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Does Bioware "want" us to choose "Destroy"?


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#126
clennon8

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Unschuld wrote...

 I find it funny when people say that synthesis is "the ending Bioware prefers", when it's also the one that goes completely  against the narrative and everything your allies have been pushing you away from (and your enemies have been pushing for) for three games. Not to mention that utopias like synthesis are almost always portrayed in fiction as the illusion of ultimate happiness painted over a corrupt and dark reality...

Apparently people don't pay attention very well anymore... either that or an entire team of writers has gone completely insane. In either case, I'll always choose the most narrative-friendly ending: Destroy.

Oh, I agree, Synthesis is thematic death.  Trust me, I paid attention.  And yet I think it was nevertheless intended as the "best" ending, a reward for playing a "perfect" game.  Yes, the writers went insane.  Walters and Hudson anyway, since they're the ones who supposedly cooked up this pot of sour chili.

#127
nhsknudsen

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Destroy is just turning off some computers, perhaps formatting their hard drive :)

#128
ghost9191

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corkey sweet wrote...

i think destroy will be the cannon ending if they do another sequel. So, i guess bioware really does want us to pick destroy


going by how like if you just played me2 and not me1 the default choices were like ruthless, no matter the cost. so i think it will be too

#129
NyxFTW

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Volc19 wrote...

Synthesis is their favorite ending. Not sure why, but it is. If anything, they intentionally made Destroy the worst ending. It doesn't improve the Galaxy at all, and all the synthetics are dead. The only positive is Shepard being able to live. However, some people really like Destroy, for whatever reason, so I suppose it balances out... kinda...


 I didn't pick destroy because Shepard lives. I picked destroy because ridding the galaxy of the Reaper threat has always been the motivation in all three games. Everyone in the galaxy has joined the cause because they want vengeance for the lost----in this cycle and the many before it. And I wasn't going to compromise Shepard's humanity or the integrity of every other species just because some deus ex machibrat says there are better options. We knew there was going to be sacrifice---a Batarian system was wiped out to buy time and every synthetic under Reaper code had to be sacrificed too.

And it does improve the galaxy. The galaxy belongs to them now. And they'll reach their apex again through hard work and struggle. Not some cheap space magic or a new overlord to help them along the way.

#130
Alushadow

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JustKnowz wrote...

Im putting in my 25 cents now.... Props to the HTL and all other movements that campaigned against that rushed-product which WAS ME3. The extended cut made a lot of sense and covered many issues... Props to Bioware for listening... You guys remember the movie Inception? At the end, was he dreaming or was he in the real world? There's the discussion. There are concepts that work well in a movie that dont work well with a video game. All in all, the extended content should have been in the original game--- all of this drama would have been avoided. Thanks to the movement and thanks to Bioware. BTW-- I think he was still dreaming-Inception. And I must prefer synthesis all the way.


... buddy the extended cut is crap
remember the matrix? a trilogy gone bad
he was "superman" ended up facing the deus ex machina
then some inbox pin face sapped him causing him to explode and kill the deus ex machina
aaa that horrible move really takes me back

to sum it up
a bad ending is a bad ending no matter what you do in it as long as it stays the same it is still bad
you can add 30 seconds of some dude talking with some pictures running
but it will not make the ending better
since it did not really change EC isnt really any better then the original

#131
ghost9191

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corkey sweet wrote...

JustKnowz wrote...

Destroy is like a stab in back to the Geth and EDI... Id rather go Control than than Destroy. Refusal is hitting the reset button (stupid renegade choice) lol



i would rather Sheperd live. the Geth and Edi are acceptable casulties


you also talk of how destroy is a stab in the back for geth, what about forcing a future on them when legion states many times that the geth make their own future with synthesis. so nice that you preffer control

#132
Krunjar

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Aye and fair played to you :) I can see why you did it, In fact i will probably make my renegade shep take that path. And yes i'm in fact on my third playthrough right now. What can i say EC fixed it for me. And i'm enjoying myself :)

EDIT : Damn! the posts are rolling in fast never mind me XD

Modifié par Krunjar, 02 juillet 2012 - 11:50 .


