.


Maybe it is maybe it isn't. I'm certainly not the only person who saw the ending as a little childish jab on BW's part.

#911
Malditor

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Why do people insist on saying this or that ending choice are the only true right choice? You know not everyone will agree and basically are just asking for a flame war to flare up.

#912
The Heretic of Time

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Archonsg wrote...

As if you can't see that what I suggested was over the top in reverse, you then are cherry picking and are just fixated on the destroy option. 


Have you seen my signature? How in the world am I fixating on the destroy option? Control is my favorite. I'm just saying that destroy basically gives everything you want, but still it's not good enough because it isn't handled exactly the way you wanted.

Sometimes I wonder if you folks realize that this is actually BioWare's story, not yours.

#913
Ryzaki

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wantedman dan wrote...
If they've started the strawman of "YOU WANTED A CONVENTIONAL VICTOREH AND THATS IT LAWLAWLAWLAWL" they're not worth arguing with any further.


:lol:

True enough.

Still I can't even shoot at Starbrat anymore before picking Destroy. Blargh.

#914
wantedman dan

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Ryzaki wrote...

:lol:

True enough.

Still I can't even shoot at Starbrat anymore before picking Destroy. Blargh.


I didn't even have to shoot the little bastard. I just enjoyed telling it to go fuck itself.

#915
Ryzaki

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wantedman dan wrote...

Ryzaki wrote...

:lol:

True enough.

Still I can't even shoot at Starbrat anymore before picking Destroy. Blargh.


I didn't even have to shoot the little bastard. I just enjoyed telling it to go fuck itself.


You know...I don't know why on Earth Shep can't say that with Destroy. The lack of a final FU in the RGB endings is lame. (well I can understand it not being in G but R? Come on!)

#916
The Heretic of Time

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wantedman dan wrote...

Ryzaki wrote...

:lol:

True enough.

Still I can't even shoot at Starbrat anymore before picking Destroy. Blargh.


I didn't even have to shoot the little bastard. I just enjoyed telling it to go fuck itself.


Sometimes I really wonder what the average age of the average Mass Effect player is. I doubt it's 18+.

#917
wantedman dan

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Heretic_Hanar wrote...

wantedman dan wrote...

Ryzaki wrote...

:lol:

True enough.

Still I can't even shoot at Starbrat anymore before picking Destroy. Blargh.


I didn't even have to shoot the little bastard. I just enjoyed telling it to go fuck itself.


Sometimes I really wonder what the average age of the average Mass Effect player is. I doubt it's 18+.


Sometimes I really wonder what you'd do without your egregious use of logical fallacies. You'd certainly have much less to say.

#918
wantedman dan

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Ryzaki wrote...

You know...I don't know why on Earth Shep can't say that with Destroy. The lack of a final FU in the RGB endings is lame. (well I can understand it not being in G but R? Come on!)


Shepard: renegade interrupt: -gives middle finger to Catalyst- All ships, fire on my position!

I would go back to loving Bioware if that were to have happened. But no, the only one getting the middle finger here was...

#919
The Heretic of Time

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wantedman dan wrote...

Heretic_Hanar wrote...

Sometimes I really wonder what the average age of the average Mass Effect player is. I doubt it's 18+.


Sometimes I really wonder what you'd do without your egregious use of logical fallacies. You'd certainly have much less to say.


My logic is sound. No fallacies are needed.

#920
Ryzaki

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wantedman dan wrote...

Ryzaki wrote...

You know...I don't know why on Earth Shep can't say that with Destroy. The lack of a final FU in the RGB endings is lame. (well I can understand it not being in G but R? Come on!)


Shepard: renegade interrupt: -gives middle finger to Catalyst- All ships, fire on my position!

I would go back to loving Bioware if that were to have happened. But no, the only one getting the middle finger here was...


Even if they utterly failed at least Shep would've done something but nope BW went FU Shepard decided to go out like a chump, everyone else goes out like chumps and the next cycle bends over and obeys the Catalysts will making Shep's last stand doubly meaningless.

Yay.

LOL agreed.

#921
wantedman dan

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Heretic_Hanar wrote...

My logic is sound.


That's why you resort to at least two--from what I've skimmed and counted--logical fallacies, right?

