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#1251
Posté 02 août 2012 - 07:35
#1252
Posté 02 août 2012 - 07:40
Nook = small room between darkroom and balcony.
Dark room = room behind the ramp to basement and close to nook.
Control room = room in the hallway.
Landing pad = where you extract.
Hallway = hall by landing pad.
Basement = bottom two rooms between hallway and dark room.
Hope that helps and I didn't miss anything. I will run around a bronze match later and get real names for what I can.
#1253
Posté 02 août 2012 - 07:42
Slimjim0725 wrote...
Balcony = staircase where you start.
Nook = small room between darkroom and balcony.
Dark room = room behind the ramp to basement and close to nook.
Control room = room in the hallway.
Landing pad = where you extract.
Hallway = hall by landing pad.
Basement = bottom two rooms between hallway and dark room.
Hope that helps and I didn't miss anything. I will run around a bronze match later and get real names for what I can.
Attic = Top spawn near the darkroom where human size troops jump down. Use it to differentiate from a simple darkroom spawn because they drop down in front of it outside the doorway facing nook and balcony.
#1254
Posté 02 août 2012 - 07:43
#1255
Posté 02 août 2012 - 07:51
#1256
Posté 02 août 2012 - 07:58
@Bechter: I had a feeling I forgot one. What should we call the one in basement where they jump down? I only ask as I have seen them stuck up there and if someone gets gooshed and knows they were up there it could help to have a name.
#1257
Posté 02 août 2012 - 08:01
#1258
Posté 02 août 2012 - 08:03

Anyway I hope this helps anyone understand where we are talking about.
#1259
Posté 02 août 2012 - 08:06
#1260
Posté 02 août 2012 - 08:06
was in a bronze match trying a new weapon.usmcsnyper31 wrote...
So I'm guessing something happened to you and arelex is blackmailing you lol
#1261
Posté 02 août 2012 - 08:11
#1262
Posté 02 août 2012 - 08:23
#1263
Posté 02 août 2012 - 08:23
#1264
Posté 02 août 2012 - 08:26
Anyways got 2 spots for Gold or Platinum runs. GT TheMightyG00sh
#1265
Posté 02 août 2012 - 08:29
LuckyBullet95 wrote...
Good games to Tatty and Tidalleaf,I definately need to work on my teamplay, running hallways you have no one to really bother synergising with but basement? A completely different story.
Anyways got 2 spots for Gold or Platinum runs. GT TheMightyG00sh
I want to play with you so badly...but I'm at work though.
#1266
Posté 02 août 2012 - 08:32
LuckyBullet95 wrote...
Good games to Tatty and Tidalleaf,I definately need to work on my teamplay, running hallways you have no one to really bother synergising with but basement? A completely different story.
Anyways got 2 spots for Gold or Platinum runs. GT TheMightyG00sh
No, no it was something in the air today. We had to no problem the other day and me being a Destroyer people are usually adjusting to me.
I'm going to work better on adjusting to ya, why, cause you're the G00SH and more than likely I was doing something wrong.
Also, I should probably roll with the Quarian Male
Edit: Also thanks the build help Tatty + Tidal.
Modifié par rupinderpaul, 02 août 2012 - 08:34 .
#1267
Posté 02 août 2012 - 08:48
#1268
Posté 02 août 2012 - 08:49
4/4/6/6/6
Tactical Scan
4 - Weapon Damage
Arc Grenade
4 - Radius (Curious on this one versus Damage)
5 - Bleed
6 - Shield Overload
Quarian Defender
4 - Damage & Capacity
5 - Power Damage
6 - Weapon Damage
Remember this build is going to be used specficially for the speed runs. Dissect accordingly
#1269
Posté 02 août 2012 - 08:51
TankBee wrote...
QMI = <3
Best class in the game.
#1270
Posté 02 août 2012 - 08:55
rupinderpaul wrote...
LuckyBullet95 wrote...
Good games to Tatty and Tidalleaf,I definately need to work on my teamplay, running hallways you have no one to really bother synergising with but basement? A completely different story.
Anyways got 2 spots for Gold or Platinum runs. GT TheMightyG00sh
No, no it was something in the air today. We had to no problem the other day and me being a Destroyer people are usually adjusting to me.
I'm going to work better on adjusting to ya, why, cause you're the G00SH and more than likely I was doing something wrong.
Also, I should probably roll with the Quarian Male
Edit: Also thanks the build help Tatty + Tidal.
Flattering but I actually consider myself one of the average "elite" players, a bit of an oxymoron yes but it is true. I don't see myself at the level of guys like Tatty, Tidal (by the way I can't hear you over the mic Sloan, noone's fault because my headset doesn't work), Mythiic, AreleX and I swear to god if I keep naming people I'm gonna go insane so I'm gonna stop lol.