#133
Giga Drill BREAKER

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corkey sweet wrote...

DinoSteve wrote...

Unschuld wrote...

 I find it funny when people say that synthesis is "the ending Bioware prefers", when it's also the one that goes completely  against the narrative and everything your allies have been pushing you away from (and your enemies have been pushing for) for three games. Not to mention that utopias like synthesis are almost always portrayed in fiction as the illusion of ultimate happiness painted over a corrupt and dark reality...

Apparently people don't pay attention very well anymore... either that or an entire team of writers has gone completely insane. In either case, I'll always choose the most narrative-friendly ending: Destroy.


Someone from Bioware stated it was their preferred ending


i guess that employee played a little to much Deus Ex


I meant Bioware as a whole.

Also you can't compare Deus Ex with ME3 they are two fundamentally different games.

#134
Unschuld

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DinoSteve wrote...

Someone from Bioware stated it was their preferred ending


I guess that I forgot to mention that plenty of fans interpret the Bioware twitter posts as absolute fact or blatant lies whenever it suits their convenience. My take on Gamble's tweet (I believe that's who he was) is that he's either playing games or completely off his rocker/ didn't think about what synthesis implies for more than five minutes. Being someone who was involved heavily in the creation process of the game, I'd imagine he would have had more time to mull over it than we fans have.

#135
ghost9191

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Krunjar wrote...

Aye and fair played to you :) I can see why you did it, In fact i will probably make my renegade shep take that path. And yes i'm in fact on my third playthrough right now. What can i say EC fixed it for me. And i'm enjoying myself :)

EDIT : Damn! the posts are rolling in fast never mind me XD


i think for renegade, control is best , again for renegade. just seems the most renegade. not the choice but the epilogue just does it right

#136
Unschuld

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clennon8 wrote...

Oh, I agree, Synthesis is thematic death.  Trust me, I paid attention.  And yet I think it was nevertheless intended as the "best" ending, a reward for playing a "perfect" game.  Yes, the writers went insane.  Walters and Hudson anyway, since they're the ones who supposedly cooked up this pot of sour chili.


Actually, I see the breathe scene as an extra tidbit added in for players who actually paid attention to the narrative. It requires more EMS and it's the only ending with that one extra scene... why just add in a picture of hope for players who were "****s that stabbed Edi & the Geth in the back"?

Modifié par Unschuld, 02 juillet 2012 - 11:53 .


#137
drinkurmilk

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Saying Bioware "want" a particular ending is preposterous in itself. I know that people like to say BW "want Synthesis" -- I think they're doing their job.

They've spoken in greater lengths about the green ending because it remains the most elusive in terms of its specifics. The other two are pretty self-explanatory, if they didn't justify Synthesis in any way I doubt anyone would pick it over the more b/w options.

Also, a lot of what the OP has cited was within the bounds of the IT, which would seem to have a very limited following these days. I'd say the Catalyst's reluctance is less simply the Catalyst self-preserving, and more "it" being in existence long enough to have a greater understanding than almighty Commander Shepard.  Crazy, I know.

Destroy is not perfect, it is a temporary solution.

Modifié par chrisutd, 02 juillet 2012 - 11:56 .


#138
77boy84

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It's pretty obvious that Synthesis is Bioware's preferred ending.

#139
Giga Drill BREAKER

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Unschuld wrote...

DinoSteve wrote...

Someone from Bioware stated it was their preferred ending


I guess that I forgot to mention that plenty of fans interpret the Bioware twitter posts as absolute fact or blatant lies whenever it suits their convenience. My take on Gamble's tweet (I believe that's who he was) is that he's either playing games or completely off his rocker/ didn't think about what synthesis implies for more than five minutes. Being someone who was involved heavily in the creation process of the game, I'd imagine he would have had more time to mull over it than we fans have.


I'm only stating what I read in other threads, I don't read plot tweets from Bioware.

#140
clennon8

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Unschuld wrote...

clennon8 wrote...