No fallacies are needed.


That's pretty much the point of fallacies.

Good work, sweetheart.

#922
elitehunter34

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humes spork wrote...

elitehunter34 wrote...

How can you call the Miracle of Palaven a strategic loss?  What evidence do you have to back up this claim?

Remember the two conversations with Garrus in which he outright states the turians are taking unacceptable casualties and will be forced to withdraw from Palaven, and later that the turians were forced to withdraw, anyways? The ones between the "Miracle at Palaven" and rallying the fleets to Earth? The "ruthless calculus of war" conversations?

It's a strategic loss, just like every other "victory" in the war. Get over it.

What do you have other than speculation that the Reapers have the numerical advantage?

Did you read the "Fall of Earth", "Battle for Palaven" and "Fall of Thessia" codex entries? Or are you just engaging in cherry-picking? Each one of those entries specifically cites the Reapers' numerical advantage as the major contributor to their strategic victories. Utter numerical dominance, supported by the codex.

Outside that, even running a ballpark estimate on the number of Reaper capital ships based upon the precious little available information in the codex you end up with the conservative estimate of 20,000 Sovereign-class Reapers (one Sovereign-class per cycle, one cycle every 50,000 years, the cycle has existed for at least a billion years) without considering how many Reaper destroyers must exist (which the codex states are more numerous than capital ships). Each one of those can one-shot a dreadnought, four of which must focus fire a Sovereign-class to put it down. Organic species have a hundred dreadnoughts.

Javik says its an advantage.  Why can't it be an advantage in the long term.

Javik says so, but you see firsthand how well it works out during Priority: Earth.

It doesn't.

You are completely hand waving how important of an advantage it is.  You are just saying, "no its not enough" without good reason.

Will you concede that a conventional victory has at least a small chance of being possible, given these facts?

Absolutely not. The "advantages" you cite are moot and the "facts" you cite fail to grasp basic strategy. The only reason you perceive my dismissal to be "without good reason" is because you either fail to understand what's going on, or refuse to see it. Conventional victory is not possible.

"Throughout the struggle, it was in his logistic inability to maintain his armies in the field that the enemy's fatal weakness lay. Courage his forces had in full measure, but courage was not enough. Reinforcements failed to arrive, weapons, ammunition and food alike ran short, and the dearth of fuel caused their powers of tactical mobility to dwindle to the vanishing point. In the last stages of the campaign they could do little more than wait for the Allied advance to sweep over them."
- Dwight D. Eisenhower, British Army Doctrine Publication, Volume 3, Logistics (June 1996) p. 1-2


"Remember the two conversations with Garrus in which he outright states the turians are taking unacceptable casualties and will be forced to withdraw from Palaven, and later that the turians were forced to withdraw, anyways? The ones between the "Miracle at Palaven" and rallying the fleets to Earth? The "ruthless calculus of war" conversations?"

 I don't remember Garrus saying that, I have provided you links with my proof, it's only fair that you do the same.

"Did you read the "Fall of Earth", "Battle for Palaven" and "Fall of Thessia" codex entries? Or are you just engaging in cherry-picking? Each one of those entries specifically cites the Reapers' numerical advantage as the major contributor to their strategic victories. Utter numerical dominance, supported by the codex.

Outside that, even running a ballpark estimate on the number of Reaper capital ships based upon the precious little available information in the codex you end up with the conservative estimate of 20,000 Sovereign-class Reapers (one Sovereign-class per cycle, one cycle every 50,000 years, the cycle has existed for at least a billion years) without considering how many Reaper destroyers must exist (which the codex states are more numerous than capital ships). Each one of those can one-shot a dreadnought, four of which must focus fire a Sovereign-class to put it down. Organic species have a hundred dreadnoughts."

Ok, let me clarify, because I was a little vague the first time around.  I meant to say that do you have any concrete proof that the Reapers as a whole outnumber the military forces of the different races.  It is been said in game that there are billions to the low trillions of different people in the galaxy.  They may have only a hundred dreadnoughts, but they might have tens of thousands to the low millions of cruisers, frigates, carriers, and fighters.  None of us know for sure.  You don't need dreadnoughts to defeat the Reapers.  

