Zine2 wrote...
Actually, as pointed out here:
http://www.forbes.co...of-mass-effect/
You don't actually have to commit yourself to anything. You know that your current cycle has already forced the Reapers to deviate MASSIVELY from their plan. The question really - beside not trusting the Star Child who is still happily blasting away at your ships despite claiming to have given up to the Almighty Shep - is the moral question.
Is victory at any cost acceptable? Shall we sacrifice the soul of our species just to "win".
Refuse, ironically, becomes the only artistic ending by making you lose for taking a moral stand. It makes you realize that standing for your convictions does not automatically result in victory. It is the only ending that isn't rainbows and sunshine (which the 3 other endings have become). It is the only ending that is actually a bittersweet ending.
And that's actually why I would think that people will eventually realize that it's the best ending. Video games typically tell a story of how you win.
The Refuse Ending tells the story of how you lived, and how you can face the end with dignity.
Sometimes, that is enough.
That was quite beautiful





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