Oh, I agree, Synthesis is thematic death.  Trust me, I paid attention.  And yet I think it was nevertheless intended as the "best" ending, a reward for playing a "perfect" game.  Yes, the writers went insane.  Walters and Hudson anyway, since they're the ones who supposedly cooked up this pot of sour chili.


Actually, I see the breathe scene as an extra tidbit added in for players who actually paid attention to the narrative. It requires more EMS and it's the only ending with that one extra scene... why just add in a picture of hope for players who were "****s that stabbed Edi & the Geth in the back"?

You're referring to IT, I assume?  Yeah, I'm kind of keeping my foot in the door, hoping that thing turns out to be true.  But I'm not holding my breath.  And I try to keep IT out of threads that aren't specifically about IT.

#141
dreamgazer

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corkey sweet wrote...

i think destroy will be the cannon ending if they do another sequel. So, i guess bioware really does want us to pick destroy


It's the easiest one to launch from.

However, how can they do that, unless they invalidate the Shepards who chose control and synthesis?  Would it really be accepted if they just say: "In the universe where Shepard picked to destroy ..."  Kinda creates a conflict in the actual narrative, in that it creates the "correct" choice. 

#142
ghost9191

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Unschuld wrote...

clennon8 wrote...

Oh, I agree, Synthesis is thematic death.  Trust me, I paid attention.  And yet I think it was nevertheless intended as the "best" ending, a reward for playing a "perfect" game.  Yes, the writers went insane.  Walters and Hudson anyway, since they're the ones who supposedly cooked up this pot of sour chili.


Actually, I see the breathe scene as an extra tidbit added in for players who actually paid attention to the narrative. It requires more EMS and it's the only ending with that one extra scene... why just add in a picture of hope for players who were "****s that stabbed Edi & the Geth in the back"?


to be fair, to be fair. some ppl already destroy the geth prior to priority earth so they only stabbed edi in the back

#143
incinerator950

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ghost9191 wrote...

corkey sweet wrote...

JustKnowz wrote...

Destroy is like a stab in back to the Geth and EDI... Id rather go Control than than Destroy. Refusal is hitting the reset button (stupid renegade choice) lol



i would rather Sheperd live. the Geth and Edi are acceptable casulties


you also talk of how destroy is a stab in the back for geth, what about forcing a future on them when legion states many times that the geth make their own future with synthesis. so nice that you preffer control

That was thrown out the window when Legion realized that after the Quarians destroyed the Geth's unfinished Dyson Sphere, he could grant the AI Upgrade to the entire Geth Network thanks to the Reaper code.  He's sacrificing an older perspective based on a pragmatic circumstance of an Intergalactic War with Reapers, and the Quarians currently at War with the Geth.

#144
babymoon

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I don't know if I'd say Synthesis is their preferred ending per say, but it's probably what they think to be the "perfect" ending to the trilogy. At least, it seems that way.

#145
Giga Drill BREAKER

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Unschuld wrote...

clennon8 wrote...

Oh, I agree, Synthesis is thematic death.  Trust me, I paid attention.  And yet I think it was nevertheless intended as the "best" ending, a reward for playing a "perfect" game.  Yes, the writers went insane.  Walters and Hudson anyway, since they're the ones who supposedly cooked up this pot of sour chili.


Actually, I see the breathe scene as an extra tidbit added in for players who actually paid attention to the narrative. It requires more EMS and it's the only ending with that one extra scene... why just add in a picture of hope for players who were "****s that stabbed Edi & the Geth in the back"?

I don't see the people who chose destroy as ****s that stabbed Edi and the Geth in the back, I think most people that chose destroy would have chosen it no matter the cost, even if Shepard died they still would have chosen it. The righteous path is a hard path.

#146
ghost9191

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babymoon wrote...

I don't know if I'd say Synthesis is their preferred ending per say, but it's probably what they think to be the "perfect" ending to the trilogy. At least, it seems that way.


yeah it does seem that way, i like destroy though cause it gives the races the cahnce to achieve their own future, not have one forced on them that blinds them to alternatives. just saying i agree it seems that is what they want it to be like but , synthesis just seems like a bad end . just me

#147
Unschuld

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clennon8 wrote...