But yeah man you were getting a pretty high score (doesn't much at the end of the day but it does say something), and I remember that it was you who was topping the scoreboard during those runs the other day. I think it is actually a me problem because like I said on XBL running Hallway is alot different than running Basement. Hallway is just cranking the sh- out of the Piranha's DPS, you will likely only have about 4 enemies including the double boss mean you can essentially hose them down without needing to synergise with the Balcony guy.
Running basement though you will almost always have 8 guys to kill (exception of Wave 1 and 2) including the double boss. It isn't that much of an issue on 5/8/9 due to the spawn rocketting but as you saw today you have very little time to down what's in their or else you'll easily get flanked from behind. I think what me and Tatty were doing is the best idea. Nuke it with grenades and clear the bosses and send the first guy up to suppress the darkroom whilst the second cleans up the basement before either heading to hallway/LZ (depending on how the Dark Room is coming along) or move up to the Dark Room to help clear it.
Switching gears a second, I think my biggest issue is premature medigelling, I'll often immediately hit medi-gel the second I go down no matter how close a teammate is or how close an enemy is to me. this handicaps should the worst thing happen and either the Escort Drone feels like being a retard or we get a hack circle that isn't the balcony.
I think it may be best during Wave 6 to just not bother blocking Dark Room aswell, we had a nice discussion about it before (me and Tatty) and-whilst you can't truly force the spawn there-they'll often be trapped in there if they do by the ATLASes meaning that some objectives can be a breeze (namely the Balcony hack) and the end wave cleanup can be cleared in 3 seconds with one rocket.
#1271
Posté 02 août 2012 - 08:58
rymoulton wrote...
While you guys are fighting over who is best at running the balcony, I am clearly the best at painting the balcony.
Anyway I hope this helps anyone understand where we are talking about.
Nice. Thank you. I've always been curious about the call outs.
#1272
Posté 02 août 2012 - 09:03
cloak: 4 - damage
tac scan: 4 - weapon damage, 5 - movement speed, 6 - damage
arc: 4 - damage, 5 - electrical damage, 6 - shield overload
defender: 4 - damage & capacity, 5 - power damage, 6 - weapon damage
fitness: 4 - durability
#1273
Posté 02 août 2012 - 09:04
rupinderpaul wrote...
Also, hope this doesn't derail too much, but how is this QMale Infilitrator build for the specific use of the Glacier/Platinum Speed Runs. Please advise me if my evolutions are incorrect.
4/4/6/6/6
Tactical Scan
4 - Weapon Damage
Arc Grenade
4 - Radius (Curious on this one versus Damage)
5 - Bleed
6 - Shield Overload
Quarian Defender
4 - Damage & Capacity
5 - Power Damage
6 - Weapon Damage
Remember this build is going to be used specficially for the speed runs. Dissect accordingly
Your Scan and Cloak are correct (there's no way to really go wrong on them so...).
as for the others I believe I evolved Arc Nades the same way. Radius is almost always the better choice, the basement can be rather... annoying sometimes with where the enemies actually do spawn (you saw the Prime spawn behind the counter AND just at the bottom of the stairs to the "upper" basement). I'm not entirely sure on the how large a diameter the basement spawn covers but I do believe it's specced right, or at least it's specced how I'd spec it.
Quarian Defender... interesting... Do remember that your Piranha will be your main source of damage as it is your only boss killer. But Arc Grenade spam (as I mentioned in my last post) is a nice way to nuke the mooks in the spawn allowing you to finish stripping said bosses with the Piranha. I'm not entirely sure on how much of a difference the 7.5%Weapon Damage makes in terms of killing boss enemies on Platinum. Could be an opportunity for some testing.
Again I'm also not too sure on how much a different 10% Arc Nades damage will do in terms of downing mooks. Again we could always run a nice test at some point, I'd probably guess it would work out to an either/or. As Tatty said though Relix and AreleX would be the best ones to "dissect" your build.
#1274
Posté 02 août 2012 - 09:06
holdenagincourt wrote...
LuckyBullet95 wrote...
Good games to Tatty and Tidalleaf,I definately need to work on my teamplay, running hallways you have no one to really bother synergising with but basement? A completely different story.
Anyways got 2 spots for Gold or Platinum runs. GT TheMightyG00sh
I want to play with you so badly...but I'm at work though.
You want me so badly? I thought I already went through this...
OK that's enough littering the thread with walls of text...
Modifié par LuckyBullet95, 02 août 2012 - 09:08 .
#1275
Posté 02 août 2012 - 09:08





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