Since you're so insistant on thinking that I know nothing about strategy, look at it this way.  In WWII carriers were demonstrated to be superior to battleships, despite the massive firepower of battleships.  Why?  Because a few torpedos or bombs from carrier launched planes could destroy them.  And just like that battleships went the way of the dinosaur.  Now I know, the Reapers are incredibly, but is it reasonable, that enough fighters with disruptor torpedos and cruisers and frigates with thanix cannons and mass drivers, could overwhelm a Sovereign class Reaper.

"Javik says so, but you see firsthand how well it works out during Priority: Earth."  

Again it could be an advantage in the long term.


Also, why are you basically completely glossing over my most important fact?  This cycle can use the Mass Relays at will.  Do you not realize how much of a massive strategic advantage that is?  Seriously, I don't understand.  You simply said "Well it didn't matter anyways," you are completely hand waving the most important strategic advantage the galaxy has ever had. It is something the Reapers have never encountered.  Even with complete and utter control of the Mass Relays and complete census data (mentioned in the Vigil video).  It still took 400 years to completely wipe out the Protheans.  Is it really, really that unreasonable to you that having the Mass Relays available for use is something that can be used as to help win the war?  As I've said before, with them you can shuttle resources, troops, and refugees all across the galaxy to force the Reapers into a wild goose chase.  They can also be used to perform effective counter attacks and ambushes.  They can be used to muster large fleets and send them where they are needed on a moment's notice.  As a last resort, they can be used as weapons, extremely powerful weapons that could potentially wipe out thousands of Reapers at once.  Again, the Reapers have never encountered this, so they are bound to make mistakes.  

"Throughout the struggle, it was in his logistic inability to maintain his armies in the field that the enemy's fatal weakness lay. Courage his forces had in full measure, but courage was not enough. Reinforcements failed to arrive, weapons, ammunition and food alike ran short, and the dearth of fuel caused their powers of tactical mobility to dwindle to the vanishing point. In the last stages of the campaign they could do little more than wait for the Allied advance to sweep over them."
- Dwight D. Eisenhower, British Army Doctrine Publication, Volume 3, Logistics (June 1996) p. 1-2 

And with the use of the mass relays, maintaing a massive army becomes that much easier.  And logistics is just as important as courage, as Eisenhower said.

Why do you claim that I know nothing about strategy, when right now I am demonstrating that I am?

Again I'm not really that far away from agreeing with you, I still believe that in the long run that the Reapers would still win, but that's not the point.  I believe that a 1% chance is still a chance, however small that may be.

Modifié par elitehunter34, 03 juillet 2012 - 02:52 .


#923
The Heretic of Time

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wantedman dan wrote...

That's why you resort to at least two--from what I've skimmed and counted--logical fallacies, right?


I did not use any logical fallacies. 


wantedman dan wrote...

That's pretty much the point of fallacies.

Good work, sweetheart.


Now I'm starting to wonder if you even know what a logical fallacy actually is. Seems to me you just learned a new pretty word but you don't know what you're talking about.


Anyway, this is pointless and off-topic. So whatever. Have fun crying over the supposed FU from BioWare like an entitled little brat.

#924
Fnordamatic

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Malditor wrote...

Why do people insist on saying this or that ending choice are the only true right choice? You know not everyone will agree and basically are just asking for a flame war to flare up.


I think what people are trying to do is discern what is the correct moral choice (which Shepard would no doubt make, being that person that he/she is), from the perspective of actually being in that situation, being given that choice and having to really face the consequences with the information that Shepard had.

From that perspective, it is a tricky one, but I think I basically agree with the OP that reject is Shepard's only acceptable choice because there is absolutely no reason to trust the Crucible AI, and every reason to distrust him.

#925
wantedman dan

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Ryzaki wrote...

Even if they utterly failed at least Shep would've done something but nope BW went FU Shepard decided to go out like a chump, everyone else goes out like chumps and the next cycle bends over and obeys the Catalysts will making Shep's last stand doubly meaningless.

Yay.

LOL agreed.


If removing my option, option mind you, for a final stand despite the outcome, mind you--again--wasn't enough, Michael-f*cking-Gamble had to come along and ruin my brilliant headcanon with that goddamn tweet.

It was infurinating and still is.