You're referring to IT, I assume?  Yeah, I'm kind of keeping my foot in the door, hoping that thing turns out to be true.  But I'm not holding my breath.  And I try to keep IT out of threads that aren't specifically about IT.


Actually no, I'm not. It has nothing to do with IT unless you're looking at it like that (I liked the IT, but despite my banners I'm not a "believer"). Destroy is the only ending that's close to the narrative arc that (Paragon) Shepard follows. Control is what I'd expect from a Renegade Shepard, so it's slightly acceptable. Synthesis is everything that Saren, Mordin, and just about any other one of your allies has convinced you AGAINST for three games. It's in. the. story. Negotiating with the reapers is BAD, anyone who tried to do so turns out in a bad way. Organic/Machine hybrids are culturally DEAD and STAGNANT. Do NOT trust the reapers or their "gifts". All of it is there.

Besides Destroy still being one of three presented choices by the catalyst (the reaper hive-mind), it is the one least favored, and ends with a sacrifice, not a bargain with a race of synthetic/organic constructs that have been murdering everyone into milkshakes for millions of years.

#148
incinerator950

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dreamgazer wrote...

corkey sweet wrote...

i think destroy will be the cannon ending if they do another sequel. So, i guess bioware really does want us to pick destroy


It's the easiest one to launch from.

However, how can they do that, unless they invalidate the Shepards who chose control and synthesis?  Would it really be accepted if they just say: "In the universe where Shepard picked to destroy ..."  Kinda creates a conflict in the actual narrative, in that it creates the "correct" choice. 

I can't seem to find my post on this forum, but I said it may end up like Kotor2.  Where people were given a meaningful choice, which turned out to be an illusion as Revan went into hiding, causing the Sith to fall apart and destroy the Starforge regardless.  

In this case, I would opt them to do it again, because Synthesis is an incredibly hard outcome to work with.  Control would only be feasible to allow use of the Citadel, but then you would need to either: 

A) Have Shepard order all Reapers into a shadowy part of the Galaxy/Away from the conflict.  
B) Have the Destroy outcom use the Dead Reaper technology, or to name activated Reapers as the Awakened (sorry C&C)

Like the series as a whole, the ME3 ending produces large consequences that Bioware will probably not handle well in the scope of a direct sequel.  Another problem like DA2, is title.  They should not use ME4 as a sequel title.  Instead make a spinoff with a spinoff name. 

#149
Apocaleepse360

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I'd say that Synthesis was their "preferred" ending. It comes with the least amount of sacrifices, if you can look over the whole "organics and synthetics no longer exist" thing.

#150
Giga Drill BREAKER

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incinerator950 wrote...

dreamgazer wrote...

corkey sweet wrote...

i think destroy will be the cannon ending if they do another sequel. So, i guess bioware really does want us to pick destroy


It's the easiest one to launch from.

However, how can they do that, unless they invalidate the Shepards who chose control and synthesis?  Would it really be accepted if they just say: "In the universe where Shepard picked to destroy ..."  Kinda creates a conflict in the actual narrative, in that it creates the "correct" choice. 

I can't seem to find my post on this forum, but I said it may end up like Kotor2.  Where people were given a meaningful choice, which turned out to be an illusion as Revan went into hiding, causing the Sith to fall apart and destroy the Starforge regardless.  

In this case, I would opt them to do it again, because Synthesis is an incredibly hard outcome to work with.  Control would only be feasible to allow use of the Citadel, but then you would need to either: 

A) Have Shepard order all Reapers into a shadowy part of the Galaxy/Away from the conflict.  
B) Have the Destroy outcom use the Dead Reaper technology, or to name activated Reapers as the Awakened (sorry C&C)

Like the series as a whole, the ME3 ending produces large consequences that Bioware will probably not handle well in the scope of a direct sequel.  Another problem like DA2, is title.  They should not use ME4 as a sequel title.  Instead make a spinoff with a spinoff name. 


hmmm might replay kotor 1 & 2 again